3 v 3 Singles; Espy vs Gerard

Challenging user EspyOwner to 3v3 FE Singles
Items: Training
Abilities: All
ASB Arena
1 day DQ
5 chill/2 rec
Switch = KO


Gerard
Katherine (Gardevoir) {♀}

Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy
  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Synchronize / Trace / Telepathy (H) / Pixilate (M)
  • Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-Types cannot be poisoned, Fire-Types cannot be burned & Electric-Types cannot be paralyzed in this manner.
  • Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
  • Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
  • Pixilate (Toggle) When Active, this Pokemon's Normal-Type moves are Fairy-Type moves, and have an additional two (2) BAP boost. When Inactive, this Pokemon's Normal-Type attacks have their BAP increased by two (2).
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
SC: 3
WC: 3
BRT: 21

(Mega Stats)

HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
SC: 3
WC: 3
BRT: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (68/---)

Ally Switch
Calm Mind
Captivate
Charm
Confuse Ray
Confusion
Destiny Bond
Disable
Double Edge
Double Team
Dream Eater
Encore
Endure
Energy Ball
Fire Punch
Focus Blast
Grass Knot
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Taunt
Teleport
Thunder Wave
Thunderbolt
ThunderPunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room

Gavroche (Reuniclus) {♂}

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Psychic
  • Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Magic Guard / Overcoat / Regenerator (H)
  • Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated.
  • Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). The Pokemon is also immune to "Powder" moves. (Full List: Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.)
  • Regenerator: (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
HP: 110
Atk: 4 (+)
Def: 3
SpA: 5
SpD: 3
Spe: 26 (-)
SC: 2
WC: 2
BRT: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (75/---)

Acid Armor
After You
Astonish
Attract
Calm Mind
Charm
Confuse Ray
Dizzy Punch
Double Team
Drain Punch
Dream Eater
Embargo
Endeavor
Energy Ball
Explosion
Facade
Fire Punch
Flash
Flash Cannon
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Gyro Ball
Heal Block
Helping Hand
Hidden Power Fire
Hyper Beam
Ice Punch
Imprison
Knock Off
Light Screen
Magic Coat
Night Shade
Pain Split
Protect
Psych Up
Psychic
Psyshock
Psywave
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Safeguard
Secret Power
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Strength
Substitute
Superpower
Swagger
Telekinesis
Thunder
Thunder Wave
ThunderPunch
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt

Hecate (Aurumoth) {♀}

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Bug / Psychic
  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Weak Armor / No Guard / Illusion (H)
  • Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
  • No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
  • Illusion: (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
HP: 110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-)
SC: 4
WC: 5
BRT: 23

EC: 9/9
MC: 0
AC: 5/5

Attacks (70/---)

Magic Room
Wonder Room
Ally Switch
AncientPower
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Counter
Disable
Double Team
Dragon Dance
Dream Eater
Electroweb
Facade
Feint
Final Gambit
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Ground
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Megahorn
Ominous Wind
Overheat
Protect
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Return
Roleplay
Round
Safeguard
Shadow Ball
Silver Wind
Skill Swap
SolarBeam
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Will-O-Wisp
Wing Attack
Wish
X-Scissor
Zen Headbutt


EspyOwner

Dragalge (Nix) (F)
Nature: Quiet (+1 Special Attack, -15% Speed, -10% evasion)
Type: Poison/Dragon
Abilities: Poison Point, Poison Touch, Adaptability (HA)

EC: 6/6
MC: 0
AC: 2/5

Stats:

HP: 100
Attack: 3
Defense: 3
Special Attack: 5 (+)
Special Defense: 5
Speed: 38 (-)
Size Class: 3
Weight Class: 3

Moves:

Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Dragon Pulse
Hydro Pump
Dragon Tail
Twister

Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

Surf
Sludge Wave
Shadow Ball
Thunderbolt
Protect
Venoshock


Kitsunoh (Kitty Pryde) [Female]
Nature: Jolly (+15% Speed, -1 Special Attack, +19% Accuracy)
Type: Steel/Ghost
Abilities: Frisk, Limber, Cursed Body (HA)

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
DC: 5/5

Attacks:

Aerial Ace
Attract
Bulldoze
Captivate
Confide
Copycat
Curse

Cut
Dark Pulse
Defog
Dig
Double Team

Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Faint Attack
Fake Out
False Swipe
FeatherDance
Fire Punch
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Headbutt
Hex
Hidden Power (Fire) (7)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash
Natural Gift
Odor Sleuth
Ominous Wind
Pain Split
Payback
Perish Song
Protect
Psych Up
Psychic
Psycho Shift
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide
Rock Smash
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
ShadowStrike
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Swagger
Tail Whip
Taunt
Thief
ThunderPunch
Torment
Toxic
Trick
Trick Room
U-Turn
Will-O-Wisp
Yawn


