2v2 Flash Doubles
Training Items
All Abilities
5 Chills
2 Recoveries
2 Subs
Switch=KO
1 Day DQ
Mega Evolutions = 0
ASB Arena
S0L1D G0LD
Magikarp (Magikarp) (M)
Nature: Relaxed
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim
Rattled (HA Locked)
Stats:
Hp: 80
Atk: Rank 1
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 1
Spe: 69 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
EC: 3/6
MC: 19
AC: 3/5
KOC: 1
Moves (7/8):
Splash (*)
Tackle (*)
Bounce (*)
Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)
Collosshale (Collosshale) (M)
Nature: Hasty
Type: Dark/Water
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound
Storm Drain
Flare Boost (HA Locked)
Stats:
Hp: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Moves (16/???):
Leer (*)
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Encore (*)
Fake Out (*)
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)
Taunt (*)
Earthquake (*)
Sludge Bomb (*)
Rock Slide (*)
U-Turn (*)
Icarus (Scratchet) (M)
Nature: Modest
Type: Normal/Fighting
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Scrappy
Prankster
Vital Spirit (HA Locked)
Stats:
Hp: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Soe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves (18/???):
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes (*)
Harden (*)
Focus Energy (*)
Rock Smash (*)
Roar (*)
Noble Roar (*)
Confuse Ray (*)
Haze (*)
Rapid Spin (*)
Stealth Rock (*)
Yawn (*)
Protect (*)
Brick Break (*)
Focus Blast (*)
Rock Slide (*)
Grass Knot (*)
Rextreff
Helioptile [Marth] (MALE)
Types: Electric/Normal
Electric STAB: Immune to paralysis status.
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities::
Sand Veil; Passive: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Dry Skin; Passive: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Solar Power; Passive: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2). (H)
Nature: Modest
Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks 18:
Level Up
Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Egg
Agility
Camouflage
Electric Terrain
Glare
Dark Pulse
TM/HM
Rain Dance
Thunderbolt
Dig
Sandstorm
Charge Beam
Slowpoke [Desu] (MALE)
Types: Water/Psychic
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic STAB: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities::
Oblivious; Passive: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo; Passive: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator; Passive: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. (H)
Nature: Quiet
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3+
SpD: 2
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Evasion -10
EC: 0/6
MC: 2
AC: 0/5
Attacks 18:
Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Egg
Belly Drum
Block
Mud Sport
Snore
Zen Headbutt
TM/HM
Shadow Ball
Psychic
Surf
Flamethrower
Ice Beam
S0L1D G0LD sends out and equips
Rextreff sends out, equips, and orders
S0L1D G0LD orders
ref
Training Items
All Abilities
5 Chills
2 Recoveries
2 Subs
Switch=KO
1 Day DQ
Mega Evolutions = 0
ASB Arena
S0L1D G0LD

Magikarp (Magikarp) (M)
Nature: Relaxed
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Swift Swim
Rattled (HA Locked)
Stats:
Hp: 80
Atk: Rank 1
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 1
Spe: 69 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 9
EC: 3/6
MC: 19
AC: 3/5
KOC: 1
Moves (7/8):
Splash (*)
Tackle (*)
Bounce (*)
Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)

Collosshale (Collosshale) (M)
Nature: Hasty
Type: Dark/Water
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound
Storm Drain
Flare Boost (HA Locked)
Stats:
Hp: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 0/5
Moves (16/???):
Leer (*)
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Encore (*)
Fake Out (*)
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)
Taunt (*)
Earthquake (*)
Sludge Bomb (*)
Rock Slide (*)
U-Turn (*)

Icarus (Scratchet) (M)
Nature: Modest
Type: Normal/Fighting
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Scrappy
Prankster
Vital Spirit (HA Locked)
Stats:
Hp: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Soe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves (18/???):
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes (*)
Harden (*)
Focus Energy (*)
Rock Smash (*)
Roar (*)
Noble Roar (*)
Confuse Ray (*)
Haze (*)
Rapid Spin (*)
Stealth Rock (*)
Yawn (*)
Protect (*)
Brick Break (*)
Focus Blast (*)
Rock Slide (*)
Grass Knot (*)
Rextreff

Helioptile [Marth] (MALE)
Types: Electric/Normal
Electric STAB: Immune to paralysis status.
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities::
Sand Veil; Passive: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Dry Skin; Passive: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Solar Power; Passive: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2). (H)
Nature: Modest
Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks 18:
Level Up
Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Egg
Agility
Camouflage
Electric Terrain
Glare
Dark Pulse
TM/HM
Rain Dance
Thunderbolt
Dig
Sandstorm
Charge Beam

Slowpoke [Desu] (MALE)
Types: Water/Psychic
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic STAB: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities::
Oblivious; Passive: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo; Passive: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator; Passive: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. (H)
Nature: Quiet
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3+
SpD: 2
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Evasion -10
EC: 0/6
MC: 2
AC: 0/5
Attacks 18:
Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Egg
Belly Drum
Block
Mud Sport
Snore
Zen Headbutt
TM/HM
Shadow Ball
Psychic
Surf
Flamethrower
Ice Beam
S0L1D G0LD sends out and equips
Rextreff sends out, equips, and orders
S0L1D G0LD orders
ref