★ Mega Mawile for S rank ★
Mega Mawile is one of my favorite pokemon in 1v1. It is part of my main core and playing M-Mawile in this other metas tier is juste a huge advantage to your own team because of its fantastic double type, its Intimidate ability and switch on Huge Power ability with the Mega Evolution and a great movepool that allows it to be a great offensive and defensive pokemon. How to use Mega Mawile in this tier ? What are the different builds that we can make with it ? Let's have a look.
Sword Dancer
Mawile @ Mawilite
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Speed
Adamant Nature
- Play Rough
- Iron Head
- Sucker Punch
- Sword Dance
Moves
Play Rough and Iron Head are the best offensive STAB attacks for Mawile. With Play Rough and Huge Power, Mawile is able to OHKO many viability ranking Fighting / Dragon / Dark pokemons such as Garchomp, offensive Dragonite, Kyurem-Black, Mega Gyarados, Mega Heracross, Latias and Latios and Lopunny.
Iron Head allows Mawile to have a nice coverage type on Fairy and Rock type pokemons such as Tokegiss, Crustle, Kyurem-Black and even Whimsicott. Iron Head also allows Mega Mawile to counter itself.
Sucker Punch is a safe move for Mega Mawile, it allows Mawile to handle Sturdy without priority moves pokemons such as Magnezone, Sucker Punch also allows Mawile to counter Aegislash and its defensive set can counter Mega Metagross.
Sword Dance is a useful move to Mawile against Stall, Deoxys Defense, Chansey and even Mega Mawile Intimidate is countered by one boost of SD after Intimidate (OHKOed) if offensive Adamant. It also allows Mega Mawile to stop Counter pokemons such as Swampert / Defensive Mawile / Blastoise / Defensive Charizard X.
Set Details
The main strategy with Mega Mawile in the 1v1 tier is to use Intimidate ability; On switch-in, this Pokemon lowers the Attack of adjacent opponents by 1 stage. Intimidate for standard Mawile is essential to have an advantage on strong physical pokemons such as Mega Metagross, Mega Gyarados, Dragonite Earthquake who can't OHKO Mega Mawile after the Intimidate. Mawilite is essential aswell if you want to play Mega Mawile, because of the Intimidate -> Huge Power transition.
Adamant full Atk is to increase the power of its STAB attacks, combinated with its amazing ability, Huge Power.
252 Speed has only one important use: against a Mega Mawile. Indeed, Mega Mawile can counter itself. The faster Mawile wins the fight if they are both offensive. Most of the time, the EVs repartition on Mega Mawile isn't focused on Speed stat but it is essential in 1v1 tier because Mega Mawile is played really often. If you are against a Mega Mawile with Intimidate, both Mawile will have a disability in the Atk Stat. Mawile will be able to use one SD to have one boost in Atk stat, and then OHKO the opponent Mawile with Iron Head. You can recognize if your Mawile is faster than the opponent if it Mega Evolves the first. SD also counters WoW and Perish Song / Protect users such as Azumarill, Meloetta, Lapras and Charizard X. The rest of the EVs goes in SpD, which isn't that useful because most of the time, Mawile get OHKOed by offensive special pokemons like Charizard Y, it's actually allows Mega Mawile to be sure to not being OHKOed by Kyurem-Black Earth Power.
Other Options
For this Sword Dancer set, I couldn't say that there are other options to be honest, this is also an official set of Mega Mawile in Ubers.
However, there can be another option in the EVs repartition. Indeed you can put half EVs on Speed and SpD stats, it will allows Mawile to be sure to handle some OHKO attacks such as Hyper Beam Specs Adaptability Porygon Z and Specs Meloetta.
To counter Ferrothorn Mawile can also be played with Fire Fang but you should drop Sucker Punch which is really important in its offensive set.
Checks and Counters
- Faster Special Pokemons: This is Mega Mawile main weakness. Even if offensive physical builds are played most of the time,Special Pokemons such as Charizard Y, Heatran, Greninja Hydro cannon and Porygon Z are OHKOing it.
