4 v 4 Doubles; Geodude6 vs TeraVoltage

4v4 LC/freshmon doubles
36 hour player DQ/3 day DQ for Refs
Switch=OK
Training items
No chills/recovers
2 subs
ASB arena


Charla [Charmander] (F)
Nature: Naughty
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Blaze: (Passive) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW): (Passive) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: 3+
Def: 2
SpA: 2
SpD: 1-
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Scratch
Growl
Ember
Smokescreen
Metal Claw
Dragon Rage
Rage
Scary Face
Fire Fang
Ancientpower
Counter
Crunch
Dragon Dance
Focus Punch
Sunny Day
Dig
Fire Blast
Attract
Overheat


Houndour (M)
Nature: Lonely
Type: Dark/Fire
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Abilities:
Early Bird: (Passive) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
Flash Fire: (Passive) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Unnerve (DW): (Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 90
Atk: 3+
Def: 1-
SpA: 3
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Leer
Ember
Howl
Smog
Roar
Bite
Odor Sleuth
Beat Up
Counter
Feint
Fire Spin
Reversal
Sucker Punch
Sunny Day
Taunt
Solarbeam
Fire Blast
Snarl


Embirch (F)
Nature: Brave
Type: Fire/Grass
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Reckless: (Passive) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.
Leaf Guard: (Passive) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll (DW): (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 51- (-10% Eva)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Aromatherapy
Blaze Kick
Counter
Psybeam
Seed Bomb
Sunny Day
Solarbeam
Flamethrower
Overheat
Rock Slide


Rotom (-)
Nature: Modest
Type: Electric/Fire
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 2-
Def: Rank 4
SpA: Rank 5+
SpD: Rank 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
DC: N/A
Attacks:
Overheat
Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Protect
Thunderbolt
Shadow Ball
Rest
Volt Switch
Dark Pulse
Electroweb
Pain Split
Signal Beam
Sleep Talk


Dratini [Aurora] (Female)
Nature: Rash (+1 SpAtk, -1 SpDef)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:

Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW): (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:HP: 90
Atk: Rank 3
Def: Rank 2
SpAtk: Rank 3 (+)
SpDef: Rank 1 (-)
Spe: 50
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 0
DC: 1/5

Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Outrage
Aqua Tail

Egg Moves:
Dragon Dance
ExtremeSpeed
Dragon Pulse
Light Screen
Iron Tail

TM Moves:
Ice Beam
Thunderbolt
Flamethrower
Safeguard
Attract


Riolu [Riley] (Male)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference.
Inner Focus: (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Prankster (DW): The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level. (Innate)

Stats:HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Foresight
Quick Attack
Endure
Counter
Feint
Force Palm
Copycat
Screech
Reversal

Egg Moves:
Circle Throw
Bullet Punch
Blaze Kick
Hi Jump Kick
Crunch

TM Moves:
Swords Dance
Double Team
Poison Jab
Earthquake
Rock Slide


Necturine [Sakura] (Female)
Nature: Quiet (+1 Special Attack, -10% evasion)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:

Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): (Innate, DW not yet unlocked) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 44 (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex

Egg Moves:
Sketch
Giga Drain
Leaf Storm
Ingrain
Natural Gift

TM Moves:
Protect
Psychic
Hidden Power (Fire)
Shadow Ball
Calm Mind


Elgyem [Artix] (Male)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Telepathy:
(Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Analytic (DW): (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4+
SpD: Rank 2
Spe: 26- (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: o/6
DC: 0/5
MC: o

Attacks
Confusion
Growl
Heal Block
Miracle Eye
Psybeam
Headbutt
Hidden Power
Imprison

Disable
Nasty Plot
Teleport
Guard Swap
Skill Swap

Psychic
Telekinesis
Trick Room
Shadow Ball
Thunderbolt


Geodude sends out and equips
TeraVoltage sends out, equips, and orders
Geodude orders
Ref
 
Sending Out Artix And Aurora Both with no items.

Guard Swap (Rotom) > Psychic (Rotom) > Psychic (Rotom)
If Protect, Swap target to Embirch. If swap to houndour on any of the attacks, Nasty plot and then attack Embirch.

