The Rules said:5 v 5 Gym Doubles
DQ: 3 Days.
Infinite Chill/Recovery
2 Mega Evolution
Arena=Lost Woods
Items=On
Abilities=All
Switch=OK
Subs: 3
Challenger sends out pokemon first
Arena: Lost Woods
Following the instructions of the Gym League people, you rent a Gogoat, mount it and enter a strange forest. "Search for the Sound of Music", the instructions said.
"What a lousy advice. How can I find Music in these Woods?" - You say to yourself.
Still, you heard that the Fire Gym was an easy target, so you move on. Somewhere in the trail, you feel...weird, as if you were not there anymore...or as if "there" wasn't there anymore.
"I knew I shouldn't have eaten those nachos..." - You speak loudly to yourself before dismissing the feeling entirely.
You and your rented Gogoat continue to move forward, following the trail. You can find footprints of many species...and yet you don't recognize any of them. Also, the woods seem to...shine? Despite being really late, there are enough sources of light around, allowing you to see your way quite clearly.
"Too many weird Fireflies here...well, at least it isn't dark" - you think. Well, aren't you naive?
After a good hour, the trail divides into two. Before falling to despair, you manage to hear a faint sound. A song of sorts. Well...strap me a bow and call me Snubbull, music in the woods. You decide to follow it and in no time you find...
GAAAAHHH!!!
You yell, after seeing the such an odd kid. Needless to say, your Gogoat fled before you could say "what the fuck".
"Heheh, Are you looking for someone, big guy?" - The kid asks.
"Erm...I am looking for the Fire Gym Leader." - You answer.
"I don't know any 'Fire Gym Leader', Tee Hee Heee! But if you want some fire, there is this guy here who has been wandering around for quite some time. He was with a strange Fox with Nine Tails and a Flaming big Pig. Maybe he is the one you are looking for? If so just follow the music." - The kid says.
After thanking the kid you follow the music, running as fast as you can for some time when suddenly...
THUD
"Ouch! That hurts! You should pay attention!"
"Sorry! I was looking for the Fire Gym Leader. I was told by a very scary kid that he was here" - You say.
"Ah, then look no further, I am the guy you are looking for. I am Frosty, Fire Gym Leader, owner of the Bonfire Badge, at your service"
"Awesome! Then let's head to your gym so I can defeat you!" - You say.
"Well...here is the thing. I heard that there is some kind of abandoned temple here from where this music is supposed to come, so I thought I might as well open my gym there, since I like music and why not? But I can't seem to find it haha. So we will battle here! Just don't disturb the fairies and spirits of the woods and you will be fine trust me you won't want to disturb them."
You take a good while to check your surroundings and you notice the following aspects of the Woods:
- There is a water pond, grass source, some rocks and you can see the sky. And the sun is starting to raise and shine amid the treetops. Every move can be used here, with the sole exception of Fissure, as that will probably disturb the woods, and that would be bad. Also, you don't think you will manage to summon Hail or Sandstorm without the respective stones;
- Dense Woods means that spread moves (Surf, Hyper Voice, Lava Plume, Heat Wave, Blizzard, Rock Slide etc etc etc) won't....spread that easily. Also, the sturdy roots weaken the power of EQ, Bulldoze and Magnitude. Spread moves will have the damage dealt multiplied by 0.67 instead of just the bap by 0.75 when used in doubles+;
- No move or ability or item, with the sole exception of Fake Out, can Flinch. All pokemon are already scared enough at the Woods, they won't pay attention at trickery for the most part.
- You are in the middle of a forest, so Grassy Terrain is always up, stacking with other "terrains".
- The trees won't allow you to see much far. While you can recognize the pokemon in front of you, the same can't be said about the ones in the bench, waiting for an opportunity to come in. Luckily for you the same applies to the leader you are facing. The Teams of the players are hidden and only the pokemon sent out are revealed.
- Finally, the forest seems so ominous that you can't help but worry about your own safety. You feel you should either use only one pokemon at a time and keep the others for protection or send two at once have them protect each other and act only when there is an opening. The Leader seems to not care either way and is waiting for you to make the first move. The Challenger can choose to do the battle in Singles or Doubles format and is the first to send out pokemon. On doubles format each pokemon will have only 2 actions per round.
"You are quite the observer, haha. It seems that you are ready, so let's begin this. En Garde!"
Summary
- All moves, except for Fissure, can be used. Hail and Sand can't be summoned without the respective stones.
- Instead of using the 0.75 BAP multiplier, the entire damage dealt by a spread move is multiplied by 0.67. So the formula is: ((BAP [Ignore standard spread modifier] *Screens + stuff - stuff)*Weakness/Resistance+Stat Stage Differences+Type-Specific-Item)*0.67 = Damage
- No flinches (except for fake out)
- Grassy Terrain is always up, stacking with others if needs be
- The challenger chooses if the battle will be singles or doubles. Any challenge made without specifying the battle format will be considered illegal and will be ignored for all intentions and purposes. Also the challenger always sends out first on the first round (therefore orders last).
- For Doubles, pokemon only acts twice per round.
- Each Player can only see the pokemon their opponent has sent out. The pokemon sent to the ref will remain a secret until their trainer chooses to send them out.
Following the instructions of the Gym League people, you rent a Gogoat, mount it and enter a strange forest. "Search for the Sound of Music", the instructions said.
