Completed A short Singles - LouisCyphre v The Royal Guard!

Discussion in 'ASB' started by Engineer Pikachu, Jun 24, 2012.

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  1. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    6,594
    RULES
    1v1 3-Stock FE Singles
    2 Rec / 5 Chill
    All Abilities
    Items On
    ASB Arena
    1 Day DQ

    LOU
    Cassandra (Swoobat ♀) (open)

    [​IMG]
    Swoobat ♀ - Cassandra
    Nature: Timid (Spe +18, Accuracy +20%, Atk: -1)
    Type: Psychic / Flying
    Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Unaware - (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
    Klutz - (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.*
    (DW) Simple - (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the stage modifier. Stats still maximize or minimize at six stages.

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 132 (+)

    Height Class: 2
    Weight Class: 2
    BRT: 16

    EC: 6 / 6
    MC: 0
    DC: 5 / 5

    37 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Acrobatics, Assurance, Endeavor, Fly, Heart Stamp, U-turn
    Special Moves - Air Cutter, Air Slash, Charge Beam, Confusion, Energy Ball, Future Sight, Giga Drain, Gust, Heat Wave, Hidden Power [Fighting 7], Psyshock, Shadow Ball, Stored Power
    Status Moves - Attract, Calm Mind, Double Team, Fake Tears, Helping Hand, Imprison, Light Screen, Odor Sleuth, Protect, Reflect, Rest, Roost, Safeguard, Substitute, Taunt, Thunder Wave, Torment, Toxic,

    Unused to the outside world, Cassandra is innately afraid of anything that isn't commonly found in a cave (along with a few things that are). Despite this fear, she's learne dto mount a powerful, snowballing offensive with all of her willpower behind it when called on. When allowed, however, she nonetheless focuses on defensive play and protecting herself from attack.
    [a]Voodoom[/a]
    Tee Hee (Voodoom ♂) (open)

    [​IMG]
    Voodoom ♂ - Tee Hee
    Nature: Naïve (Spe +17, Accuracy +19%, SpD: -1)
    Type: Fighting / Dark
    Fighting Type - Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Volt Absorb - (Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. A Pokemon that attacks itself with electricity to heal only recieves 25% of the damage that attack would do to itself. Thunder Wave has no effect on the Pokemon.
    Lightningrod - (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
    (DW) Motor Drive - (Innate) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 127 (+)

    Height Class: 4
    Weight Class: 4
    BRT: 20

    EC: 6 / 6
    MC: 0
    DC: 5 / 5

    31 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Astonish, Beat Up, Close Combat, Drain Punch, Focus Punch, Ice Punch, Low Sweep, Night Slash, Pin Missile, Pursuit, Revenge, Wrap
    Special Moves - Aura Sphere, Dark Pulse, Focus Blast, Hidden Power [Grass, 7] Psychic
    Status Moves - Charge, Copycat, Endure, Follow Me, Grudge, Magic Coat, Mimic, Pain Split, Perish Song, Snatch, Spite, Substitute, Taunt, Thunder Wave

    Built of cloth, stuffing, and rage, Tee Hee finds enjoyment in battle. Toying with foes if he's ahead, or growing frustrated if he's behind, is his norm. He's quick to hold a grudge against troublesome foes, but just as quick to be distracted by a new challenge.
    [a]Tyranitar[/a]
    Princess (Tyranitar ♀) (open)

    [​IMG]
    Tyranitar ♀ - Princess
    Nature: Quiet (SpA: +1, Spe -8, Evasion -10%))
    Type: Rock / Dark
    Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Dark Type - Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Sand Stream - (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    (DW) Unnerve - (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats:

    HP: 110
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 53 (-)

    Height Class: 4
    Weight Class: 6
    BRT: 23

    EC: 9 / 9
    MC: 0
    DC: 5 / 5

    30 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Aqua Tail, Bite, Brick Break, Counter, Chip Away, Crunch, Earthquake, Fire Fang, Ice Fang Iron Head, Payback, Pursuit, Rock Slide, Thrash, Thunder Fang, Stone Edge
    Special Moves - Fire Blast, Hidden Power [Flying, 7] Ice Beam, Thunderbolt
    Status Moves - Block, Endure, Leer, Protect, Sandstorm, Scary Face, Screech, Stealth Rock, Substitute, Taunt

    Dreadfully shy, Princess simply can't deal with being pushed around—her response to being bullied is to recoil and clam up. Now, though, she's finally learning how to bully things back.

    Something tells me we're going to see some SMASHING happen today!

    ROYAL
    Lionheart the Lucario (open)

    [​IMG]
    *<Lucario> [Lionheart] (Male)
    Nature: Naive
    Type:
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.