Light Screen > Dragon Pulse(Embirch) > Dragon Pulse (Embirch)
 

Geodude6

Look at my shiny CT!
Meltdown: Protect~Thunderbolt Artix~Thunderbolt Artix

Birchman: Rock Slide x3

Time to sacrifice some goats!

"What?"

(Yes, I realist that the yellow hurts your eyes. This is a one-time thing)
 

Charmander
90
100
Ranks: 3/2/2/1/65|13|1/1
Status:


Houndour
90
100
Ranks: 3/1/3/2/65|14|1/2
Status:



Riolu
90
100
Ranks: 4/2/1/2/60|13|1/2
Status:


Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA



Heat-Rotom
90
100
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share


Embirch
90
100
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA



Elgyem
90
100
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA


Dratini
90
100
Ranks: 3/2/3/1/50|13|2/1
Status:

Action 1
Heat-Rotom's Protect
EN Check: 7

Embirch's Rock Slide
-On Dratini
Accuracy Check (9000): 3049 (HIT)
Crit Check (625): 7874 (NO)
Effect Chance (3000): 3707 (NO)
Damage: (8 * 0.75 + 4.5 - 3) = 7.5

-On Elgyem
Crit Check (625): 8876 (NO)
Effect Chance (3000): 1040 (FLINCH)
Damage: (8 * 0.75 + 4.5 - 3) = 7.5
EN Check: 6

Dratini's Light Screen
EN Check: 10

Elgyem FLINCHED

Action 2
Heat-Rotom's Thunderbolt on Elgyem
Crit Check (625): 3456 (NO)
Effect Chance (1000): 9781 (NO)
Damage: (10 * (2/3) + 3 + 7.5 - 3) = 14.16667
EN Check: 7 - 1 = 6

Embirch's Rock Slide
-On Dratini
Accuracy Check (9000): 8090 (HIT)
Crit Check (625): 9549 (NO)
Effect Chance (3000): 1955 (FLINCH)
Damage: (8 * 0.75 + 4.5 - 3) = 7.5

-On Elgyem
Crit Check (625): 4176 (NO)
Effect Chance (3000): 3017 (NO)
Damage: (8 * 0.75 + 4.5 - 3) = 7.5
EN Check: 6 + 4 = 10

Dratini FLINCHED

Elgyem's Psychic on Heat-Rotom
Crit Check (625): 2817 (NO)
Effect Chance (1000): 1133 (NO)
Damage: (6 + 3 + 3 + 6 - 6) = 12
EN Check: 5 + 3/2 - 1 = 5.5

Action 3
Heat-Rotom's Thunderbolt on Elgyem
Crit Check (625): 1029 (NO)
Effect Chance (1000): 2253 (NO)
Damage: (10 * (2/3) + 3 + 7.5 - 3) = 14.16667
EN Check: 7 + 4 - 1 = 10

Embirch's Rock Slide
-On Dratini
Accuracy Check (9000): 5227 (HIT)
Crit Check (625): 7551 (NO)
Effect Chance (3000): 2274 (FLINCH)
Damage: (8 * 0.75 + 4.5 - 3) = 7.5

-On Elgyem
Crit Check (625): 3817 (NO)
Effect Chance (3000): 2559 (FLINCH)
Damage: (8 * 0.75 + 4.5 - 3) = 7.5
EN Check: 6 + 4 + 4 = 14

Dratini FLINCHED

Elgyem FLINCHED


Heat-Rotom
90 - 12 = 78
100 - (7 + 6 + 10) = 77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share

Embirch
90
100 - (6 + 10 + 14) = 70
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA

Elgyem
90 - (7.5 + 14.16667 + 7.5 + 14.16667 + 7.5) = 39.16667
100 - 5.5 = 94.5
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
Light Screen for 3 actions

Dratini
90 - (7.5 + 7.5 + 7.5) = 67.5
100 - 10 = 90
Ranks: 3/2/3/1/50|13|2/1
Status: Light Screen for 4 actions



Charmander
90
100
Ranks: 3/2/2/1/65|13|1/1
Status:


Houndour
90
100
Ranks: 3/1/3/2/65|14|1/2
Status:



Riolu
90
100
Ranks: 4/2/1/2/60|13|1/2
Status:


Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA



Heat-Rotom
78
77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share


Embirch
90
70
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA



Elgyem
39
94
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
Light Screen for 3 actions


Dratini
67
90
Ranks: 3/2/3/1/50|13|2/1
Status: Light Screen for 4 actions

Geodude orders
TeraVoltage orders
Ref
 
Ffs what was that 3 flinches? May have lost because of that.
Im going to Switch Artix out for Riley.

