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Aggron

Discussion in 'Global Battle Union' started by Arcticblast, Aug 20, 2011.

  1. Arcticblast

    Arcticblast
    is a Forum Moderator Alumnusis a Community Contributor Alumnusis a Battle Server Moderator Alumnusis a SPL Winner

    Joined:
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    Aggron

    Screw Aron. Aggron is where it's at.

    Singles

    Autotomize Sweeper
    Nature: Adamant/Jolly
    EVs: 252 Attack / 252 Speed / 4 HP
    Ability: Rock Head / Sturdy
    Item: Leftovers / Life Orb / Wide Lens
    -Autotomize
    -Head Smash / Stone Edge
    -Aqua Tail / Earthquake
    -Brick Break / Superpower / Fire Punch

    After a Rock Polish, a max speed Adamant Aggron reaches 204 Speed, outspeeding all unboosted max+ 130s, +1 neutral base 83, and +1 +Speed 71. Meanwhile, Jolly Aggron reaches 224 speed, outspeeding anything unboosted in the GBU except Ninjask. If you opt for Rock Head, almost everything after Head Smash is filler - its sheer power is enough to KO most foes that aren't especially bulky, even when resisted. In fact, it can 2HKO max/max Impish Skarmory with a Life Orb. However, Sturdy's benefits can be hard to ignore. In that case, run Stone Edge, and pick your attacks more carefully.

    SubPunch Aggron thanks to Tenodera
    Nature: Adamant
    EVs: 252 Atk / 252 HP / 4 Spe
    Ability: Rock Head
    Item: Leftovers
    -Substitute
    -Focus Punch
    -Head Smash
    -Aqua Tail

    Pretty self-explanatory, don't you think?

    Other Options: There are a few. Curse+Metal Burst, Hone Claws, and various other coverage moves. However, Hone Claws dies rather quickly, and moves such as Iron Head and Dragon Claw really don't compare to some stronger moves.

    Doubles

    Triples

    Launcher

    Rotation

    Might add more later, but for now I'm only working on singles.
  2. Tenodera

    Tenodera

    Joined:
    Mar 27, 2011
    Messages:
    383
    Posting because I have a set to add. :P

    Sub-Punch
    Adamant
    252 Atk/252 HP/4 Spe
    Rock Head
    Substitute
    Focus Punch
    Head Smash
    Aqua Tail

    He can't be that good with Hone Claws, can he? I'm not sure if that set's worth it.
    Also, Jolly should get a slash on RP Aggron. Even at +2 he's still be too slow sometimes, and Head Smash will still decimate most Pokemon.

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