- Donphan: Golem is very easy for Mawile to handle, but the main problem is actually Donphan. Sturdy Counter Donphan is killing Mawile because of EQ STAB / Counter / Ice Shard and Sturdy ability.
- Smeargle: Smeargle strategy is annoying to Mega Mawile, who isn't fast enough even with 252 in Speed stat. It will be easy for Smeargle to be the first to use Spore and then Imprison + Transform.
- Hyper Offens: Banded Victini V-Create and Dragonite EQ will OHKO Mawile even after Intimidate + Mega Evolution.
- Defensive Pokemons: Defensive Charizard X Wow or Counter is a real problem that Mega Mawile will probably not handle, because of Charizard's access to Roost. Ferrothorn is a real wall that Mega Mawile can't break, it will kill Mawile, even Sword Dancer, with Leech Seed and Gyroball.
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Defensive
Mawile @ Mawilite
Ability: Intimidate / Hyper Cutter
EVs: 252 HP/ 252 Def / 4 SpD
Impish Nature
- Play Rough
- Iron Head
- Sucker Punch
- Counter
Moves
Play Rough and Iron Head are still present in this set because of STAB offensive moves that are still amazing with Huge Power even on the defensive set. However, some bulky pokemons such as Defensive Chomp, Salamence Mega + Intimidate, Dragonite Multiscale will be sure to not be OHKOed by Mega Mawile, this is not its goal.
Sucker Punch is a move that always covers Mawile if it needs to attack the first to finish the opponent, against some sturdy pokemons for example. It allows Mawile to handle Jirachi Scarf Iron Head.
Counter is the main strategy of the defensive Mawile. Indeed, all its damages and the OHKO is based on this move. Counter is great against hyper offens such as Victini and Dragonite. Mega Metagross Aggron and Mawile are totally countered by this set.
Set Details
252 in HP and Defense stats is too increase Mawile's bulk in addition to Sassy Nature that increases Defense stat. It will allows Mawile to handle some Physical Pokemons that it normally couldn't with the Sword Dancer set such as Victini, Aggron Mega, Charizard X and Dragonite. Intimidate ability is useful against Banded pokemons, Mawile could be sure to be on the field and to use counter after the opponent turn. Counter allows Mawile to handle some pokemons that it couldn't with the Sword Dancer set as Ferrothorn Gyroball / Iron Head for example.
Other Options
Hyper Cutter is also a great ability on this set. Hyper Cutter prevents the Attack stat from being reduced. This is a nice ability against another Mega Mawile but not only. Hyper Cutter is very useful against Mega Salamence. Most of the time, Mega Salamence is played mixed with Fire Blast to counter Mawile. Normally, Mega Mawile is 2HKOed with M-Salamence Fire Blast. But standard Salamence has Intimidate aswell, and Mawile isn't able to OHKO Mega Salamence if it is affected by Intimidate. Salamence has terrible defenses, which allows Mega Mawile to handle it with a Play Rough, Salamence will be almost down and then Sucker Punch will have its utility.
Check and Counters
- Sturdy Pokemons: Playing Impish implying Mawile has a low speed stat, Donphan Counter stays a real problem to Mawile in 1v1 tier.
- Special Pokemons: Greninja, Charizard Y, Heatran, also stay a problem to Mawile, who will get OHKO for sure.
- Smeargle: Smeargle will be sure to be faster than Mawile, then its strategy is easy to place on Mawile.
- Bulky Stallers: Venusaur Mega Sleep Powder could be a problem to defensive Mawile. Indeed, even with Huge Power, defensive Mawile would lose against Leech Seed and HP Fire.
- Bulky Perish Song: With Sword Dance, Mawile was able to counter Protect turn then hit enough to OHKO, defensive Mawile hasn't this possibility. Bulky Meloetta and Azumarill could counter Mawile with this set.
In conclusion, Mega Mawile is part of the great Pokemons in the 1v1 tier. Indeed, its double type allows it to counter many stall strategies with Toxic for example and Mawile has access to amazing abilities such as Intimidate / Huge Power and Hyper Cutter which are great in 1v1 tier. It has only a big weakness which is the Special attackers. It definitely stays S rank and has different ways to be played.