gale vs gold :O

Gale Wing Srock
Before Exercise:
After Exercise:
Smokin' Hot | Pyroak (F)
________________________

Smokin' Hot is Brave and Rock Headed, she defends her friends from enemies with all her might everytime she gets the opportunity and also defends her trainer's pride no matter what.​

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)​

[Type]
Fire | Grass

Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​

[Abilities]
Rock Head / Battle Armor / Chlorophyll

Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Battle Armor
(Passive, MoldBreaker affects - Yes) This Pokemon's thick armor prevents it from taking critical hits.

Chlorophyll (Unlocked HA)
(Passive, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.​

[Stats]
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5

Total: 20​

[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 15 / 21 )
Sweet Scent (0,4) | Bullet Seed (3*h + 3,6) | Absorb (7,5) | Growth (0,6) | Ember (7,2) | Leech Seed (0,9) | Flame Wheel (9,3) | Giga Drain (11,11) | Fire Spin (7,4) | Synthesis (0,13) | Lava Plume (11,5) | Double Edge(14,7) | Wood Hammer | Flare Blitz | Heat Crash
Egg ( 7 / 15 )
Aromatherapy (0,8) | Counter (P*1.5,6+p/2) | Grassy Terrain (0,9) | Revenge (6/12,7) | Sand Tomb (4,5) | Earth Power (9,7) | Petal Blizzard(12,6) | Psybeam(7,5) |

Prev Gens (Tutor / TM / HM) ( 6 / 13 )
Endure (0,15) | Heat Wave (13,6) | Stealth Rock(-3<<12<<+3) | Iron Tail (10,7) | Worry Seed(0,7) | Low Kick(6+WC,4+WC/2)
Gen 6 TM/HM ( 15 / 41 )
Substitute (0,12) | Will-o-Wisp (0,6) | Protect (0,7+d) | Rock Slide (8,6) | Double Team (0,4*C) | Solar Beam(15,7) | Rock Tomb(6,4) | Sunny Day(0,9) | Fire Blast(14,7) | Flame Charge (5,4) | Roar(0,7) | Earthquake(10,7) | Bulldoze(6,5) | Facade (14,8) | Dragon Tail

Rajny | Gallade (M)
________________________
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.

[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)​

[Type]
Psychic/Fighting

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Steadfast / Justified

Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.​

[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4

Base Rank Total: 21​

[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 2​

[Attacks]

Level Up ( 23 / 27 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Hypnosis(0,6) | Feint (4,4) | Helping Hand(2xA, 4+(AA/2)) |
Egg ( 7 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak(4,4) | Synchronoise (15,7) |
Prev Gens (Tutor / TM / HM) & Event ( 17 / 32 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Focus Punch (15,9) | Snatch(4+m) | Vacuum Wave | Zen Headbutt |
Gen 6 TM/HM ( 14 / 54 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot(4+tw,4.5+.5*tw) | Bulldoze(6,5) |

Joey | Colossoil (M)
________________________

Joey is a very jolly pokemon in nature, he teases, taunts and plays pranks on his friends and is always surrounded by laughter. He also has a knack of finding out anything from anyone as he digs people and pokemon easily for information; not for anything else, but to tease them for their most embarrassing moments.​

[Nature]
Jolly (+15% Speed, +14% Accuracy, -1 SpA)​

[Type]
Dark / Ground
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
[Abilities]
Rebound / Guts / Pressure

Rebound - (Trigger, MoldBreaker affects - No) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Activate Rebound (target hazard layer) - 5 En - Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field. In battles with more than two teams, the user must target a team to Rebound to.