Riley- Hi jump kick three times (Houndour)
If protect, Swap target on that turn to embirch.
Aurora- Dragon pulse 2 times (Embirch), outrage (Embirch)
 
Last edited:

Geodude6

Look at my shiny CT!
Nightcrawler: Counter~Beat Up Aurora~Beat Up Aurora
IF Riolu's HJK misses when you would use Counter THEN use Roar.

Birchman: Sunny Day~Blaze Kick Riley~Blaze Kick Riley
 

Charmander
90
100
Ranks: 3/2/2/1/65|13|1/1
Status:


Heat-Rotom
78
77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share



Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Elgyem
39
94
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA



Houndour
90
100
Ranks: 3/1/3/2/65|14|1/2
Status:


Embirch
90
70
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA



Riolu
90
100
Ranks: 4/2/1/2/60|13|1/2
Status:


Dratini
67
90
Ranks: 3/2/3/1/50|13|2/1
Status: Light Screen for 4 actions

Action 1
Riolu's Hi Jump Kick on Houndour
Accuracy Check (9000): 6980 (HIT)
Crit Check (625): 310 (CRIT)
Damage: (13 + 3 + 3 + 6 - 1.5) * 1.5 = 35.25
EN Check: 8 - 1 = 7

Embirch's Sunny Day
EN Check: 10 - 1 = 9

Dratini's Dragon Pulse on Embirch
Crit Check (625): 4657 (NO)
Damage: (9 + 3 + 4.5 - 3) = 13.5
EN Check: 7 - 1 = 6

Houndour's Counter on Riolu
Damage: 35.25 * 1.5 = 52.875
EN Check: 6 + (35.25/2) = 23.625

Action 2
Houndour's Beat Up on Dratini
Crit Check 1 (625): 7240 (NO)
Crit Check 2 (625): 4243 (NO)
Crit Check 3 (625): 6942 (NO)
Crit Check 4 (625): 9875 (NO)
Damage: (3 * 4 + 3 + 4.5 - 3) = 16.5
EN Check: 2 * 4 - 1 = 7

Riolu's Hi Jump Kick on Houndour
Accuracy Check (9000): 5527 (HIT)
Crit Check (625): 94 (CRIT)
Damage: (13 + 3 + 3 + 6 - 1.5) * 1.5 = 35.25
EN Check: 8 + 4 - 1 = 11

Embirch's Blaze Kick on Riolu
Accuracy Check (9000): 8011 (HIT)
Crit Check (1250): 9403 (NO)
Effect Chance (1000): 8957 (NO)
Damage: (9 + 3 + 3 + 4.5 - 3) = 16.5
EN Check: 7 - 1 = 6

Dratini's Dragon Pulse on Embirch
Crit Check (625): 7018 (NO)
Damage: (9 + 3 + 4.5 - 3) = 13.5
EN Check: 7 + 4 - 1 = 10

Action 3
Houndour's Beat Up on Dratini
Crit Check 1 (625): 4986 (NO)
Crit Check 2 (625): 8132 (NO)
Crit Check 3 (625): 2800 (NO)
Crit Check 4 (625): 3394 (NO)
Damage: (3 * 4 + 3 + 4.5 - 3) = 16.5
EN Check: 2 * 4 + 4 - 1 = 11

Riolu's Hi Jump Kick on Houndour
Accuracy Check (9000): 670 (HIT)
Crit Check (625): 346 (CRIT)
Damage: (13 + 3 + 3 + 6 - 1.5) * 1.5 = 35.25
EN Check: 8 + 4 + 4 - 1 = 15

