A golden subway. Not very cost effective.

1v1 LC Flashie
2 subs
2 chills/recovers
ASB arena
Training items
yeah

Team S0L1D G0LD
ldae.png

Charmander (Gorynych) (M)
Nature: Lonely
Type: Fire

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Blaze

Solar Power (DW Locked)

Stats:

Hp: 90
Atk: Rank 3 (+)
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 0
DC: 1/5


Moves (21/???):

Scratch (*)
Growl (*)
Ember (*)
Leer (*)
Metal Claw (*)
Smokescreen (*)
Rage (*)
Dragon Rage (*)
Scary Face (*)
Fire Fang (*)

AncientPower (*)
Counter (*)
Crunch (*)
Dragon Rush (*)
Focus Punch (*)

Dig (*)
Brick Break (*)
Will-o-Wisp (*)
Substitute (*)
Sleep Talk (*)

Bide

Spr_4d_371.png

Bagon (Bagon) (M)
Nature: Hasty
Type: Dragon

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Rock Head

Sheer Force (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 58 (+15% speed, +12% accuracy)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (16/???):

Rage (*)
Bite (*)
Leer (*)
Headbutt (*)
Focus Energy (*)
Ember (*)

Dragon Pulse (*)
Dragon Rush (*)
Endure (*)
Hydro Pump (*)
Thrash (*)

Protect (*)
Fire Blast (*)
Rest (*)
Rock Slide (*)
Sleep Talk (*)

ScABOkB.gif

Magikarp (Magikarp) (M)
Nature: Relaxed
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Swift Swim

Rattled (HA Locked)

Stats:

Hp: 80
Atk: Rank 1
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 1
Spe: 69 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 2/6
MC: 16
AC: 2/5
KOC: 1

Moves (7/8):

Splash (*)
Tackle (*)

Bounce (*)

Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)

Team SubwayJ
helioptile.gif

Apollo the Helioptile ()

Type:
electric.gif
normal.gif


Apollo was originally found under the foot of a Rhyhorn on route 9! After capture, Apollo did forgive Subway for stepping on him, but did not appreciate the gesture nonetheless. Apollo is the most shy on the team, but also one of the nicest once he opens up to you.

Nature: Bold (+Defence, -Attack)

Abilities:

Dry Skin:
(Passive)
Sand Veil: (Passive)
Solar Power: (Passive) (HA)

Stats:

HP: 90
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 3
Special Defense: Rank 2
Speed: 70
Size Class: 1
Weight Class: 1


Evolution Counters: 2/6
Ability Counters: 2/5
Move Counters: 0

Moves:

Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Electrify
Volt Switch
Thunderbolt
Bulldoze
Thunder Wave

Rain Dance
Surf
Round
Dark Pulse
Grass Knot
Protect
Light Screen

Agility
Camouflage
Electric Terrain
Glare​
amaura-s.gif

Iris the Amaura (♀)

Type:
rock.gif
ice.gif


Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Refrigerate: (Toggle)
Snow Warning: (Trigger) (HA)

Stats:

HP: 100
Attack: Rank 2
Defence: Rank 2
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 40 (-)
Size Class: 3
Weight Class: 3


Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0

Moves:

Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam

Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round

Barrier
Haze
Discharge
Magnet Rise
Mirror Coat​
clauncher.gif

Revolver the Clauncher (♀)

Type:
water.gif


While fishing on Route 8, Subway found Revolver with a firm grip on his line. Revolver had no intent of letting go and let Subway know that without restraint. After a long battle, Subway finally caught her, and Revolver was very impressed. She is not likely to befriend you unless you can prove yourself. The most proud of her power.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Mega Launcher: (Passive)

Stats:

HP: 90
Attack: Rank 2
Defence: Rank 3
Special Attack: Rank 3 (+)
Special Defense: Rank 3
Speed: 38 (-)
Size Class: 1
Weight Class: 1


Evolution Counters: 1/6
Move Counters: 0

Moves:

Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down

Sludge Wave
Flash Cannon
Ice Beam
Protect
U-Turn
Scald

Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand​

Gold initiated so...

Gold sends out equips
Subway sends out equips orders
Gold orders
Happy
 
clauncher.gif

Revolver @ Exp Share

Water Pulse - Scald- Water Pulse
***IF Charmander uses Dig (WITHOUT SUSPENSION)(NOT IN A COMBO) use Aqua Jet that action.
***IF Charmander uses Bide, begin the string of actions: Swords Dance - Chill - Crabhammer, that action.
 
