Introduction
As you can see this is not your standard Neverused team, and in no way does it play like one. It is based on setting up hazards with either Lopunny's Copycat or Ditto and phazing the opponent with priority Assist from Liepard, which can only select Whirlwind due to it's mechanics coupled with the move selections of this team. This idea has already been explored in this team and was popularized recently by Molk.
In Depth
Liepard @
Trait: Prankster
EVs: 4 Def | 252 SAtk | 252 Spd
Timid Nature
Assist is obviously the centerpeice of this team and shuffles the opponent for thirty-two turns, but it can do more than just that. Since Assist can't pick moves known by the user, Liepard is able to function as a set up sweeper which can find a lot of chances to set up since due to it's ability to phaze out potential fodders. Sometimes I won't even try to set up hazards if the opponent has something like Musharna because Liepard has the potential to set up three Nasty Plots on it.
Ditto @
Trait: Imposter
EVs: 248 HP
Lopunny @
Trait: Klutz
EVs: 252 HP | 4 Def | 252 Spd
Jolly Nature
Shiftry @
Trait: Chlorophyll
EVs: 252 Atk | 4 Def | 252 Spd
Adamant Nature
Arbok @
Trait: Intimidate
EVs: 252 HP | 4 Def | 252 Spd
Jolly Nature
Drifblim @
Trait: Aftermath
EVs: 176 Def | 80 SDef | 252 Spd
Jolly Nature
Conclusion
Although this team is hilariously effective, there are some Pokemon which can severely hinder it. First of all, if the opponent realizes the team's strategy, they can double switch to a powerful attacker such as Samurott or Sawk on the turn that Ditto comes in and prevent Stealth Rocks from being set up. However, that can be mitigated by simply predicting their switch and setting up with Liepard or crippling them with something else. Regenerators such as Alomomola are also very annoying to face, but they will usually fall to either a boosted Dark Pulse from Liepard or be worn down by Black Sludge or Flame Orb. Cradily and other Pokemon that cannot be phazed out are troublesome, but like Renegenerators, they are relatively weak and can be taken out by another tactic that the team has. Overall, most teams are suspectable to Assist phazing if you play correctly and think out your moves. Keep in mind that there are generally two ways for this team to win; shuffling and sweeping with Liepard.
I'm willing to take any suggestions for Pokemon replacements as long as they still fulfill the required roles on this team. Don't try to cover any defensive weaknesses that this team has because it doesn't need to defend.
As you can see this is not your standard Neverused team, and in no way does it play like one. It is based on setting up hazards with either Lopunny's Copycat or Ditto and phazing the opponent with priority Assist from Liepard, which can only select Whirlwind due to it's mechanics coupled with the move selections of this team. This idea has already been explored in this team and was popularized recently by Molk.
In Depth

Liepard @

Trait: Prankster
EVs: 4 Def | 252 SAtk | 252 Spd
Timid Nature
- Assist
- Substitute
- Nasty Plot
- Dark Pulse
Assist is obviously the centerpeice of this team and shuffles the opponent for thirty-two turns, but it can do more than just that. Since Assist can't pick moves known by the user, Liepard is able to function as a set up sweeper which can find a lot of chances to set up since due to it's ability to phaze out potential fodders. Sometimes I won't even try to set up hazards if the opponent has something like Musharna because Liepard has the potential to set up three Nasty Plots on it.

Ditto @

Trait: Imposter
EVs: 248 HP
- Transform

Lopunny @

Trait: Klutz
EVs: 252 HP | 4 Def | 252 Spd
Jolly Nature
- Switcheroo
- Copycat
- Mirror Coat
- Protect

Shiftry @

Trait: Chlorophyll
EVs: 252 Atk | 4 Def | 252 Spd
Adamant Nature
- Whirlwind
- Nature Power
- Thief
- Sleep Talk

Arbok @

Trait: Intimidate
EVs: 252 HP | 4 Def | 252 Spd
Jolly Nature
- Switcheroo
- Dragon Tail
- Protect
- Snatch

Drifblim @

Trait: Aftermath
EVs: 176 Def | 80 SDef | 252 Spd
Jolly Nature
- Trick
- Destiny Bond
- Thief
- Protect
Conclusion
Although this team is hilariously effective, there are some Pokemon which can severely hinder it. First of all, if the opponent realizes the team's strategy, they can double switch to a powerful attacker such as Samurott or Sawk on the turn that Ditto comes in and prevent Stealth Rocks from being set up. However, that can be mitigated by simply predicting their switch and setting up with Liepard or crippling them with something else. Regenerators such as Alomomola are also very annoying to face, but they will usually fall to either a boosted Dark Pulse from Liepard or be worn down by Black Sludge or Flame Orb. Cradily and other Pokemon that cannot be phazed out are troublesome, but like Renegenerators, they are relatively weak and can be taken out by another tactic that the team has. Overall, most teams are suspectable to Assist phazing if you play correctly and think out your moves. Keep in mind that there are generally two ways for this team to win; shuffling and sweeping with Liepard.
I'm willing to take any suggestions for Pokemon replacements as long as they still fulfill the required roles on this team. Don't try to cover any defensive weaknesses that this team has because it doesn't need to defend.
Lopunny @ Flame Orb
Trait: Klutz
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Switcheroo
- Copycat
- Circle Throw
- Protect
Shiftry @ Ground Gem
Trait: Chlorophyll
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Whirlwind
- Nature Power
- Thief
- Mimic
Liepard @ Leftovers
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Assist
- Substitute
- Nasty Plot
- Dark Pulse
Ditto @ Choice Scarf
Trait: Imposter
EVs: 248 HP
- Transform
Arbok @ Black Sludge
Trait: Intimidate
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Switcheroo
- Dragon Tail
- Protect
- Snatch
Drifblim @ Choice Scarf
Trait: Aftermath
EVs: 176 Def / 252 Spd / 80 SDef
Jolly Nature
- Trick
- Destiny Bond
- Thief
- Protect
Trait: Klutz
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Switcheroo
- Copycat
- Circle Throw
- Protect
Shiftry @ Ground Gem
Trait: Chlorophyll
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Whirlwind
- Nature Power
- Thief
- Mimic
Liepard @ Leftovers
Trait: Prankster
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Assist
- Substitute
- Nasty Plot
- Dark Pulse
Ditto @ Choice Scarf
Trait: Imposter
EVs: 248 HP
- Transform
Arbok @ Black Sludge
Trait: Intimidate
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature
- Switcheroo
- Dragon Tail
- Protect
- Snatch
Drifblim @ Choice Scarf
Trait: Aftermath
EVs: 176 Def / 252 Spd / 80 SDef
Jolly Nature
- Trick
- Destiny Bond
- Thief
- Protect
Last edited: