A man fights a brick of gold again!

1v1 NFE Singles
2 Day DQ
5 Chills/2 Recoveries
2 Subs
All abilities
Training Items Only

Team Fighterman481:
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Kirlia [M] [Kaladin]

Type: Psychic/Fairy

Abilities: Synchronize / Trace / Telepathy (Unlocked)

Nature: Quiet (+1 SpA -15% Speed, -10% Evasion)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 [+]
SpD: Rank 2
Spe: 43 [-]
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 8/9
MC: 2
AC: 5/5

Attacks:
Level Up
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Hypnosis
Future Sight
Dream Eater

Egg
Skill Swap
Will-O-Wisp
Confuse Ray
Disable
Shadow Sneak

TM/HM
Protect
Psyschock
Thunderbolt
Shadow Ball
Grass Knot
Reflect
Dazzling Gleam

Team S0L1D G0LD:
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Nidorino (Mad World) (Male)
Nature: Rash
Type:


Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Poison Point
:
Type: Toggle
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Rivalry :
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Hustle (DW locked):
Type: Toggle
No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 15


EC: 4/9
MC: 0
DC: 4/5
KOC: 0


Attacks:
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack
Helping Hand
Horn Drill

Counter
Disable
Endure
Head Smash
Sucker Punch
Confusion

Ice Beam
Thunderbolt
Sludge Bomb
Dig
Substitute

Flamethrower

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Gabite (SKORGE) (Male)
Nature: Hasty
Type: Dragon/Ground

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ability:

Sand Veil:
Type: Passive
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Rough Skin (DW locked):
Type: Passive
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 95 (+15%spe +16%acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 16

EC: 4/9
MC: 1
DC: 4/5
KOC: 0


Attacks:
Tackle (*)
Sand Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)
Dual Chop
Dragon Rush

Body Slam (*)
Dragonbreath (*)
Outrage (*)
Thrash (*)
Rock Climb (*)

Dragon Claw (*)
Dig (*)
Earthquake (*)
Double Team (*)
Stone Edge (*)
Fire Blast
Substitute

0lr5ett.png

Bažina Bestie (Marshtomp) (M)
Nature: Brave
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Damp (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 43 (-15% speed, -10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 7/9
MC: 0
AC: 5/5
KOC: 2

Moves (32/???):

Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Mud Bomb
Whirlpool
Hydro Pump
Earthquake
Endeavor

Avalanche (*)
Barrier (*)
Counter (*)
Mirror Coat (*)
Wide Guard
Yawn (*)

Protect (*)
Dig (*)
Rest (*)
Double Team
Sludge Wave (*)
Scald (*)
Rock Slide
Substitute
Waterfall

Endure
Ice Punch
Iron Tail
Superpower

Fighterman equips first.
 
Oh damn I didn't get an alert. Sorry, never would've held it up this much if I had known fighterman equipped.

Bažina Bestie @ Exp Share

Iron Tail - Sludge Wave - Iron Tail
If successful p/e move, chill and push back.
If Iron Tail is disabled when you would act, use Sludge Wave instead.
 
Pre-round 1
Team Fighter!
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90
100
Fine

Team Gold!
0lr5ett.png

100
100
Fine

Kirlia used Grass Knot! (426 crit) -5.5 en, -(6+3+1.5)*2.25=23.5 hp Marshtomp
Marshtomp used Iron Tail! (6518, 4584, 5362) -7 en, -(10+3)*1.5=19.5 hp Kirlia

Kirlia used Disable! -7 en
Marshtomp used Sludge Wave! (4024, 3633) -7 en, -(10)*1.5=15 hp Kirlia

Kirlia used Grass Knot! (943) -5.5 en, -(6+1.5)*2.25=16.75 hp Marshtomp
Marshtomp used Sludge Wave! (8628, 1095) -11 en, -(10)*1.5=15 hp Kirlia

Post-round 1
Team Fighter!
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40
82
Fine

Team Gold!
0lr5ett.png

60
75
Disable 4a​
 
Last edited:
Hypnosis~Dream Eater~Dream eater
If Hypnosis misses, use Hypnosis next action and push back
If Marshtomp is under the effects of a P/E move, use calm mind and push actions back.
 
Not that it mattered, but speed ties are determined by the energy cost of each of the moves, or if they are the same energy cost by coinflip.

With that in mind.

Double Team (1 clone) - Sludge Wave - Sludge Wave
 
Pre-round 2
Team Fighter!
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40
82
Fine

Team Gold!
0lr5ett.png

60
75
Disable 4a

Marshtomp used Double Team! -4 en, +1 clone
Kirlia used Hypnosis! (48 hit, 8307 hit clone) -6 en

227 Kirlia goes first
Kirlia used Hypnosis! (603 hit, 2576 light) -10 en
Marshtomp is sleeping...

Marshtomp used Sludge Wave! (877 poison, 4073) -7 en, -(10)*1.5=15 hp Kirlia
Kirlia used Dream Eater! -11 en, fail
-2 hp Kirlia

Post-round 2
Team Fighter!
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23
55
Poisoned

Team Gold!
0lr5ett.png

60
64
Disable 1a​
 
Sludge Wave - Iron Tail - Sludge Wave
If successful p/e move, chill and push back.
If sludge wave is disabled when you would act, replace the first instance with Waterfall and the second with Iron Tail.
 
Well, this isn't going well...
Magical Leaf~Hypnosis+Dream eater combination~Cooldown
If the hypnosis+dream eater combination misses, push actions back.
 
Pre-round 3
Team Fighter!
281.png

23
55
Poisoned

Team Gold!
0lr5ett.png

60
64
Disable 1a

Kirlia used Magical Leaf! (9297) -4 en, -(6+1.5)*2.25=16.88 hp Kirlia
Marshtomp used Sludge Wave! (1297) -11 en, -(10)*1.5=15 hp Kirlia
-2 hp Kirlia

Marshtomp used Iron Tail! (5197, 1804 -Def, 4977) -7 en, -(10+3)*1.5=19.5 hp Kirlia, -1 Def, Kirlia, RIP Kirlia

Gold wins!
Rewards:
Me: 3 UC
Battlers: 1 CC
Mons: 1 EC, 1 AC, 2 MC
Marshtomp: +1 MC, +1 KOC​
 
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