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Completed A new challenger has entered the fray! - Harmakhis vs. Maserato

Discussion in 'ASB' started by Cube, May 17, 2013.

  1. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    [​IMG]
    Welcome one, welcome all! Today we find ourselves yet again in the ASB Arena - but wait. Who is that unfamiliar face? A new challenger? Well isn't that just splendid!
    Harmakhis
    Bulbasaur (open)

    [​IMG]
    Bulbasaur (F)
    Nature: Bold (+1 Def, -1 Atk)
    Type: Grass/Poison
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Overgrow: (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2)
    Chlorophyll (DW -- locked): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Growl
    Leech Seed
    Vine Whip
    PoisonPowder
    Sleep Powder
    Take down
    Razor leaf
    Sweet Scent
    Growth

    Giga Drain
    Magical leaf
    Curse
    GrassWhistle
    Ingrain

    Protect
    Substitute
    Toxic
    Venoshock
    Strength
    Munchlax (open)

    [​IMG]
    Muchlax (Sir Munchalot) (M)
    Nature: Serious
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Pick Up: (innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Gluttony (DW -- locked): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Stats:
    HP: 120
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 3
    Spe: 5
    Size Class: 1
    Weight Class: 5
    Base Rank Total: 16

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Metronome
    Odor Sleuth
    Tackle
    Defense Curl
    Amnesia
    Lick
    Recycle
    Screech
    Chip Away
    Stockpile

    Pursuit
    Zen Headbutt
    Whirlwind
    Counter
    Double-Edge

    Toxic
    Protect
    Substitute
    Double Team
    Facade


    ---------------​


    Maserato
    Free hugs (open)

    Ralts
    [​IMG]


    Ralts (M)
    Abilities:
    Trace:

    Type: Can be Activated

    When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN.Wonder Guard cannot be Traced.

    Synchronize:

    Type: Innate

    Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
    (DW)Telepathy:

    Type: Innate

    This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
    Nature=Impish
    HP: 90
    Atk: Rank 1
    Def: Rank 2+
    SpA: Rank 1-
    SpD: Rank 2
    Spe: 40
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10
    EC:0/9
    MC 0
    DC 0/5

    Moves
    Growl
    Confusion
    Double team
    Teleport
    Lucky chant
    Magical leaf
    Calm mind
    Heal pulse

    Confuse ray
    Destiny bond
    Disable
    Encore
    Will o wisp

    Taunt
    Torment
    Return
    Psyshock
    Protect

    MaCHUCK (open)

    Machop
    [​IMG]
    Abilities:Guts:

    Type: Innate

    This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    No Guard:

    Type: Innate

    This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
    (DW) Steadfast:

    Type: Innate

    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Brave nature (+att -speed)

    Machop
    HP: 100
    Atk: Rank 4+
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 30 -
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 14
    -10 evasion

    EC 0/9
    DC 0/5
    MC 0

    Moves
    Low kick
    Leer
    Focus energy
    Karate chop
    Low sweep
    Foresight
    Seismic toss
    Revenge

    Counter
    Thunder punch
    Fire punch
    Ice punch
    Bullet punch

    Dig
    Bide
    Metronome
    Substitute
    Detect



    Order of Events:
    Harmakhis sends out.
    Maserato sends out and orders.
    Harmakhis counters.
    I ref.

  2. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    "Maserato, I see you've picked two pokemon with super-effective STABS against mine. This battle will be hard, but I can still pull through!"

    Go Munchlax!
  3. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    [​IMG]
    I like your confidence! This should be an interesting match.
    MaCHUCK lets go! Use low sweep followed by karate chop followed by seismic toss
  4. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    "Darnit, no switching, so whirlwind won't work. We'll have to do our best anyway."

    sub (15 HP) ~ counter ~ zen headbutt
  5. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    SUPER SORRY FOR THE DELAY GUYS.