Guts (✓) - (Passive, MoldBreaker affects - No) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Pressure (UnLocked HA) - (Passive, MoldBreaker affects - No) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.​

[Stats]
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10

Total: 22​

[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 14 / 21 )
Bite | Body Slam | Bubble Beam | Leer | Rapid Spin | Tackle | Dig | Muddy Water | Bounce | Peck | Drill Run | Horn Attack | Rototiller | Crunch
Egg ( 8 / 15 )
Double-Edge | Fake Out | Foul Play | Mud Shot | Water Spout | Encore(0,10) | Sucker Punch | Sand Tomb |
Tutor ( 2 / 10 )
Iron Tail | Snatch
Prev Gen TM/HM ( 1 / 3 )
Endure(0,15)​

TM/HM ( 17 / 44 )
Earthquake | Dark Pulse | Sludge Bomb | Taunt | Quash | Rock Slide | Protect | Substitute | Sleep Talk | Payback | Dragon Tail | Poison Jab | Brick Break | Smack Down | U-Turn | Giga Impact | Bulldoze


S0L1D G0LD
---->

Lucario (Dominic) (M)
Nature: Naive
Type: Fighting/Steel

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Steadfast:

Type: Passive

If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.

Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.

Inner Focus:

Type: Passive

When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.

Justified (HA Locked):

Type: Passive

This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack and natural Attack stage will increase by one (1). Self-targeted attacks do not increase the natural Attack stage.

Pokemon with this ability: Growlithe, Arcanine, Absol, Lucario, Gallade, Cobalion, Terrakion, Virizion, Keldeo, Tomohawk.

Adaptability:

Type: Passive

The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Pokemon with this ability: Eevee, PorygonZ, Corphish, Crawdaunt, Feebas, Basculin, Mega-Lucario.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+15% Speed, +13% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Stats:

Hp: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+15% speed, +20% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 1
DC: 5/5
KOC: 0

Moves (38/???):

Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight (*)
Quick Attack (*)
Detect
Metal Claw
Endure (*)
Counter (*)
Feint (*)
Power-Up-Punch
Swords Dance
Force Palm (*)
Me First
Bone Rush
Metal Sound
Copycat (*)
Reversal (*)
Screech (*)
Heal Pulse
Final Gambit

Agility (*)
Blaze Kick (*)
Bullet Punch (*)
Crunch (*)
Hi Jump Kick (*)

Iron Tail
Earthquake (*)
Psychic
Double Team (*)
Focus Blast (*)
Shadow Claw (*)
Rock Slide (*)

Drain Punch
Ice Punch
Thunder Punch



Spectrum (Kecleon) (M)
Nature: Rash
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Color Change

Protean (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: N/A
MC: 0
AC: 0/5

Moves (25/111):

Synchronoise (*)
Ancient Power (*)
Thief (*)
Tail Whip (*)
Astonish (*)
Lick (*)
Scratch (*)
Bind (*)
Feint Attack (*)
Fury Swipes (*)
Feint (*)
Psybeam (*)
Screech (*)
Shadow Sneak (*)
Slash (*)

Disable (*)
Fake Out (*)
Magic Coat (*)
Recover (*)
Skill Swap (*)

Ice Beam (*)
Solar Beam (*)
Thunderbolt (*)
Shadow Ball (*)
Fire Blast (*)

Gale send out and order
Gold send out and order
I ref
 
Pyroak: Flare Blitz ~ Heat Wave ~ Flare Blitz [all Lucario]

If Lucario is ordered to use Counter or Lucario is under the effects of a Successful P/E maneuver, use Sunny Day on the first instance, Fire Blast(Lucario) on the second instance and Earthquake on the third instance, pushing actions back each time.

Gallade: Low Kick ~ Drain punch ~ Low Kick [all Lucario]
If Lucario is ordered to use Counter or Lucario is under the effects of a Successful P/E maneuver, use Mud Slap(Kecleon) on the first instance, Feint(Lucario) on the second instance and Future Sight on the third instance, pushing actions back each time.

KO Sub for both: If you target is KO'd redirect to the other foe.
 
........

Try for one, team.

Dom @ Exp Share Spectrum @ Exp Share

Lucario:

Final Gambit + Final Gambit (Gallade) - Cooldown (Final Gambit + Final Gambit) (Gallade) - Funal Gambit (Gallade)

Kecleon:

Shadow Ball + Shadow Ball (Gallade) - Cooldown (Shadow Ball + Shadow Ball) (Gallade) - Shadow Ball + Shadow Ball (Gallade)
 
Gale Wing Srock
|

Pyroak (F) | Gallade (M)
HP: 120 | HP: 100
En: 100 | En: 100
Ranks: 4/4/3/3 | 5/3/4/4
Speed: 52 | 69
SC/WC: 4/5 | 3/4
Stats: -10% Eva | -10% Eva
Status: N/A | N/A
Other: N/A | N/A
S0L1D G0LD
|

