Abra's Kadabras

Someoneelse


Drampa [Phoebe] (F)
Nature: Quiet
Type: Normal / Dragon

Abilities:
Berserk (Passive)
Sap Sipper (Passive)
Cloud Nine (Trigger) (H, locked)

Stats:
HP: 100
Atk: 2
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 31 (-)
-10% Evasion
Size Class: 3
Weight Class: 5
Base Rank Total: 18

EC: N/A
MC: 0
AC: 0/5

Moves:
Dragon Rage
Dragon Rush
Echoed Voice
Glare
Hurricane
Hyper Beam
Ice Beam
Light Screen
Mist
Natural Gift
Play Nice
Play Rough
Protect
Razor Wind
Substitute
Surf
Thunderbolt
Twister
---
18 Moves

Relicanth [Catherine] (F)
Nature: Sassy
Type: Water / Rock

Abilities:
Swift Swim (Passive)
Rock Head (Passive)
Sturdy (Passive) (H, locked)

Stats:
HP: 110
Atk: 3
Def: 5
SpA: 2
SpD: 4 (+)
Spe: 47 (-)
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: N/A
MC: 0
AC: 0/5

Moves:
Ancient Power
Aqua Tail
Brine
Earthquake
Flail
Harden
Head Smash
Hydro Pump
Mud Sport
Protect
Rock Slide
Rock Tomb
Skull Bash
Stone Edge
Substitute
Tackle
Water Gun
Waterfall
Yawn
Zen Headbutt
---
20 Moves


Exclaimer



Revan rarely spends time in water, slowly adapting itself to land-based living. Revan dips into Elizabeth's swimming pool when necessary, but every day it spends more and more time fighting the urge, and as a result, its skin is now a dry, metallic consistency. Revan trains by using pool toys as target practice, and runs around Elizabeth's property by spinning extremely quickly, shooting past the other Pokemon in a blur.

♪♪♪

Revan [-] [Starmie]

[Type]
Water / Psychic​

[Abilities]
Illuminate
All moves have 10% more accuracy.

Natural Cure
Major status is healed 6 actions after it is inflicted, or when switched out.

Analytic (✓)
Moves have 2 more BAP when moving after the opponent.

[Stats and Nature]
Nature: Timid [+ Stat, - Stat]
HP: 90
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 3
Speed: 133 (+20% Accuracy)

Base Stat Total: 19

Size Class: 2
Weight Class: 4​

[Counters]
EC: 6/6
MC: 1
AC: 5/5​

[Moves]
Aurora Beam
Barrier
Bide
Blizzard
Brine
Bubblebeam
Camouflage
Confuse Ray
Cosmic Power
Dazzling Gleam
Dive
Double Tram
Endure
Flash Cannon
Grass Knot
Gravity
Gyro Ball
Harden
Hidden Power Fire
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Minimize
Pain Split
Power Gem
Protect
Psychic
Psywave
Rain Dance
Rapid Spin
Recover
Reflect
Reflect Type
Rest
Scald
Signal Beam
Skill Swap
Sleep Talk
Snore
Spotlight
Substitute
Supersonic
Surf
Swift
Tackle
Teleport
Thunder
Thunderbolt
Thunder Wave
Toxic
Tri Attack
Trick
Water Gun
Water Pulse
Whirlpool
Zap Cannon​


Mestie often loses her temper if she's losing in a battle. In her fury, she'll fail to recognize orders or differentiate between friends and enemies. Mestie has turned on Elizabeth more than once, and has taught Elizabeth that she needs her breathing room and time to chill out. When she's not losing a battle, however, she's quiet and observant.

♪♪♪

Mestie [♀] [Swoobat]

[Type]
Psychic / Flying​

[Abilities]
Unaware
Ignores boosts except for Speed.

Klutz
When holding an item, Accuracy is increased by 10% but the item's effects are ignored.

Simple (✓)
Stat changes are doubled.

