2v2 Babysitter Doubles
Etc etc
Someoneelse
Swampert* [Flood] (M)
Nature: Quiet
Type: Water / Ground
Abilities:
Torrent (Passive)
Damp (Passive) (H, unlocked)
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10% Evasion
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Avalanche*
Bide*
Bite*
Blizzard
Brick Break
Bulldoze
Counter
Dig*
Dive
Double-Edge*
Double Team
Earth Power
Earthquake
Endeavor
Endure
Focus Blast
Focus Punch
Foresight*
Giga Impact
Growl*
Hammer Arm
Hidden Power (Grass)
Hyper Beam
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud-Slap*
Mud Sport*
Muddy Water
Power-Up Punch
Protect
Rain Dance
Rest
Roar
Rock Slide*
Rock Smash
Scald
Sleep Talk
Sludge Wave
Stealth Rock
Stone Edge
Substitute
Surf
Tackle*
Toxic
Waterfall*
Water Gun*
Water Pulse
Whirlpool
Wide Guard
---
58 Moves
Golett [Iron Giant] (M)
Nature: Brave
Type: Ground / Ghost
Abilities:
Iron Fist (Passive)
Klutz (Toggle)
No Guard (Passive) (H, locked)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 1/5
Attacks:
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Earthquake
Drain Punch
Ice Punch
Fire Punch
Magic Coat
Thunder Punch
Gyro Ball
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Swagger
Toxic
---
23 Moves
Gerard
Gerard orders first
Someoneelse orders second
Etc etc
Someoneelse
Swampert* [Flood] (M)
Nature: Quiet
Type: Water / Ground
Abilities:
Torrent (Passive)
Damp (Passive) (H, unlocked)
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10% Evasion
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Avalanche*
Bide*
Bite*
Blizzard
Brick Break
Bulldoze
Counter
Dig*
Dive
Double-Edge*
Double Team
Earth Power
Earthquake
Endeavor
Endure
Focus Blast
Focus Punch
Foresight*
Giga Impact
Growl*
Hammer Arm
Hidden Power (Grass)
Hyper Beam
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud-Slap*
Mud Sport*
Muddy Water
Power-Up Punch
Protect
Rain Dance
Rest
Roar
Rock Slide*
Rock Smash
Scald
Sleep Talk
Sludge Wave
Stealth Rock
Stone Edge
Substitute
Surf
Tackle*
Toxic
Waterfall*
Water Gun*
Water Pulse
Whirlpool
Wide Guard
---
58 Moves
Golett [Iron Giant] (M)
Nature: Brave
Type: Ground / Ghost
Abilities:
Iron Fist (Passive)
Klutz (Toggle)
No Guard (Passive) (H, locked)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 1/5
Attacks:
Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude
Earthquake
Drain Punch
Ice Punch
Fire Punch
Magic Coat
Thunder Punch
Gyro Ball
Protect
Rest
Rock Slide
Sleep Talk
Substitute
Swagger
Toxic
---
23 Moves
Gerard
Elphaba (Misdreavus) {}
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type: Ghost
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 4
Spe: 121 (+)
SC: 2
WC: 1
BRT: 18
EC: 6/6
MC: 0
AC: NA
Attacks (52/91)
Growl
Psywave
Spite
Astonish
Confuse Ray
Mean Look
Hex
Psybeam
Shadow Ball
Pain Split
Perish Song
Magical Leaf
Lucky Chant
Power Gem
Phantom Force
Grudge
Skill Swap
Destiny Bond
Shadow Sneak
Hyper Voice
Dark Pulse
Inferno
Heal Bell
Sucker Punch
Imprison
Endure
Snatch
Torment
Thunder Wave
Will-O-Wisp
Taunt
Psychic
Hidden Power Fighting
Icy Wind
Thunderbolt
Energy Ball
Incinerate
Toxic
Protect
Double Team
Substitute
Dazzling Gleam
Thunder
Sleep Talk
Dream Eater
Hyper Beam
Round
Sunny Day
Rain Dance
Calm Mind
Rest
Payback
Type: Ghost
- Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost Types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
- Levitate: (Passive) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-Type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 4
Spe: 121 (+)
SC: 2
WC: 1
BRT: 18
EC: 6/6
MC: 0
AC: NA
Attacks (52/91)
Growl
Psywave
Spite
Astonish
Confuse Ray
Mean Look
Hex
Psybeam
Shadow Ball
Pain Split
Perish Song
Magical Leaf
Lucky Chant
Power Gem
Phantom Force
Grudge
Skill Swap
Destiny Bond
Shadow Sneak
Hyper Voice
Dark Pulse
Inferno
Heal Bell
Sucker Punch
Imprison
Endure
Snatch
Torment
Thunder Wave
Will-O-Wisp
Taunt
Psychic
Hidden Power Fighting
Icy Wind
Thunderbolt
Energy Ball
Incinerate
Toxic
Protect
Double Team
Substitute
Dazzling Gleam
Thunder
Sleep Talk
Dream Eater
Hyper Beam
Round
Sunny Day
Rain Dance
Calm Mind
Rest
Payback
Ruby (Tentacool) {}
Nature: Modest (+1 SpA, -1 Atk)
Type: Poison / Water
Rain Dish (H)
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 4
Spe: 70
SC: 2
WC: 3
BRT: 15
EC: 2/6
MC: 0
AC: 2/5
Attacks (18/---)
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
Bubble Beam
Hydro Pump
Sludge Wave
Hex
Barrier
Water Pulse
Mirror Coat
Muddy Water
Aqua Ring
Confuse Ray
Rapid Spin
Dazzling Gleam
Ice Beam
Sludge Bomb
Scald
Toxic
Venoshock
Infestation
Type: Poison / Water
- Poison STAB; Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
- Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
- Clear Body: (Passive) This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
- Liquid Ooze: (Passive) This Pokemon's body is covered in a slimy poison that when drained by Leech Seed or another draining move, damages the opposing Pokemon for the amount that would have been healed.
- Rain Dish: (Toggle) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 4
Spe: 70
SC: 2
WC: 3
BRT: 15
EC: 2/6
MC: 0
AC: 2/5
Attacks (18/---)
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
Bubble Beam
Hydro Pump
Sludge Wave
Hex
Barrier
Water Pulse
Mirror Coat
Muddy Water
Aqua Ring
Confuse Ray
Rapid Spin
Dazzling Gleam
Ice Beam
Sludge Bomb
Scald
Toxic
Venoshock
Infestation
Gerard orders first
Someoneelse orders second