Alch vs Tort in the sandbox: 3v3 Triples!

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Stratos

Banned deucer.
Unfortunately, the mons in use are mostly evolved! How contextually inappropriate for a sandbox! We'll just have to deal with it.

3v3 Training Triples (preferably just MEs/FEs!)
2 day DQ
5 chills/2 recoveries/1 sub
Arena: A giant sandbox.
Items = Training.
Switch = MAGIC
Abilities = One.


And, on the left side of the Arena, we have the Match Challenger, tortferngatr, with his three Pokemon!


Tomohawk (Flight) M
Nature: Timid (15% increase to speed and a 11% accuracy increase (98^2/870 rounded up), -1 attack)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Ability 1: Intimidate: (can be activated)
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents. Command: (Ability: Intimidate)
Ability 2: Prankster: (innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Ability 3: Justified (DW): (innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats: 105/60-/90/115/80/85+

HP: 110
Attack: Rank 1 (-)
Defense: Rank 3
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 98 (+)
Size Class: 2
Weight Class: 3
BRT: 19

EC: 6/6
MC: 0
DC: 5/5- DW unlocked!

Attacks:

Sunny Day
Aura Sphere
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Hyper Voice
Rest
Aerial Ace
Morning Sun
Whirlwind
Rain Dance
Earth Power
Air Slash
Heat Wave
Sky Drop
Hurricane
Healing Wish

Roost
Yawn
Haze
Confuse Ray
Rapid Spin

Taunt
Toxic
Substitute
Grass Knot
Focus Blast
Reflect

Total Moves: 30


Drilbur [Fault] (M)
Nature: Jolly (Increases base speed by 15% rounded up and accuracy by 15% (79^2/435 rounded up), subtracts one (1) rank from special attack)
Type: Ground
Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Ability 1: Sand Rush: (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
Ability 2: Sand Force: (innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Ability 3: Mold Breaker: (DW, not yet unlocked, innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats: 60/85/40/30-/45/68+

HP: 90
Atk: Rank 3
Def: Rank 2
SAtk: Rank 1 (-)
SDef: Rank 2
Speed: 79 (+)
Size Class: 1
Weight Class: 1

EC: 4/6
MC: 0
DC: 4/5

Attacks:
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws
Rock Slide
Earthquake
Sandstorm

Metal Sound
Crush Claw
Skull Bash

Shadow Claw
X-Scissor
Brick Break
Protect
Substitute

Total Moves: 19


Piloswine (Frozen) (F)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

Type: Ice/Ground
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Ability 1: Oblivious: (innate)This Pokemon is incapable of being effected by Attract or Cute Charm.
Ability 2: Snow Cloak: (innate)This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Ability 3: Thick Fat: (DW, not yet unlocked, innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats: 100/100/80/60+/60/50-

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 17

EC: 6/9
MC: 0
DC: 5/5-DW unlocked!

Attacks:
AncientPower
Peck
Horn Attack
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Earthquake
Blizzard
Ice Shard

Icicle Crash
Icicle Spear
Stealth Rock

Reflect
Light Screen
Dig
Protect
Stone Edge
Roar

Endeavor

Total moves: 23


AND, because right-aligned text is a pain to read, on your other left we have Alchemator!


Ninetales [Diana] (F)

  • Nature: Modest (Adds one (1) Rank to Special Attack, subtracts one (1) Rank from Attack)

Type:

  • Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 100
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Abilities:

  • Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
  • Drought (DW UNLOCKED): (Innate) When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so.

Attacks (21):
Ember (*)
Tail Whip (*)
Roar (*)
Quick Attack (*)
Fire Spin (*)
Will-o-Wisp (*)
Confuse Ray (*)
Imprison (*)
Flame Burst (*)
Flamethrower (*)
Safeguard (*)
Disable (*)
Extrasensory (*)
Hypnosis (*)
Energy Ball (*)
Dig (*)
Dark Pulse (*)
Nasty Plot
Fire Blast
Solarbeam
Magic Coat


Flygon [Faye] (F)

  • Nature: Naive (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+15% Acc.], subtracts one (1) Rank from Special Defense.)

