4v4 LC Singles; Tavok vs Matezoide in an Asylum

4v4 LC Singles.
Training Battle (does not count towards W/L/T)
Switch = OK
2 Day DQ
4 Day DQ for ref
2 Substitutions
5 chills / 3 recoveries
All Abilities
Training Items
Arena: The Ref's Mind
Field Type- Varies
Complexity- Simple-Super Intense
Format- Varies
Restrictions- Varies

The Ref's Mind: The mind is a powerful thing, so its time we used it to maximize the opportunity to have interesting battles! The battlers have somehow found themselves inside the creativity center of the referee, and they are at his mercy! the ref can make anything happen, and controls all aspects! from the arena setting to the accuracy of moves to the color of the pokemon! for example, the first round might be in an volcano, and if a player uses a bug type move twice his opponent will lose 10 energy! the match can be as simple or as intense as the ref wishes. Battlers have fun coping and adapting to what the refs throw at you!

Tavok
92.png

Hex (Gastly (F))
Nature: Timid (+Spe, -Atk)

Type:

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Poison:Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.


Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92 (+) (Accuraccy boost: 29%)
Size Class: 3
Weight Class: 1
Base Rank Total: 15


EC: 3/9
MC: 0
AC: 0/0
KOC: 0



Moves:

Level Up

- Hypnosis
- Lick
- Spite
- Mean Look
- Curse
- Confuse Ray
- Nightshade
- Sucker Punch

Egg Moves

- Disable
- Will-o-Wisp
- Perish Song
- Reflect Type
- Smog

TMs/HMs: (5/)

- Taunt
- Protect
- Thunderbolt
- Torment
- Sludge Bomb

Move Tutor: (0/)
Pail Split

None
147.png

Hyrule (Dratini (F))
Nature:Quiet (+SpA, Spe-)

Type:

- Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

- Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

- Marvel Scale (Passive) (LOCKED): This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-) (-10% evasion)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 0
AC: 1/5
KOC: 0



Moves:

Level Up

- Wrap
- Leer
- Thunder Wave
- Twister
- Dragon Rage
- Slam
- Agility

Egg Moves:

- Extreme Speed
- Light Screen
- Iron Tail
- Dragon Rush
- Dragon Pulse

TMs/HMs:

- Toxic
- Protect
- Fire Blast
- Thunderbolt
- Double Team
- Waterfall

Move Tutor: (0/)

None
682.png

Lira (Sprizee (F))
Nature: Modest (+SpA, -Atk)

Type:

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Healer (Passive): This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

- Aroma Veil (Passive) (LOCKED): This Pokemon and its allies on the field can not be effected by Attract, Disable, Encore, Taunt, or Torment.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 23
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5
KOC: 0


Moves:

Level Up

- Sweet Scent
- Fairy Wind
- Sweet Kiss
- Odor Sleuth
- Echoed Voice
- Calm Mind
- Draining Kiss
- Aromatherapy

Egg Moves:

- Captivate
- Disable
- Reflect
- Wish

TMs/HMs:

- Toxic
- Protect
- Light Screen
- Thunderbolt
- Torment
- Energy Ball

Move Tutor: (0/)

None
551.png
Rampage (Sandile (M))
Nature: Adamant (+Atk, -SpA)

Type:

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Moxie (Passive): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

- Anger Point (Passive) (LOCKED): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5
KOC: 0



Moves:

Level Up

- Leer
- Rage
- Bite
- Sand Attack
- Torment
- Sand Tomb
- Assurance
- Mud Slap
- Embargo
- Swagger
- Earthquake

Egg Moves:

- Counter
- Fire Fang
- Focus Energy
- Pursuit
- Thunder Fang

TMs/HMs:

- Toxic
- Taunt
- Protect
- Bulldoze
- Rock Slide

Move Tutor:

- Stealth Rock

Matezoide
binacle.png



<Binacle> [Diego] (M)
Nature: Adamant (+1 Attack, -1 Sp.Attack)

Type:

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.


Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.


About: Later

Abilities:
Tough Claws (Passive):

This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.
Pickpocket (Passive):

This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.

Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.
Sniper (HIDDEN ABILITY LOCKED, Passive):

HP: 90
Atk: Rank 3 (+)
Def: Rank 3
Spa: Rank 1 (-)
Sped: Rank 2
Speed: 50
Base Rank Total: 13
Size Class: 1
Weight Class: 3

EC: 0/6
MC: 0
AC: 0/5

Moves:

Shell Smash (*)
Scratch (*)
Sand-Attack (*)
Water Gun (*)
Withdraw (*)
Fury Swipes (*)
Slash (*)
Mud-Slap (*)
Clamp (*)
Rock Polish (*)

Poison Jab (*)
X-Scissor (*)
Brick-Break (*)
Earthquake (*)
Rock-Slide (*)
Payback (*)

Helping Hand (*)
Water Sport (*)
Tickle (*)
Switcheroo (*)

pumpkaboo-super.png


<Pumpkaboo> [Vivi] (F)
Nature: Quiet (+ Sp.Attack, - Speed, -10% Evasion)

Type:

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.


Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

About: Vivi originates from a small village, where the Pumpkaboo are loved by it's inhabitants due to their unique abilites of carrying souls to their resting place. Tired of always having some dude inside her, Vivi eventually fled. The other Pumpkaboo, however, were less than thrilled and thus, she was quickly followed to be taken back.
Eventually, she came across a huge labyrinth, where she met a Honedge that, understanding her, helped her hide for several months there, alongside the other pokemon that lived there.
After the heat was down, Vivi left, but her new friend decided to follow. Both were eventually captured by Matezoide. Much to her luck, he already passed through the village and left Kalos soon after.

Abilites:

Pickup (Passive):
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Frisk (Passive):

The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Insomnia (HIDDEN ABILITY LOCKED, Passive):

This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.


Stats

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14


EC: 0/6
MC: 0
AC: 0/5

Moves


Trick (*)
Astonish (*)
Confuse Ray (*)
Scary Face (*)
Trick-Or-Treat (*)
Worry Seed (*)
Razor Leaf (*)
Leech Seed (*)


Rock-Slide (*)
Flamethrower (*)
Trick Room (*)
Dark Pulse (*)
Psychic (*)
Hidden-Power (Fairy) (*)
Will-O-Wisp (*)

Destiny Bond (*)
Disable (*)
Bestow (*)

goomy.png

<Goomy> [Mushy] (F)
Nature: Naive (+15% Speed, -1 Sp.Def, +7% Accuracy)
Type:


Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.


About: First seen running from a wild Arbok in the swamps, Matezoide managed to protect the small dragon and drove the beast away. Thankfull for her saviors, and tired of the severe humidity, Mushy followed them through a huge part of the region, until she was eventually noticed and officialy captured. Quickly revealing a major sweet tooth, Mushy swalloed the puffins that were being saved for the others, which further complicated any plans to save money for souvenirs.

Abilites:

Hydration (Passive):
This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Sap Sipper (Passive):

This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage. Self-targeted attacks do not increase the natural Attack stage.
Gooey (Hidden Ability LOCKED, Passive):

This Pokemon has a thick goo covering its body that sticks to any Pokemon that strikes it with a contact attack, slowing the attacking down and reducing its speed and natural speed stage by one (1) stage.
Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2 (-)
Spe: 46 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves:

Tackle (*)
Bubble (*)
Absorb (*)
Protect (*)
Bide (*)
Dragon Breath (*)
Rain Dance (*)

Rock-Slide (*)
Thunderbolt (*)
Infestation (*)
Sludge Wave (*)
Rest (*)

Counter (*)
Iron Tail (*)
Endure (*)
Acid Armor (*)
Poison Tail (*)



froakie_sprite_by_dancesofshadows-d5r21pb.png

<Froakie> [Trent] (M)
Nature: Naive (+15% Spe, +23 Accuracy, -1 SpD)
Type:

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.


