ZhengTann
Nargacuga
The soft sand hampers movement slightly, but probably would not affect the battle. Maxim's team is nimble enough to navigate them without undue effects, and IAR - well, we're talking the Gym Leader in his home turf. I was wearing shoes, but I decided to just discard them - the Sun outside is baking the sands, but at least the cave shades the place enough to make it only lukewarm.Gym R&R said:4v4 Doubles (Leader brings 7, chooses 4)
3 Day Player DQ Time
∞ Recoveries/∞ Chills per Pokémon
3 Substitutions
Switch = OK
Abilities = ALL
Items = ON; No "Training Items" Permitted
Mega Evolutions = ONE
Turn Order = Leader sends out first R1 because screw having matches decided by a coin-flip.
Arena = Ground Gym the not useless
Field Type: Ground
Complexity: Intense
Format: All
Description: The arena is a cave in a desert with smooth sand floor. There are several lights designed to pierce the disguises of Pokémon and there is an opening in the roof that allows sunlight to beam down on the arena. The sunlight can be overridden with sandstorm (or rain and hail with the appropriate weather rock) but when that disappears, then the sunlight comes back. The sandy floor allows for Pokémon to dig through with ease and there are also traces of Ampersandium in the arena, with Nature Power calling the strongest of "and" moves: Land's Wrath (which is also slightly stronger here).
Mechanics:
Summary: Sun, none of this disguise/protean/uncompetitive crap, L&'s Wrath, easy dig!
- Nature Power calls Land's Wrath and Land's Wrath has its BAP increased by one (1). Secret Power has a 30% Chance to lower the foe's Speed by 1 Stage.
- Default Weather is Sun. When the effects of a weather effect expires, then it goes back to sunlight.
- The mixture of sand and dirt makes Dig easier to execute and gain height on attack, reducing its Energy cost by 2 and enabling the user to hit a Levitating target irrespective of Size Class.
- Pokémon cannot have their typing altered through any means, while Double Team and Illusion have no effect. The sunlight shines so bright that alongside the specific lights, they expose all disguises.
- No Natural Grass
- No External Water
- Rain and Hail require their respective weather rocks to summon.
Leader IAR said:
Torterra [Firmoise] (M)
NATURE: Brave (-10% Evasion)
TYPE: Grass / Ground
ABILITIES: Overgrow / Shell Armour (H)
STATS
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 48 (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (48/82)
PHYSICAL
Bite
Body Slam
Crunch
Earthquake
Facade
Giga Impact
Iron Head
Outrage
Razor Leaf
Return
Rock Slide
Sand Tomb
Seed Bomb
Stone Edge
Strength
Superpower
Tackle
Wood Hammer
SPECIAL
Absorb
Earth Power
Giga Drain
Grass Knot
Hidden Power (Ice)
Leaf Storm
Mega Drain
OTHER
Attract
Block
Curse
Double Team
Endure
Leech Seed
Light Screen
Nature Power
Protect
Reflect
Rest
Roar
Safeguard
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Swagger
Synthesis
Toxic
Wide Guard
Withdraw
Worry Seed
Camerupt [Tormeldon] (M)
NATURE: Quiet (-10% Evasion)
TYPE: Fire / Ground
ABILITIES: Magma Armour / Solid Rock / Anger Point (H) / Sheer Force (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
STATS (MEGA)
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (80/80)
PHYSICAL
Body Slam