Type:

  • [Ground]: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
  • [Dragon]: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 115 (100*1.15^)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: N/A

Abilities:

  • Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks (21):
Bite
Sand-Attack
Faint Attack
Sand Tomb
Endure
Flail
Signal Beam
SolarBeam
Bulldoze
Rock Slide
Crunch
Dig
Earth Power
Earthquake
Feint
Hidden Power [Ice] [7]
SonicBoom
Fly
Dragon Claw
Dragon Tail
Fire Blast


Leavanny [Mercutio] (M)

  • Nature: Naughty (Adds one (1) Rank to Attack, subtracts one (1) Rank from Special Defense.)

Type:

  • [Bug]: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
  • [Grass]: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 92
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 2/5

Abilities:

  • Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10).
  • Chlorophyll: During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
  • Overcoat (DW LOCKED): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Attacks (21):
Tackle
String Shot
Bug Bite
Razor Leaf
Struggle Bug
Agility
Air Slash
Me First
Light Screen
SolarBeam
Payback
Endure
Bug Buzz
Camouflage
Hidden Power [Fire] [7]
GrassWhistle
Protect
False Swipe
Leaf Blade
X-Scissor
Swords Dance
Leaf Storm


Tort sends out and equips items and ability
Alch sends out, equips any items and ability and issues orders
tort issues orders
i ref

we all determine where i screwed up and try to fix it
 
Tomohawk@EXP Share, ability Prankster.
Piloswine@nothing, ability Thick Fat.
Drilbur@Lucky Egg
Drilbur will put his Lucky Egg bonus into EC, and combine it with his EC from the battle to EVOLVE.


Excadrill [Fault] (M)
Nature: Jolly (Increases base speed by 15% rounded up and accuracy by 12% (102^2/870 rounded), subtracts one (1) rank from special attack)
Type: Ground/Steel
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Abilities:
Ability 1: Sand Rush: (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.
Ability 2: Sand Force: (innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Ability 3: Mold Breaker: (DW, not yet unlocked, innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats: 110/135/60/50-/65/88+

HP: 110
Atk: Rank 5
Def: Rank 2
SAtk: Rank 1 (-)
SDef: Rank 3
Speed: 102 (+)
Size Class: 1
Weight Class: 3

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Scratch
Mud Sport
Rapid Spin
Mud-Slap
Fury Swipes
Metal Claw
Dig
Hone Claws
Rock Slide
Earthquake
Sandstorm

Metal Sound
Crush Claw
Skull Bash

Shadow Claw
X-Scissor
Brick Break
Protect
Substitute

Total Moves: 19


He will also use his DC to unlock his DW ability, Mold Breaker, and utilize that.
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus
Diana: Drought @ Nothing
Mercutio: Chlorophyll @ Zilch
Faye: Levitate (duh) @ Nada

Diana the Ninetales: Extrasensory Tomohawk ~ Extrasensory Tomohawk

Mercutio the Leavanny: Camouflage (seems like Ground to me) ~ Air Slash Tomohawk

Faye the Flygon: Rock Slide ~ Rock Slide
 

Stratos

Banned deucer.
Ah, the sand box. It brings all of us back to a simpler time, a time when there was no money to worry about, a time before exams, a time when we formed into small roving bands challenging each other to merciless turf wars...

what? my elementary school was the only one like that?

Round 1 Start!


Diana (Ninetales) F
HP: 100
EN: 100
OTHER: none


Faye (Flygon) F
HP: 100
EN: 100
OTHER: None


Mercutio (Leavanny) M
HP: 100
EN: 100
OTHER: None

VS


Fault (Excadrill) M
HP: 110
EN: 100
OTHER: None


Flight (Tomohawk) M
HP: 110
EN: 100
OTHER: None


Frozen (Piloswine) F
HP: 110
EN: 100
OTHER: None

ARENA NOTES: Sunny (semi-permanent)

Before anyone else can even think, Tomohawk starts off with some Taunts. "You smell like a poo-poo and you're dumb as a doo-doo!" he yells at Mercutio the Leavanny, who was in the midst of eating sand. Enraged, he looks up and glares at the big, scary bird angrily, accomplishing all of nothing because Leavanny is too cute to be convincingly angry. Faye moves next, throwing some rocks at the combatants to varying degrees of effectiveness. Fault follows up the virtually harmless pitter-patter of pebbles on his plating by slashing at the awkwardly still and immature Mercutio with an X-scissor to the chest and a cheeky cry of "taste your own medicine!" Diana focuses hard on Flight, still convinced she can be whatever she wants when she grows up, including a Psychic type. Unfortunately, her Extrasensory skills are a bit weaker. The combatants sit around for a while, waiting for Frozen's contribution. "Oh, right," he says, somehow unleashing an Icy Wind in the middle of the bright, sunny day, slowing his opponents and chilling Faye to the bone.