About: A pokemon received by Matezoide during his stay in Kalos, Trent is highly energetic, being incapable of standing still for more than 3 seconds, he is always looking for activites, including, but not limited to battling, jumping, climbing trees and counting the amount of teeth in his mouth (Hint: 0), just keeping him on sight as shown to be problematic.
Abilites:

Torrent (Passive):

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean (Hidden Ability LOCKED, Toggle):


By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 4/5


Moves:
Bubble (*)
Fling (*)
Growl (*)
Lick (*)
Pound (*)
Quick Attack (*)
Round (*)
Smokescreen (*)
Water Pulse (*)


Ice Beam (*)
Protect (*)
Scald (*)
Taunt (*)
U-turn (*)

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)

You poor sonsabitches for getting me as a ref. Do you really want to enter my mind? This is your one and only chance to turn back.

Tavok sends out and equips
Matezoide sends out, equips, and orders
Tavok orders
They both set foot in this crazy fucker's mind
 
"Wow... this actually seems scary... But, we can't turn back now!
Go, Hex, let's give this our all!"
92.png
Hex @ Lucky Egg
 
male40.png


.....Yeah, i really dont want to get into Akela's head. Bye bye!


Just as the trainer starts to walk away, however, a something grips on his ankle, knocking him down.


binacle.png


Where do you think you are going?


male40.png


Diego? What are you doing?


binacle.png


This is our first battle together AND YOU ARE NOT GOING TO RUIN IT!





male40.png


Fuckfuckfuckfuckfuckfuckfuck


And with that, the trainer was dragged into the portal, inside Akela's mind.




Binacle@ Nothing

Payback -> Rock-Slide -> Payback

If Gastly is under the effects of Reflect Type when you would use Payback, use Brick-Break instead
If Payback is Disabled when you would use it, use Clamp that action
 
"Well... this doesn't seem so bad... Still bad, but not as much as I thought it would be. I think we can do this, Hex. Let's start it easy."

Hypnosis - Will - O - Wisp - Thunderbolt
 
147.png

Dratini
90
100
3/2/3/2/43|13|S2W1
Status: -10% EVA

682.png

Spritzee
100
100
1/2/4/3/23|14|S1W1
Status:

551.png

Sandile
90
100
4/2/1/2/65|13|S1W2
Status:


pumpkaboo-super.png

Pumpkaboo
90
100
3/3/3/2/35|14|S2W2
Status: -10% EVA

goomy.png

Goomy
90
100
2/2/2/2/46|13|S1W1
Status: +7% ACC

froakie_sprite_by_dancesofshadows-d5r21pb.png

Froakie
90
100
2/2/3/1/82|14|S1W1
Status: +23% ACC

92.png

Gastly
90
100
1/2/4/2/92|15|S3W1
Status: Lucky Egg
+29% ACC


binacle.png

Binacle
90
100
3/3/1/2/50|13|S1W3
Status:

Both battlers step into the outermost recesses of the ref's mind. As such, the impact of the environmet is minimal.
Action 1
Gastly's Hypnosis
Accuracy Check (8900): 1658 (HIT)
Degree: 6051 (Deep)
EN Check: 7

Binacle is fast asleep

Action 2
Gastly's Will-O-Wisp
EN Check: 7

Binacle's Rock Slide
Accuracy Check (9000): 1856 (HIT)
Crit Check (625): 4120 (NO)
Damage: (8 + 3 + 4.5 - (3 + 3)) = 9.5
EN Check: 6 - 1 = 5

-2 HP Binacle

Action 3
Gastly's Thunderbolt
Crit Check (625): 4282 (NO)
Effect Chance (1000): 3523 (NO)
Damage: (9 + 6 - 3) * 1.5 = 18
EN Check: 7

Binacle's Payback
Crit Check (625): 714 (NO)
Damage: (10 + 2 + 4.5 - (3 + 3)) * 1.5 = 15.75
EN Check: 7

-2 HP Binacle

As the round ends, you notice a weird scent. Your pokemon notice it too. All of them start hacking and coughing. Even the Gastly. Abilities that once were locked are now unlocked and abilities that once were unlocked are now locked.

