AOPSUser and Doran Dragon have a daycare battle!

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[box]5v5 Daycare Triples (1 FE, 4 NFEs)
2 Day DQ
2 Subs per mon
Arena: ASB Arena
Infinite recoveries/chills
Items=Training
Abilities=All
Switch=KO[/box]

AOPSUser's Pokemon:


Mincinno "Murderer" (F)

Nature: Adamant (+Attack, -Special Attack)

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Cute Charm: (Innate) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Skill Link (DW LOCKED): (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 75
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Moves:

Pound
Growl
Helping Hand
Tickle
Doubleslap
Encore
Swift
Sing
Tail Slap

Knock Off
Endure
Sleep Talk

Rest
Dig
Double Team


Eevee "EspyOwned" (F)

Nature: Timid (+15% Speed, -1 Attack, )

Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptablility: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
Anticipation (DW LOCKED): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 64 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
+9% Accuracy

EC: 3/6
MC: 0
DC: 2/5

Moves:

Tail Whip
Tackle
Helping Hand
Sand-Attack
Growl
Quick Attack
Last Resort
Take Down
Trump Card

Endure
Yawn
Stored Power

Protect
Work Up
Double Team
Hidden Power (Fighting 7)


Revenankh "Tutankhamen" (M)
Nature: Adamant (+Attack, -Special Attack)

Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (DW LOCKED): (Innate) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
DC: 1/5

Attacks:

Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Power Whip
Hammer Arm
Moonlight

Shadow Sneak
Counter
Mach Punch

Taunt
Protect
Earthquake


Slowpoke "Hermit" (F)
Nature: Bold (+Defense, -Attack)

Type: Water/Psychic
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Innate) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator: (DW LOCKED) (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Stats:
Slowpoke
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 15
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 2/6
MC: 0
DC: 1/5

Attacks:

Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Slack Off
Heal Pulse

Future Sight
Sleep Talk
Wonder Room

Rest
Ice Beam
Scald


Syclar(*) "GlassAnt" (F)
Nature: Naive (Gives a 15% boost to Speed (Rounded up), +25& Accuracy, -1 * to Special Defense)
Type: Ice/Bug

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW) [LOCKED]: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 105 (+)
Size Class: 1
Weight Class: 2

EC: 3/6
MC: 0
DC: 2/5

Attacks:

Leer (*)
Leech Life (*)
Scratch (*)
Focus Energy (*)
Ice Shard (*)
Slash (*)
Bug Bite (*)
Icicle Spear (*)
Icy Wind (*)
Bug Buzz
Sheer Cold

Earth Power (*)
Tail Glow (*)
Signal Beam (*)

Acrobatics (*)
Protect (*)
Ice Beam (*)
Blizzard


Doran Dragon's Pokemon:

Poliwhirl [Poli-Chan] (Female)

Nature:
Adamant

Type:
Water Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1).

Stats:
HP: 100
Atk: Rank 4(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 2
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 1/2/1
Battle 8: 0/0/0
Battle 9: 0/0/0
Battle 10: 0/0/0
Battle 11: 0/0/0
Battle 12: 0/0/0
Battle 13: 0/0/0
TLR: 3/5/2
TLR2: 1/3/1
Total : 5/10/4

Abilities:
1) Water Absorb: (Innate)This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

2) Damp: (Innate)This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

DW) Swift Swim: (Innate)The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.

Attacks:
Level-up
lv 1 - Bubble
lv 1 - Hypnosis
lv 1 - Water Sport
lv 11 - Water Gun
lv 15 - DoubleSlap
lv 18 - Rain Dance
lv 21 - Body Slam
Egg-learned
Ice Ball
Endeavor
Haze
BW-TM
Waterfall
Brick Break
Dig

Voltorb [Trode-chan] (Male)

Nature:
Timid

Type:
Electric Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 115
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 0/0/0
Battle 8: 0/0/0
Battle 9: 0/0/0
Battle 10: 0/0/0
Battle 11: 0/0/0
Battle 12: 0/0/0
Battle 13: 0/0/0
Total : 0/0/0

Abilities:
Ability 1: Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

Ability 2: Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Dream World: Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.