Lucario (M) | Kecleon (M)
HP: 100 | 90
En: 100 | 100
Ranks: 4/3/4/2 | 3/3/3/4
Speed: 104 | 40
SC/WC: 3/4 | 2/2
Stats: +12% Acc | N/A
Status: N/A | N/A
Other: N/A | N/A​

Action 1:
Gallade used Low Kick (Lucario)!
RNG Roll (Crit) [<=625 Crit]: 13/10000 (Crit)
(8+3+3+(7.5-4.5))*1.5 = 25.5 damage (Lucario)
-5 energy​
Pyroak used Flare Blitz (Lucario)!
RNG Roll (Crit) [<=625 Crit]: 6096/10000 (No)
(13+3+(6-4.5))*1.5 = 26.25 damage (Lucario)
RNG Roll (Effect) [<=1000 Effect]: 2398/10000 (No)
-8.5 energy​
Lucario used Final Gambit+Final Gambit (Gallade)!
48.25 damage (Gallade)
-76 energy
Lucario fainted!
Kecleon used Shadow Ball+Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 2398/10000 (No)
(18+(4.5-6))*1.5 = 24.75 damage (Gallade)
RNG Roll (Effect) [<=4000 Effect]: 3321/10000 (Effect)
Stat Change: -1 SpD (Gallade)
-28 energy​

Action 2:
Gallade used Drain Punch (Kecleon)!
RNG Roll (Crit) [<=625 Crit]: 4176/10000 (No)
(8+3+(7.5-4.5))*1.5 = 21 damage (Kecleon)
+10.5 HP (Gallade)
-11 energy​
Pyroak used Heat Wave!
RNG Roll (Hit (Kecleon)) [<=9000 Hit]: 4238/10000 (Hit)
RNG Roll (Crit (Kecleon)) [<=625 Crit]: 6838/10000 (No)

(10+3+(4.5-6)) = 11.5 damage (Kecleon)
RNG Roll (Effect (Kecleon)) [<=1000 Effect]: 5933/10000 (No)
-6 energy​

Action 3:
Gallade used Low Kick (Kecleon)!
RNG Roll (Crit) [<=625 Crit]: 6308/10000 (No)
(5+3+(7.5-4.5))*1.5 = 16.5 damage (Kecleon)
-4 energy​
Pyroak used Flare Blitz (Kecleon)!
RNG Roll (Crit) [<=625 Crit]: 6679/10000 (No)
(13+3+(6-4.5)) = 17.5 damage (Kecleon)
RNG Roll (Effect) [<=1000 Effect]: 3188/10000 (No)
-8.5 energy​
Kecleon used Shadow Ball+Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 9772/10000 (No)
(18+(4.5-6))*1.5+2 = 26.75 damage (Gallade)
RNG Roll (Effect) [<=4000 Effect]: 7703/10000 (No)
-56 energy​

Gale Wing Srock
|

Pyroak (F) | Gallade (M)
HP: 120 | HP: 11
En: 77 | En: 80
Ranks: 4/4/3/3 | 5/3/4/4
Speed: 52 | 69
SC/WC: 4/5 | 3/4
Stats: -10% Eva | -10% Eva
Status: N/A | N/A
Other: N/A | N/A
S0L1D G0LD
|

Lucario (M) | Kecleon (M)
HP: KO | 23
En: KO | 16
Ranks: 4/3/4/2 | 3/3/3/4
Speed: 104 | 40
SC/WC: 3/4 | 2/2
Stats: +12% Acc | N/A
Status: N/A | N/A
Other: N/A | Cooldown (1a)​
 
Last edited:
Since Kecleon would be in cool down and these actions would KO, I think its GG.

Pyroak: Wood Hammer+Wood Hammer(Kecleon) ~ Cooldown ~ Chill

Gallade: Close Combat + Close Combat(Kecleon) ~ Cooldown ~ Chill
 
I can still order dammit. (Darn kids.) Whoops forgot the Cooldown.

Cooldown (Die) - RIP - Pass away
 
Last edited:

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