    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 104 (+) (+12% Accuracy & Evasion)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    MC: 3
    DC: 5/5
    Attacks:(39)
    *Foresight
    *Endure
    *Reversal
    *Feint
    *Force Palm
    *Quick Attack
    *Counter
    *Screech
    Dark Pulse
    Bone Rush
    Detect
    Metal Claw
    Metal Sound
    Close Combat
    Heal Pulse
    Aura Sphere
    Extremespeed
    Dragon Pulse
    Me First
    Quick Guard
    Copycat

    *Blaze Kick
    *Agility
    *Vacuum Wave
    Sky Uppercut
    Cross Chop
    Bullet Punch
    Hi-Jump Kick

    *Brick Break
    *Shadow Claw
    *Earthquake
    *Rock Slide
    Magic Coat
    Ice Punch
    Thunder Punch
    Toxic
    Psychic
    Dig
    Drain Punch
    Aceladus the Vaporeon (open)

    [​IMG]
    Vaporeon (Aceladus) Male
    Nature:
    Bold
    Type:
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Water Absorb:
    Type: Innate

    This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

    Hydration:
    Type: Innate

    This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    Stats:
    Vaporeon
    HP: 120
    Atk: Rank 2(-)
    Def: Rank 3(+)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 65
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 20



    EC: 6/6
    DC: 5/5
    MC: 4

    Attacks: 28 Total:
    Tackle
    Tail Whip
    Helping Hand
    Sand-Attack
    Growl
    Quick Attack
    Take Down
    Bite
    Trump Card
    Water Gun
    Aqua Ring
    Muddy Water
    Hydro Pump
    Acid Armor

    Detect
    Flail
    Wish
    Yawn

    Toxic
    Protect
    Substitute
    Dig
    Shadow Ball
    Rain Dance
    Ice Beam
    Icy Wind
    Scald
    Heal Bell
    Korlyam the Arcanine (open)

    [​IMG]
    *<Arcanine> [Korlyam] (Male)
    Nature: Naughty
    Type:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Justified (DW)(UNLOCKED): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    Stats:
    HP: 100
    Atk: Rank 5(+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2(-)
    Spe: 95
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 20


    EC: 6/6
    MC: 3
    DC: 5/5

    Attacks:(30)
    *Leer
    *Flame Wheel
    *Bite
    *Helping Hand
    *Take Down
    *Roar
    *Ember
    *Odor Sleuth
    *Reversal
    Fire Fang
    Thunder Fang
    Flare Blitz
    Crunch
    Extremespeed
    Retaliate
    Flame Burst
    Agility
    Flamethrower

    *Close Combat
    *Morning Sun
    *Heat Wave
    Howl

    *Aerial Ace
    *Dig
    *Wild Charge
    *Flame Charge
    Protect
    Safeguard
    Double Team

    Can these Pokemon stop the inevitable SMASHING...?

    TURN ORDER
    Lou sends out a Pokemon and equips items.
    Royal does the same and issues actions.
    Lou issues actions.
  2. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,532
    [​IMG]
    "It's CASSANDRA time!"

    Cassandra @ Exp. Share
  3. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,465
    Aceladus let's go!

    Aceladus with an Exp. Share...
    ....
    ....Oh man we both came wearing the same thing >.>

    Set up!
    Aqua Ring-Substitution(25)-Yawn
    If Taunt is used switch action to Protect and push actions down
    If your target uses Protect A3 switch that action to Rain Dance
  4. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,532
    [​IMG]
    "A non-issue!"

    Cassandra - Calm Mind | Safeguard | Calm Mind
  5. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    6,594
    [​IMG]
    Cassandra (F)
    HP: 100 | EN: 100
    1 / 2 / 3 / 2 | 2 / 2
    Speed: 132 (+20)
    Unaware, Klutz, Simple
    Exp Share
    [​IMG]
    Aceladus (M)
    HP: 120 | EN: 100
    2 / 3 / 4 / 3 | 2 / 3
    Speed: 65
    Water Absorb, Hydration
    Exp Share

    BEGIN ROUND ONE


    Nothing much really happens. Cassandra calms her mind by a crapton and manages to set up a green veil that protects her from assorted statuses, while Aceladus sets up as well, creating healing loops of water around him as well as stuffing some of his life force into a stuffed doll and promptly disappearing. He yawns loudly as well, but the effect of the attack seems to all but disappear after passing through Cassandra's aforementioned veil of protection. Will we get to see some crushing next round...?

