STALL: AAA Edition
Hey guys, I'm back with my second RMT, this time in AAA. Now, AAA has always been one of my favorite tiers, and I could go on and on about it, but I'll keep thing's short; I like AAA so I'm making an RMT about it. If you don't know what AAA is, youwhat the team looks like in team preview:






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Inspiration for this team/how it came to be
The idea for this team actually started a long, long time ago when metagamiate was OMotM (other metagame of the month). Metagamiate was where all pokemon had their normal type moves turned to their primary type, and boosted (in power) by 1.3X, like Sylveon's Pixilate. So we had things like fighting type extremespeed lucario running around in the tier, and all the stall people were complaining that it was impossible to stall in the tier (after all, we're talking about the OTHER METAGAMES room, notorious for having a large group of players who only play stall).So this dude named w0rd made a metagamiate stall team, peaked the ladder in a day (or something like that), and everyone was freaking out. By then, everyone knew what the team was, and this was where the idea for STALL was born.
I took the team he used and made all the sets offensive because personally stall is annoying to use. With that, stuff like psychic-ate fake out + last resort mew and water-ate banded alomomola were born. And since everyone knew word's team and what to expect, people were unprepared for the power of banded skarmory and specs blissey and banded alomomola, and thus I easily reached top 10 on the ladder.
Teambuilding Process
With that long and crappy intro out of the way, let me describe the actual teambuilding process. So I wanted a team that was like the old metagamiate team, except for my favorite tier (AAA). And then the same guy, w0rd, posts a swords dance gale wings skarmory in the AAA thread. I ran the set before, but it didn't do too well, but maybe with "w0rd magic", it would work?Confirming that w0rd magic is real.

Skarm was a nice choice from the start, being able to revenge kill stuff easily with its talonflame-level offenses (not even kidding, skarmory has 80 base attack, talonflame has 81). It's a reliable defogger and a very, very, good sweeper.


Hey, why not complete the skarm-chans core to bluff the stall? It didn't take me long to realize that chansey's highest attacking stat reached a pitiful 35 (in case you're wondering, that's even worse than ditto). I used Sheer Force life orb blissey after remembering my specs blissey days in 1v1 (also the days when I consistently peaked at #2). It has amazing coverage in 3 moves, and lures in blissey's usual "checks(or whatever you call things that OHKO blissey)" very well.



Florges helped keep the "pink feel" as well as provide an additional "special wall". What am I even saying. Specs adaptability moonblast florges breaks walls to hell and back and easily OHKOs many physical walls. I thought of fairy aura florges when alphability (ancient tier, no one really plays anymore) came out, and adaptability does exactly the same thing, but helps keep the fact that I'm using offensive florges a secret.




I wanted a magnet puller that deals with heatran as well as most other steel types, so I added magnet pull specs suicune. In AAA, suicune is pretty standard on stall as an unaware sweeper, a poison heal sweeper, or a physical wall with regenerator/intimidate. It helped keep the bulky, annoying pokemon trend going. But the real reason I chose suicune was that primordial sea had just been released. If you don't know already, primordial sea is an ability that gives perma-rain for the duration you are in, and gives you an immunity to fire attacks. Knowing that steel types were going to abuse this ability, I used suicune to trap steel types and use the rain against them. Suicune is also a reliable, bulky attacker who can tank many hits before dying with its impressive bulk.





Chlorophyll specs eruption Heatran was probably my favorite invention in AAA. Since levitate heatran is pretty standard on stall, I had a good excuse to add it. The thing literally 2HKOs suicune and chansey with sun boosted eruption, and OHKOs things like terrakion. However, I needed sun support first...






I needed a stallbreaker, sun setter, and pink pokemon all in one move. After seeing several people use a bulk up + rock polish magic bounce mew, I added a magic bounce mew. The only difference comes in the set, but that comes later.
I took this team, made an alt called "aesf uses STALL", won a few AAA tours, got a nice, clean ladder record before the server reset, and the rest is history. To the people who actually care about this team. And that number is probably very low.
I made a few minor changes every now and then, i.e. giving florges max speed after almost losing to a banded ttar and giving mew a heat rock instead of leftovers.
Anyways, let's move on to the actual team:

word (Skarmory) @ Leftovers
Ability: Gale Wings
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Defog
- Roost
Ability: Gale Wings
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Defog
- Roost
It's also a reliable defogger due to its access to gale wings, which allows it to easily defog in the face of its usual threats (assuming you are sacrificing it).
+2 252+ Atk Skarmory Brave Bird vs. 0 HP / 0 Def Victini: 310-366 (90.9 - 107.3%) -- 43.8% chance to OHKO
+2 252+ Atk Skarmory Brave Bird vs. 4 HP / 0 Def Bisharp: 155-183 (56.9 - 67.2%) -- guaranteed 2HKO
+2 252+ Atk Skarmory Brave Bird vs. 0 HP / 0 Def Terrakion: 339-400 (104.9 - 123.8%) -- guaranteed OHKO
+2 252+ Atk Skarmory Brave Bird vs. 0 HP / 4 Def Entei: 354-417 (95.4 - 112.3%) -- 68.8% chance to OHKO
+2 252+ Atk Skarmory Brave Bird vs. 4 HP / 0 Def Latios: 373-441 (123.5 - 146%) -- guaranteed OHKO
252+ Atk Skarmory Brave Bird vs. 0 HP / 0 Def Gengar: 235-277 (90 - 106.1%) -- 37.5% chance to OHKO
252+ Atk Skarmory Brave Bird vs. 0 HP / 4 Def Lucario: 207-244 (73.6 - 86.8%) -- guaranteed 2HKO
+2 252+ Atk Skarmory Brave Bird vs. 4 HP / 0 Def Bisharp: 155-183 (56.9 - 67.2%) -- guaranteed 2HKO
+2 252+ Atk Skarmory Brave Bird vs. 0 HP / 0 Def Terrakion: 339-400 (104.9 - 123.8%) -- guaranteed OHKO
+2 252+ Atk Skarmory Brave Bird vs. 0 HP / 4 Def Entei: 354-417 (95.4 - 112.3%) -- 68.8% chance to OHKO
+2 252+ Atk Skarmory Brave Bird vs. 4 HP / 0 Def Latios: 373-441 (123.5 - 146%) -- guaranteed OHKO
252+ Atk Skarmory Brave Bird vs. 0 HP / 0 Def Gengar: 235-277 (90 - 106.1%) -- 37.5% chance to OHKO
252+ Atk Skarmory Brave Bird vs. 0 HP / 4 Def Lucario: 207-244 (73.6 - 86.8%) -- guaranteed 2HKO