Bulldoze
Dig
Double-Edge
Earthquake
Explosion
Facade
Fissure
Flame Charge
Frustration
Giga Impact
Headbutt
Iron Head
Magnitude
Natural Gift
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Self Destruct
Stomp
Stone Edge
Strength
Tackle
Take Down
SPECIAL
Ancient Power
Earth Power
Echoed Voice
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Bomb
Mud-Slap
Overheat
Round
Snore
Solar Beam
Spit Up
OTHER
After You
Amnesia
Attract
Captivate
Charm
Confide
Curse
Defence Curl
Double Team
Endure
Focus Energy
Growl
Growth
Howl
Mimic
Nature Power
Protect
Rest
Roar
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Toxic
Will-O-Wisp
Yawn
RAID
Bloodlust
Fidgit [Utilitand] (M)
NATURE: Hardy
TYPE: Poison / Ground
ABILITIES: Persistent / Vital Spirit / Prankster (H)
STATS
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (110/110)
PHYSICAL
Acrobatics
Aerial Ace
Body Slam
Bulldoze
Circle Throw
Comet Punch
Dig
Drill Run
Earthquake
Facade
Fling
Frustration
Giga Impact
Knock Off
Low Sweep
Natural Gift
Poison Jab
Rapid Spin
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Thief
U-Turn
SPECIAL
Acid Spray
Air Slash
Clear Smog
Earth Power
Echoed Voice
Gust
Hidden Power (Ice)
Hyper Beam
Icy Wind
Mud-Slap
Ominous Wind
Razor Wind
Round
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Struggle Bug
Swift
Twister
Venoshock
OTHER
After You
Ally Switch
Attract
Block
Captivate
Confide
Copycat
Disable
Double Team
Embargo
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Haze
Heal Block
Heal Pulse
Helping Hand
Light Screen
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Reflect
Rest
Rototiller
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Snatch
Spikes
Stealth Rock
Sticky Web
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
Venom Drench
Whirlwind
Wide Guard
Wish
Wonder Room
RAID
Dispel
Stunfisk [Shockish] (M)
NATURE: Relaxed (-10% Evasion)
TYPE: Electric / Ground
ABILITIES: Static / Limber / Sand Veil (H)
STATS
HP: 110
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 27 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 19
EC: N/A
MC: 0
AC: 5/5
ATTACKS (69/69)
PHYSICAL
Aqua Tail
Astonish
Bide
Bounce
Bulldoze
Dig
Earthquake
Endeavour
Facade
Fissure
Flail
Foul Play
Frustration
Payback
Return
Revenge
Rock Slide
Rock Tomb
Secret Power
Spark
Stone Edge
Tackle
SPECIAL
Discharge
Earth Power
Electroweb
Hidden Power (Ice)
Infestation
Mud Bomb
Mud Shot
Mud-Slap
Muddy Water
Round
Scald
Shock Wave
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunder Shock
Thunderbolt
Uproar
Water Gun
Water Pulse
OTHER
Attract
Camouflage
Confide
Curse
Double Team
Eerie Impulse
Endure
Flash
Magnet Rise
Me First
Mud Sport
Pain Split
Protect
Rain Dance
Reflect Type
Rest
Sandstorm
Sleep Talk
Spite
Stealth Rock
Substitute
Swagger
Thunder Wave
Toxic
Yawn
Steelix [Iron Chain] (M)
NATURE: Brave (-10% Evasion)
TYPE: Steel / Ground
ABILITIES: Rock Head / Sturdy / Sheer Force (H) / Sand Force (H)
STATS (NORMAL)
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 22
STATS (MEGA)
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 10
Base Rank Total: 25
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (91/91)
PHYSICAL
Aqua Tail
Bide
Bind
Body Slam
Bulldoze
Constrict
Crunch
Cut
Dig
Double-Edge
Dragon Tail
Earthquake
Explosion
Facade
Fire Fang
Fissure
