Introduction
Hi Smogon, welcome to my first RMT. It's been a solid year since I joined the competitive scene so this RMT is to commemorate all the friends and experiences I have had throughout this period. For those who don't know me, I'm your average ladder player who started in late BW2, peaked the ladder several times with your standard Probo/Mushy/Roselia balance and destroyed ladder scrubs with rain. After that, I took a short break from pokemon due to my real life when everything had changed. I had lost my friends irl all of a sudden at the end of the year which made me feel pretty lonely at times. When I came back to smogon, I didn't really feel like I belonged here. I then discovered 2pac's music and started seeing the world in a more realistic way. His music taught me a new way of life. My life is a way better now and I'm enjoying Pokemon more than ever. I now appreciate my relationships (friends, family, relatives) irl more than 'materialistic wishes, fast cars and bitches' and just 'keep my head up' through tough times. Or maybe I'm going through this stupid little adolescence period but nonetheless this song gives me chills every time I listen to it.
Onto the team itself. I built this HO team around SD Samurott which is a driving force in the metagame after the departure of Gatr. I love spikes stacking and have always been experimenting with different builds in NU despite the prevalence of Xatu, reliable spinners & defoggers in the tier. I've always used Eviolite Pawniard + Colbur Missy in my previous teams but this time I chose to go on the more offensive route with LO Missy + LO Pawn to further pressure the opponent. This is what makes the team truly mine because I am a risky player and a firm believer in momentum in a battle. Garbodor was chosen as a premier spiker in the tier and gives me all round utility with spikes. Scarf Jynx was chosen as a scald switchin and just a emergency check to set up sweepers. Archeops, who was originally Lure Camerupt/Golem/Custap Costa w HP grass, sets up rocks reliably. This team has peaked #5 on the ladder if you're into that and won vs. pretty decent players.
The Squad
Archeops @ Focus Sash
Ability: Defeatist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Head Smash
- Endeavor
One word. Burd. Lead Archeops is seriously one of the best discoveries NU has made and single handedly defines Hyper Offense here. Crustle would be a fine choice here is it wasn't a setup bait to NU's most dangerous threats and let things like weather and trick room implement their strategies. It also happens to scare the fuck out of Xatu and ruin teams which rely on defog + 5 SR weak mon. This thing provides me with early game momentum, Stealth Rock, a powerful 150 BP nuke and generally brings the foe down to 1 HP with Endeavor. This often happens to be be bulky ground types like Seismitoad and Mega Camerupt which my team currently hates. Severely weakening Seismitoad also paves the way for a late game Samurott sweep which is my win condition most of the times. Fire spam looks like a threat to this team but rocks + Aqua jet often neutralize them threats.Archeops @ Focus Sash
Ability: Defeatist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Head Smash
- Endeavor
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Gunk Shot
- Seed Bomb/Explosion
- Drain Punch
Jynx (F) @ Choice Scarf
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Lovely Kiss
- Ice Beam
- Psychic
- Energy Ball/Trick
Mismagius @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Shadow Ball
- Destiny Bond
- Dazzling Gleam
Pawniard @ Life Orb/Eviolite
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Pursuit/Swords Dance
- Knock Off
- Iron Head
- Sucker Punch
252+ Atk Life Orb Pawniard Sucker Punch vs. 0 HP / 4 Def Swellow: 211-250 (80.8 - 95.7%) -- guaranteed 2HKO after toxic damage
252+ Atk Life Orb Pawniard Sucker Punch vs. 0 HP / 4 Def Typhlosion: 172-203 (57.9 - 68.3%) -- 50% chance to OHKO after Stealth Rock and 1 layer of Spikes --> not hard with Chops giving guareanteed rocks.
252+ Atk Life Orb Pawniard Knock Off (97.5 BP) vs. 200 HP / 252+ Def Seismitoad: 148-175 (36.9 - 43.6%) -- 99.3% chance to 3HKO after Leftovers recovery
252+ Atk Life Orb Pawniard Sucker Punch vs. 200 HP / 252+ Def Seismitoad: 121-144 (30.1 - 35.9%) -- guaranteed 4HKO after Leftovers recovery ---> breaking down Seismitoad for Samurott
252+ Atk Life Orb Pawniard Sucker Punch vs. 0 HP / 4 Def Typhlosion: 172-203 (57.9 - 68.3%) -- 50% chance to OHKO after Stealth Rock and 1 layer of Spikes --> not hard with Chops giving guareanteed rocks.
252+ Atk Life Orb Pawniard Knock Off (97.5 BP) vs. 200 HP / 252+ Def Seismitoad: 148-175 (36.9 - 43.6%) -- 99.3% chance to 3HKO after Leftovers recovery
252+ Atk Life Orb Pawniard Sucker Punch vs. 200 HP / 252+ Def Seismitoad: 121-144 (30.1 - 35.9%) -- guaranteed 4HKO after Leftovers recovery ---> breaking down Seismitoad for Samurott
Samurott @ Rindo Bery
Ability: Torrent
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Swords Dance
- Aqua Jet
- Megahorn
- Waterfall
Conclusion
The main objective of this team is to weaken Samurott checks for a late game sweep. Sorry for lack of switchins to many threats but this team is meant to be played offensively; sacrificing mons when appropriate. Shoutouts to the entire NU community in the forums and the PS! room for making NU the most united and enjoyable tier imo. Feel free to critique the team but keep it in mind that its supposed to be offensive.
Archeops @ Focus Sash
Ability: Defeatist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Head Smash
- Endeavor
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Gunk Shot
- Seed Bomb
- Drain Punch
Jynx (F) @ Choice Scarf
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk
- Lovely Kiss
- Ice Beam
- Psychic
- Energy Ball
Mismagius @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk
- Nasty Plot
- Shadow Ball
- Destiny Bond
- Dazzling Gleam
Pawniard @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Pursuit
- Knock Off
- Iron Head
- Sucker Punch
Samurott @ Rindo Berry
Ability: Torrent
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Swords Dance
- Aqua Jet
- Megahorn
- Waterfall
Ability: Defeatist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Head Smash
- Endeavor
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Gunk Shot
- Seed Bomb
- Drain Punch
Jynx (F) @ Choice Scarf
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk
- Lovely Kiss
- Ice Beam
- Psychic
- Energy Ball
Mismagius @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: null Atk
- Nasty Plot
- Shadow Ball
- Destiny Bond
- Dazzling Gleam
Pawniard @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Pursuit
- Knock Off
- Iron Head
- Sucker Punch
Samurott @ Rindo Berry
Ability: Torrent
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Swords Dance
- Aqua Jet
- Megahorn
- Waterfall
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