Summary: Pokemon only have their Hidden Abilities, if their ability counter was not maxed.

92.png

Gastly
90 - 15.75 = 74.25
100 - (7 + 7 + 7) = 79
1/2/4/2/92|15|S3W1
Status: Lucky Egg
+29% ACC


binacle.png

Binacle
90 - (2 + 18 + 2) = 68
100 - (5 + 7) = 88
3/3/1/2/50|13|S1W3
Status: Burned

92.png

Gastly
74
79
1/2/4/2/92|15|S3W1
Status: Lucky Egg
+29% ACC
No Levitate


binacle.png

Binacle
68
88
3/3/1/2/50|13|S1W3
Status: Burned
No Sniper, Tough Claws
Pickpocket "Unlocked"

Tavok is up
 
Last edited:
"So, now he doesn't hit as hard with Payback, but Hex is weak to Earhquake... great. Whatever, we still have the advantage. Small advantage, but you take what you can, right?"

Confuse Ray - Thunderbolt - Thunderbolt
(ONCE) IF Shell Smash is issued, THEN Taunt that action and push actions back.
 
...So Pickpocket is the HA? Someone should have pointed that mistake :<


Aaaaanyway....


binacle.png

*Cough* *Cough*....Ugh...Shit....

Earthquake -> Payback -> Earthquake


If you hit yourself A2, use Payback A3.
 
147.png

Dratini
90
100
3/2/3/2/43|13|S2W1
Status: -10% EVA

682.png

Spritzee
100
100
1/2/4/3/23|14|S1W1
Status:

551.png

Sandile
90
100
4/2/1/2/65|13|S1W2
Status:


pumpkaboo-super.png

Pumpkaboo
90
100
3/3/3/2/35|14|S2W2
Status: -10% EVA

goomy.png

Goomy
90
100
2/2/2/2/46|13|S1W1
Status: +7% ACC

froakie_sprite_by_dancesofshadows-d5r21pb.png

Froakie
90
100
2/2/3/1/82|14|S1W1
Status: +23% ACC

92.png

Gastly
74
79
1/2/4/2/92|15|S3W1
Status: Lucky Egg
+29% ACC
No Levitate


binacle.png

Binacle
68
88
3/3/1/2/50|13|S1W3
Status: Burned
No Sniper, Tough Claws
Pickpocket "Unlocked"

The scent has really affected the pokemon.
Action 1
Gastly's Confuse Ray
Degree: 8143 (4 actions)
EN Check: 4 - 1 = 3

Binacle's Earthquake
Confusion Check (5000): 2306 (GUFFAW)
Crit Check (625): 8037 (NO)
Self-Damage: (4 + 4.5 - (3 + 4.5)) = 1
EN Check: 3

-2 HP Binacle

Action 2
Gastly's Thunderbolt
Crit Check (625): 5010 (NO)
Effect Chance (1000): 2392 (NO)
Damage: (9 + 6 - 3) * 1.5 = 18
EN Check: 7

Binacle's Payback
Confusion Check (5000): 6993 (NO)
Crit Check (625): 33 (CRIT)
Damage: (10 + 3 + 4.5 - (3 + 3)) * 1.5 = 17.25
EN Check: 7

-2 HP Binacle

Action 3
Gastly's Thunderbolt
Crit Check (625): 4767 (NO)
Effect Chance (1000): 1988 (NO)
Damage: (9 + 6 - 3) * 1.5 = 18
EN Check: 7 + 4 = 11

Binacle's Earthquake
Confusion Check (5000): 5606 (NO)
Crit Check (625): 3817 (NO)
Damage: (10 + 4.5 - (3 + 3)) * 1.5 = 12.75
EN Check: 7

-2 HP Binacle

The scent remains, but all seems calm for now...

