Ampharos [QC 3/3] [GP 2/2]

2xTheTap

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QC: Dundies / galbia / Tone114
GP: Snobalt / GatoDelFuego

[OVERVIEW]

Ampharos faces a lot of competition from other Electric-types in PU; there are faster alternatives such as Zebstrika and Raichu, and Electabuzz already possesses comparable bulk with Eviolite. However, its primary niche that sets it apart from other Electric-types is its access to Heal Bell, which lets it act as a cleric on bulky offensive teams. Additionally, discounting setup and item usage, Ampharos outshines its fellow Electric-types in terms of offensive presence given its higher Special Attack stat. In contrast, its slower Speed stat allows Ampharos to utilize its powerful, STAB-boosted Volt Switch effectively in order to bring frail teammates such as Floatzel and Kadabra in safely. Ampharos's ability Static allows it to spread paralysis, which, when combined with its usable bulk, may make cleaners reliant on contact-based moves such as Choice Scarf Sawsbuck and Choice Scarf Dodrio think twice before attacking it. On the downside, its slow Speed stat works against it as well, which, in addition to its lack of reliable recovery options outside of Rest and Leftovers, leaves it liable to be worn down and KOed. Even considering Ampharos's usable bulk, faster Pokemon with access to super effective coverage moves like Gabite are able to OHKO Ampharos. What's more, it has a limited movepool, which prevents it from fitting onto a wide variety of teams. Finally, despite its good Special Attack stat, it is still walled by bulky Grass-types like Roselia and Gogoat and Ground-types like Stunfisk and Camerupt, even if it runs Hidden Power Ice. Nevertheless, Ampharos is still an alright choice as a cleric for bulky offensive teams that are in need of Heal Bell support.

[SET]
name: Cleric
move 1: Heal Bell
move 2: Volt Switch
move 3: Hidden Power Ice / Thunderbolt
move 4: Focus Blast
item: Leftovers
ability: Static
nature: Modest
evs: 248 HP / 252 SpA / 8 SpD

[SET COMMENTS]
Moves
========

Heal Bell removes crippling status effects from Ampharos and its teammates. Volt Switch is Ampharos's STAB move of choice and serves as a pivoting move to allow frailer teammates to enter the battle safely. Hidden Power Ice hits Ground-types like Vibrava and Gabite, which prevents them from switching into Ampharos for free. Alternatively, Thunderbolt can be used for a stronger Electric-type STAB move that doesn't force Ampharos out, and it scores notable OHKOs on Pokemon such as Lumineon and Vullaby after Stealth Rock damage. Focus Blast grants Ampharos the ability to deal super effective damage to Pokemon that take neutral damage from or resist its pseudo-BoltBeam coverage, such as Audino, Probopass, and Rotom-F.

Set Details
========

Maximum investment in Special Attack with a Modest nature lets Ampharos hit as hard as possible, and 248 HP EVs allow it to survive powerful attacks from various wallbreakers such as Choice Band Stoutland's Frustration. Leftovers provides Ampharos with passive recovery. Static allows Ampharos to spread paralysis, which can provide support for slower wallbreakers such as Dodrio and Simisage.

Usage Tips
========

Ampharos can be used at any point in a battle and should be brought in on resisted hits in order to remove status from its teammates via Heal Bell. It should use its slow, STAB-boosted Volt Switch in order to gain momentum and bring frail teammates in safely. Ampharos should avoid staying in when threatened by Ground-type moves such as Golem's Earthquake and Camerupt's Earth Power. If your opponent's team carries Pokemon that resist or are immune to Ampharos's Electric-type STAB moves, then it should avoid using Volt Switch and instead use Hidden Power Ice against Ground-types like Vibrava or Focus Blast against targets that resist its pseudo-BoltBeam coverage like Rotom-F on a predicted switch.