Embirch's Blaze Kick on Riolu
Accuracy Check (9000): 4211 (HIT)
Crit Check (1250): 576 (CRIT)
Effect Chance (1000): 2281 (NO)
Damage: (9 + 3 + 3 + 3 + 4.5 - 3) = 19.5
EN Check: 7 + 4 - 1 = 10

Dratini's Outrage
Crit Check (625): 6590 (NO)
Damage: (12 + 3 + 4.5 - 3) = 16.5
EN Check: 8 - 1 = 7



Houndour
90 - (35.25 + 35.25 + 35.25) = -15.75
100 - (23.625 + 7 + 11) = 58.375
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Embirch
90 - (13.5 + 13.5 + 16.5) = 46.5
70 - (9 + 6 + 10) = 45
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA



Riolu
90 - (52.875 + 16.5 + 19.5) = 1.125
100 - (7 + 11 + 15) = 67
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC


Dratini
67 - (16.5 + 16.5) = 34
90 - (6 + 10 + 7) = 67
Ranks: 3/2/3/1/50|13|2/1
Status: Light Screen for 1 action



Charmander
90
100
Ranks: 3/2/2/1/65|13|1/1
Status:


Heat-Rotom
78
77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share



Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Elgyem
39
94
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA



Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Embirch
46
45
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA



Riolu
1
67
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC


Dratini
34
67
Ranks: 3/2/3/1/50|13|2/1
Status: Light Screen for 1 action

Sunny Day for 3 rounds

Geodude sends out new pokemon, equips, and orders
TeraVoltage orders
Ref
 
Last edited:

Geodude6

Look at my shiny CT!
I coulda sworn I posted...

Charla @ Amulet Coin

Charla: Fire Fang Aurora~Fire Blast Aurora~Fire Blast Aurora
IF Aurora uses Light Screen THEN use Focus Punch Aurora.

Birchman: Rock Slide~Flamethrower Aurora~Flamethrower Aurora
IF Aurora hits you with Outrage when you would use Flamethrower THEN use Counter.
 
Last edited:
Riolu
Extreme speed the Embirch, If you dont die then Close combat x2 combo Charla, Cool down

Dratini
T-wave Charla, Then Aqua Tail x2 combo Charla. Cool down
If protect combo embirch with dragon pulse.
 
Last edited:

Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Heat-Rotom
78
77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share



Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Elgyem
39
94
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA



Charmander
90
100
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin


Embirch
46
45
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA



Riolu
1
67
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC


Dratini
34
67
Ranks: 3/2/3/1/50|13|2/1
Status: Light Screen for 1 action

Action 1
Riolu's Extreme Speed on Embirch
Crit Check (625): 3743 (NO)
Damage: (8 + 6 - 3) = 11
EN Check: 6

Charmander's Fire Fang on Dratini
Accuracy Check (9500): 7269 (HIT)
Crit Check (625): 1360 (NO)
Effect Chance 1 (1000): 8382 (NO)
Effect Chance 2 (1000): 9735 (NO)
Damage: (7 + 3 + 4.5 + 3 - 3) * 0.67 = 9.715
EN Check: 5 - 1 = 4

Embirch's Rock Slide
-On Riolu
Accuracy Check (9000): 9002 (MISS)

-On Dratini
Accuracy Check (9000): 1824 (HIT)
Crit Check (625): 502 (CRIT)
Effect Chance (3000): 4063 (NO)
Damage: (8 * 0.75 + 3 + 4.5 - 3) = 10.5
EN Check: 6

Dratini's Thunder Wave on Charmander
EN Check: 7

Action 2
Embirch's Flamethrower on Dratini
Crit Check (625): 839 (NO)
Effect Chance (1000): 5601 (NO)
Damage: (10 + 3 + 3 + 4.5 - 1.5) * 0.67 = 12.73
EN Check: 7 - 1 = 6

Charmander's Fire Blast on Dratini
Paralysis Check (2500): 1025 (PAR)