92.png

Gastly
74 - (17.25 + 12.75) = 44
79 - (3 + 7 + 11) = 58
1/2/4/2/92|15|S3W1
Status: Lucky Egg
+29% ACC
No Levitate


binacle.png

Binacle
68 - (1 + 2 + 18 + 2 + 18 + 2) = 25
88 - (3 + 7 + 7) = 71
3/3/1/2/50|13|S1W3
Status: Burned
No Sniper, Tough Claws
Pickpocket "Unlocked"

92.png

Gastly
44
58
1/2/4/2/92|15|S3W1
Status: Lucky Egg
+29% ACC
No Levitate


binacle.png

Binacle
25
71
3/3/1/2/50|13|S1W3
Status: Burned
No Sniper, Tough Claws
Pickpocket "Unlocked"

Matezoide is up
 
binacle.png


Da....damn....it....



Payback*3



If Torment, change actions to Rock-Slide -> Clamp -> Rock-Slide, starting from the action Torment was used. This sub takes priority.
If Payback is Disabled when you use it, use Earthquake that action instead.
 
147.png

Dratini
90
100
3/2/3/2/43|13|S2W1
Status: -10% EVA

682.png

Spritzee
100
100
1/2/4/3/23|14|S1W1
Status:

551.png

Sandile
90
100
4/2/1/2/65|13|S1W2
Status:


pumpkaboo-super.png

Pumpkaboo
90
100
3/3/3/2/35|14|S2W2
Status: -10% EVA

goomy.png

Goomy
90
100
2/2/2/2/46|13|S1W1
Status: +7% ACC

froakie_sprite_by_dancesofshadows-d5r21pb.png

Froakie
90
100
2/2/3/1/82|14|S1W1
Status: +23% ACC

92.png

Gastly
44
58
1/2/4/2/92|15|S3W1
Status: Lucky Egg
+29% ACC
No Levitate


binacle.png

Binacle
25
71
3/3/1/2/50|13|S1W3
Status: Burned
No Sniper, Tough Claws
Pickpocket "Unlocked"

Action 1
Gastly's Night Shade
Damage: 10
EN Check: 5 - 1 = 4

Binacle's Payback
Crit Check (625): 7872 (NO)
Damage: (10 + 4.5 - (3 + 3)) * 1.5 = 12.75
EN Check: 7

-2 HP Binacle

Action 2
Gastly's Thunderbolt
Crit Check (625): 3250 (NO)
Effect Chance (1000): 7500 (NO)
Damage: (9 + 6 - 3) * 1.5 = 18
EN Check: 7

You hear a loud voice. It seems angry. "THIS IS NOW AN INVERSE BATTLE!"

Summary: What once were immunities or resistances are now weaknesses.
What once were double resistances are now double weaknesses.
What once were weaknesses are now resistances.
What once were double weaknesses are now double resistances.

92.png

Gastly
44 - 12.75 = 31.25
58 - (4 + 7) = 47
1/2/4/2/92|15|S3W1
Status: Lucky Egg
+29% ACC
No Levitate
1 KOC


binacle.png

Binacle
25 - (10 + 2 + 18) = -5
71 - 7 = 64
3/3/1/2/50|13|S1W3
Status: KO

92.png

Gastly
31
47
1/2/4/2/92|15|S3W1
Status: Lucky Egg (gone)
+29% ACC
No Levitate
1 KOC


binacle.png

Binacle
-5
64
3/3/1/2/50|13|S1W3
Status: Lucky Egg (Stolen)
KO

Matezoide sends out
Tavok is up
 
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I thought I had posted .-.
Yay for posting orders when sleepy

Pain Split - Taunt - Thunderbolt
IF succesfuly P/E, THEN chill and push actions back.
 
