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Metagame Alphabet Cup

Discussion in 'Other Metagames' started by Martingale, Jan 20, 2014.

  1. Martingale

    Martingale

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    Approved by Arcticblast and Joim

    Alphabet Cup
    (AKA AlphabetMons or ABC)
    Now playable on Joim's Lab!


    What's in a name? In this metagame, quite a lot. The idea is simple: A Pokemon can learn any move if it shares the first letter in its name. For example, Venusaur can learn V-Create, Aegislash can learn Air Slash, and Regigigas can learn Recover. It's a very simple premise, and depending on the Pokemon, it can grant tremendous power, or if your name begins with Y... You get Yawn. There are a few conditions to consider in this metagame:

    • There is a one-Pokemon limit per letter. You cannot have both an Absol and an Ampharos, for example.
    • The English names of Pokemon and moves are to be used. This is because without this rule, every Pokemon gets ridiculous increases to their movesets and the meta becomes too confusing. (Thanks GoldenSandslash15 for catching this rule was missed)
    • Nicknames do not allow you to access different moves. If you call an Unown "Joim", it can't learn Jump Kick, but it can learn U-Turn.
    • You cannot inherit moves from previous evolutions. You can have an Ice Beam Ivysaur, but not an Ice Beam Venusaur.
    • The Pokemon can still use its original moveset, along with any new moves it inherits. Xatu is not restricted to X-Scissor alone!
    • Pokemon that can mega-evolve do NOT have access to M moves as well as their standard letter moves (as the simulator calls them X-Mega) All other Pokemon with changeable Formes follows this rule, they get their species name's first letter only.
    • Standard OU Banlist and clauses apply: species clause (goes without saying), OHKO clause, evasion clause, Moody clause, sleep clause.
    Preliminary Banlist;
    On top of the standard OU Banlist, the following Pokemon are banned, and these moves are banned unless the Pokemon learns them naturally:
    • Sketch (to prevent the metagame becoming overcentralised on Sketch. Over 100 Pokemon begin with the letter S, which is a vast portion of the game-- and SketchMons is an OM already). This quickban took place at the beginning of the metagame.
    • Swoobat (Swoobat's combination of Shell Smash and Simple allowed it to effectively 2HKO everything in the tier. Its sheer power and speed made it almost unstoppable). This ban took place after a user vote on 9th February, 2014.

    Everything else is fair game for now!

    For reference, here is:
    A list of Pokemon in alphabetical order
    A list of moves (click "Name" to sort the list alphabetically)
    Both of these lists are courtesy of Bulbapedia.

    For information on how ban voting will work in Alphabet Cup: http://www.smogon.com/forums/threads/alphabet-cup.3498167/page-3#post-5176164

    Have fun folks!
    Last edited: Feb 9, 2014
  2. unfixable

    unfixable we are the poisoned youth
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    This looks like tons of fun! Ampharos gains a ton of new toys like Aura Sphere Aromatherapy (even though it had Heal Bell lol). AND HOLY CRAP BEHEEYEM GETS BOOMBURST NOW
    Last edited: Jan 20, 2014
    Lord Ghetsis likes this.
  3. Jaiho

    Jaiho I dont know what to do... about this dream of you
    is a Tiering Contributor

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    Random thoughts:
    Lati@s get Lava Plume
    Sacred Fire Salamence
    Tail Glow Thundurus
    Spore Sableye (Fuck)
    Deoxys gets an unbelievably fast Dark Void and Destiny Bond
    Mach Punch Medicham
    Pinsir gets Petal Blizzard for Rotom-W
    Recover Rhyperior
    Shell Smash Simple Swoobat
  4. Monte Cristo

    Monte Cristo Shots fired

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    1 question- do you inherit moves that the pokemon already knows? i.e. leech seed + vcreate venusaur
  5. unfixable

    unfixable we are the poisoned youth
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    Yo, anyone want to battle in this meta? My user is Lana Del Stingrey on the main server, just send me a battle in Custom Game.

    EDIT: Also, what about Pre-evos? LIke now does Jolteon get all E moves?
  6. Martingale

    Martingale

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    Yep, you do indeed!

    EDIT: To respond to Chesnaught's question:
    The reason for this is to develop niches for NFE Pokemon, for example, Chansey has Cotton Guard which gives it a niche over Blissey. It's mainly to promote diversity in the tier.
    Last edited: Jan 20, 2014
  7. GoldenSandslash15

    GoldenSandslash15

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    Do Pokémon get moves based on foreign language names as well, or just English ones?

    I assume it's just English, but you never actually said...
  8. Martingale

    Martingale

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    It is only English, and that was a major oversight on my part, whoops. I had that rule in a rough draft but it got lost somewhere, strange. I've updated the OP, thank you.
  9. toxicroaker

    toxicroaker

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    I will try to find as many threats as possible starting with A-M and I will find the second half later. The bold red ones are major threats.
  10. Yayz

    Yayz

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    In your list: Why the heck does Greninja have Heart Swap and Hurricane?
    Speaking of H, all of them now have reliable recovery in Heal Order, which is nice.
    ...oh gosh Heal Order Heatran.
  11. GarchompPit

    GarchompPit

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    Tail Glow Typhlosion and Togekiss....
    Shell Smash Salamence and Scizor (Also Sacred fire for Ferro/Forre)
    Spore Sableye
    Recover for Rotom Forms, Regi thingys, Raikou (Calm Mind)
    and the list goes on and on... Seriously, I think this Meta has a lot of potential
  12. BuriedAlive

    BuriedAlive

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    Some possible nuisances:

    Wish Wobbuffet
    - Gives it a way to heal itself.
    Shell Smash Staraptor
    - Almost unresisted STAB, hits insanely hard.
    - Sucker Punch messes with most priority moves.
    - Sacred Fire messes with Aegislash.
    Shell Smash Sigilyph
    - Mono attacking Stored Power sets have an easier time sweeping with this once dark types are out of the picture.
    - Can now run Secret Sword to plough through dark types though 4MSS is a problem.
    U-Turn Ursaring
    - Is a viable option for quick feet sets to stop poison from building up and to gain momentum.
    Topsy-Turvy
    - Tornadus-I and Thundurus-I both get priority with it.
    Tail Glow
    - Thundurus-I, Tornadus-I, Togekiss, Tentacruel, Toxicroak and Typhlosion appear to be viable users.
    Toxic Spikes
    - Throh, Tangrowth, Torkoal, Togekiss, Tornadus-I, Thundurus-I, Torterra and Tyranitar appear to be viable users
  13. mallpal

    mallpal

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    Purrloin gets priority parting shot, pain split and power swap, could make for a good pivot.
  14. Expulso

    Expulso

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    mallpal ugh the alliteration make it stop

    Bouffalant:
    - Head Charge
    - Brave Bird
    - Bolt Strike
    - Earthquake / Blue Flare

    Heracross:
    - Megahorn
    - Hi Jump Kick
    - Head Smash
    - Earthquake / Heat Crash (idk its weight, not sure if this one is viable)
    Aaron's Aron likes this.
  15. GoldenSandslash15

    GoldenSandslash15

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    It wouldn't be able to anyways. No move starts with "V" in Japanese (as "V" is not a Japanese character), and Mandibuzz's name starts with バ anyways (which is honestly closer to a "B" sound than a "V" sound).

    If we were allowing multi-lingual names, though, this is what I meant:

    Aaaand after taking the time to write that out, now I see why you kept it to just English. Makes things a lot easier.
    Aaron's Aron and ApplepieFTW like this.
  16. AWailOfATail

    AWailOfATail

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    Recover Regis. And Rotom. Let the nightmares begin.
    Spore Sableye tho.
    Aqua Jet FEAR Aron.
    Hi Jump Kick Heracross.
    Belly Drum + Bullet Punch all B's.
    This meta is either going to be full stall or hyper offense. Maybe a mix. But I'm totally in.

    EDIT: Someone mentioned Simple Shell Smash Swoobat. Scary enough on its own. What if we gave it Stored Power?
    Last edited: Jan 20, 2014
    Katzali and Aaron's Aron like this.
  17. Expulso

    Expulso

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    V-Create Chlorophyll Victreebel sounds fun.
  18. mallpal

    mallpal

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    stored power swoobat can ohko blissey after one shell smash if modest. secret sword for coverage on dark types pretty much lets it annihilate the metagame.

    also, gliscor can now baton pass geomancy and doesn't really have to worry about the wasted turn
    Last edited: Jan 20, 2014
  19. PowerStyler

    PowerStyler

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    +4 252 SpA Swoobat Stored Power (260 BP) vs. 252 HP / 4 SpD Blissey: 688-811 (96.3 - 113.5%) -- guaranteed OHKO after Stealth Rock

    Actually, it can OHKO after SR even with a Timid nature.


    +4 252+ SpA Swoobat Stored Power (260 BP) vs. 252 HP / 4 SpD Eviolite Chansey: 628-741 (89.2 - 105.2%) -- guaranteed OHKO after Stealth Rock

    This, on the other hand, is utterly terrifying.

    Swoobat is still weak to Sucker Punch, so it isn't perfect, but it can also run Sucker Punch itself, which should outspeed pretty much everything at +4. Might be something worth considering...
    Aaron's Aron, Rena22 and dwarfstar like this.
  20. Kl4ng

    Kl4ng

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    Guys.

    Slack off Snorlax.

    As awesome as that sounds, sadly everything else that starts with an S also sounds to be very promising to the dismay of the poor bear. Moves like spore, slack off, stone edge, shell smash, shift gear, sacred fire, seed flare and surf all look to make a very dangerous Poke. I can see Salamence being the go-to option for these moves too due to those mixed stats to abuse those moves with.
    Aaron's Aron and Martingale like this.
  21. Dilasc

    Dilasc

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    Exploud can Extreme Speed while not being walled by Ghosts in case that slow speed is a hindrance.

    Also Earthquake Entei, because fuck Heatran! Also it gains the ability to use ES with a different nature if I'm not mistaken.
  22. unfixable

    unfixable we are the poisoned youth
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    I have a question, if I teach Ralts Rapid Spin, but then evolve it and teach is Knock Off, then evolve it to Gardevoir and teach it Giga Drain would that be legal? Do they count Pre-Evos or just the final stage?
  23. GoldenSandslash15

    GoldenSandslash15

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    According to the OP:

  24. The Reptile

    The Reptile mfw
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    Slaking got a pretty big buff with a new move in its arsenal - Skill Swap. Skill Swap Slaking is a really great pokemon on paper, as it can get rid of its horrible ability Truant in one move. The beauty of it is that even though it's predictable, you almost always cripple a pokemon for a short while. It also got Shift Gear and Shell Smash as a boosting moves. It also gets Spore and Sacred Fire, but it already has 4MSS (Skill Swap is a must have, and Return is for STAB), but here's a pretty neat set.

    Slaking @ Silk Scarf / Life Orb
    Ability: Truant
    EVs: 112 Spd / 252 Atk / 144 HP
    Adamant Nature / Naughty Nature
    - Skill Swap
    - Shift Gear / Shell Smash
    - Return
    - Shadow Claw / Shadow Ball

    This is Slakings boosting set. It's really a 2-turn set-up, since you need to Skill Swap and then SG or SS, but damn is this thing strong after that. 112 Spd lets Slaking outspeed base 110 scarfers at +2. 144 plus its insane bulk is amazing. Normal and Ghost is Slakings best bet for a 2 coverage option. Shell Smash and Shadow Ball can be used to allow Slaking to go mixed (it has a decent base 95 SpA). Another set to consider is a basic all-out attacker set.


    Slaking @ Life Orb / Leftovers
    Ability: Truant
    EVs: 252 Spd / 252 Atk / 4 HP
    Jolly Nature
    - Skill Swap
    - Return
    - Shadow Claw / Sacred Fire / Spore
    - Sacred Sword / Sacred Fire / Spore

    Pretty simple set, just switch in, Skill Swap, then hit hard with a base 160 Atk. It has Sacred Sword to round out the coverage with Shadow Claw, although Sacred Fire is an option over any of them. Spore is also an option here to cripple things, as Return + Shadow Claw has pretty good coverage on its own.

    The main issue Slaking has is its overreliance on Skill Swap and predictability, as it has to more often than not go for a Skill Swap turn one (of course, you could go into mind games and hit a fighting-type on the switch with Return hard, but it's a lot riskier for you to predict that since if you do you have Truant next turn.) but I think that it is viable.
    scotti likes this.
  25. Martingale

    Martingale

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    Yeah, I updated that rule again with reasoning rather than an example. Hopefully that'll be fine now.
    Hooray! Someone finally noticed how horribly broken the S group is!
    Seriously, S get everything they could want: tons of boosting moves (Shell Smash, Shift Gear, SD), Spore (Sableye could be horrible with this, but it has three mandatory moves and doesn't like taunt), Slack Off and Synthesis to recover, hazards such as Sticky Web and Stealth rock, and avast array of attacking moves. Oh and Synchronoise. I'm... Still not sure why that exists...

    Basically, if you're in S and don't have anything to make yourself awesome... You're probably a Sunkern or Scatterbug. And even then you can make a good to at being threatening for a turn before you're eliminated.

    I was not bloody allowing these things get Sketch too

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