Riolu's Close Combat + Close Combat on Charmander
Crit Check (625): 4492 (NO)
Damage: (12 * 2.25 + 3 + 6 - 3) = 33
EN Check: (8 + 8 + 4) * 1.75 - 1 = 34

Dratini's Aqua Tail + Aqua Tail on Charmander
Accuracy Check (8100): 5770 (HIT)
Crit Check (625): 5700 (NO)
Damage: (9 * 2.25 + 4.5 - 3) * 1.5 = 32.625
EN Check: (7 + 7 + 4) * 1.75 = 31.5

Action 3
Riolu cools down

Embirch's Flamethrower on Dratini
Crit Check (625): 6959 (NO)
Effect Chance (1000): 7259 (NO)
Damage: (10 + 3 + 3 + 4.5 - 1.5) * 0.67 = 12.73
EN Check: 7 + 4 - 1 = 10

Charmander idles



Charmander
90 - (33 + 32.625) = 24.375
100 - 4 = 96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
15% Paralysis


Embirch
46 - 11 = 35
45 - (6 + 6 + 6) = 27
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA
1 KOC



Riolu
1
67 - (6 + 34) = 27
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC


Dratini
34 - (9.715 + 10.5 + 12.73 + 12.73) = -11.675
67 - (7 + 31.5) = 28.5
Ranks: 3/2/3/1/50|13|2/1
Status: KO



Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Heat-Rotom
78
77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share



Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Elgyem
39
94
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA



Charmander
24
96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
15% Paralysis


Embirch
35
27
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA
1 KOC



Riolu
1
27
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC


Dratini
-12
28
Ranks: 3/2/3/1/50|13|2/1
Status: KO

Sunny Day for 2 rounds

TeraVoltage sends out and orders
Geodude orders
Ref
 
Sending out Elgyem

Riolu
~ Drain punch (Elgyem), Rockslide, Rockslide

Elgyem
~ Psychic (Charla) twice, Shadow ball (Embirch)
 

Geodude6

Look at my shiny CT!
Charla: Scratch Riolu~Crunch Elgyem~Crunch Elgyem
IF Riolu is fainted when you would use Scratch THEN use Crunch on Elgyem.

Embirch: Rock Slide~Flamethrower Elgyem~Flamethrower Elgyem
 

Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Heat-Rotom
78
77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share



Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Dratini
-12
28
Ranks: 3/2/3/1/50|13|2/1
Status: KO




Charmander
24
96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
15% Paralysis


Embirch
35
27
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA
1 KOC



Riolu
1
27
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC


Elgyem
39
94
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA


Action 1
Riolu's Drain Punch on Elgyem
Crit Check (625): 3317 (NO)
Damage: (8 + 3 + 6 - 3) * 0.67 = 9.38
Heal: 9.38 / 2 = 4.69
EN Check: 12 - 1 = 11

Embirch's Rock Slide
-On Riolu
Accuracy Check (9000): 9865 (MISS)

-On Elgyem
Crit Check (625): 495 (CRIT)
Effect Chance (3000): 12 (FLINCH)
Damage: (8 * 0.75 + 3 + 4.5 - 3) = 10.5
EN Check: 6

Elgyem flinched

Charmander's Scratch on Riolu
Paralysis Check (1500): 658 (PAR)

Action 2
Riolu's Rock Slide
-On Charmander
Accuracy Check (9000): 5895 (HIT)
Crit Check (625): 7434 (NO)
Effect Chance (3000): 3429 (NO)
Damage: (8 * 0.75 + 6 - 3) * 1.5 = 13.5

-On Embirch
Crit Check (625): 621 (CRIT)
Effect Chance (3000): 1808 (FLINCH)
Damage: (8 * 0.75 + 3 + 6 - 3) * 1.5 = 18
EN Check: 6

Embirch flinched

Elgyem's Psychic on Charmander
Crit Check (625): 6132 (NO)
Effect Chance (1000): 3084 (NO)
Damage: (6 + 1 + 3 + 6 - 1.5) = 14.5
EN Check: (5 + 1/2 - 1) = 4.5

Action 3
Riolu's Rock Slide On Embirch
Crit Check (625): 9696 (NO)
Effect Chance (3000): 9805 (NO)
Damage: (8 + 6 - 3) * 1.5 = 16.5
EN Check: 6 + 4 = 10