Sheer Eggcitement (Blissey) (F) @ Life Orb
Ability: Sheer Force
EVs: 252 Def / 252 SpA / 4 Spe
Modest Nature
- Thunderbolt
- Flamethrower/Fire blast
- Ice Beam
- Soft-Boiled/FOCUS PUNCH/Psychic/Shadow Ball/Focus Blast/coverage
Looks like a really bad set. It's really not. Sure, it looks like a set that only noobs use, but let's be honest here, who would expect their lucario to get OHKO'd by a blissey? The last slot can be tailored to your preference; soft-boiled is for longevity, Ability: Sheer Force
EVs: 252 Def / 252 SpA / 4 Spe
Modest Nature
- Thunderbolt
- Flamethrower/Fire blast
- Ice Beam
- Soft-Boiled/
252+ SpA Life Orb Sheer Force Blissey Flamethrower vs. 0 HP / 0 SpD Lucario: 338-400 (120.2 - 142.3%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Blissey Ice Beam vs. 252 HP / 0 SpD Braviary: 322-380 (79.7 - 94%) -- guaranteed 2HKO
252+ SpA Life Orb Sheer Force Blissey Flamethrower vs. 0 HP / 0 SpD Mamoswine: 382-450 (106.4 - 125.3%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Blissey Ice Beam vs. 4 HP / 0 SpD Latios: 234-276 (77.4 - 91.3%) -- guaranteed 2HKO
252+ SpA Life Orb Sheer Force Blissey Flamethrower vs. 252 HP / 4 SpD Skarmory: 338-398 (101.1 - 119.1%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Blissey Thunderbolt vs. 252 HP / 0 SpD Suicune: 224-265 (55.4 - 65.5%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Life Orb Sheer Force Blissey Flamethrower vs. 252 HP / 0 SpD Aegislash-Shield: 177-211 (54.6 - 65.1%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Life Orb Sheer Force Blissey Ice Beam vs. 252 HP / 0 SpD Braviary: 322-380 (79.7 - 94%) -- guaranteed 2HKO
252+ SpA Life Orb Sheer Force Blissey Flamethrower vs. 0 HP / 0 SpD Mamoswine: 382-450 (106.4 - 125.3%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Blissey Ice Beam vs. 4 HP / 0 SpD Latios: 234-276 (77.4 - 91.3%) -- guaranteed 2HKO
252+ SpA Life Orb Sheer Force Blissey Flamethrower vs. 252 HP / 4 SpD Skarmory: 338-398 (101.1 - 119.1%) -- guaranteed OHKO
252+ SpA Life Orb Sheer Force Blissey Thunderbolt vs. 252 HP / 0 SpD Suicune: 224-265 (55.4 - 65.5%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Life Orb Sheer Force Blissey Flamethrower vs. 252 HP / 0 SpD Aegislash-Shield: 177-211 (54.6 - 65.1%) -- guaranteed 2HKO after Leftovers recovery
Wallflower (Florges) (F) @ Choice Specs
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Moonblast
- Energy Ball
- Psychic
- Hidden Power [Fighting]/Hidden Power [Fire]
The next member of the team, Florges, breaks walls and eats souls. No, but seriously, it kills so many things with its powerful moonblast; you could compare its power to a life orb Xerneas. Not much needs to be said here; you're going to be clicking Moonblast 99.99% of the time. It runs max speed because florges can't take hits in this meta, even with max investment, so you might as well run speed and outcreep the adamant bisharps and other slow mons The rest is really coverage; pick whichever suits you best. Just note that you won't actually be using the coverage, as moonblast is stronger in almost every situation.Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Moonblast
- Energy Ball
- Psychic
- Hidden Power [Fighting]/Hidden Power [Fire]
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 252 HP / 0 SpD Zapdos: 336-396 (87.5 - 103.1%) -- 25% chance to OHKO
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 4 HP / 0 SpD Bisharp: 412-486 (151.4 - 178.6%) -- guaranteed OHKO
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 252 HP / 4 SpD Skarmory: 204-241 (61 - 72.1%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 0 HP / 0 SpD Entei: 195-230 (52.5 - 61.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 0 HP / 0 SpD Gengar: 195-230 (74.7 - 88.1%) -- guaranteed 2HKO after Black Sludge recovery
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 252 HP / 0 SpD Suicune: 272-322 (67.3 - 79.7%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 252 HP / 4 SpD Assault Vest Regirock: 204-242 (56 - 66.4%) -- guaranteed 2HKO
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 4 HP / 0 SpD Bisharp: 412-486 (151.4 - 178.6%) -- guaranteed OHKO
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 252 HP / 4 SpD Skarmory: 204-241 (61 - 72.1%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 0 HP / 0 SpD Entei: 195-230 (52.5 - 61.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 0 HP / 0 SpD Gengar: 195-230 (74.7 - 88.1%) -- guaranteed 2HKO after Black Sludge recovery
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 252 HP / 0 SpD Suicune: 272-322 (67.3 - 79.7%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Adaptability Florges Moonblast vs. 252 HP / 4 SpD Assault Vest Regirock: 204-242 (56 - 66.4%) -- guaranteed 2HKO

water ur CROps (Suicune) @ Choice Specs
Ability: Magnet Pull
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Hydro Pump
- Hidden Power [Fighting]
- Surf
- Ice Beam
Ability: Magnet Pull
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Hydro Pump
- Hidden Power [Fighting]
- Surf
- Ice Beam
Next we have Suicune. Crocune is overrated, because specs cune is the only cune. I gotta say, Suicune must be very attractive for those other pokemon out there. Crocune is so cool, it made the heat(ran) condensate under its surfboard. The scizors can't cut it; the skarmorys can't steel the hit.
Suicune basically traps every relevant steel type in AAA barring ferrothorn and genesect (unless it's scarfed genesect). The speed EVs allow it to trap and kill Adamant Bisharp.
252+ SpA Choice Specs Suicune Hydro Pump vs. 248 HP / 0 SpD Mega Scizor in Rain: 345-406 (100.5 - 118.3%) -- guaranteed OHKO (assume primordial sea)
252+ SpA Choice Specs Suicune Hydro Pump vs. 252 HP / 4 SpD Skarmory: 306-361 (91.6 - 108%) -- 50% chance to OHKO
252+ SpA Choice Specs Suicune Hydro Pump vs. 248 HP / 0 SpD Heatran: 440-518 (114.2 - 134.5%) -- guaranteed OHKO
252+ SpA Choice Specs Suicune Hidden Power Fighting vs. 4 HP / 0 SpD Bisharp: 452-532 (166.1 - 195.5%) -- guaranteed OHKO
252+ SpA Choice Specs Suicune Hydro Pump vs. 0 HP / 0 SpD Lucario: 307-363 (109.2 - 129.1%) -- guaranteed OHKO
252+ SpA Choice Specs Suicune Hydro Pump vs. 0 HP / 0 SpD Excadrill: 654-770 (181.1 - 213.2%) -- guaranteed OHKO
252+ SpA Choice Specs Suicune Hydro Pump vs. 252 HP / 0 SpD Magnezone: 252-297 (73.2 - 86.3%) -- guaranteed 2HKO (this one has to be weakened first)
252+ SpA Choice Specs Suicune Hydro Pump vs. 252 HP / 4 SpD Skarmory: 306-361 (91.6 - 108%) -- 50% chance to OHKO
252+ SpA Choice Specs Suicune Hydro Pump vs. 248 HP / 0 SpD Heatran: 440-518 (114.2 - 134.5%) -- guaranteed OHKO
252+ SpA Choice Specs Suicune Hidden Power Fighting vs. 4 HP / 0 SpD Bisharp: 452-532 (166.1 - 195.5%) -- guaranteed OHKO
252+ SpA Choice Specs Suicune Hydro Pump vs. 0 HP / 0 SpD Lucario: 307-363 (109.2 - 129.1%) -- guaranteed OHKO
252+ SpA Choice Specs Suicune Hydro Pump vs. 0 HP / 0 SpD Excadrill: 654-770 (181.1 - 213.2%) -- guaranteed OHKO
252+ SpA Choice Specs Suicune Hydro Pump vs. 252 HP / 0 SpD Magnezone: 252-297 (73.2 - 86.3%) -- guaranteed 2HKO (this one has to be weakened first)