    Harmakhis
    [​IMG]
    Munchlax (Sir Munchalot) (M) @ Nothing
    HP: 120/EN: 100
    3/2/2/3/5
    SC1/WC5
    Field: Empty.
    Other: Baby Snorlax!~

    ---------------​


    Maserato
    [​IMG]
    Machop (MaCHUK) (M) @ Nothing
    HP: 100/EN: 100
    4/2/2/2/30
    SC2/WC2
    Field: Empty.
    Other: Chop Chop Chop Chop Chop.

    Calcs (open)

    Action 1:
    Machop used Low Sweep
    Roll: [<=625 Crit]: 3862/10000 (No)
    (6 + 3 + 6 - 3) * 1.5 = 18
    Munchlax's speed was lowered!
    -3 EN
    Munchlax used Substitute (15)
    It hid behind a substitute!
    -11 EN

    Action 2:
    Machop used Karate Chop
    Roll: [<=1250 Crit]: 571/10000 (Yes)
    (5 + 3 + 3 + 6 - 3) * 1.5 = 21
    The substitute broke!
    -2 EN
    Munchlax used Counter
    (21 * 1.5) = 31.5
    -21.5 EN

    Action 3:
    Machop used Seismic Toss
    (7 + 5) = 12
    -5 EN
    Munchlax used Zen Headbutt
    Roll: [<=625 Crit]: 647/10000 (No)
    (8 + 4.5 - 3) * 1.5 = 14.25
    -6 EN

    Totals:
    Munchlax | -45 HP | -40 EN
    Machop | -46 HP | -40 EN


    Harmakhis
    [​IMG]
    Munchlax (Sir Munchalot) (M) @ Nothing
    HP: 75/EN: 60
    3/2/2/3/5
    SC1/WC5
    Field: Empty.
    Other: Baby Snorlax!~

    ---------------​


    Maserato
    [​IMG]
    Machop (MaCHUK) (M) @ Nothing
    HP: 54/EN: 60
    4/2/2/2/30
    SC2/WC2
    Field: Empty.
    Other: Chop Chop Chop Chop Chop.


    Order of Events:
    Harmakhis orders.
    Maserato counters.
    I ref.
  6. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    That crit killed my whole plan... This is not an auspicious start.

    Zen Headbutt ~ Screech ~ Zen Headbutt
    IF Bide THEN use Double Team (3 clones) the first move and stockpile the second
    IF a damaging move is used A1 or A3 THEN use counter that action and push back, but only non-consecutively

    Edit -- 'damaging moves' is a category, right?
  7. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Non damaging move is not a legal sub. Please re order
  8. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    Well Harmakhis, that crit allowed your counter to do more damage too.
    I fixed some maths btw.
  9. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    I edited my previous post, but I guess I have to post again.

    Zen Headbutt ~ Tackle ~ Zen Headbutt
    IF Bide THEN use Double Team (3 clones) the first move and stockpile the second
    IF a damaging fighting-type move is used A1 or A3 THEN use counter that action and push back
  10. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Counter-Karate chop-Counter
  11. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Hmm, I actually wouldn't be surprised if Munchlax beat Machop. That thing is bulky.

    Oh and IRC says Counter counts as a damaging Fighting move. Soo...


    Harmakhis
    [​IMG]
    Munchlax (Sir Munchalot) (M) @ Nothing
    HP: 75/EN: 60
    3/2/2/3/5
    SC1/WC5
    Field: Empty.
    Other: Baby Snorlax!~

    ---------------​


    Maserato
    [​IMG]
    Machop (MaCHUK) (M) @ Nothing
    HP: 54/EN: 60
    4/2/2/2/30
    SC2/WC2
    Field: Empty.
    Other: Chop Chop Chop Chop Chop.