"GANG UP ON THE MEANIE BIRD!" shouts Mercutio, Slashing at him with air. "Okay, boys have cooties anyway," says Diana, oblivious to turn order, as she launches another weak Extrasensory blast. Unfortunately both are blocked, as Flight was already sucking his thumb behind the Protective barrier he'd thrown up preemptively. Fault and Faye fling Rocks at each other, the latter apparently not learning from last time, the former apparently doing the opposite. Lastly, Frozen follows up with a wildly inaccurate blast of Blizzard air which somehow still HITS, dealing massive damage to 2/3 of the enemy.

Tomohawk used Taunt!
-10 energy

Leavanny used JACKSHIT
-JACKSHIT energy

Flygon used Rock Slide!
critExca = 9593 = hellno
critPilo = 2895 = nah
critTomo = 7836 = meep
flinchExca = 8329 = bleh
flinchPilo = 5842 = nope
dmgExca = [6+4*1.5-2*1.5]*.44 = 3.96
dmgTomo = [6+4*1.5-3*1.5] = 7.5
dmgPilo = [6+4*1.5-3*1.5] = 7.5
-6 EN

Excadrill used X-scissor!
crit = 5501 = no
dmg = [8+5*1.5-3*1.5]*1.5 = 16.5
-6 EN

Ninetales used Extrasensory!
crit = 4450 = no
dmg = [8+4*1.5-3*1.5]*1.5 = 14.25
-6 EN

Piloswine used Icy Wind!
hitNine = 8484 = yes (-1 spe)
critNine = 7966 = no
hitFly = 7481 = yes (-1 spe)
critFly = 9990 = no
hitLeav = 3126 = yes (-1 spe)
critLeav = 9310 = no
dmgNine = [4.5+3+3*1.5-4*1.5]*.67 = 4
dmgFly = [4.5+3+3*1.5-2*1.5]*2.25 = 20.25
dmgLeav = [4.5+3+3*1.5-2*1.5]*1.5 = 13.5
-4 EN

action 2

Tomohawk used Protect!
-13.5EN

Leavanny used Air Slash!
-6 EN
dmgBlock = [8+3*1.5-3*1.5]*1.5 = 12

Excadrill used Rock Slide!
critLeav = 2346 = no
critFly = 7322 = no
critNine = 2635 = no
flinchFly = 6752 = no D:
flinchNine = 6086 = no
dmgLeav = [6+5*1.5-3*1.5]*1.5 = 13.5
dmgFly = [6+5*1.5-3*1.5]*.67 = 6
dmgNine = [6+5*1.5-3*1.5]*1.5 = 13.5
-6 EN

Flygon used Rock Slide!
critExca = 2513 = no
critPilo = 6059 = no
flinchPilo = 5825 = no
dmgExca = [6+4*1.5-2*1.5]*.44 = 3.96
dmgBlock = [6+4*1.5-3*1.5] = 7.5
dmgPilo = [6+4*1.5-3*1.5] = 7.5
-10 EN

Ninetails used Extrasensory!
dmgBlock = [8+4*1.5-3*1.5]*1.5 = 14.25
-10 EN

Piloswine used Blizzard!
hitNine = 1658 = hit
freezeNine = 3424 = no
hitFly = 1867 = hit
freezeFly = 5993 = no
hitLeav = 2448 = hit
freezeLeav = 5176 = no
dmgNine = [9+3*1.5-4*1.5]*.67 = 5
dmgFly = [9+3*1.5-2*1.5]*2.25 = 23.625
dmgLeav = [9+3*1.5-2*1.5]*1.5 = 16.5
-7 EN


so ironically, though you guys spammed the lucky chance moves, absolutely NO HAX OCCURRED! although if someone could check my math that would be nice...

Round 1 end!