    END ROUND ONE

    Calculations (open)

    Cassandra Calm Mind
    +2 SpA, +2 SpD
    -6 EN

    Aceladus Aqua Ring
    wow
    -8 EN

    Cassandra Safeguard!
    wow
    -10 EN

    Aceladus Substitute [25]
    wow
    -24 EN

    +2 HP for Vaporeon

    Cassandra Calm Mind
    +2 SpA, +2 SpD
    -6 EN

    Aceladus Yawn
    Fail
    -7 EN

    +2 HP for Vaporeon

    [​IMG]
    Cassandra (F)
    HP: 100 | EN: 78
    1 / 2 / 3 / 2 | 2 / 2
    Speed: 132 (+20)
    Unaware, Klutz, Simple
    Exp Share
    Safeguard (3r), +4 SpA (1r), +4 SpD (1r)
    [​IMG]
    Aceladus (M)
    HP: 95 | EN: 61
    2 / 3 / 4 / 3 | 2 / 3
    Speed: 65
    Water Absorb, Hydration
    Exp Share
    Aqua Ring (3a), Substitute (25)
  6. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,532
    [​IMG]
    "Go time."

    Cassandra - Calm Mind | Giga Drain | Stored Power
    If Acedalus uses a protective or evasive action, Substitute (15) only once and push actions down.
    If Acedalus uses Sand-Attack, Odor Sleuth only once and push actions down.
  7. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,465
    Muddy Water-Dig and stay under-Strike!
  8. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    6,594
    [​IMG]
    Cassandra (F)
    HP: 100 | EN: 78
    1 / 2 / 3 / 2 | 2 / 2
    Speed: 132 (+20)
    Unaware, Klutz, Simple
    Exp Share
    Safeguard (3r), +4 SpA (1r), +4 SpD (1r)
    [​IMG]
    Aceladus (M)
    HP: 95 | EN: 61
    2 / 3 / 4 / 3 | 2 / 3
    Speed: 65
    Water Absorb, Hydration
    Exp Share
    Aqua Ring (3a), Substitute (25)

    BEGIN ROUND TWO

    While Cassandra continues to calm her mind, Aceladus sprays her with a spiraling jet of brown, mucky water. The mud also seems to get into Cassandra's tiny eyes, lowering her accuracy by an obscene amount! Cassandra isn't too affected by this, however, as she fires off an unerring beam of red light at the substitute doll, dealing hefty damage and draining some health from it; despite its frayed condition, however, it's clear that the doll isn't broken quite yet. Aceladus digs underground, avoiding Cassandra's high-powered psychic assault, but isn't quite big enough to hit the flying target when he surfaces.

    END ROUND TWO

    Calculations (open)

    Cassandra Calm Mind
    +2 SpA, +2 SpD
    -10 EN

    Aceladus Muddy Water
    6973 - HIT; 9197 - NO CRIT; 2915; ACC DEC
    (10 + 3 + 3) * 1 - 10.5 = 5.5 DMG
    Cassandra -2 Acc
    -6 EN

    +2 HP for Vaporeon

    Cassandra Giga Drain
    1750 - HIT
    (8) * 1.5 + 10.5 = 22.5 DMG
    +5.5 HP
    -12 EN

    Aceladus Dig [Suspend]
    -6 EN

    +2 HP for Vaporeon

    Cassandra Stored Power
    Missed
    -6 EN

    Aceladus Dig
    Missed
    -10 EN

    +2 HP for Vaporeon

    [​IMG]
    Cassandra (F)
    HP: 100 | EN: 50
    1 / 2 / 3 / 2 | 2 / 2
    Speed: 132 (+20)
    Unaware, Klutz, Simple
    Exp Share
    Safeguard (2r), +5 SpA, +5 SpD, -2 Acc
    [​IMG]
    Aceladus (M)
    HP: 101 | EN: 39
    2 / 3 / 4 / 3 | 2 / 3
    Speed: 65
    Water Absorb, Hydration
    Exp Share
    Substitute (2)
  9. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,465
    Icy Wind-Bite-Wish
    If your target uses Protect switch that action to Rain Dance but only once
  10. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,532
    [​IMG]
    "She's not falling for that!"

    Cassandra - Fly | Odor Sleuth | Future Sight
  11. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    6,594
    [​IMG]
    Cassandra (F)
    HP: 100 | EN: 50
    1 / 2 / 3 / 2 | 2 / 2
    Speed: 132 (+20)
    Unaware, Klutz, Simple
    Exp Share
    Safeguard (2r), +5 SpA, +5 SpD, -2 Acc
    [​IMG]
    Aceladus (M)
    HP: 101 | EN: 39
    2 / 3 / 4 / 3 | 2 / 3
    Speed: 65
    Water Absorb, Hydration
    Exp Share
    Substitute (2)

    BEGIN ROUND THREE

    Cassandra flies up high above the arena, dodging Aceladus' blast of blistering cold wind. As she attempts to fly down and smash into Aceladus, however, the mud gets into her eyes and causes her to slam into a front-row audience member, sending him to the emergency room. Woops. She whips her head back and forth, though, and manages to catch Aceladus' scent; that pesky accuracy drop won't be bugging her anymore for a short duration of time. Aceladus keeps on attacking, biting Cassandra for some small damage; while Cassandra sends an attack to hit Aceladus in the future, he makes a quick wish to the beings above, nearly exhausting himself in the process.