Hum....to give a free turn or not to give a free turn....

Bleh. Fine, lets take the damage.


Sludge Wave -> Poison Tail -> Sludge Wave

Good thing Ghost resists Poison too lol
 
147.png

Dratini
90
100
3/2/3/2/43|13|S2W1
Status: -10% EVA

682.png

Spritzee
100
100
1/2/4/3/23|14|S1W1
Status:

551.png

Sandile
90
100
4/2/1/2/65|13|S1W2
Status:


pumpkaboo-super.png

Pumpkaboo
90
100
3/3/3/2/35|14|S2W2
Status: -10% EVA

binacle.png

Binacle
-5
64
3/3/1/2/50|13|S1W3
Status: Lucky Egg (Stolen)
KO

froakie_sprite_by_dancesofshadows-d5r21pb.png

Froakie
90
100
2/2/3/1/82|14|S1W1
Status: +23% ACC

92.png

Gastly
31
47
1/2/4/2/92|15|S3W1
Status: Lucky Egg (gone)
+29% ACC
No Levitate
1 KOC


goomy.png

Goomy
90
100
2/2/2/2/46|13|S1W1
Status: EXP Share
+7% ACC
No Hydration, Sap Sipper
Gooey "Unlocked"

Action 1
Gastly's Pain Split
Damage: (100 - 31) / 2 = 25
Heal: 25
EN Check: 6 + (100 - 31) / 3 = 29

Goomy's Sludge Wave
Crit Check (625): 6276 (NO)
Damage: (10 + 3 - 3) * 2.25 = 22.5
EN Check: 7

Action 2
Gastly's Taunt
EN Check: 10

Goomy's Poison Tail
Crit Check (625): 7830 (NO)
Damage: (5 + 3 - 3) * 2.25 = 11.25
EN Check: 4

Action 3
Gastly's Thunderbolt
Crit Check (625): 7773 (NO)
Effect Chance (1000): 6923 (NO)
Damage: (9 + 6 - 3) * 1.5 = 18
EN Check: 7

Goomy's Sludge Wave
Crit Check (625): 108 (Goomy Summons Spiritomb)
Damage: (10 + 3 + 3 - 3) * 2.25 = 29.5
EN Check: 7

Nothing new... but something big happens after next round.

92.png

Gastly
31 + 25 - (22.5 + 11.25 + 29.5) = -7.25
47 - (29 + 10 + 7) = 1
1/2/4/2/92|15|S3W1
Status: Lucky Egg (gone)
1 KOC
KO


goomy.png

Goomy
90 - (25 + 18) = 47
100 - (7 + 4 + 7) = 82
2/2/2/2/46|13|S1W1
Status: EXP Share
+7% ACC
No Hydration, Sap Sipper
Gooey "Unlocked"
Taunted 4 actions
1 KOC


92.png

Gastly
-7
1
1/2/4/2/92|15|S3W1
Status: Lucky Egg (gone)
1 KOC
KO


goomy.png

Goomy
47
82
2/2/2/2/46|13|S1W1
Status: EXP Share
+7% ACC
No Hydration, Sap Sipper
Gooey "Unlocked"
Taunted 4 actions
1 KOC

Matezoide is up
 
I think I have to send out first.

"Hex, come back!
How do you dare to make one of my beloved girls faint? We shall have revenge! Hyrule, take her place!"

147.png
@ Exp. Share
 
I would like to say no, but...

Counter-Switching to
551.png
@ Amulet Coin

Earthquake - Fire Fang - Earthquake

- IF Camouflage AND Froakie becomes Steel type, THEN change string of actions to Rock Slide - Pursuit - Rock Slide, starting in the action he used Camouflage.
- (ONCE) IF Smokescreen AND you are not taunted, THEN Taunt and push actions back. Yes, I do know you are faster.
 