Attacks:
Level-up
Charge
Tackle
Sonicboom
Spark
Rollout
Screech
Charge Beam
Light Screen
Selfdestruct
Electro Ball
Magnet Rise
Mirror Coat
BW-TM
Rain Dance
Thunder
Volt Switch

Sheildon [Haures] (Female)

Nature:
Sassy

Type:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 4
SpA: Rank 2
SpD: Rank 4(+)
Spe: 26 (-)[-10 accuracy]
Size Class: 1
Weight Class: 4
Base Rank Total: 15

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 0/0/0
Battle 8: 0/0/0
Battle 9: 0/0/0
Battle 10: 0/0/0
Battle 11: 0/0/0
Battle 12: 0/0/0
Battle 13: 0/0/0
Total : 0/0/0

Abilities:
Ability 1: Sturdy (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Dream World: Soundproof (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Attacks:
Level-up
lv 1 - Protect
lv 1 - Tackle
lv 6 - Taunt
lv 10 - Metal Sound
lv 15 - Take Down
lv 19 - Iron Defense
lv 24 - Swagger
Egg-learned
Curse
Wide Guard
Rock Blast
BW-TM
Flamethrower
Ice Beam
Thunderbolt

Bronzor [Daeoldelus] (N/A)

Nature:
Brave (+1 Atk, -15% Speed, -10% Evasion)

Type:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:
HP: 90
Atk: Rank 2(+)
Def: Rank 3
SpA: Rank 1
SpD: Rank 3
Spe: 20 (-)
Size Class: 1
Weight Class: 4 (60.5 kg)
Base Rank Total: 11

EC/MC/DC
EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 0/0/0
Battle 8: 0/0/0
Battle 9: 0/0/0
Battle 10: 0/0/0
Battle 11: 0/0/0
Battle 12: 0/0/0
Battle 13: 0/0/0
Total : 0/0/0

Abilities:
1) Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

2) Heatproof: (Innate) This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.

DW) Heavy Metal: (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

Attacks:
Level-up
lv 1 - Tackle
lv 1 - Confusion
lv 7 - Hypnosis
lv 12 - Imprison
lv 14 - Confuse Ray
lv 19 - Extrasensory
lv 35 - Gyro Ball
lv 37 - Future Sight
lv 52 - Heal Block
BW-TM
Trick Room
Payback
Earthquake

Aggron [Judgement] (Male)

Nature:
Brave (+1 Atk/Sp.Atk, -15% Speed, -10% Evasion)

Type:
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 7
SpA: Rank 2
SpD: Rank 2
Spe: 43(-)
Size Class: 4
Weight Class: 8 (360kg)
Base Rank Total: 20

EC/MC/DC
Battle 1: 0/0/0
Battle 2: 0/0/0
Battle 3: 0/0/0
Battle 4: 0/0/0
Battle 5: 0/0/0
Battle 6: 0/0/0
Battle 7: 0/0/0
Battle 8: 0/0/0
Battle 9: 1/2/1
Battle 10: 2/2/1
Battle 11: 0/0/0
Battle 12: 0/0/0
Battle 13: 0/0/0
TLR: 4/5/2
TLR2: 2/2/1
Move Purc: 0/-11/0
Total : 9/11/5

Abilities:
Ability 1: Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Ability 2: Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Dream World: Heavy Metal: (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

Attacks:
Level-up
lv 1 - Harden
lv 1 - Headbutt
lv 1 - Mud-slap
lv 1 - Tackle
lv 15 - Metal Claw
lv 18 - Iron Defense
lv 22 - Roar
lv 25 - Take Down
lv 65 - Heavy Slam
lv 74 - Double Edge
lv 82 - Metal Burst
Egg-learned
Head Smash
Stealth Rock
Iron Head
BW-TM
Hone Claws
Toxic
Swagger
Earthquake
Tutor
Magnet Rise
Aqua Tail


AOPSUser sends out his Pokemon, and then Doran Dragon sends out his Pokemon and orders.
 