Pre
clauncher.gif

Revolver @ Exp Share
HP: 90
EN: 100
2/3/3/3/38/ -10% Eva
ldae.png

Gorynych @ Exp. Share
HP: 90
EN: 100
3/1/2/2/65

Action 1
Smokescreen -> Revolver (4 EN)
Not nice >:(

Water Pulse -> Gorynych (3 EN)
RNG roll (to hit) 8205 = miss

Action 2
Aqua Jet -> Gorynych (3 EN)
RNG roll (to hit) 6667 = hit
RNG roll (to crit) 8511 = no crit
(4+3+(2-1)1.5)(1.5) = 12.75 DMG

Dig -> Revolver (10 EN)
RNG roll (to crit) 7353 = no crit
(8+(3-3)1.5) = 8 DMG

Action 3
Smokescreen -> Revolver (5 EN)

Water Pulse -> Gorynych (3 EN)
RNG roll (to hit) 5552 = hit
RNG roll (to crit) 258 = crit
RNG roll (to confuse) 2659 = no confuse
(6+3+3+3+(3-2)1.5)(1.5) = 24.75 DG

Post
clauncher.gif

Revolver @ Exp Share
HP: 82
EN: 91
2/3/3/3/38/ -10% Eva
-2 Acc
ldae.png

Gorynych @ Exp. Share
HP: 52
EN: 81
3/1/2/2/65
 
Last edited:
Smokescreen - Dragon Rage - Dragon Rage
If successful p/e move, chill and push back.
If succesful dodge, chill and push back.
 
Didn't actually factor in the crit to Water Pulse before. Fixed now.

Pre
clauncher.gif

Revolver @ Exp Share
HP: 82
EN: 91
2/3/3/3/38/ -10% Eva
-2 Acc
ldae.png

Gorynych @ Exp. Share
HP: 52
EN: 81
3/1/2/2/65

Action 1
Smokescreen -> Revolver (10 EN)

Scald -> Char (5 EN)
RNG roll (to hit) 7623 = no

Action 2
Dragon Rage -> Revolver (5 EN)
10 DMG

Water Pulse -> Gorynych (3 EN)
RNG roll (to hit) 4657 = hit
RNG roll (to crit) 7201 = no crit
RNG roll (to confuse) 2140 = no confuse
(6+3+3+(3-2)1.5)(1.5) = 20.25 DG

Action 3
Dragon Rage -> Revolver (9 EN)
10 DMG

Sclad -> Char (5 EN)
RNG roll (to hit) 831 = hit
RNG roll (to crit) 6921 = no crit
(8+3+(3-2)1.5)(1.5) = 18.75 DMG

Post
clauncher.gif

Revolver @ Exp Share
HP: 62
EN: 78
2/3/3/3/38/ -10% Eva
-2 Acc
ldae.png

Gorynych @ Exp. Share
HP: 13
EN: 62
3/1/2/2/65
 
Pre
clauncher.gif

Revolver @ Exp Share
HP: 62
EN: 78
2/3/3/3/38/ -10% Eva
-2 Acc
ldae.png

Gorynych @ Exp. Share
HP: 13
EN: 62
3/1/2/2/65

Action 1
Aqua Jet (3 EN)
RNG roll (to hit) 6544 = fuck

Smokescreen -> Revolver (6 EN)
I hate you

Action 2
Aqua Jet (7 EN)
RNG roll (to hit) 6849 = FUCK

Dragon Rage -> Revolver (4 EN)
10 DMG

Action 3
Aqua Jet (11 EN)
RNG roll (to hit) 3009 = PRAISE HELIX
(4+3+(2-1)1.5)(1.5) = 12.75 DMG
Char fainted!

Post
clauncher.gif

Revolver @ Exp Share
HP: 52
EN: 57
2/3/3/3/38/ -10% Eva
-2 Acc
ldae.png

Gorynych @ Exp. Share
HP: 0
EN: KO
3/1/2/2/65

Subway gets 1 CC
Revolver the Clauncher gets 1 EC, 3 MC, and 1 KOC

Gold gets 1 CC
Gorynych the Charmander gets 1 EC, 3 MC, and 1 AC

I get 3 UC
 
Back
Top