Last edited:
OH, didn't notice you had posted -.- ignore the ONCE in my second sub, sice Matezoide had already posted when I edited.
 
147.png

Dratini
90
100
3/2/3/2/43|13|S2W1
Status: EXP Share
-10% EVA

682.png

Spritzee
100
100
1/2/4/3/23|14|S1W1
Status:

92.png

Gastly
-7
1
1/2/4/2/92|15|S3W1
Status: Lucky Egg (gone)
1 KOC
KO


goomy.png

Goomy
47
82
2/2/2/2/46|13|S1W1
Status: EXP Share
+7% ACC
No Hydration, Sap Sipper
Gooey "Unlocked"
1 KOC

pumpkaboo-super.png

Pumpkaboo
90
100
3/3/3/2/35|14|S2W2
Status: -10% EVA

binacle.png

Binacle
-5
64
3/3/1/2/50|13|S1W3
Status: Lucky Egg (Stolen)
KO

551.png

Sandile
90
100
4/2/1/2/65|13|S1W2
Status: Amulet Coin
Intimidate, Moxie Locked
Angerpoint "Unlocked"


froakie_sprite_by_dancesofshadows-d5r21pb.png

Froakie
90
100
2/2/3/1/82|14|S1W1
Status: EXP Share
+23% ACC
Torrent Locked
Protean "Unlocked"

Action 1
Froakie's Protect
EN Check: 7 + (16/2.5) = 13.4

Sandile's Earthquake
Damage: (10 + 3 + 6 - 3) = 16
EN Check: 7 - 1 = 6

Action 2
Froakie's Smokescreen
EN Check: 4 + 1 = 5

Sandile's Taunt
Accuracy Check (7500): 9021 (MISS)
EN Check: 10 - 1 = 9

Action 3
Froakie's U-Turn
Crit Check (625): 4002 (NO)
Damage: (7 + 3 + 3 - 3) * 0.67 = 6.7
EN Check: 5 - 1 = 4

Sandile's Fire Fang
Accuracy Check (7125): 7782 (MISS)
EN Check: 5

No flavor. However, Speed Tiers and Priorities are inverted. Let's call this Super Trick Room.

551.png

Sandile
90 - 6.7 = 83.3
100 - (6 + 9 + 5) = 80
4/2/1/2/65|13|S1W2
Status: Amulet Coin
-1 ACC for 2 rounds


froakie_sprite_by_dancesofshadows-d5r21pb.png

Froakie
90
100 - (13.4 + 5 + 4) = 77.6
2/2/3/1/82|14|S1W1
Status: EXP Share
+23% ACC

551.png

Sandile
83
80
4/2/1/2/65|13|S1W2
Status: Amulet Coin
Intimidate, Moxie Locked
Angerpoint "Unlocked"
-1 ACC for 2 rounds


froakie_sprite_by_dancesofshadows-d5r21pb.png

Froakie
90
78
2/2/3/1/82|14|S1W1
Status: EXP Share
+23% ACC
Torrent Locked
Protean "Unlocked"

For your information, Tavok, Protean was unlocked by the ref's mind unlocked all Locked Abilities and Locking all Unlocked abilities. Protean was originally Locked at 4/5 AC.
 
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Since Froakie was a Bug type when Fire Fang hit, shouldnt it have been NFE, due to arena? Same goes for Sandile taking U-Turn.



Alright, Vivi with an Exp.Share is up!


Dark Pulse -> Rock-Slide -> Dark Pulse


If Earthquake is ordered at any point, use Disable (Earthquake) A1.


If the weaknesses are not reverted, i would like to re-order, if possible.
 
"Ugh... this looks bad... What to do, what to do..."