Team Options
========

Slower physical attackers such as Stoutland and Machoke enjoy the paralysis support provided by Ampharos's Static, as well as Ampharos's Heal Bell support ridding them of crippling status effects. Ampharos pairs well with Pokemon that can switch into and remove opposing Ground-types, such as Quilladin, Tangela, and Leafeon. Frail teammates like Kadabra, Floatzel, and Simipour appreciate being brought in for free by Ampharos's slow Volt Switch. In return, Floatzel and Simipour are able to threaten out Ground-types and Kadabra can function as a Roselia check for Ampharos. Flying-types such as Jumpluff and Dodrio can KO opposing Grass-types that resist Ampharos's STAB moves. Dodrio and Jumpluff also benefit from Ampharos's Heal Bell. With Sticky Web support from Leavanny, Ampharos can strike grounded targets like Politoed super effectively before being hit and serve as a switch-in to Flying-type attacks for Leavanny in return.

[STRATEGY COMMENTS]
Other Options
=============

Toxic is a viable alternative that allows Ampharos to wear down opposing Ground-types for its teammates without having to rely on hitting them with Hidden Power Ice. Ampharos is able shift its EV investment from HP to Speed, which allows it to outspeed everything up to Jolly Golem with a Modest nature; however, doing so significantly detracts from its bulk and makes it more difficult to switch into resisted attacks in order to use Heal Bell. Assault Vest increases Ampharos's already sizable Special Defense but disallows the use of Heal Bell, which is the primary reason for using it over other Electric-types. An offensive set with Agility, Life Orb, and a Timid nature allows Ampharos to outspeed common Choice Scarf users like Rotom-F after a boost and strike hard with a combination of Focus Blast, Hidden Power Ice, and Thunderbolt. Discharge is a viable alternative to Thunderbolt, as it has a higher chance to spread paralysis, especially when used in tandem with Static. A combination of Rest and Sleep Talk capitalizes on Ampharos's bulk, but this does not grant it the moveslots it needs to hit both Grass- and Ground-types super effectively if Heal Bell is kept. Choice Specs boosts Ampharos's Special Attack to high levels and allows it to 2HKO Stunfisk with Hidden Power Ice. Hidden Power Water lets Ampharos hit Camerupt and specially defensive Golem harder while still maintaining super effective coverage against Stunfisk. Seismic Toss allows Ampharos to deal significant damage to foes with a lower base HP stat, such as Roselia. Once foes like Roselia and Stunfisk have been removed, Ampharos can use a combination of its other ability Plus and Magnetic Flux to boost its Defense and Special Defense by one level, and it is effective when used together with Toxic Spikes for stalling out the opposing team. While unorthodox, Fire Punch can be used to lure and surprise specially defensive Grass-types such as Roselia on the switch. When holding a Shuca Berry, Ampharos has the ability to lure Gabite, survive Earthquake, and OHKO it with Hidden Power Ice.

Checks and Counters
===================

**Grass-types**: Specially defensive Grass-types such as Roselia and Gogoat take minimal damage, even from Hidden Power Ice, and these two are able to beat Ampharos thanks to their access to reliable recovery in Synthesis and Milk Drink, respectively.

**Ground-types**: Specially defensive Ground-types such as Stunfisk, Camerupt, and Trapinch take negligible damage from Ampharos's Hidden Power Ice and are able to deal considerable damage to it in return with Earth Power or in Trapinch's case, Earthquake.

**Special Walls**: Clefairy is able to switch into Ampharos and use this opportunity to set Stealth Rock or boost its Special Attack and Special Defense with Calm Mind. Other Pokemon with naturally high Specially Defense, such as Grumpig, can check Ampharos as well.

**Faster Pokemon with Super Effective Coverage**: Offensive Ground-types like Gabite and Krokorok are able to outspeed and OHKO Ampharos with Earthquake; however, they should be wary of switching into Ampharos directly due to the possibility it might be carrying Hidden Power Ice.
 
Last edited by a moderator:
QC: ? / ? / ?
GP: ? / ?

[OVERVIEW]
  • Ampharos faces a lot of competition from other Electric-types in PU, given that there are faster alternatives like Zebstrika and Raichu, and that Eviolite Electabuzz possesses both comparable bulk and Static.
  • However, its primary niche that sets it apart from other Electric-types is its access to Heal Bell, which lets it act as a cleric on bulky offensive teams.
  • Additionally, prior to setup and item usage, Ampharos outshines its fellow Electric-types in terms of offensive presence given its higher Special Attack stat.
  • Its slow Speed stat allows Ampharos to utilize its powerful, STAB-boosted Volt Switch effectively in order to bring frail teammates like Floatzel and Kadabra in for free.
  • Ampharos's ability Static allows it to spread paralysis, which when combined with its usable bulk, may make cleaners reliant on contact-based moves like Choice Scarf Sawsbuck and Choice Scarf Dodrio think twice before attacking it.
  • On the downside, its slow Speed stat and lack of reliable recovery options outside of Rest and Leftovers leave it liable to be worn down and KOed.
  • Even considering Ampharos's usable bulk, faster Pokemon with access to super effective coverage moves like Gabite are able to OHKO Ampharos.
  • It has a limited movepool, which prevents it from fitting in on a wide variety of teams.
  • Even despite its monstrous Special Attack stat and Hidden Power Ice, it is still walled by bulky Grass-types like Roselia and Gogoat and Ground-types like Stunfisk and Camerupt.
  • Nevertheless, Ampharos is able to use its small niche as a cleric to fit in on bulky offensive teams that are in need of Heal Bell support.
-mention somewhere that things like rotom and zeb are better since the current meta favors more offensive mons
[SET]
name: Cleric
move 1: Heal Bell
move 2: Volt Switch
move 3: Hidden Power [Ice] / Thunderbolt
move 4: Focus Blast
item: Leftovers
ability: Static
nature: Modest
evs: 248 HP / 252 SpA / 8 SpD

