Completed A quick 1v1: Terrador vs. Blazikenmaster-Zeo

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#1
The rules:
Open Challenge!
1v1 Singles
1-Day DQ
0 Recovers/0 Chills
Beginner's Battle (2 Rarity, lowest stage, no full DC)
Arena: ASB Tournament Arena
I assume no items and all abilities.

Terrador's Team:

Abra [Adrian] (Male)
Nature: Hasty (+15% Spe, +30 Acc, -1 Def)
Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Stats:
HP: 80
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)

EC: 2/4/9
MC: 0
DC: 2/5

Attacks:
Teleport

Encore
Fire Punch
Ice Punch

Psychic
Shadow Ball
Substitute
Reflect
Light Screen


Blazikenmaster-Zeo's Team:

Zubat (Tabba)(male)
Nature:Hasty (+15% speed, +14 acc, -Defence)
Types: Flying/Poison

Flying:Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Poison
Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.


Stats:
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 64(+)

EC: 3/9
MC:4
DC:2/5

Level Up Moves:
Leech Life
Super Sonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter

Egg Moves:
Giga Drain
Pursuit
Zen Headbutt

Tutor Moves:
Bide

TM/HM Moves:
Taunt
Toxic
Venoshock
Shadow Ball
Aerial Ace
Acrobatics
Fly

Abilties:
Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Infiltrator:
Type: Innate
Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.


Well, this looks one-sided. Let's get started!

Blazikenmaster-Zeo's actions
Terrador's actions
I ref
 
#2
Ah, Abra. I get to get own'd by Ice punch. Anyways, lets begin! Tabba!

Start off with Toxic, then follow up with Shadow Ball, and end with Bite
If he encore's Toxic, then use Bite instead
 
#4

HP: 80
Energy: 100
Atk: 1
Def: 0
SpA: 4
SpD: 2
Spe: 104
Other: +30% Accuracy

HP: 90
Energy: 100
Atk: 2
Def: 1
SpA: 2
SpD: 2
Spe: 64
Other: +14% Accuracy

Adrian starts off with a quick Substitute to absorb any trickery that should go on. Tabba tries to poison Adrian with some Toxic stuff, but the Substitute just takes it. Adrain then uses Psychic powers to hurt Tabba's mind. Tabba shoots a Ball of Shadowy energy off at Adrian, but the Substitute once again absorbs it. Adrian uses some more Psychic powers to hurt Tabba, who is just very angry now. Tabba Bites the Substitute out of rage, tearing it to shreds!


HP: 65
Energy: 72
Atk: 1
Def: 0
SpA: 4
SpD: 2
Spe: 104
Other: +30% Accuracy

HP: 44
Energy: 84
Atk: 2
Def: 1
SpA: 2
SpD: 2
Spe: 64
Other: +14% Accuracy

Action 1:
Adrain: Substitute(15): 12 Energy, -15 HP
Tabba: Toxic: fail, 6 Energy

Action 2:
Adrain: Psychic: [9 + 3 + (4-2)*1.5]*1.5 = 22.5, rounds to 23 Damage, 6 Energy
Tabba: Shadow Ball: [8 + (2-2)*1.5]*1.5 = 12 Damage, 6 Energy

Action 3:
Adrain: Psychic: [9 + 3 + (4-2)*1.5]*1.5 = 22.5, rounds to 23 Damage, 10 Energy
Tabba: Bite: [6 + (2-0)*1.5]*1.5 = 13.5, rounds to 14 Damage, breaks Substitute, 4 Energy


Terrador's actions
Blazikenmaster-Zeo's actions
I ref
 
#5
Ice Punch ~ Psychic ~ Psychic

IF Zubat uses Confuse Ray AND you don't have a Sub up, THEN use Substitute (15) in that slot.

Also, C$FP, fix EN.
 
#8

HP: 65
Energy: 72
Atk: 1
Def: 0
SpA: 4
SpD: 2
Spe: 104
Other: +30% Accuracy

HP: 44
Energy: 84
Atk: 2
Def: 1
SpA: 2
SpD: 2
Spe: 64
Other: +14% Accuracy

Adrian starts this round with a solid Ice Punch right to Tabba's little head! Tabba responds with Supersonic screeches, hurting Adrian's head enought to confuse him! Adrian thus smacks himself in confusion, while Tabba Bites him! Adrian comes over the confusion, and is able to use Psychic powers to assault Tabba again. Tabba desperately Bites Adrian, trying as hard as possible to KO Adrian.


HP: 31
Energy: 57
Atk: 1
Def: 0
SpA: 4
SpD: 2
Spe: 104
Other: +30% Accuracy

HP: 9
Energy: 68
Atk: 2
Def: 1
SpA: 2
SpD: 2
Spe: 64
Other: +14% Accuracy

Action 1:
Adrain: Ice Punch: [8 + (1-1)*1.5]*1.5 = 12 Damage, 6 Energy
Tabba: Supersonic: 4 Energy, 3 actions

Action 2:
Adrain: hits self in confusion: 4 + (1-0)*1.5 = 5.5, rounds to 6 Damage, 3 Energy
Tabba: Bite: [6 + (2-0)*1.5]*1.5 = 13.5, rounds to 14 Damage, 4 Energy

Action 3:
Adrain: Psychic: [9 + 3 + (4-2)*1.5]*1.5 = 22.5, rounds to 23 Damage, 6 Energy
Tabba: Bite: [6 + (2-0)*1.5]*1.5 = 13.5, rounds to 14 Damage, 8 Energy


Blazikenmaster-Zeo's actions
Terrador's actions
I ref
 
#11

HP: 31
Energy: 57
Atk: 1
Def: 0
SpA: 4
SpD: 2
Spe: 104
Other: +30% Accuracy

HP: 9
Energy: 68
Atk: 2
Def: 1
SpA: 2
SpD: 2
Spe: 64
Other: +14% Accuracy

Before Tabba has the chance to do anything, Adrian quickly attacks with Psychic powers, knocking Tabba to the ground.


HP: 31
Energy: 47
Atk: 1
Def: 0
SpA: 4
SpD: 2
Spe: 104
Other: +30% Accuracy

HP: -14
Energy: 68
Atk: 2
Def: 1
SpA: 2
SpD: 2
Spe: 64
Other: +14% Accuracy

Action 1:
Adrian: Psychic: [9 + 3 + (4-2)*1.5]*1.5 = 22.5, rounds to 23 Damage, 10 Energy


Terrador:
2 TC;
Adrian the Abra gets 1 EC, 2 MC, 1 DC, and 1 KOC.

Blazikenmaster-Zeo:
2 TC;
Tabba the Zubat gets 1 EC, 2 MC, and 1 DC.

C$FP gets 2 RC.
 
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