    Calcs (open)

    Action 1:
    Machop used Counter
    It fails.
    -5 EN
    Munchlax used Counter
    It fails.
    -6 EN

    Action 2:
    Machop used Karate Chop
    Roll: [<=1250 Crit]: 8022/10000 (No)
    (5 + 3 + 6 - 3) * 1.5 = 16.5
    -2 EN
    Munchlax used Tackle
    (6 + 3 + 4.5 - 3) = 10.5
    -3 EN

    Action 3:
    Machop used Counter
    It fails.
    -5 EN
    Munchlax used Counter
    It fails.
    -6 EN

    Totals:
    Munchlax | -17 HP | -15 EN
    Machop | -11 HP | -12 EN


    Harmakhis
    [​IMG]
    Munchlax (Sir Munchalot) (M) @ Nothing
    HP: 58/EN: 45
    3/2/2/3/5
    SC1/WC5
    Field: Empty.
    Other: Baby Snorlax!~

    ---------------​


    Maserato
    [​IMG]
    Machop (MaCHUK) (M) @ Nothing
    HP: 43/EN: 48
    4/2/2/2/30
    SC2/WC2
    Field: Empty.
    Other: Chop Chop Chop Chop Chop.


    Order of Events:
    Maserato orders.
    Harmakhis counters.
    I ref.
  12. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Karate chop-Karate chop-Karate chopx2
  13. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    sub (20 HP) ~ zen headbutt ~ counter

    Sorry that I'm late, had an evil math assignment due yesterday.
  14. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Ouch. Both mons are taking a beating.

    Harmakhis
    [​IMG]
    Munchlax (Sir Munchalot) (M) @ Nothing
    HP: 58/EN: 45
    3/2/2/3/5
    SC1/WC5
    Field: Empty.
    Other: Baby Snorlax!~

    ---------------​


    Maserato
    [​IMG]
    Machop (MaCHUK) (M) @ Nothing
    HP: 43/EN: 48
    4/2/2/2/30
    SC2/WC2
    Field: Empty.
    Other: Chop Chop Chop Chop Chop.

    Calcs (open)

    Action 1:
    Machop used Karate Chop
    Roll: [<=1250 Crit]: 5583/10000 (No)
    (5 + 3 + 6 - 3) * 1.5 = 16.5
    -2 EN
    Munchlax used Substitute (20)
    Hid behind a Sub (20)!
    -17 EN

    Action 2:
    Machop used Karate Chop
    Roll: [<=1250 Crit]: 3581/10000 (No)
    (5 + 3 + 6 - 3) * 1.5 = 16.5
    Sub HP = 3.5
    -6 EN
    Munchlax used Zen Headbutt
    Roll: [<=675 Crit]: 7008/10000 (No)
    (8 + 4.5 - 3) * 1.5 = 14.25
    -6 EN

    Action 3:
    Machop used Karate Chop Yo Nuts
    Roll: [<=1250 Crit]: 3395/10000 (No)
    (11.25 + 3 + 6 - 3) * 1.5 = 25.875
    The Sub disappeared!
    -42 EN
    Machop died.
    Munchlax used Counter
    IT WOULD DO MASSIVE DAMAGE BUT MACHOP EN KO LAST TURN.

    Totals:
    Munchlax | -37 HP | -23 EN
    Machop | KO


    Harmakhis
    [​IMG]
    Munchlax (Sir Munchalot) (M) @ Nothing
    HP: 21/EN: 22
    3/2/2/3/5
    SC1/WC5
    Field: Empty.
    Other: Baby Snorlax!~

    ---------------​


    Maserato
    [​IMG]
    Machop (MaCHUK) (M) @ Nothing
    HP: KO/EN: KO
    4/2/2/2/30
    SC2/WC2
    Field: Empty.
    Other: MaDEAD.


    Order of Events:
    Maserato sends out next mon.
    Harmakhis orders.
    Maserato counters.
    I ref.
  15. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    I shoulda done my calcs out and chilled that last action, but now let's see how much damage Munchlax can deal before he goes down...

    Double Edge ~ Tackle ~ Double Edge + Pursuit

    IF a status move is used THEN use facade that action
    IF Double Edge is disabled THEN use pursuit + pursuit A3
  16. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Well lets not over complicate things
    Psyshock-Confuse ray-psyshock
  17. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Munchlax takes the first blood!