Embirch's Flamethrower on Elgyem
Crit Check (625): 9908 (NO)
Effect Chance (1000): 6119 (NO)
Damage: (10 + 3 + 3 + 4.5 - 3) = 17.5
EN Check: 7 - 1 = 6

Elgyem's Shadow Ball on Embirch
Crit Check (625): 3872 (NO)
Effect Chance (2000): 8698 (NO)
Damage: (8 + 6 - 3) = 11
EN Check: 6


Charmander
24 - (13.5 + 14.5) = -4
96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
KO


Embirch
35 - (18 + 16.5 + 11) = -10.5
27 - (6 + 6) = 15
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
-10% EVA
2 KOC



Riolu
1 + 4.69 = 5.69
27 - (11 + 6 + 10) = 0
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC
KO


Elgyem
39 - (9.38 + 10.5 + 17.5) = 1.62
94 - (4.5 + 6) = 83.5
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
2 KOC



Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Heat-Rotom
78
77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share



Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Dratini
-12
28
Ranks: 3/2/3/1/50|13|2/1
Status: KO




Charmander
-4
96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
KO


Embirch
-11
15
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
2 KOC
KO



Riolu
6
0
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC
KO


Elgyem
2
83
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
2 KOC


Sunny Day for 1 rounds

Geodude sends out Heat-Rotom (automatically), equips, and orders
TerraVoltage sends out Necturine (automatically), equips, and orders
Ref
 

Geodude6

Look at my shiny CT!
Meltdown @ Exp Share

Astonish Elgyem~Shadow Ball Necturine~Shadow Ball Necturine
IF Necturine uses a p/e action successfully A2 or A3 THEN use Double Team (4).
 
Sending out Necturine with nothing



Elgyem
Teleport (Evasive), Nasty Plot, Psychic x2 Combo

Necturine
Shadow Ball, Shadow Ball, Shadow Ball
 

Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Charmander
-4
96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
KO


Embirch
-11
15
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
2 KOC
KO



Riolu
6
0
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC
KO


Dratini
-12
28
Ranks: 3/2/3/1/50|13|2/1
Status: KO




Heat-Rotom
78
77
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share




Necturine
90
100
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Elgyem
2
83
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
2 KOC


Action 1
Elgyem's Evasive Teleport
EN Check: 7 - 1 = 6

Heat-Rotom's Astonish on Elgyem
EN Check: 3 - 1 = 2

Necturine's Shadow Ball on Heat-Rotom
Crit Check (625): 6206 (NO)
Effect Chance (2000): 755 (-1 SPD)
Damage: (8 + 3 + 4.5 - 6) * 1.5 = 13.25
EN Check: 6 - 1 = 5

Action 2
Heat-Rotom's Shadow Ball on Necturine
Crit Check (625): 2930 (NO)
Effect Chance (2000): 5476 (NO)
Damage: (8 + 7.5 - 4.5) * 1.5 = 16.5
EN Check: 6 - 1 = 5

Elgyem's Nasty Plot
EN Check: 7

Necturine's Shadow Ball on Heat-Rotom
Crit Check (625): 8516 (NO)
Effect Chance (2000): 8798 (NO)
Damage: (8 + 3 + 4.5 - 6) * 1.5 + 1 * 2 = 16.25
EN Check: 6 + 4 - 1 = 9

Action 3
Heat-Rotom's Shadow Ball on Necturine
Crit Check (625): 6099 (NO)
Effect Chance (2000): 5245 (NO)
Damage: (8 + 7.5 - 4.5) * 1.5 = 16.5
EN Check: 6 + 4 = 10

Necturine's Shadow Ball on Heat-Rotom
Crit Check (625): 4214 (NO)
Effect Chance (2000): 1848 (-1 SPD)
Damage: (8 + 3 + 4.5 - 6) * 1.5 + 1 * 2 = 16.25
EN Check: 6 + 4 + 4 - 1 = 13