[SET COMMENTS]
Moves
========
  • Heal Bell removes crippling status effects from Ampharos and its teammates.
  • Volt Switch is Ampharos's STAB move of choice and serves as a pivoting move to allow frailer teammates to enter the battle safely.
  • Hidden Power Ice hits Ground-types like Vibrava and Gabite, which prevents them from switching into Ampharos for free.
  • Alternatively, Thunderbolt can be used for a stronger Electric-type STAB move that doesn't force Ampharos out, and it scores notable OHKOs on Pokemon like Lumineon and Vullaby after Stealth Rock damage. - mention that it struggles a lot more with grounds if you use this
  • Focus Blast grants Ampharos the ability to hit Pokemon that take neutral damage from or resist its BoltBeam coverage super effectively, like Audino, Probopass, and Rotom-F.
Set Details
========
  • Maximum investment in Special Attack with a Modest nature lets Ampharos hit as hard as possible - mention being able to 2hko audino , while 248 HP EVs allow it to survive powerful attacks from various wallbreakers like Choice Band Stoutland's Frustration.
  • Leftovers provides Ampharos with passive recovery.
  • Static allows Ampharos to spread paralysis, which is able to lend support to slower wallbreakers like Dodrio and Simisage.
Usage Tips
========
  • Ampharos can be used at any point in a battle and should be brought in on resisted hits - it only resists electric so instead of this i would say something like weaker attacks or hits it can take well in order to remove status from its teammates via Heal Bell.
  • It should use its slow, STAB-boosted Volt Switch in order to gain momentum and bring frail teammates in for free.
  • Ampharos should avoid staying in when threatened by Ground-type coverage moves, like Golem's Earthquake and Camerupt's Earth Power.
  • If your opponent's team carries Pokemon that are immune to Electric-type attacks, then Ampharos should avoid using Volt Switch and instead use Hidden Power Ice to catch Ground-types like Vibrava on the switch, or Focus Blast against targets like Rotom-F.
Team Options
========
  • Slower physical attackers like Stoutland and Machoke enjoy the paralysis support provided by Ampharos's Static, as well as being free from crippling status effects, thanks to Ampharos's Heal Bell.
  • Ampharos pairs well with Pokemon that can switch into and remove opposing Ground-types, like Quilladin, Tangela, and Leafeon.
  • Frail teammates like Kadabra, Floatzel, and Simipour appreciate being brought in for free by Ampharos's slow Volt Switch. In return, Floatzel and Simipour are able to threaten out Ground-types and Kadabra can function as a Roselia check for Ampharos.
  • Flying-types such as Jumpluff and Dodrio can KO opposing Grass-types that resist Ampharos's STAB moves. Dodrio and Jumpluff also benefit from Ampharos's Heal Bell.
  • With Sticky Web support from Leavanny, Ampharos can strike grounded targets like Politoed super effectively before being hit and serve as a resist to Flying-type attacks for Leavanny in return.
-mention voltturn mons like ninjask
[STRATEGY COMMENTS]
Other Options
=============
  • Toxic is a viable alternative that allows Ampharos to wear down opposing Ground-types for its teammates, rather than to rely on hitting them with Hidden Power Ice.
  • Ampharos is able shift its EV investment from HP to Speed, which allows it to outspeed everything up to Jolly Golem with a Modest nature.
  • Assault Vest increases Ampharos's already sizable Special Defense, but disallows the use of Heal Bell, which is the primary reason for using it over other Electric-types.
  • An offensive set with Agility, Life Orb, and a Timid nature allows Ampharos to outspeed common Choice Scarf users like Rotom-F after a boost and strike hard with a combination of Focus Blast, Hidden Power Ice, and Thunderbolt. - mention how this is mainly outclassed by np raichu
  • Discharge is a viable alternative to Thunderbolt, as it has a higher chance for spreading paralysis, especially when used in tandem with Static.
  • A combination of Rest and Sleep Talk capitalizes on Ampharos's bulk, but this does not allow for the moveslots it needs to hit both Grass- and Ground-types super effectively. - mention you also have to drop heal bell
  • Choice Specs boosts Ampharos's Special Attack to high levels and allows it to 2HKO Stunfisk with Hidden Power Ice.
  • Hidden Power Water lets Ampharos hit Camerupt and specially defensive Golem harder, while still maintaining super effective coverage against Stunfisk.
  • Seismic Toss allows Ampharos to deal significant damage to foes with a lower base HP stat, like Roselia.
  • Once foes like Roselia and Stunfisk have been removed, Ampharos can use a combination of its other ability Plus and Magnetic Flux to boost its Defense and Special Defense by one level, and it is effective when used together with Toxic Spikes for stalling out your opponent.
  • While unorthodox, Fire Punch can be used to lure specially defensive Grass-types like Roselia and hit them hard on the switch.
  • When holding a Shuca Berry, Ampharos has the ability to lure and OHKO Gabite with Hidden Power Ice.
Checks and Counters
===================

**Grass-types**: Specially defensive Grass-types like Roselia and Gogoat take minimal damage, even from Hidden Power Ice, and they are able to beat Ampharos thanks to their access to reliable recovery in Synthesis and Milk Drink, respectively.

**Ground-types**: Specially defensive Ground-types like Stunfisk, Camerupt, and Trapinch take negligible damage from Ampharos and are able to deal considerable damage in return with Earth Power or Earthquake, in Trapinch's case.

**Special Walls**: Clefairy is able to switch into Ampharos and use it as an opportunity to set Stealth Rock or boost with Calm Mind, while other Pokemon like Grumpig can check Ampharos thanks to its naturally high Special Defense stat.

**Faster Pokemon with Super Effective Coverage**: Offensive Ground-types like Gabite and Krokorok are able to outspeed and OHKO Ampharos with Earthquake; however, they should be wary of switching into Ampharos directly due to the possibility it may be carrying Hidden Power Ice.

-i think hard hitters / wallbreakers are worth mentioning here since if im trying to beat a max hp ampharos im probably using something like stoutland to pick up the KO
well written as always

QC 1/3
 

TONE

I don't have to take this. I'm going for a walk.
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This is optional, but any alternate EV spread should be mentioned in Set Details instead of in Other Options, so mention the speed mention for Jolly Golem and also mention the drawbacks in doing so if you do this. Other than that, nice job man.

3/3.
 