[Stats and Nature]
Nature: Modest [+ Special Attack, - Attack]
HP: 100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Speed: 114

Base Stat Total: 16

Size Class: 2
Weight Class: 2​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves]
After You
Air Cutter
Air Slash
Amnesia
Assurance
Attract
Calm Mind
Charge Beam
Confusion
Double Team
Dream Eater
Endeavor
Energy Ball
Fly
Future Sight
Giga Drain
Giga Impact
Gust
Heart Stamp
Heat Wave
Helping Hand
Hidden Power Fairy
Hyper Beam
Imprison
Knock Off
Light Screen
Magic Coat
Odor Sleuth
Protect
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Rest
Roost
Safe Guard
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snore
Stored Power
Substitute
Super Fang
Synchronoise
Tailwind
Taunt
Thunder Wave
Torment
Toxic
Trick Room
Uproar
U-turn​





Exclaimer orders
Someoneelse orders














@ Heart Scale
Thunder (Relicanth) -- Thunder (Relicanth) -- Thunder (Relicanth)
If Relicanth is under P/E or D/E or KO'ed, then Ice Beam (Drampa) and push back actions.​

@ Heart Scale
Energy Ball (Relicanth) -- Giga Drain (Relicanth) -- Energy Ball (Relicanth)
If Relicanth is under P/E or D/E or KO'ed, then Calm Mind and push back actions.​
 

Someoneelse

Why am I here?

Drampa @ Exp. Share | Relicanth @ Exp. Share

Drampa: Ice Beam (Swoobat) > Ice Beam (Swoobat) > Ice Beam (Swoobat)

IF [Swoobat is KOed] THEN [Use Thunderbolt (Starmie) that action].

Relicanth: Head Smash (Swoobat) > Head Smash (Swoobat) > Head Smash (Swoobat)

IF [Swoobat is KOed] THEN [Use Head Smash (Starmie) that action].
 
@ Heart Scale
Illuminate / Natural Cure / Analytic
90 HP | 100 EN
2/3/4/3/133 (+20% Accuracy)
STATUS: OK

@ Heart Scale
Unaware / Klutz / Simple
100 HP | 100 EN
1/2/4/2/114
STATUS: OK

--------------------VS.--------------------

@ Exp Share
Berserk / Sap Sipper / Cloud Nine
100 HP | 100 EN
2/3/6/3/31 (-10% Evasion)
STATUS: OK

@ Exp Share
Swift Swim / Rock Head / Sturdy
110 HP | 100 EN
3/5/2/4/47 (-10% Evasion)
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Starmie uses Thunder!
CRIT: NO (4553>625)
EFFECT: YES (364<3000)
20% Paralysis
(11 - 1) x 1.5 = 15 DMG
-8 EN


Swoobat uses Energy Ball!
CRIT: NO (5923>625)
EFFECT: NO (4150>1000)
(8 - 1) x 2.25 = 15.75 DMG
-7 EN


Drampa uses Ice Beam!
CRIT: YES (139<625)
EFFECT: NO (6337>1000)
(9 + 6 + 3) x 1.5 = 27 DMG
-7 EN


Relicanth uses Head Smash!
PARA: NO (9162>2000)
HIT: YES (5295<9000)
CRIT: NO (5520>625)
(14 + 3 + 1.5) x 1.5 = 27.75 DMG
-9 EN


A2

Starmie uses Thunder!
CRIT: YES (177<625)
(11 - 1 + 3) x 1.5 = 19.5 DMG
-12 EN


Swoobat uses Giga Drain!
CRIT: NO (5923>625)
(8 - 1) x 2.25 = 15.75 DMG
-12 EN


Drampa uses Ice Beam!
CRIT: NO (1279>625)
EFFECT: NO (9609>1000)
(9 + 6) x 1.5 = 22.5 DMG
-11 EN


Relicanth uses Head Smash!
PARA: YES (491<2000)

A3

Starmie uses Thunder!
CRIT: NO (7883>625)
(11 - 1) x 1.5 = 15 DMG
-16 EN


Swoobat uses Energy Ball!
CRIT: NO (1121>625)
EFFECT: NO (1122>1000)
(8 - 1) x 2.25 = 15.75 DMG
-7 EN


Drampa uses Ice Beam!
CRIT: NO (4880>625)
EFFECT: YES (373<1000)
DURATION: 1a (2 out of 3)
(9 + 6) x 1.5 = 22.5 DMG
-15 EN


Relicanth uses Head Smash!
PARA: NO (4332>1000)
HIT: YES (595<9000)
CRIT: NO (2913>625)
(14 + 3 + 1.5) x 1.5 = 27.75 DMG
-9 EN


Swoobat faints!