Go Judgement (Aggron), Poli-chan (Poliwhirl), and Trode-chan (Voltorb)! I dont own any items, so count it as none!

Well Trode-chan, lets start by removing our only weakness with Magnet Rise. We want to incapacitate that Mummy so Poli-chan, try to put Revenankh in a state of Hypnosis! Judgement, you're obviously the heavy hitter, and while you have your pros to this battle, I'm stating to wish I had brought Ga-chan (Exploud). For you, I need you to keep them on their toes by crippling one of your counters, so turn on your Swagger and hope Slowpoke is fast enough to understand.

Once the second turn of this round is up I need you, Trode-chan, get yourself set up, so Charge your electrical powers. Poli-chan, I need some set up from you as well, so start an native american Rain Dance, and summon a powerful storm! Judgement, this is your first battle as a fully evolved, and you have a lot to achieve, seeing as none of my other battles have turned to be my favor. So continue to put the hurt on that Revenankh by poisoning it badly with a Toxic strike.

Assuming you can, if you feel seismic waves from an apparent earthquake by Revenankh, Counter him with a Metal Burst to show him whats up.

Trode-chan: Magnet Rise>>>Charge

Poli-chan: Hypnosis (Revenankh)>>>Rain Dance

Judgement: Swagger (Slowpoke)>>>Toxic (Revenankh)
If Revenankh uses earthquake, replace any action with Metal Burst
 
We don't want to get Slept Tutankhamen! First Protect yourself against the Hypnosis! Then Hammer Arm that metal dinosaur thingy! Murderer, show Voltorb how you murder with Tail Slap! Then help Tutankhamen a little with Helping Hand! Hermit, take advantage of that Swagger (and your Own Tempo) and Headbutt that orb! Then use the Rain and Scald that dinosaur they call Aggron!

Revenankh: Protect (Self) --- Hammer Arm (Aggron)
Minccino: Tail Slap (Voltorb) --- Helping Hand (Revenankh)
Slowpoke: Headbutt (Voltorb) --- Scald (Aggron)
 
ROUND 1

AOPSUser:
|
|

Revenankh [M] | Minccino [F] | Slowpoke [F]
HP: 100 | HP: 90 | HP: 100
EN: 100 | EN: 100 | EN: 100
Spe: 65 | Spe: 75 | Spe: 15
Ranks: 5/3/2/4 | Ranks: 3/2/1/2 | Ranks: 2/4/2/2
Item: EXP. Share | Item: N/A | Item: Amulet Coin
Status: N/A | Status: N/A | Status: N/A
Stats: N/A | Stats: N/A | Stats: N/A
Other: N/A | Other: N/A | Other: N/A

Doran Dragon:
|
|

Aggron [M] | Poliwhirl [F] | Voltorb [N]
HP: 100 | HP: 100 | HP: 90
EN: 100 | EN: 100 | EN: 100
Spe: 43 | Spe: 90 | Spe: 115
Ranks: 5/7/2/2 | Ranks: 4/3/1/2 | Ranks: 1/2/2/2
Item: N/A | Item: N/A | Item: N/A
Status: N/A | Status: N/A | Status: N/A
Stats: -10% Eva | Stats: N/A | Stats: +30% Acc
Other: N/A | Other: N/A | Other: N/A