Drapion (Ravager) (M)
Nature: Adamant (+1 Attack, -1 Special Attack)
Type: Poison/Dark
Abilities: Battle Armor, Sniper, Keen Eye (HA)

Stats:

HP: 100
Attack: Rank 4 (+)
Defence: Rank 4
Special Attack: Rank 1 (-)
Special Defence: Rank 3
Speed: 95
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
AC: 2/5

Attacks:

Thunder Fang
Ice Fang
Fire Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Accupressure
Pursuit
Scary Face
Bug Bite
Poison Fang
Venoshock
Toxic Spikes
Crunch

Agility
Twineedle
Whirlwind
Night Slash
Screech

Aqua Tail

Taunt
Dig
Brick Break
Torment
Protect
Earthquake


Gerard
Espy
Gerard
ref
 

Ravager @ Exp. Share

Crunch - Knock Off - Crunch

If Counter, THEN Toxic Spikes the first instance, whirlwind the second, and toxic spikes the third.
If Will-o-Wisp AND you are faster THEN Taunt ONCE.
If successful Protective/Evasive move THEN Toxic Spikes.

I was told via irc that if Knock Off is used on a training item that the owner of the item still receives the effect post-game. If this is not the case, change A2 to Poison Sting (Contact).
 
Somebody seems to have seen through our disguise, we'll have to fight the old fashion way it seems...

Hecate: Icy Wind - Reflect - Will-o-Wisp
 

Gardevoir
100
100
2/4/5/4/80|21|S3W3
Status:


Aurumoth
110
100
5/4/6/2/81|23|S4W5
Status: -10% EVA



Dragalge
100
100
3/3/5/5/38|S3W3
Status: -10% EVA


Kitsunoh
100
100
4/3/1/3/127|???|S3W4
Status: +19% ACC



Reuniclus
110
100
5/3/5/3/26|20|S2W2
Status: EXP Share
-10% EVA



Drapion
100
100
4/4/1/3/95|???|S3W4
Status:

Action 1
Drapion's Crunch
Crit Check (625): 9321 (NO)
Effect Chance (2000): 5669 (NO)
Damage: (8 + 3 + 6 - 6) * 1.5 = 16.5
EN Check: 6 - 1 = 5

Aurumoth's Icy Wind
Damage: (6 + 9 - 4.5) = 10.5
EN Check: 5

Action 2
Aurumoth's Reflect
EN Check: 10 - 1 = 9

Drapion's Knock Off
Crit Check (625): 6909 (NO)
Damage: (10 * 0.5 + 3 + 6 - 6) * 1.5 = 12
EN Check: 7 - 1 = 6

Action 3
Aurumoth's Will-O-Wisp
EN Check: 7

Drapion's Crunch
Crit Check (625): 8640 (NO)
Effect Chance (2000): 8668 (NO)
Damage: (8 * 0.5 + 3 + 6 - (6 + 3)) * 1.5 = 6
EN Check: 6 - 1 = 5

-2 HP Drapion



Aurumoth
110 - (16.5 + 12 + 6) = 75.5
100 - (5 + 9 + 7) = 79
5/4/6/2/81|23|S4W5
Status: +1 MC
-10% EVA
Reflect Position 5 actions



Drapion
100 - (10.5 + 2) = 87.5
100 - (5 + 6 + 5) = 84
4/4/1/3/95|???|S3W4
Status: EXP Share
-1 Speed 1 round
Burned



Gardevoir
100
100
2/4/5/4/80|21|S3W3
Status:


Reuniclus
110
100
5/3/5/3/26|20|S2W2
Status: -10% EVA



Dragalge
100
100
3/3/5/5/38|S3W3
Status: -10% EVA


Kitsunoh
100
100
4/3/1/3/127|???|S3W4
Status: +19% ACC



Aurumoth
75
79
5/4/6/2/81|23|S4W5
Status: +1 MC
-10% EVA
Reflect Position 5 actions



Drapion
87
84
4/4/1/3/95|???|S3W4
Status: EXP Share
-1 Speed for 1 round
Burned
 
Hecate: Bug Buzz - Megahorn - Bug Buzz
* If Drapion uses Taunt & neither of you are taunted already then use Magic Coat and push actions
* If Drapion uses Toxic spikes then use Magic Coat and push actions
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top