Last edited:

Empress

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[OVERVIEW]

Ampharos faces a lot of competition from other Electric-types in PU, given especially considering (subjective) that there are faster alternatives like such as Zebstrika and Raichu, and Electabuzz already possesses comparable bulk with Eviolite. However, its primary niche that sets it apart from other Electric-types is its access to Heal Bell, which lets it act as a cleric on bulky offensive teams. Additionally, prior to discouting setup and item usage, Ampharos outshines its fellow Electric-types in terms of offensive presence given its higher Special Attack stat. In contrast, its slower Speed stat allows Ampharos to utilize its powerful, STAB-boosted Volt Switch effectively in order to bring frail teammates like such as Floatzel and Kadabra in for free. Ampharos's ability Static allows it to spread paralysis, which, (AC) when combined with its usable bulk, may make cleaners reliant on contact-based moves like such as Choice Scarf Sawsbuck and Choice Scarf Dodrio think twice before attacking it. On the downside, its slow Speed stat works against it as well, which, in addition to its and (you previously mentioned its low Speed helping it in some way) lack of reliable recovery options outside of Rest and Leftovers, (AC) leaves it liable to be worn down and KOed. Even considering Ampharos's usable bulk, faster Pokemon with access to super effective coverage moves like Gabite are able to OHKO Ampharos. What's more, it has a limited movepool, which prevents it from fitting in onto a wide variety of teams. And even Finally, despite its monstrous Special Attack stat and Hidden Power Ice, it is still walled by bulky Grass-types like Roselia and Gogoat and Ground-types like Stunfisk and Camerupt, even if it runs Hidden Power Ice. Nevertheless, Ampharos is able to use its small niche as a cleric to fit in onto bulky offensive teams that are in need of Heal Bell support.

[SET]
name: Cleric
move 1: Heal Bell
move 2: Volt Switch
move 3: Hidden Power [Ice] / Thunderbolt
move 4: Focus Blast
item: Leftovers
ability: Static
nature: Modest
evs: 248 HP / 252 SpA / 8 SpD

[SET COMMENTS]
Moves
========

Heal Bell removes crippling status effects from Ampharos and its teammates. Volt Switch is Ampharos's STAB move of choice and serves as a pivoting move to allow frailer teammates to enter the battle safely. Hidden Power Ice hits Ground-types like Vibrava and Gabite, which prevents them from switching into Ampharos for free. Alternatively, Thunderbolt can be used for a stronger Electric-type STAB move that doesn't force Ampharos out, and it scores notable OHKOs on Pokemon like Lumineon and Vullaby after Stealth Rock damage. Focus Blast grants Ampharos the ability to hit deal super effective damage to Pokemon super effectively that take neutral damage from or resist its pseudo-BoltBeam coverage, like such as Audino, Probopass, and Rotom-F.

Set Details
========

Maximum investment in Special Attack with a Modest nature lets Ampharos hit as hard as possible, while 248 HP EVs allow it to survive powerful attacks from various wallbreakers like Choice Band Stoutland's Frustration. Leftovers provides Ampharos with passive recovery. Static allows Ampharos to spread paralysis, which is able to lend can provide support to for slower wallbreakers like such as Dodrio and Simisage. (They're considered slow in PU?)

Usage Tips
========

Ampharos can be used at any point in a battle and should be brought in on resisted hits in order to remove status from its teammates via Heal Bell. It should use its slow, STAB-boosted Volt Switch in order to gain momentum and bring frail teammates in for free. Ampharos should avoid staying in when threatened by Ground-type coverage moves, like such as Golem's Earthquake and Camerupt's Earth Power. If your opponent's team carries Pokemon that resist or are immune to Ampharos's Electric-type STAB moves, then it should avoid using Volt Switch and instead use Hidden Power Ice against Ground-types like Vibrava or Focus Blast against targets like Rotom-F during on a predicted switch.