Diana (Ninetales) F
HP: 78
EN: 84
OTHER: -1 spe (3a)


Faye (Flygon) F
HP: 50
EN: 84
OTHER: -1 spe (3a)


Mercutio (Leavanny) M
HP: 40
EN: 94
OTHER: Taunted (4a), -1 spe (3a), x2 spe

VS


Fault (Excadrill) M
HP: 102
EN: 88
OTHER: None


Flight (Tomohawk) M
HP: 88
EN: 77
OTHER: None


Frozen (Piloswine) F
HP: 95
EN: 89
OTHER: None

ARENA NOTES: Sunny (semi-permanent)

order next round:
Tort issues
alch issues
holy shit it is tough to ref triples

So far it seems like Tortferngatr has a pretty insurmountable advantage over alch! Can he prove me wrong? We shall see! Will i drop my terrible attempt to make these guys sound like little kiddies in the narration? yes.
 
[youtube]YKUOB8MN4Kc[/youtube]

Tomohawk: Air Slash Leavanny, Rain Dance.
Excadrill: Rock Slide, Dig Ninetales. If Ninetales uses Imprison turn 1, use Rock Slide again turn 2.
Piloswine: Icicle Spear Flygon, Ice Shard Flygon. If Flygon is KO'd, use Dig against Ninetales instead.
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus
Oh god Prankster, what a shitfuck of an ability.

Also if I don't post promptly, you can assume that I absolutely cannot. So, a "Hmm" is not necessary, thank you Tort.

Diana the Ninetales: Disable (Rock Slide) Excadrill ~ Reactivate Drought

Mercutio the Leavanny: SolarBeam Piloswine ~ SolarBeam Piloswine

Faye the Flygon: Dig Piloswine ~ Fire Blast Piloswine
 

Stratos

Banned deucer.
i'm sorry but you managed to pick my absolute least favorite day of the month to post your commands. This will be edited tomorrow with the reffing
 

Stratos

Banned deucer.
Here we go!

Round 2 begin!

Diana (Ninetales) F
HP: 78
EN: 84
OTHER: -1 spe (3a)


Faye (Flygon) F
HP: 50
EN: 84
OTHER: -1 spe (3a)


Mercutio (Leavanny) M
HP: 40
EN: 94
OTHER: Taunted (4a), -1 spe (3a), x2 spe

VS


Fault (Excadrill) M
HP: 102
EN: 88
OTHER: None


Flight (Tomohawk) M
HP: 88
EN: 77
OTHER: None


Frozen (Piloswine) F
HP: 95
EN: 89
OTHER: None

ARENA NOTES: Sunny (semi-permanent)

flavor to come (meaning, as it always does, flavor probably never to come)

Leavanny used SolarBeam!
critPilo = 4117 = no
dmgPilo: [12+3+(3*1.5)-(2*1.5)]*1.5 = 24.75
-7 EN

Excadrill used Rock Slide!
flinchNine = 2269 = YES
flinchFly = 8083 = no
critLeav = 6278 = no
critFly = 6587 = no
critNine = 4584 = no
dmgLeav = [6+5*1.5-3*1.5]*1.5 = 13.5
dmgFly = [6+5*1.5-3*1.5]*.67 = 6
dmgNine = [6+5*1.5-3*1.5]*1.5 = 13.5
-6 EN

Tomohawk used Air Slash!
critLeav = 8623 = nbd
dmgLeav = [8+3+4*1.5-2*1.5]*2.25 = 31.5
MERCUTIO WAS KO'D
-5 EN

Flygon burrowed underground!

Ninetails flinched!

Piloswine used Icicle Spear!
Sucks to be Piloswine!
-6 EN

Flygon popped up!
critPilo = 1074 = no
dmgPilo = [8+3+4*1.5-3*1.5] = 12.5
-9 EN

a2:
Tomo used Rain Dance!
-10 EN

Pilo used Ice Shard!
critFly = 5146 = no
dmgFly = [4+3+4*1.5-3*1.5]*2.25 = 19.125
-3 EN

Excadrill dug underground!

Flygon used Fire Blast!
critPilo = 2273 = no
burnPilo = 9680 = aw HELL no
dmgPilo = [12-3+3*1.5-2*1.5]*1.5 = 15.75
-8 EN

Ninetails reactivated Drought!
-9 EN

Excadrill popped up!
critNine = 9910 = fuckin lol
dmgNine = [8+3+5*1.5-3*1.5]*1.5 = 21
-9 EN


Round 2 end!


Diana (Ninetales) F
HP: 44
EN: 75
OTHER: none


Faye (Flygon) F
HP: 25
EN: 67
OTHER: none


Mercutio (Leavanny) M
HP: KO
EN: KO
OTHER: Dead as a non-animated, non-heatproof doornail that doesn't kill pliers to get revenge for its relatives

VS


Fault (Excadrill) M
HP: 102
EN: 73
OTHER: None


Flight (Tomohawk) M
HP: 88
EN: 62
OTHER: None


Frozen (Piloswine) F
HP: 42
EN: 80
OTHER: None

ARENA NOTES: Sunny (semi-permanent)

alch orders
tort orders
i ref
 

Alchemator

my god if you don't have an iced tea for me when i
is a Forum Moderator Alumnusis a Top Smogon Media Contributor Alumnus
Yeah pretty much everything went wrong here that could have.

Diana the Ninetales: SolarBeam Piloswine ~ SolarBeam Piloswine
If Piloswine faints, Fire Blast Excadrill instead.

Faye the Flygon: Solarbeam Piloswine ~ SolarBeam Piloswine
If Piloswine faints, Earth Power Excadrill instead.

If you change the weather here, then you will lose all respect from me.
 
I was tempted to have Tomo Protect Piloswine via Prankster, but I decided to be nice and let Ninetales get a KOC.

Tomohawk: Earth Power Ninetales, Taunt Ninetales.
Piloswine: Ice Shard+Icicle Spear Flygon, cooldown.
Excadrill: Dig Ninetales, Dig Ninetales.
 

Stratos

Banned deucer.
Round 3 Start!

Diana (Ninetales) F
HP: 44
EN: 75
OTHER: none


Faye (Flygon) F
HP: 25
EN: 67
OTHER: none


Mercutio (Leavanny) M
HP: KO
EN: KO
OTHER: Dead as a non-animated, non-heatproof doornail that doesn't kill pliers to get revenge for its relatives

VS


Fault (Excadrill) M
HP: 102
EN: 73
OTHER: None


Flight (Tomohawk) M
HP: 88
EN: 62
OTHER: None


Frozen (Piloswine) F
HP: 42
EN: 80
OTHER: None

ARENA NOTES: Sunny (semi-permanent)

flavor: meaty, mild spice, with a hint of herb

a1
Piloswine used Ice Shard + Icicle Spear!
hit count = 2369 = hit two times!
critFly = 3843 = no
critFly = 8745 = no
critFly = 7249 = no
dmg = [(4+3+3)+3+4*1.5-3*1.5]*2.25 = enough (32.625)
Flygon was KO'd!
-16.5 EN

Excadrill dug underground!

Ninetails used SolarBeam!
critPilo = 6324 = no
dmgPilo = [12+4*1.5-2*1.5]*1.5 = 22.5
-8 EN

Tomohawk used Earth Power!
critNine = 7378 = no
dropNine = 2528 = no
dmgNine = [9+4*1.5-4*1.5]*1.5 = 13.5
-7 EN

Excadrill used Dig!
critNine = 6667 = nah
dmgNine = [8+3+5*1.5-3*1.5]*1.5 = 21
-13 EN

a2

Tomohawk used Taunt
WHY?
-10 EN

Excadrill burrowed underground!

Ninetails used SolarBeam!
critPilo = 8255 = no
dmgPilo = [12+4*1.5-2*1.5]*1.5 = 22.5
Piloswine was KO'd!
-12 EN

Excadrill used Dig!
critNine = 6174 = nah
dmgNine = [8+3+5*1.5-3*1.5]*1.5 = 21
Ninetails was KO'd!
-17 EN
Tortferngatr won the battle!


Round 3 End!

Too lazy to post actual data, suffice it to say only Tort is still standing!

Congrats to tort, congrats to Alch, and ggs all around!

PRIZES:

Tomohawk gets 1 KOC, 4 MC (w/ exp share)
Piloswine gets 1 KOC, 1 EC, 2 MC
Excadrill gets 1 KOC, 3 MC
Tortferngatr gets 2 CC

Ninetails gets 3 MC, 1 KOC
Leavanny gets 2 MC, 1 DC
Flygon gets 3 MC
Alchemator gets 2 CC

I get 7 UC

as always, check my math also GOOD GAME!
 
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