Behold the mess that currently is my OU 4th Gen Team!
Blazisbetter (Infernape) (M) @ Focus Sash
Trait: Blaze
EVs: 6 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Stealth Rock
- Endeavor
- Vacuum Wave
- Overheat
With Infern I start with a Stealth Rock, not caring whether or not what the type match up is because of my focus sash preventing that OHKO. The only time I would care is if there's a weather condition like hail that deals damage. If all goes well I should have rocks up and if they havent attacked I'll either switch out our drop down to 1HP and Endeavor and then proceed to Vacuum Wave if possible to ensure that kill.
Hailey (Mamoswine) (M) @ Life Orb
Trait: Oblivious
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Shard
- Superpower
- Earthquake
- Stone Edge
Wonderful synergy with my lead infernape because I can get out rocks and drop there lead as well. He hits like a truck and can clear the majority of there team. When all else fails I can rely on him to sweep like a boss and hit like a truck. The Life Orb helps him with that as well because he just take care of any problems. I don't see anything wrong with this thing. Love it :D.
Sweet (Suicune) @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Calm Mind
- Ice Beam
- Hidden Power [Electric]
(Currently Testing)
Cell (Celebi) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 38 Spd
Hardy Nature
- Grass Knot
- Hidden Power [Dark]
- Recover
- Thunder Wave
(Currently Working On)
BamBam (Tyranitar) (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 52 Atk / 176 SAtk / 30 Spd
Quiet Nature (+SAtk, -Spd)
- Substitute
- Focus Punch
- Crunch
- Flamethrower
This is a sub TTar, it's awesome. You sub, if they don't break it throw a Focus Punch, or Crunch, or Flame, and proceed to do what you like from there. Generally if there's ever a grass poke, I swap, sub, then flame, usually takes them out no problem. He's also my counter Physcic with Crunch.
XD (Rotom-H) @ Choice Scarf
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Overheat
- Trick
(Working On)
Also, I change Infernape and Glaceon as starters depending on what I feel like doing, both seem to work fine.
Note this is 4th gen and I will only be playing other 4th gen so I don't need to worry about any of the newer poke's.
All help and criticism is appreciated. :D
Thanks in advance,
-Kerez
Blazisbetter (Infernape) (M) @ Focus Sash
Trait: Blaze
EVs: 6 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Stealth Rock
- Endeavor
- Vacuum Wave
- Overheat
With Infern I start with a Stealth Rock, not caring whether or not what the type match up is because of my focus sash preventing that OHKO. The only time I would care is if there's a weather condition like hail that deals damage. If all goes well I should have rocks up and if they havent attacked I'll either switch out our drop down to 1HP and Endeavor and then proceed to Vacuum Wave if possible to ensure that kill.
Hailey (Mamoswine) (M) @ Life Orb
Trait: Oblivious
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Ice Shard
- Superpower
- Earthquake
- Stone Edge
Wonderful synergy with my lead infernape because I can get out rocks and drop there lead as well. He hits like a truck and can clear the majority of there team. When all else fails I can rely on him to sweep like a boss and hit like a truck. The Life Orb helps him with that as well because he just take care of any problems. I don't see anything wrong with this thing. Love it :D.
Sweet (Suicune) @ Leftovers
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Calm Mind
- Ice Beam
- Hidden Power [Electric]
(Currently Testing)
Cell (Celebi) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 38 Spd
Hardy Nature
- Grass Knot
- Hidden Power [Dark]
- Recover
- Thunder Wave
(Currently Working On)
BamBam (Tyranitar) (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 52 Atk / 176 SAtk / 30 Spd
Quiet Nature (+SAtk, -Spd)
- Substitute
- Focus Punch
- Crunch
- Flamethrower
This is a sub TTar, it's awesome. You sub, if they don't break it throw a Focus Punch, or Crunch, or Flame, and proceed to do what you like from there. Generally if there's ever a grass poke, I swap, sub, then flame, usually takes them out no problem. He's also my counter Physcic with Crunch.
XD (Rotom-H) @ Choice Scarf
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Overheat
- Trick
(Working On)
Also, I change Infernape and Glaceon as starters depending on what I feel like doing, both seem to work fine.
Note this is 4th gen and I will only be playing other 4th gen so I don't need to worry about any of the newer poke's.
All help and criticism is appreciated. :D
Thanks in advance,
-Kerez
For Mamoswine
Hailey (Glaceon) (M) @ Choice Scarf
Trait: Snow Cloak
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Blizzard
- Hidden Power [Dark]
- Ice Beam
- Shadow Ball
For Rotom-H
Spintowin (Starmie) @ Leftovers
Trait: Illuminate
EVs: 252 HP / 6 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Thunderbolt
- Recover
For Celebi
CuteNFurry (Shaymin) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 70 SAtk / 188 Spd
Timid Nature (+Spd, -Atk)
- Leech Seed
- Protect
- Seed Flare
- Hidden Power [Dark]
For Suicune
Frissy (Blissey) (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 6 Spd
Bold Nature (+Def, -Atk)
- Aromatherapy
- Softboiled
- Seismic Toss
- Toxic
Hailey (Glaceon) (M) @ Choice Scarf
Trait: Snow Cloak
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Blizzard
- Hidden Power [Dark]
- Ice Beam
- Shadow Ball
For Rotom-H
Spintowin (Starmie) @ Leftovers
Trait: Illuminate
EVs: 252 HP / 6 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Surf
- Thunderbolt
- Recover
For Celebi
CuteNFurry (Shaymin) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 70 SAtk / 188 Spd
Timid Nature (+Spd, -Atk)
- Leech Seed
- Protect
- Seed Flare
- Hidden Power [Dark]
For Suicune
Frissy (Blissey) (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 6 Spd
Bold Nature (+Def, -Atk)
- Aromatherapy
- Softboiled
- Seismic Toss
- Toxic
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 216 Def / 40 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Hydro Pump
- Ice Punch
- Earthquake
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 224 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Surf
- Hidden Power [Dark]
Lanturn (M) @ Damp Rock
Trait: Volt Absorb
EVs: 40 HP / 252 SAtk / 64 SDef / 148 Spd
Modest Nature (+SAtk, -Atk)
- Rain Dance
- Hydro Pump
- Thunder
- Heal Bell
Octillery (M) @ Lum Berry
Trait: Suction Cups
EVs: 252 SAtk / 255 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Energy Ball
- Ice Beam
- Fire Blast
Gorebyss (M) @ Leftovers
Trait: Swift Swim
EVs:
Hardy Nature
- Agility
- Surf
- Baton Pass
- Aqua Ring
Kyogre @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Hardy Nature
- Water Spout
- Surf
- Ice Beam
- Thunder
Trait: Torrent
EVs: 252 HP / 216 Def / 40 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Hydro Pump
- Ice Punch
- Earthquake
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 224 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Surf
- Hidden Power [Dark]
Lanturn (M) @ Damp Rock
Trait: Volt Absorb
EVs: 40 HP / 252 SAtk / 64 SDef / 148 Spd
Modest Nature (+SAtk, -Atk)
- Rain Dance
- Hydro Pump
- Thunder
- Heal Bell
Octillery (M) @ Lum Berry
Trait: Suction Cups
EVs: 252 SAtk / 255 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Energy Ball
- Ice Beam
- Fire Blast
Gorebyss (M) @ Leftovers
Trait: Swift Swim
EVs:
Hardy Nature
- Agility
- Surf
- Baton Pass
- Aqua Ring
Kyogre @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Hardy Nature
- Water Spout
- Surf
- Ice Beam
- Thunder