Team Options
========

Slower physical attackers like such as Stoutland and Machoke enjoy the paralysis support provided by Ampharos's Static, as well as Ampharos's Heal Bell support ridding them of being free from crippling status effects, thanks to Ampharos's Heal Bell. Ampharos pairs well with Pokemon that can switch into and remove opposing Ground-types, like Quilladin, Tangela, and Leafeon. Frail teammates like such as Kadabra, Floatzel, and Simipour appreciate being brought in for free by Ampharos's slow Volt Switch. In return, Floatzel and Simipour are able to threaten out Ground-types and Kadabra can function as a Roselia check for Ampharos. Flying-types such as Jumpluff and Dodrio can KO opposing Grass-types that resist Ampharos's STAB moves. Dodrio and Jumpluff also benefit from Ampharos's Heal Bell. With Sticky Web support from Leavanny, Ampharos can strike grounded targets like Politoed super effectively before being hit and serve as a resist switch-in to Flying-type attacks for Leavanny in return.

[STRATEGY COMMENTS]
Other Options
=============

Toxic is a viable alternative that allows Ampharos to wear down opposing Ground-types for its teammates, rather than without having to rely on hitting them with Hidden Power Ice. Ampharos is able shift its EV investment from HP to Speed, which allows it to outspeed everything up to Jolly Golem with a Modest nature; however, doing so detracts significantly detracts from its bulk and makes it more difficult to use Heal Bell in some scenarios. Assault Vest increases Ampharos's already sizable Special Defense, (RC) but disallows the use of Heal Bell, which is the primary reason for using it over other Electric-types. An offensive set with Agility, Life Orb, and a Timid nature allows Ampharos to outspeed common Choice Scarf users like Rotom-F after a boost and strike hard with a combination of Focus Blast, Hidden Power Ice, and Thunderbolt. Discharge is a viable alternative to Thunderbolt, as it has a higher chance for to spreading paralysis, especially when used in tandem with Static. A combination of Rest and Sleep Talk capitalizes on Ampharos's bulk, but this does not allow for grant it the moveslots it needs to hit both Grass- and Ground-types super effectively. Choice Specs boosts Ampharos's Special Attack to high levels and allows it to 2HKO Stunfisk with Hidden Power Ice. Hidden Power Water lets Ampharos hit Camerupt and specially defensive Golem harder, (RC) while still maintaining super effective coverage against Stunfisk. Seismic Toss allows Ampharos to deal significant damage to foes with a lower base HP stat, like Roselia. Once foes like Roselia and Stunfisk have been removed, Ampharos can use a combination of its other ability Plus and Magnetic Flux to boost its Defense and Special Defense by one level, and it is effective when used together with Toxic Spikes for stalling out your opponent the opposing team. While unorthodox, Fire Punch can be used to lure and surprise specially defensive Grass-types like such as Roselia and hit them hard (Fire Punch doesn't lure Rosie. Ampharos does.) on the switch. When holding a Shuca Berry, Ampharos has the ability to lure and OHKO Gabite, survive Earthquake, and OHKO it with Hidden Power Ice.

Checks and Counters
===================

**Grass-types**: Specially defensive Grass-types like such as Roselia and Gogoat take minimal damage, even from Hidden Power Ice, and they these two are able to beat Ampharos thanks to their access to reliable recovery in Synthesis and Milk Drink, respectively.

**Ground-types**: Specially defensive Ground-types like such as Stunfisk, Camerupt, and Trapinch take negligible damage from Ampharos's Hidden Power Ice and are able to deal considerable damage to it in return with Earth Power or Earthquake, in Trapinch's case, Earthquake.

**Special Walls**: Clefairy is able to switch into Ampharos and use it as an the opportunity to set Stealth Rock or boost up with Calm Mind. Other, while other Pokemon like Grumpig can check Ampharos thanks to its with naturally high Special Defense, such as Grumpig, can check Ampharos as well stat.