    Harmakhis
    [​IMG]
    Munchlax (Sir Munchalot) (M) @ Nothing
    HP: 21/EN: 22
    3/2/2/3/5
    SC1/WC5
    Field: Empty.
    Other: Baby Snorlax!~

    ---------------​


    Maserato
    [​IMG]
    Ralts (Free Hugs) (M) @ Nothing
    HP: 90/EN: 100
    1/2/1/2/40
    SC2/WC2
    Field: Empty.
    Other: There's going to be an overpopulation of Gallades.

    Calcs (open)

    Action 1:
    Ralts used Psyshock
    Roll: [<=675 Crit]: 5142/10000 (No)
    (8 + 3 + 1.5 - 3) = 9.5
    -5 EN
    Munchlax used Double-Edge
    (14 + 3 + 4.5 - 3) = 18.5
    -7 EN, -6 HP

    Action 2:
    Ralts used Confuse Ray
    Roll: [2-4 Severity]: 2
    -5 EN
    Munchlax used Tackle
    Roll: [<=5000 Confuse Check]: 9979/10000 (No)
    It hitself in confusion!
    (4 + 4.5 - 3) = 5.5
    -3 EN
    Munchlax killed itself!

    Totals:
    Munchlax | KO
    Ralts | -19 HP | -10 EN


    Harmakhis
    [​IMG]
    Munchlax (Sir Munchalot) (M) @ Nothing
    HP: KO/EN: KO
    3/2/2/3/5
    SC1/WC5
    Field: Empty.
    Other: Baby Snorlax!~

    ---------------​


    Maserato
    [​IMG]
    Ralts (Free Hugs) (M) @ Nothing
    HP: 71/EN: 90
    1/2/1/2/40
    SC2/WC2
    Field: Empty.
    Other: There's going to be an overpopulation of Gallades.


    Order of Events:
    Harmakhis sends out next mon.
    Maserato orders.
    Harmakhis counters.
    I ref.
  18. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    I send out Bulbasaur. My imaginary Ho-oh isn't feeling too good.

    all good....
  19. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390
    By "no" I meant like, no - it didn't get past the confusion. If you look at my calcs, effects usually take place the lower the number.
  20. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Lets start off strong ralts!
    Confusion-Calm mind-confusion
    If toxic use encore and push back
    If leech seed use encore and push back
  21. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    Be careful what you wish for...

    Toxic ~ Venoschock ~ Toxic
  22. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Uhhh Harmakhis, your Bulbasaur is faster...

    Harmakhis
    [​IMG]
    Bulbasaur (Bulbasaur) (F) @ Nothing
    HP: 90/EN: 100
    1/3/3/3/45
    SC1/WC1
    Field: Empty.
    Other: Toxic all day?

    ---------------​


    Maserato
    [​IMG]
    Ralts (Free Hugs) (M) @ Nothing
    HP: 71/EN: 90
    1/2/1/2/40
    SC2/WC2
    Field: Empty.
    Other: There's going to be an overpopulation of Gallades.

    Calcs (open)

    Action 1:
    Bulbasaur used Toxic
    Roll: [<=9000 Hit]: 4448/10000 (Yes)
    Ralts was badly poisoned (1dpa)!
    -6 EN
    Ralts used Encore
    Bulbasaur is repeating itself (2a)!
    -10 EN, -1 HP

    Action 2:
    Bulbasaur used Toxic
    Failed!
    -6 EN
    Ralts used Confusion
    Roll: [<=675 Crit]: 4517/10000 (No)
    Roll: [<=1000 Effect]: 1322/10000 (No)
    (5 + 3 + 1.5 - 4.5) * 1.5 = 7.5
    -2 EN, -1 HP

    Action 3:
    Bulbasaur used Toxic
    Failed!
    -6 EN
    Ralts used Calm Mind
    Raised it's SpA and SpD by one stage!
    -6 EN, -1 HP

    Totals:
    Bulbasaur | -8 HP | -18 EN
    Ralts | -3 HP | -18 EN


    Harmakhis
    [​IMG]
    Bulbasaur (Bulbasaur) (F) @ Nothing
    HP: 82/EN: 82
    1/3/3/3/45
    SC1/WC1
    Field: Empty.
    Other: Toxic all day?

