Welcome one, welcome all! Today we find ourselves yet again in the ASB Arena - but wait. Who is that unfamiliar face? A new challenger? Well isn't that just splendid!Harmakhis Bulbasaur (Move your mouse to reveal the content) Bulbasaur (open) Bulbasaur (close) Bulbasaur (F) Nature: Bold (+1 Def, -1 Atk) Type: Grass/Poison Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus. Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Abilities: Overgrow: (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2) Chlorophyll (DW -- locked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed. Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 3 (+) SpA: Rank 3 SpD: Rank 3 Spe: 45 Size Class: 1 Weight Class: 1 Base Rank Total: 14 EC: 0/9 MC: 0 DC: 0/5 Attacks: Tackle Growl Leech Seed Vine Whip PoisonPowder Sleep Powder Take down Razor leaf Sweet Scent Growth Giga Drain Magical leaf Curse GrassWhistle Ingrain Protect Substitute Toxic Venoshock Strength Munchlax (Move your mouse to reveal the content) Munchlax (open) Munchlax (close) Muchlax (Sir Munchalot) (M) Nature: Serious Type: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Abilities: Pick Up: (innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas. Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) Gluttony (DW -- locked): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). Stats: HP: 120 Atk: Rank 3 Def: Rank 2 SpA: Rank 2 SpD: Rank 3 Spe: 5 Size Class: 1 Weight Class: 5 Base Rank Total: 16 EC: 0/6 MC: 0 DC: 0/5 Attacks: Metronome Odor Sleuth Tackle Defense Curl Amnesia Lick Recycle Screech Chip Away Stockpile Pursuit Zen Headbutt Whirlwind Counter Double-Edge Toxic Protect Substitute Double Team Facade --------------- Maserato Free hugs (Move your mouse to reveal the content) Free hugs (open) Free hugs (close) Ralts Ralts (M) Abilities: Trace: Type: Can be Activated When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced. Synchronize: Type: Innate Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner. (DW)Telepathy: Type: Innate This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks. Nature=Impish HP: 90 Atk: Rank 1 Def: Rank 2+ SpA: Rank 1- SpD: Rank 2 Spe: 40 Size Class: 1 Weight Class: 1 Base Rank Total: 10 EC:0/9 MC 0 DC 0/5 Moves Growl Confusion Double team Teleport Lucky chant Magical leaf Calm mind Heal pulse Confuse ray Destiny bond Disable Encore Will o wisp Taunt Torment Return Psyshock Protect MaCHUCK (Move your mouse to reveal the content) MaCHUCK (open) MaCHUCK (close) Machop Abilities:Guts: Type: Innate This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. No Guard: Type: Innate This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy. (DW) Steadfast: Type: Innate If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round. Brave nature (+att -speed) Machop HP: 100 Atk: Rank 4+ Def: Rank 2 SpA: Rank 2 SpD: Rank 2 Spe: 30 - Size Class: 2 Weight Class: 2 Base Rank Total: 14 -10 evasion EC 0/9 DC 0/5 MC 0 Moves Low kick Leer Focus energy Karate chop Low sweep Foresight Seismic toss Revenge Counter Thunder punch Fire punch Ice punch Bullet punch Dig Bide Metronome Substitute Detect Order of Events: Harmakhis sends out. Maserato sends out and orders. Harmakhis counters. I ref.