lel im a plant(Heatran) @ Choice Specs
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Quiet Nature
- Eruption
- Fire Blast
- Earth Power
- Solar Beam
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Quiet Nature
- Eruption
- Fire Blast
- Earth Power
- Solar Beam
This is another one of those, "spam one move to win", pokemon. Quiet nature is needed for eruption, since it's an event move, and the rest are filler. The only other move you have reason to use is fire blast, but that's only assuming you're weakened. If you can, only use this in sun, and be wary of flash fire pokemon. Otherwise, there's not much to stop this thing from getting a clean 6-0.
nothing
fine, assault vest goodra. Happy now, motherlove ?
oh yeah, and primordial sea pokemon, delta stream pokemon, and flash fire pokemon.
fine, assault vest goodra. Happy now, motherlove ?
oh yeah, and primordial sea pokemon, delta stream pokemon, and flash fire pokemon.

ballislife (Mew) @ Heat Rock
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Baton Pass
- Soft-Boiled
- Sunny Day
Ability: Magic Bounce
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Baton Pass
- Soft-Boiled
- Sunny Day
Wallflower (Florges) (F) @ Choice Specs
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Moonblast
- Energy Ball
- Psychic
- Hidden Power [Fighting]
word (Skarmory) @ Leftovers
Ability: Gale Wings
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Defog
- Roost
water ur CROps (Suicune) @ Choice Specs
Ability: Magnet Pull
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Hydro Pump
- Hidden Power [Fighting]
- Surf
- Ice Beam
Sheer Eggcitement (Blissey) (F) @ Life Orb
Ability: Sheer Force
EVs: 252 Def / 252 SpA / 4 Spe
Modest Nature
- Thunderbolt
- Flamethrower
- Ice Beam
- Soft-Boiled
lel ima plant (Heatran) @ Choice Specs
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Quiet Nature
- Eruption
- Fire Blast
- Earth Power
- Solar Beam
ballislife (Mew) @ Heat Rock
Ability: Magic Bounce
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Calm Mind
- Baton Pass
- Soft-Boiled
- Sunny Day
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Moonblast
- Energy Ball
- Psychic
- Hidden Power [Fighting]
word (Skarmory) @ Leftovers
Ability: Gale Wings
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Defog
- Roost
water ur CROps (Suicune) @ Choice Specs
Ability: Magnet Pull
EVs: 116 HP / 252 SpA / 140 Spe
Modest Nature
- Hydro Pump
- Hidden Power [Fighting]
- Surf
- Ice Beam
Sheer Eggcitement (Blissey) (F) @ Life Orb
Ability: Sheer Force
EVs: 252 Def / 252 SpA / 4 Spe
Modest Nature
- Thunderbolt
- Flamethrower
- Ice Beam
- Soft-Boiled
lel ima plant (Heatran) @ Choice Specs
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Quiet Nature
- Eruption
- Fire Blast
- Earth Power
- Solar Beam
ballislife (Mew) @ Heat Rock
Ability: Magic Bounce
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Calm Mind
- Baton Pass
- Soft-Boiled
- Sunny Day
Suggestions are encouraged but not mandatory.
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