Flail
Frustration
Giga Impact
Gyro Ball
Headbutt
Heavy Slam
Ice Fang
Iron Head
Iron Tail
Natural Gift
Payback
Rage
Return
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Sand Tomb
Secret Power
Self Destruct
Skull Bash
Slam
Smack Down
Stone Edge
Strength
Tackle
Take Down
Thunder Fang
Wrap
SPECIAL
Ancient Power
Dark Pulse
Dragon Pulse
Dragonbreath
Earth Power
Flash Cannon
Hidden Power (Grass)
Hyper Beam
Mud-Slap
Round
Snore
Twister
OTHER
Attract
Autotomise
Block
Captivate
Confide
Curse
Defence Curl
Double Team
Endure
Harden
Magnet Rise
Mimic
Mud Sport
Nature Power
Protect
Psych Up
Rest
Roar
Rock Polish
Rototiller
Sandstorm
Screech
Sharpen
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic
Nidoking [King Odin] (M)
NATURE: Mild
TYPE: Poison / Ground
ABILITIES: Poison Point / Rivalry / Sheer Force (H)
STATS
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (87/133)
PHYSICAL
Aqua Tail
Beat Up
Bide
Brick Break
Bulldoze
Chip Away
Counter
Dig
Double Kick
Dragon Tail
Drill Run
Earthquake
Facade
Fire Punch
Fling
Frustration
Fury Attack
Head Smash
Horn Attack
Horn Drill
Ice Punch
Iron Tail
Megahorn
Outrage
Peck
Poison Jab
Poison Sting
Return
Rock Slide
Rock Tomb
Shadow Claw
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
Thrash
Thunder Punch
SPECIAL
Blizzard
Confusion
Dragon Pulse
Earth Power
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Grass)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunderbolt
Venoshock
OTHER
Attract
Captivate
Disable
Double Team
Endure
Flatter
Focus Energy
Helping Hand
Hone Claws
Leer
Lovely Kiss
Mimic
Morning Sun
Protect
Quash
Rain Dance
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Taunt
Torment
Toxic
Toxic Spikes
RAID
Bloodust
Nidoqueen [Queen Adin] (F)
NATURE: Quiet (-10% Evasion)
TYPE: Poison / Ground
ABILITIES: Poison Point / Rivalry / Sheer Force (H)
STATS
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (94/131)
PHYSICAL
Aerial Ace
Aqua Tail
Avalanche
Beat Up
Bide
Bite
Body Slam
Brick Break
Bulldoze
Chip Away
Counter
Crunch
Dig
Double Kick
Dragon Tail
Drill Run
Earthquake
Facade
Fire Punch
Focus Punch
Frustration
Fury Swipes
Ice Punch
Iron Tail
Pay Day
Poison Fang
Poison Jab
Poison Sting
Pursuit
Return
Rock Slide
Rock Tomb
Scratch
Shadow Claw
Smack Down
Stone Edge
Superpower
Tackle
Thief
Thunder Punch
SPECIAL
Blizzard
Dragon Pulse
Earth Power
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Grass)
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunderbolt
Venoshock
Water Gun
Water Pulse
Whirlpool
OTHER
Attract
Captivate
Charm
Detect
Disable
Double Team
Endure
Flatter
Focus Energy
Growl
Helping Hand
Hone Claws
Lovely Kiss
Mimic
Moonlight
Protect
Quash
Rain Dance
Reflect
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Tail Whip
Taunt
Torment
Toxic
Toxic Spikes
I took out my coin, but IAR simply stopped me. "As the Ground Gym Leader, I always sends out first," he declared. Maxim shrugged, obviously informed beforehand, so I stepped back and wait for them to pick up the slack.Challenger Maxim said:
Volcarona(*) [Nora] (F)
Nature: Modest (Special Attack increased by *, Attack decreased by *)
Type:
Fire/Bug
Abilities:
Flame Body/Swarm (H)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC:6/6
MC: 0
AC:5/5
Attacks (46/65):
Amnesia
Bug Bite
Bug Buzz
Double-Edge