Action 1:
Revenankh used Protect!
-7 energy
Voltorb used Magnet Rise!
Other Change: Magnet Rise (Voltorb)
-5 energy
Poliwhirl used Hypnosis!
Missed
-7 energy
Minccino used Tail Slap!
RNG Roll (To-Hit) [<=8500 Hit]: 5438/10000 (Hit)
RNG Roll (# of hits) [1-2 (2)|3-4 (3)|5 (4)|6 (5)]: 4 (3)
RNG Roll (To-Crit (1)) [<=625 Crit]: 8746/10000 (No)
RNG Roll (To-Crit (2)) [<=625 Crit]: 4113/10000 (No)
RNG Roll (To-Crit (3)) [<=625 Crit]: 8881/10000 (No)
(12+3+(4.5-3)) = 16.5 damage (Voltorb)
RNG Roll (Static) [<=6570 Static]: 4398/10000 (Static)*
Status Change: 20% PAR (Minccino)
-8 energy
Aggron used Swagger!
RNG Roll (To-Hit) [<=9000 Hit]: 4954/10000 (Hit)
Stat Change: +2 Atk (Slowpoke)
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 1 (Slight)
Status Change: Slight Confusion (Slowpoke)
-7 energy
Slowpoke used Headbutt!
RNG Roll (To-Crit) [<=625 Crit]: 1372/10000 (No)
(7+(3-3))+3.5 = 10.5 damage (Voltorb)
RNG Roll (Static) [<=3000 Static]: 7394/10000 (No)
-5 energy

Action 2:
Minccino used Helping Hand!
RNG Roll (To-PAR) [<=2000 PAR]: 9969/10000 (No)
-13 energy
Voltorb used Charge!
Stat Change: +1 SpD (Voltorb)
Other Change: Charge (Voltorb)
-7 energy
Poliwhirl used Rain Dance!
Arena Change: Rain (4 rounds)
-9 energy
Revenankh used Hammer Arm!
RNG Roll (To-Crit) [<=625 Crit]: 227/10000 (Crit)
(20+3+3-1+(7.5-9.5))*2.25 = 51.75 damage
Stat Change: -1 Spe (Revenankh)
-6 energy
Aggron used Toxic!
RNG Roll (To-Hit) [<=9000 Hit]: 6514/10000 (Hit)
Status Change: BPSN (Revenankh)
-7 energy
Slowpoke used Scald!
RNG Roll (To-Crit) [<=625 Crit]: 1815/10000 (No)
(8+3-1+(3-3)+3)*1.5 = 19.5 damage
RNG Roll (Effect) [<=3000 Effect]: 3852/10000 (No)
-5 energy
Post-action:
-1 HP due to PSN (Revenankh)
RNG Roll (Shed Skin) [1 (Shed Skin)|2-3 (No)]: 3 (No)

*Multi-hit attacks roll for Static (and other abilities like Static) each hit, so I just consolidated it into one roll against Tail Slap.


AOPSUser:
|
|

Revenankh [M] | Minccino [F] | Slowpoke [F]
HP: 99 | HP: 90 | HP: 100
EN: 87 | EN: 79 | EN: 90
Spe: 65 (37) | Spe: 75 (18) | Spe: 15
Ranks: 5/3/2/4 | Ranks: 3/2/1/2 | Ranks: 2/4/2/2
Item: EXP. Share | Item: N/A | Item: Amulet Coin
Status: BPSN (2 DPA) | Status: 15% PAR | Status: Confusion (0a)
Stats: -1 Spe | Stats: N/A | Stats: +2 Atk
Other: N/A | Other: N/A | Other: N/A

Doran Dragon:
|
|

Aggron [M] | Poliwhirl [F] | Voltorb [N]
HP: 29 | HP: 100 | HP: 63
EN: 86 | EN: 84 | EN: 88
Spe: 43 | Spe: 90 | Spe: 115
Ranks: 5/7/2/2 | Ranks: 4/3/1/2 | Ranks: 1/2/2/2
Item: N/A | Item: N/A | Item: N/A
Status: N/A | Status: N/A | Status: N/A
Stats: -10% Eva | Stats: N/A | Stats: +30% Acc, +1 SpD
Other: N/A | Other: N/A | Other: Magnet Rise (4a), Charge (5a)

Arena: Rain (3r)
 
Hell yeah!

Revenankh: Hammer Arm (Aggron) --- Earthquake

Slowpoke: Headbutt (Voltorb) --- Protect (Self)

Minccino: Double Team (4) --- Tail Slap (Voltorb)
IF Double Team fails A1, use it again A2 UNLESS you are Taunted in which case carry out moves as usual.
 