    ---------------​


    Maserato
    [​IMG]
    Ralts (Free Hugs) (M) @ Nothing
    HP: 68/EN: 72
    1/2/1/2/40
    SC2/WC2
    Field: Empty.
    Other: Toxic (2dpa), +1 SpA, +1 SpD


    Order of Events:
    Harmakhis orders.
    Maserato counters.
    I ref.
  23. Blurrr2

    Blurrr2

    Joined:
    Aug 22, 2011
    Messages:
    26
    lol... thought ralt's speed was 50

    anyway...

    Leech Seed ~ Giga Drain ~ Venoshock

    IF confuse ray AND a sub isn't up THEN sub (15 HP)
    IF p/e move A1 then replace action with ingrain
  24. maserato

    maserato

    Joined:
    Mar 23, 2013
    Messages:
    404
    Encore-taunt-Confusion
  25. Cube

    Cube

    Joined:
    Feb 8, 2012
    Messages:
    390

    [​IMG]

    Ahhh, the beauty of ordering second.

    Harmakhis
    [​IMG]
    Bulbasaur (Bulbasaur) (F) @ Nothing
    HP: 82/EN: 82
    1/3/3/3/45
    SC1/WC1
    Field: Empty.
    Other: Toxic all day?

    ---------------​


    Maserato
    [​IMG]
    Ralts (Free Hugs) (M) @ Nothing
    HP: 68/EN: 72
    1/2/1/2/40
    SC2/WC2
    Field: Empty.
    Other: Toxic (2dpa), +1 SpA, +1 SpD

    Calcs (open)

    Action 1:
    Bulbasaur used Leech Seed
    Roll: [<=9000 Hit]: 4090/10000 (Yes)
    Ralts was seeded (6a)!
    -9 EN
    Ralts used Encore
    It failed!
    -10 EN, -2 HP, -3 HP
    Bulbasaur: +3 HP

    Action 2:
    Bulbasaur used Giga Drain
    Roll: [<=675 Crit]: 1730/10000 (No)
    (8 + 3 + 4.5 - 3) = 12.5 - 2 = 10.5
    -11 EN, + 5.25
    Ralts used Taunt
    Bulbasaur was Taunted (6a)!
    -10 EN, -2 HP, -3 HP
    Bulbasaur: +3 HP

    Action 3:
    Bulbasaur used Venshock
    Roll: [<=675 Crit]: 3976/10000 (No)
    (13 + 3 + 4.5 - 3) = 17.5 - 2 = 15.5
    -7 EN
    Ralts used Confusion
    Roll: [<=675 Crit]: 1983/10000 (No)
    Roll: [<=1000 Effect]: 3846/10000 (No)
    (5 + 3 + 1.5 - 4.5) * 1.5 + 2 = 9.5
    -2 EN, -2 HP, -3 HP
    Bulbasaur: +3 HP

    Totals:
    Bulbasaur | +5 HP | -27 EN
    Ralts | -41 HP | -22 EN


    Harmakhis
    [​IMG]
    Bulbasaur (Bulbasaur) (F) @ Nothing
    HP: 87/EN: 55
    1/3/3/3/45
    SC1/WC1
    Field: Empty.
    Other: Taunted (5a)

    ---------------​


    Maserato
    [​IMG]
    Ralts (Free Hugs) (M) @ Nothing
    HP: 27/EN: 50
    1/2/1/2/40
    SC2/WC2
    Field: Empty.
    Other: Toxic (3dpa), Seeded (3a)


    Order of Events:
    Maserato orders.
    Harmakhis counters.
    I ref.

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