elevator gold

goid

Kong (Slaking) (M)
Nature: Hasty
Type: Normal

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Truant

Stats:

Hp: 125
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27

EC: 9/9
MC: 0
AC: N/A4/5

Moves (58/100):

Hammer Arm
Punishment
Reversal
Scratch (*)
Focus Energy
Yawn (*)
Encore (*)
Fling
Uproar
Slack Off (*)
Feint Attack (*)
Fury Swipes
Amnesia (*)
Endure
Covet
Chip Away
Slash
Counter
Play Rough
Focus Punch

Body Slam (*)
Crush Claw (*)
Curse (*)
Night Slash (*)
Pursuit (*)

Roar
Toxic
Taunt
Blizzard
Protect (*)
Solar Beam
Smack Down
Thunder
Earthquake
Return (*)
Brick Break (*)
Double Team
Fire Blast (*)
Rock Tomb (*)
Aerial Ace
Rest
Facade
Low Sweep
Shadow Claw
Incinerate
Bulldoze
Rock Slide
Sleep Talk
Substitute

Fire Punch
Fury Cutter
Gunk Shot
Headbutt
Ice Punch
Icy Wind
Low Kick
Sucker Punch
Thunder Punch



Great Reaper (Dusknoir) (M)
Nature: Brave
Type: Ghost

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

Pressure

Frisk (HA Unlocked)

Stats:

Hp: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (-15% Speed, -10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Moves (40/???):

Fire Punch
Ice Punch
Thunder Punch
Gravity
Bind
Leer (*)
Night Shade (*)
Disable (*)
Foresight (*)
Astonish (*)
Confuse Ray (*)
Shadow Sneak (*)
Pursuit (*)
Will-O-Wisp (*)
Shadow Punch
Hex
Payback
Future Sight

Destiny Bond (*)
Haze (*)
Imprison (*)
Pain Split (*)
Skill Swap (*)

Toxic
Taunt (*)
Hyper Beam
Protect
Earthquake
Shadow Ball (*)
Brick Break
Torment (*)
Rest
Giga Impact
Rock Slide
Infestation (*)
Sleep Talk
Trick Room (*)

Counter
Endure
Focus Punch
Sucker Punch



Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Hyper Cutter

Intimidate

Sheer Force (HA UNLOCKED)

Huge Power (Mega)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14


Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy

Stats:

Hp: 90
Atk: Rank 4 (8 [Huge Power])
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 [Huge Power])


EC: N/A
MC: 01
AC: 5/5

Moves (39/101):

Play Rough (*)
Iron Head (*)
Taunt (*)
Growl (*)
Fairy Wind (*)
Astonish (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Baton Pass (*)
Crunch
Iron Defense
Sucker Punch

Fire Fang (*)
Metal Burst (*)
Misty Terrain (*)
Poison Fang (*)
Tickle (*)

Counter
Endure
Knock Off
Ice Punch
Magnet Rise
Stealth Rock
Pain Split
Snatch
Thunder Punch

Focus Punch
Toxic (*)
Protect (*)
Brick Break (*)
Double Team
Torment (*)
Rest
Giga Impact
Rock Slide (*)
Sleep Talk
Substitute

em

Syclant [] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice/Bug

Abilities: Compoundeyes / Mountaineer / Technician (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves: (51/83)
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze-Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor

Counter
Earth Power
Fell Stinger
Pin Missile
Silver Wind
Spikes
Superpower
Tail Glow

Acrobatics
Blizzard
Brick Break
Bulldoze
Dig
Double Team
Endure
Focus Blast
Frost Breath
Infestation
Protect
Rock Slide
Solar Beam
Struggle Bug
Substitute
Taunt
Toxic
U-turn

Electroweb
Focus Punch
Giga Drain
Knock Off
Signal Beam
Water Pulse

S0L1D G0LD sends out and equips.
Elevator Music sends/equips/orders.
goid orders.
I ref
 
Syclant will take a Heart Scale.



Syclant: Focus Blast ~ Frost Breath ~ Focus Blast
IF (a damaging Fire-type combination is used) THEN (use Protect)​
 

125/100 100/100
125/7/3/3/3/115 100/5/2/5/3/121
+15% Acc
+1 MC/+2 KOC
Syclant used Focus Blast!
Hit 338<1120 y
Crit 923>100 n
(12+7.5-4.5)*1.5=22.5 damage
SpD drop 1170>160 n
-8 EN

Slaking used Fire Punch!
Crit 1552>100 n
(8+10-3)*1.5=33.75 damage
burn 454>160 n
-6 EN
a2
Syclant used Frost Breath!
Hit 1123<1440 y
(6+3+3+7.5-4.5)=15 damage
-5 EN

Slaking used Incinerate!
crit 826>100 n
(6+4.5-4.5)*2.25=13.5 damage
-4 EN
a3
Syclant used Focus Blast!
Hit 1553>1120 n
-8 EN

Slaking used Fire Punch!
Crit 781>100 n
(8+10-3)*1.5=33.75 damage
burn 1116>160 n
-6 EN


87/84 21/79
125/7/3/3/3/115 100/5/2/5/3/121
+15% Acc
+1 MC/+2 KOC

S0L1D G0LD orders.
Elevator Music orders.
 
Last edited:
Rock Tomb - Fire Punch - Rock Tomb
If Endure, use Toxic that action.
If Counter, use Incinerate on the first instance, and Chill on the second.
 

87/84 21/79
125/7/3/3/3/115 100/5/2/5/3/121
+15% Acc
+1 MC/+2 KOC
Syclant used Icicle Crash!
Hit 178<1440 y
Crit 450>100 n
(9+3+7.5-4.5)=15 damage
-6 EN

Slaking used Rock Tomb!
(6+10-3)*2.25>21
-4 EN
Sylcant fainted!


goid won!

me-3 UC

Elevator Music 1 CC
Syclant 3 MC, 2 KOC

S0L1D G0LD 1 CC
Slaking 4 MC, 1 KOC
 

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