Ember(*)
Fiery Dance
Fire Spin
Flame Charge
Flame Wheel
Flare Blitz
Gust
Heat Wave
Hurricane
Leech Life(*)
Quiver Dance
Rage Powder
Silver Wind
String Shot(*)
Take Down(*)
Thrash
Whirlwind
Endure
Foresight
Harden(*)
Magnet Rise(*)
Morning Sun(*)
Giga Drain
Roost
Signal Beam
Sleep Talk
Tailwind
Double Team
Fire Blast
Flamethrower
Fly
Hidden Power Electric
Light Screen
Overheat
Protect(*)
Psychic(*)
Safeguard
Solarbeam
Struggle Bug
Substitute
Sunny Day
Swagger
Toxic
U-Turn
Will-o-Wisp(*)
Special Moves:
Dispel
Roserade(*) [Alurani] (F)
Nature: Timid (Multiples Base Speed by 1.15 and provides a 12% flat accuracy boost on all attacks. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Attack)
Type:
Grass/Poison
Abilities:
Natural Cure/Poison Point/Technician (H)
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 104 (90*1.15^)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks (43/77):
Absorb(*)
Aromatherapy
Giga Drain
Grasswhistle
Grassy Terrain
Growth(*)
Leech Seed
Magical Leaf
Mega Drain(*)
Petal Dance
Poison Sting
Stun Spore(*)
Sweet Scent
Synthesis
Toxic
Toxic Spikes
Venom Drench
Water Sport(*)
Weather Ball
Worry Seed(*)
Extrasensory
Leaf Storm(*)
Pin Missile
Sleep Powder (*)
Spikes (*)
Mimic
Confide
Cut
Dazzling Gleam
Double Team
Endure
Energy Ball
Flash
Grass Knot
Hidden Power Ground
Hyper Beam
Protect(*)
Shadow Ball(*)
Sludge Bomb(*)
Solarbeam
Substitute
Sunny Day
Venoshock
Special Moves:
Dispel
Cinccino [Aht] (F)
Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)
Type:
Normal
Abilities:
Cute Charm/Technician/Skill Link (H)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 133 (115*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 5/5
Attacks (66/66):
Level Up*:
After You
Baby Doll Eyes
Bullet Seed
Captivate
Charm
Doubleslap
Echoed Voice
Encore
Growl
Helping Hand
Hyper Voice
Last Resort
Pound
Rock Blast
Sing
Slam
Swift
Tail Slap
Tickle
Wake-Up Slap
Egg*:
Aqua Tail
Endure
Fake Tears
Flail
Iron Tail
Knock Off
Mud Slap
Sleep Talk
Tail Whip
Tutor*:
Covet
Gunk Shot
Seed Bomb
Snore
Uproar
TM*:
Attract
Calm Mind
Confide
Dazzling Gleam
Dig
Double Team
Facade
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power Fire
Hyper Beam
Light Screen
Protect
Rain Dance
Rest
Retaliate
Return
Round
Safeguard
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
U-Turn
Work Up
MAXXED: 4 CC per Match
Lopunny [Niki] (Female)
Nature: Jolly (+15% Speed, -1 Special Attack, +17% Accuracy)
Ability:
Scrappy
Typing:
Normal/Fighting
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 156 (135*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 22
Accuracy Boost: 28%
Type:
Normal
Abilities:
Cute Charm/Klutz/Limber (H)
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 121 (+)
Size Class: 2
Weight Class: 3
EC: 6/6
MC: 1
AC: 5/5
Attacks (40/93):
Level Up*:
After You
Agility
Baby Doll Eyes
Baton Pass
Bounce
Charm
Defense Curl
Dizzy Punch
Endure
Entrainment
Foresight
Frustration
Healing Wish
Jump Kick
Magic Coat
Mirror Coat
Pound
Quick Attack
Return
Rototiller
Splash
Egg:
Copycat
Encore
Fake Out
Fire Punch
Focus Punch
Ice Punch
Low Kick
Sweet Kiss
Switcheroo
Teeter Dance
Thunderpunch
Tutor:
Heal Bell
TM:
Dig
Double Team
Iron Tail
Protect
Return
Sleep Talk
Substitute
IAR releases and equips
Maxim follows to orders
IAR counters
I reff