Trode-chan, Slowpoke is defenseless! Strike it now with a fully charged Thunder while you can! Poli-chan, it looks like Judgement is in trouble! We have to help him get out of harms way! Create a heavy Haze over the field to block the mummy's vision! Use the haze to your advantage Judgement, and use Magnet Rise to transcend the physical limitations of the field.

Trode-chan, its about time we took out that Revenankh, so startle it with a loud metal on metal Screeching sound! With an advantage over his lowered defenses Poli-chan, Waterfall to take him out! Judgement, assuming you have survived the strike thrown by Revenankh, disable him with your confusingly awesome Swagger!

Trode-chan: Thunder (Slowpoke)>>>Screech (Revenankh)

Poli-chan: Haze (Revenankh)>>>Waterfall (Revenankh)

Judgement: Magnet Rise>>>Swagger (Revenankh)
 
ROUND 2

AOPSUser:
|
|

Revenankh [M] | Minccino [F] | Slowpoke [F]
HP: 99 | HP: 90 | HP: 100
EN: 87 | EN: 79 | EN: 90
Spe: 65 (37) | Spe: 75 (18) | Spe: 15
Ranks: 5/3/2/4 | Ranks: 3/2/1/2 | Ranks: 2/4/2/2
Item: EXP. Share | Item: N/A | Item: Amulet Coin
Status: BPSN (2 DPA) | Status: 15% PAR | Status: Confusion (0a)
Stats: -1 Spe | Stats: N/A | Stats: +2 Atk
Other: N/A | Other: N/A | Other: N/A

Doran Dragon:
|
|

Aggron [M] | Poliwhirl [F] | Voltorb [N]
HP: 29 | HP: 100 | HP: 63
EN: 86 | EN: 84 | EN: 88
Spe: 43 | Spe: 90 | Spe: 115
Ranks: 5/7/2/2 | Ranks: 4/3/1/2 | Ranks: 1/2/2/2
Item: N/A | Item: N/A | Item: N/A
Status: N/A | Status: N/A | Status: N/A
Stats: -10% Eva | Stats: N/A | Stats: +30% Acc, +1 SpD
Other: N/A | Other: N/A | Other: Magnet Rise (4a), Charge (5a)

Arena: Rain (3r)

Action 1:
Voltorb used Thunder!
RNG Roll (To-Crit) [<=625 Crit]: 9380/10000 (No)
(12+3+3+(3-3))*1.5 = 27 damage (Slowpoke)
RNG Roll (Effect) [<=3000 Effect]: 8684/10000 (No)
-7 energy
Poliwhirl used Haze!
Stat Change: -1 Acc (Voltorb/Poliwhirl/Revenankh/Aggron/Minccino/Slowpoke)
-6 energy
Revenankh used Hammer Arm!
RNG Roll (To-Hit) [<=7750 Hit]: 8841/10000 (No)
-10 energy
Aggron used Magnet Rise!
Other Change: Magnet Rise (Aggron)
-6 energy
Minccino used Double Team!
RNG Roll (To-PAR) [<=1500 PAR]: 4914/10000 (No)
Other Change: Double Team (Minccino)
-15 energy
Slowpoke used Headbutt!
RNG Roll (To-Hit) [<=7500 Hit]: 7190/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 4053/10000 (No)
(7+(3-3)) = 10 damage (Voltorb)
RNG Roll (Static) [<=3000 Static]: 7008/10000 (No)
-5 energy
Post-action:
-2 HP due to PSN (Revenankh)