"What a lousy advice. How can I find Music in these Woods?" - You say to yourself.
Still, you heard that the Fire Gym was an easy target, so you move on. Somewhere in the trail, you feel...weird, as if you were not there anymore...or as if "there" wasn't there anymore.
"I knew I shouldn't have eaten those nachos..." - You speak loudly to yourself before dismissing the feeling entirely.
You and your rented Gogoat continue to move forward, following the trail. You can find footprints of many species...and yet you don't recognize any of them. Also, the woods seem to...shine? Despite being really late, there are enough sources of light around, allowing you to see your way quite clearly.
"Too many weird Fireflies here...well, at least it isn't dark" - you think. Well, aren't you naive?
After a good hour, the trail divides into two. Before falling to despair, you manage to hear a faint sound. A song of sorts. Well...strap me a bow and call me Snubbull, music in the woods. You decide to follow it and in no time you find...
You yell, after seeing the such an odd kid. Needless to say, your Gogoat fled before you could say "what the fuck".
"Heheh, Are you looking for someone, big guy?" - The kid asks.
"Erm...I am looking for the Fire Gym Leader." - You answer.
"I don't know any 'Fire Gym Leader', Tee Hee Heee! But if you want some fire, there is this guy here who has been wandering around for quite some time. He was with a strange Fox with Nine Tails and a Flaming big Pig. Maybe he is the one you are looking for? If so just follow the music." - The kid says.
After thanking the kid you follow the music, running as fast as you can for some time when suddenly...
THUD
"Sorry! I was looking for the Fire Gym Leader. I was told by a very scary kid that he was here" - You say.
"Awesome! Then let's head to your gym so I can defeat you!" - You say.
You take a good while to check your surroundings and you notice the following aspects of the Woods:
- There is a water pond, grass source, some rocks and you can see the sky. And the sun is starting to raise and shine amid the treetops. Every move can be used here, with the sole exception of Fissure, as that will probably disturb the woods, and that would be bad. Also, you don't think you will manage to summon Hail or Sandstorm without the respective stones;
- Dense Woods means that spread moves (Surf, Hyper Voice, Lava Plume, Heat Wave, Blizzard, Rock Slide etc etc etc) won't....spread that easily. Also, the sturdy roots weaken the power of EQ, Bulldoze and Magnitude. Spread moves will have the damage dealt multiplied by 0.67 instead of just the bap by 0.75 when used in doubles+;
- No move or ability or item, with the sole exception of Fake Out, can Flinch. All pokemon are already scared enough at the Woods, they won't pay attention at trickery for the most part.
- You are in the middle of a forest, so Grassy Terrain is always up, stacking with other "terrains".
- The trees won't allow you to see much far. While you can recognize the pokemon in front of you, the same can't be said about the ones in the bench, waiting for an opportunity to come in. Luckily for you the same applies to the leader you are facing. The Teams of the players are hidden and only the pokemon sent out are revealed.
- Finally, the forest seems so ominous that you can't help but worry about your own safety. You feel you should either use only one pokemon at a time and keep the others for protection or send two at once have them protect each other and act only when there is an opening. The Leader seems to not care either way and is waiting for you to make the first move. The Challenger can choose to do the battle in Singles or Doubles format and is the first to send out pokemon. On doubles format each pokemon will have only 2 actions per round.
Summary
- All moves, except for Fissure, can be used. Hail and Sand can't be summoned without the respective stones.
- Instead of using the 0.75 BAP multiplier, the entire damage dealt by a spread move is multiplied by 0.67. So the formula is: ((BAP [Ignore standard spread modifier] *Screens + stuff - stuff)*Weakness/Resistance+Stat Stage Differences+Type-Specific-Item)*0.67 = Damage
- No flinches (except for fake out)
- Grassy Terrain is always up, stacking with others if needs be
- The challenger chooses if the battle will be singles or doubles. Any challenge made without specifying the battle format will be considered illegal and will be ignored for all intentions and purposes. Also the challenger always sends out first on the first round (therefore orders last).
- For Doubles, pokemon only acts twice per round.
- Each Player can only see the pokemon their opponent has sent out. The pokemon sent to the ref will remain a secret until their trainer chooses to send them out.
Team Frosty:
It was covered by a thick mist...
Team It's A Random:
It was covered by a thick mist...
"Hello everyone, human and faerie alike! Welcome to one of the last challenges to the Fire Gym, and we have quite a show in store. On the one end of the forest, we have the gym leader Frosty. What was once an ironic name soon may not be, as he has expressed interest in gaining the title of Ice Gym Leader. Overall though he has a solid win record, despite the type being considered one of the worse ones around. I would give thoughts as to his team, but there seems to be some kind of error in my reffing system. Oh, that's part of the arena? Okay.
At the other end, we have It's A Random, who's here for the third time, and quite determined to make it out with a badge this time! He's our great ground gym leader, and is a well known face around the community. Given he's pretty much the new Deck...ok I'll stop. Again, I'd give info on the team, but it's shrouded in fog. Mysterious.
On an unrelated note, I wonder where his new gym arena is going to be? My bet would be in that mansion over in Twilight Princess. But enough about that, let's get started! No need for a coin flip this time, as we have the challenger sending out first as per the rules."
Turn order:
It's A Random sends me a 5th Pokemon
Its_A_Random sends out Pokemon and equips
Frosty sends out Pokemon, equips, and orders
Its_A_Random orders
I ref