@ Heart Scale
Illuminate / Natural Cure / Analytic
90 HP | 64 EN
2/3/4/3/133 (+20% Accuracy)
STATUS: OK

@ Heart Scale
Unaware / Klutz / Simple
HPKO | 74 EN
1/2/4/2/114
STATUS: OK

--------------------VS.--------------------

@ Exp Share
Berserk / Sap Sipper / Cloud Nine
100 HP | 67 EN
2/3/6/3/31 (-10% Evasion)
STATUS: OK

@ Exp Share
Swift Swim / Rock Head / Sturdy
13 HP | 82 EN
3/5/2/4/47 (-10% Evasion)
STATUS: Paralyzed (5%)

Someoneelse orders
 

Someoneelse

Why am I here?


Drampa: Thunderbolt (Starmie) > Thunderbolt (Starmie) > Thunderbolt (Starmie)

IF [Starmie is in the evasive stage of a D/E move] THEN [Use Surf that action].
IF [Starmie is under the effects of a successful P/E move] THEN [Use Chill that action].

Relicanth: Stone Edge (Starmie) > Head Smash (Starmie) > Head Smash (Starmie)
IF [Starmie is in the evasive stage of a D/E move] THEN [Use Rock Slide + Rock Slide that action].
IF [Starmie is under the effects of a successful P/E move] THEN [Use Chill that action].
 
@ Heart Scale
Illuminate / Natural Cure / Analytic
90 HP | 64 EN
2/3/4/3/133 (+20% Accuracy)
STATUS: OK

--------------------VS.--------------------

@ Exp Share
Berserk / Sap Sipper / Cloud Nine
100 HP | 67 EN
2/3/6/3/31 (-10% Evasion)
STATUS: OK

@ Exp Share
Swift Swim / Rock Head / Sturdy
13 HP | 82 EN
3/5/2/4/47 (-10% Evasion)
STATUS: Paralyzed (5%)


(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Starmie uses Thunder!
CRIT: NO (7883>625)
(11 - 1) x 1.5 = 15 DMG
-20 EN


Relicanth faints!

Drampa uses Thunderbolt!
CRIT: NO (3232>625)
EFFECT: YES (340<1000)
Paralyzed (15%)
(9 + 4.5) x 1.5 = 20.25 DMG
-7 EN


A2

Starmie uses Pain Split!
PARA: NO (5343>1500)
15.125 DMG
+15.125 HP
-13.5625 EN


Drampa uses Thunderbolt!
CRIT: NO (957>625)
(9 + 4.5) x 1.5 = 20.25 DMG
-11 EN


A3

Drampa uses Thunderbolt!
CRIT: NO (6840>625)
(9 + 4.5) x 1.5 = 20.25 DMG
-15 EN


Starmie uses Hell Frozen Over!
PARA: NO (4611>1500)
HIT: YES (778<8900)
CRIT: NO (7037>625)
EFFECT: YES (1216<2000)
DURATION: 1a (2 out of 3)
(24.75 + 2 + 1.5) x 1.5 = 42.375 DMG
-35 EN


Starmie ENKO's. Oops.


@ Heart Scale
Illuminate / Natural Cure / Analytic
44 HP | ENKO
2/3/4/3/133 (+20% Accuracy)
STATUS: KO'ed

--------------------VS.--------------------

@ Exp Share
Berserk / Sap Sipper / Cloud Nine
42 HP | 34 EN
2/3/6/3/31 (-10% Evasion)
STATUS: Frozen (1a)

@ Exp Share
Swift Swim / Rock Head / Sturdy
HPKO | 82 EN
3/5/2/4/47 (-10% Evasion)
STATUS: KO'ed

Someoneelse gets +1 CC
Drampa gets +5 MC
Relicanth gets +5 MC

Exclaimer gets +1 CC, +15 UC
Starmie gets +6 MC (+2 KOC)
Swoobat gets +6 MC (+2 KOC)
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top