Action 2:
Slowpoke used Protect!
-10.6 energy
Voltorb used Screech!
RNG Roll (To-Hit) [<=9375 Hit]: 3770/10000 (Hit)
Stat Change: -2 Def (Revenankh)
-6 energy
Poliwhirl used Waterfall!
RNG Roll (To-Hit) [<=7500 Hit]: 5343/10000 (No)
RNG Roll (To-Crit) [<=625 Crit]: 4743/10000 (No)
(8+3+(6-4.5)+3)+3.5 = 19 damage (Revenankh)
RNG Roll (Effect) [<=2000 Effect]: 7915/10000 (No)
-5 energy
Revenankh used Earthquake!
RNG Roll (To-Hit (Poliwhirl)) [<=7500 Hit]: 1132/10000 (Hit)
RNG Roll (To-Hit (Minccino)) [<=7500 Hit]: 113/10000 (Hit)
RNG Roll (To-Hit (Slowpoke)) [<=7500 Hit]: 5775/10000 (Hit)
RNG Roll (To-Crit (Poliwhirl)) [<=625 Crit]: 6847/10000 (No)
RNG Roll (To-Crit (Minccino)) [<=625 Crit]: 5051/10000 (No)
RNG Roll (To-Crit (Slowpoke)) [<=625 Crit]: 8064/10000 (No)
(7.5+(7.5-4.5)) = 10.5 damage (Poliwhirl)
(7.5+(7.5-3)) = 12 damage (Minccino)
(7.5+(7.5-6)) = 9 damage ~ 0 damage (Slowpoke)
-7 energy
Aggron used Swagger!
RNG Roll (To-Hit) [<=6750 Hit]: 2924/10000 (Hit)
Stat Change: +2 Atk (Revenankh)
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
Status Change: Severe Confusion (Revenankh)
-7 energy
Minccino used Tail Slap!
RNG Roll (To-PAR) [<=1500 PAR]: 6049/10000 (No)
RNG Roll (To-Hit) [<=6375 Hit]: 4556/10000 (Hit)
RNG Roll (# of hits) [1-2 (1)|3-4 (2)|5 (3)|6 (4)]: 6 (4)
RNG Roll (To-Crit (1)) [<=625 Crit]: 7980/10000 (No)
RNG Roll (To-Crit (2)) [<=625 Crit]: 5263/10000 (No)
RNG Roll (To-Crit (3)) [<=625 Crit]: 3741/10000 (No)
RNG Roll (To-Crit (4)) [<=625 Crit]: 9063/10000 (No)
(16+3+(4.5-3)) = 20.5 damage (Voltorb)
RNG Roll (Static) [<=7599 Static]: 4025/10000 (Static)
Status Change: 20% PAR (Minccino)
-8 energy
Post-action:
-2 HP due to PSN (Revenankh)
RNG Roll (Shed Skin) [1 (Shed Skin)|2-3 (No)]: 2 (No)


AOPSUser:
|
|

Revenankh [M] | Minccino [F] | Slowpoke [F]
HP: 75 | HP: 78 | HP: 73
EN: 70 | EN: 56 | EN: 74
Spe: 65 | Spe: 75 (18) | Spe: 15
Ranks: 5/3/2/4 | Ranks: 3/2/1/2 | Ranks: 2/4/2/2
Item: EXP. Share | Item: N/A | Item: Amulet Coin
Status: BPSN (3 DPA), Confused (3a) | Status: 15% PAR | Status: N/A
Stats: -2 Def, +2 Atk | Stats: N/A | Stats: N/A
Other: N/A | Other: N/A | Other: N/A

Doran Dragon:
|
|

Aggron [M] | Poliwhirl [F] | Voltorb [N]
HP: 29 | HP: 89 | HP: 32
EN: 73 | EN: 73 | EN: 75
Spe: 43 | Spe: 90 | Spe: 115
Ranks: 5/7/2/2 | Ranks: 4/3/1/2 | Ranks: 1/2/2/2
Item: N/A | Item: N/A | Item: N/A
Status: N/A | Status: N/A | Status: N/A
Stats: -10% Eva | Stats: N/A | Stats: +30% Acc
Other: Magnet Rise (4a) | Other: N/A | Other: Magnet Rise (2a), Charge (3a)

Arena: Rain (2r)​

 
OK then.

Rewards
AOPSUser:
3 CC
- Minccino:
1 EC / 2 MC / 1 DC
- Eevee:
1 EC / 2 MC / 1 DC
- Revenankh: 2 MC / 1 DC
- Slowpoke: 1 EC / 2 MC / 1 DC
- Syclar: 1 EC / 2 MC / 1 DC
Elevator Music: 3 UC
 
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