    END ROUND THREE

    Calculations (open)

    Cassandra flew up

    Aceladus Icy Wind

    miss, -4 EN

    Cassandra Fly
    6789 - MISS
    -10 EN

    ==

    Cassandra Odor Sleuth
    NO MORE MISSING
    -6 EN

    Aceladus Bite
    5655 - NO CRIT
    (6) * 1.5 = 9 DMG
    -4 EN

    ==

    Cassandra Future Sight
    oh no
    -6 EN

    Aceladus Wish
    wow
    -18 EN

    [​IMG]
    Cassandra (F)
    HP: 91 | EN: 28
    1 / 2 / 3 / 2 | 2 / 2
    Speed: 132 (+20)
    Unaware, Klutz, Simple
    Exp Share
    Safeguard (1r), +4 SpA, +4 SpD, -1 Acc
    Odor Sleuth (4a)
    [​IMG]
    Aceladus (M)
    HP: 101 | EN: 13
    2 / 3 / 4 / 3 | 2 / 3
    Speed: 65
    Water Absorb, Hydration
    Exp Share
    Substitute (2), Wish, Future Sight
  12. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,532
    [​IMG]
    "Alright! Maybe now we can finally get something done!"

    Cassandra - Taunt | Charge Beam | Calm Mind
    If Aceladus uses Protect or Detect action 1, chill and push actions down.
  13. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,465
    I've lost...Hydro Pump X3
  14. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    6,594
    [​IMG]
    Cassandra (F)
    HP: 91 | EN: 28
    1 / 2 / 3 / 2 | 2 / 2
    Speed: 132 (+20)
    Unaware, Klutz, Simple
    Exp Share
    Safeguard (1r), +4 SpA, +4 SpD, -1 Acc
    Odor Sleuth (4a)
    [​IMG]
    Aceladus (M)
    HP: 101 | EN: 13
    2 / 3 / 4 / 3 | 2 / 3
    Speed: 65
    Water Absorb, Hydration
    Exp Share
    Substitute (2), Wish, Future Sight

    BEGIN ROUND FOUR

    Cassandra begins by taunting Aceladus shamelessly, which comes with a downside of getting blasted by a high-powered torrent of water. Aceladus is suddenly hit by the attack Cassandra sent into the future last round, but all that damage and more is recovered from the wish. As Cassandra fires off a beam of excess electricity at the doll, destroying it and boosting her Special Attack to ungodly levels, Aceladus blasts a second jet of water, but it misses and hits another audience member. Aceladus, completely exhausted, falls to the floor, fainted.

    It seems that Cassandra has claimed another victory.

    END ROUND FOUR

    Calculations (open)

    Cassandra Taunt
    -10 EN

    Aceladus HPump
    950 - HIT; 9773 - NO CRIT
    (12 + 3 + 1.5) * 1 - 7 = 9.5 DMG
    -7 EN

    Aceladus smashed by Future Sight
    8842 - NO CRIT
    (10 + 3) * 1 + 8.75 = 21.75 DMG

    Aceladus gets Wish
    +30 HP

    ==

    Cassandra Charge Beam
    5739 - HIT; 8328 - NO CRIT; 804 - SPA INC
    (5) * 1.5 + 7 = 14.5 DMG
    The substitute broke!
    +2 SpA
    -6 EN

    Aceladus HPump
    9178 - MISS
    -11 EN

    Aceladus dies

    [​IMG]
    Cassandra (F)
    HP: 81 | EN: 12
    1 / 2 / 3 / 2 | 2 / 2
    Speed: 132 (+20)
    Unaware, Klutz, Simple
    Exp Share
    +3 SpA, +3 SpD
    Odor Sleuth (2a)
    [​IMG]
    Aceladus (M)
    HP: 109 | EN: KO
    2 / 3 / 4 / 3 | 2 / 3
    Speed: 65
    Water Absorb, Hydration
    Exp Share

    Rewards

    Each trainer gets 1 CC.
    Each Pokemon receives 4 MC.
    Swoobat receives 1 KOC.

    I receive 2 UC.
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