Elgyem's Psychic + Psychic on Heat-Rotom
Crit Check (625): 2863 (NO)
Effect Chance (2000): 5427 (NO)
Damage((6 + 3) * 2.25 + 3 + 6 - 6) + 2 * 2 + 2 * 2 = 31.25
EN Check: (5 + 3/2 + 5 + 3/2 + 4) * 1.75 - 1 = 28.75



Heat-Rotom
78 - (13.25 + 16.25 + 16.25 + 31.25) = 1
77 - (2 + 5 + 9) = 61
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share
-2 SPD for 2 rounds



Necturine
90 - (16.5 + 16.5) = 57
100 - (5 + 9 + 14) = 72
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Elgyem
2
83 - (6 + 7 + 28.75) = 41.25
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
2 KOC
Cool Down
+2 SPA for 1 round



Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Charmander
-4
96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
KO


Embirch
-11
15
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
2 KOC
KO



Riolu
6
0
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC
KO


Dratini
-12
28
Ranks: 3/2/3/1/50|13|2/1
Status: KO




Heat-Rotom
1
61
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share
-2 SPD for 2 rounds




Necturine
57
72
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Elgyem
2
41
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
2 KOC
Cool down
+1 SPA for 1 round

Teravoltage orders
geodude orders
Ref
 

Geodude6

Look at my shiny CT!
Overheat+Overheat Necturine~Cooldown~Shadow Ball Elgyem

These orders don't mean anything jsyk.
 

Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Charmander
-4
96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
KO


Embirch
-11
15
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
2 KOC
KO



Riolu
6
0
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC
KO


Dratini
-12
28
Ranks: 3/2/3/1/50|13|2/1
Status: KO



Heat-Rotom
1
61
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share
-2 SPD for 2 rounds



Necturine
57
72
Ranks: 2/2/3/3/44|13|1/1
Status: -10% EVA


Elgyem
2
41
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
2 KOC
Cool down
+1 SPA for 1 round

Action 1
Necturine's Shadow Ball on Heat-Rotom
Crit Check (625): 1787 (NO)
Effect Chance (2000): 4498 (NO)
Damage: (8 + 3 + 4.5 - 6) + 2 * 2 = 13.5
EN Check: 6 + 4 + 4 + 4 - 1 = 17



Heat-Rotom
1 - 13.5 = -12.5
61
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share
KO



Necturine
57
72 - 17 = 55
Ranks: 2/2/3/3/44|13|1/1
Status: 1 KOC


Elgyem
2
41
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
2 KOC
Cool down
+1 SPA for 1 round



Houndour
-16
58
Ranks: 3/1/3/2/65|14|1/2
Status: KO


Charmander
-4
96
Ranks: 3/2/2/1/65|13|1/1
Status: Amulet Coin
KO


Embirch
-11
15
Ranks: 3/2/3/2/51|13|1/2
Status: Lucky Egg
2 KOC
KO



Riolu
6
0
Ranks: 4/2/1/2/60|13|1/2
Status: 1 KOC
KO


Dratini
-12
28
Ranks: 3/2/3/1/50|13|2/1
Status: KO




Heat-Rotom
-13
61
Ranks: 2/4/5/4/86|20|2/3
Status: EXP Share
KO



Necturine
57
55
Ranks: 2/2/3/3/44|13|1/1
Status: 1 KOC


Elgyem
2
41
Ranks: 2/2/4/2/26|13|1/1
Status: -10% EVA
2 KOC
Cool down
+1 SPA for 1 round

TeraVoltage wins!

Payout:
TeraVoltage: 2 CC
-Necturine: 1 EC/2 MC/1 DC + 1 KOC
-Elgyem: 1 EC/2 MC/1 DC + 2 KOC
-Riolu: 1 EC/2 MC/1 DC + 1 KOC
-Dratini: 1 EC/2 MC/1 DC
Geodude6: 3 CC
-Houndour: 1 EC/2 MC/1 DC
-Charmander: 1 EC/2 MC/1 DC
-Embirch: 1 EC/2 MC/1 DC + LUCKY EGG + 2 KOC
-Heat-Rotom: 4 MC
akela: 9 + 6/2 = 12 UC
 

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