Torment - Stealth Rock - Bulldoze

EDIT: Waitwaitwaitwait, that Froakie has its hidden ability locked, so no Protean. I'm sorry akela, but I think last round will have to be re-reffed :/ Matezoide will want a reorder after that, I'm sure.
 
Last edited:
147.png

Dratini
90
100
3/2/3/2/43|13|S2W1
Status: EXP Share
-10% EVA

682.png

Spritzee
100
100
1/2/4/3/23|14|S1W1
Status:

92.png

Gastly
-7
1
1/2/4/2/92|15|S3W1
Status: Lucky Egg (gone)
1 KOC
KO


goomy.png

Goomy
47
82
2/2/2/2/46|13|S1W1
Status: EXP Share
+7% ACC
No Hydration, Sap Sipper
Gooey "Unlocked"
1 KOC

froakie_sprite_by_dancesofshadows-d5r21pb.png

Froakie
90
78
2/2/3/1/82|14|S1W1
Status: EXP Share
+23% ACC
Torrent Locked
Protean "Unlocked"

binacle.png

Binacle
-5
64
3/3/1/2/50|13|S1W3
Status: Lucky Egg (Stolen)
KO

551.png

Sandile
83
80
4/2/1/2/65|13|S1W2
Status: Amulet Coin
Intimidate, Moxie Locked
Angerpoint "Unlocked"
-1 ACC for 2 rounds


pumpkaboo-super.png

Pumpkaboo
90
100
3/3/3/2/35|14|S2W2
Status: EXP Share
-10% EVA
Pickup, Frisk Locked
Insomnia "Unlocked"

Action 1
Pumpkaboo's Dark Pulse
Crit Check (625): 5831 (NO)
Effect Chance (2000): 6935 (NO)
Damage: (8 + 4.5 - 3) * 1.5 = 14.25
EN Check: 6

Sandile's Torment
Accuracy Check (7500): 9862 (MISS)
EN Check: 10 - 1 = 9

Action 2
Pumpkaboo's Rock Slide
Crit Check (625): 4532 (NO)
Effect Chance (3000): 158 (FLINCH)
Damage: (8 + 4.5 - 3) * 1.5 = 14.25
EN Check: 6

Sandile flinched

Action 3
Pumpkaboo's Dark Pulse
Crit Check (625): 250 (CRIT)
Effect Chance (2000): 3164 (NO)
Damage: (8 + 3 + 4.5 - 3) * 1.5 = 18.75
EN Check: 6

Sandile's Angerpoint activated!

Sandile's Bulldoze
Accuracy Check (7500): 5266 (HIT)
Crit Check (625): 1855 (NO)
Damage: (6 + 3 + 6 - 4.5) * 1.5 + 2 * 6 = 27.75
EN Check: 5 - 1 = 4

551.png

Sandile
83 - (14.25 + 14.25 + 18.75) = 35.75
80 - (9 + 4) = 67
4/2/1/2/65|13|S1W2
Status: Amulet Coin
Intimidate, Moxie Locked
Angerpoint "Unlocked"
-1 ACC for 1 round
+4 ATK (Angerpoint)


pumpkaboo-super.png

Pumpkaboo
90 - 27.75 = 62.25
100 - (6 + 6 + 6) = 82
3/3/3/2/35|14|S2W2
Status: EXP Share
-10% EVA
Pickup, Frisk Locked
Insomnia "Unlocked"
-1 Speed for 2 rounds

551.png

Sandile
36
67
4/2/1/2/65|13|S1W2
Status: Amulet Coin
Intimidate, Moxie Locked
Angerpoint "Unlocked"
-1 ACC for 1 round
+4 ATK (Angerpoint)


pumpkaboo-super.png

Pumpkaboo
62
82
3/3/3/2/35|14|S2W2
Status: EXP Share
-10% EVA
Pickup, Frisk Locked
Insomnia "Unlocked"
-1 Speed for 2 rounds

Tavok is up
 
Last edited:
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