**Faster Pokemon with Super Effective Coverage**: Offensive Ground-types like Gabite and Krokorok are able to outspeed and OHKO Ampharos with Earthquake; however, they should be wary of switching into Ampharos directly due to the possibility it may be carrying Hidden Power Ice.
Disclaimer: I kinda half-assed it b/c I'm dead-tired right now. My apologies if the check's quality isn't what it should be.
GP 1/2
 
Last edited:

GatoDelFuego

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2xTheTap

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[OVERVIEW]

Ampharos faces a lot of competition from other Electric-types in PU; (SC) given that there are faster alternatives such as Zebstrika and Raichu, and Electabuzz already possesses comparable bulk with Eviolite. However, its primary niche that sets it apart from other Electric-types is its access to Heal Bell, which lets it act as a cleric on bulky offensive teams. Additionally, discounting setup and item usage, Ampharos outshines its fellow Electric-types in terms of offensive presence given its higher Special Attack stat. In contrast, its slower Speed stat allows Ampharos to utilize its powerful, STAB-boosted Volt Switch effectively in order to bring frail teammates such as Floatzel and Kadabra in safely for free. Ampharos's ability Static allows it to spread paralysis, which, when combined with its usable bulk, may make cleaners reliant on contact-based moves such as Choice Scarf Sawsbuck and Choice Scarf Dodrio think twice before attacking it. On the downside, its slow Speed stat works against it as well, which, in addition to its lack of reliable recovery options outside of Rest and Leftovers, leaves it liable to be worn down and KOed. Even considering Ampharos's usable bulk, faster Pokemon with access to super effective coverage moves like Gabite are able to OHKO Ampharos. What's more, it has a limited movepool, which prevents it from fitting onto a wide variety of teams. Finally, despite its monstrous Special Attack stat, it is still walled by bulky Grass-types like Roselia and Gogoat and Ground-types like Stunfisk and Camerupt, even if it runs Hidden Power Ice. Nevertheless, Ampharos is able to use its small niche still a good choice as a cleric to fit onto for bulky offensive teams that are in need of Heal Bell support.

[SET]
name: Cleric
move 1: Heal Bell
move 2: Volt Switch
move 3: Hidden Power Ice / Thunderbolt
move 4: Focus Blast
item: Leftovers
ability: Static
nature: Modest
evs: 248 HP / 252 SpA / 8 SpD

[SET COMMENTS]
Moves
========

Heal Bell removes crippling status effects from Ampharos and its teammates. Volt Switch is Ampharos's STAB move of choice and serves as a pivoting move to allow frailer teammates to enter the battle safely. Hidden Power Ice hits Ground-types like Vibrava and Gabite, which prevents them from switching into Ampharos for free. Alternatively, Thunderbolt can be used for a stronger Electric-type STAB move that doesn't force Ampharos out, and it scores notable OHKOs on Pokemon like such as Lumineon and Vullaby after Stealth Rock damage. Focus Blast grants Ampharos the ability to deal super effective damage to Pokemon that take neutral damage from or resist its pseudo-BoltBeam coverage, such as Audino, Probopass, and Rotom-F.

Set Details
========

Maximum investment in Special Attack with a Modest nature lets Ampharos hit as hard as possible, while and 248 HP EVs allow it to survive powerful attacks from various wallbreakers like such as Choice Band Stoutland's Frustration. Leftovers provides Ampharos with passive recovery. Static allows Ampharos to spread paralysis, which can provide support for slower wallbreakers such as Dodrio and Simisage.

Usage Tips
========

Ampharos can be used at any point in a battle and should be brought in on resisted hits in order to remove status from its teammates via Heal Bell. It should use its slow, STAB-boosted Volt Switch in order to gain momentum and bring frail teammates in for free safely. Switching into an immunity would be free. However, Ampharos is still taking damage. So that's why I changed it in these instances and not when you said "for free" once before Ampharos should avoid staying in when threatened by Ground-type moves such as Golem's Earthquake and Camerupt's Earth Power. If your opponent's team carries Pokemon that resist or are immune to Ampharos's Electric-type STAB moves, then it should avoid using Volt Switch and instead use Hidden Power Ice against Ground-types like Vibrava or Focus Blast against targets specifically what kind of targets? Bulky targets? I can't think of a reason why switching out of Rotom-F would be a terribly bad thing. Convince me :) like Rotom-F on a predicted switch.

Team Options
========

Slower physical attackers such as Stoutland and Machoke enjoy the paralysis support provided by Ampharos's Static, as well as Ampharos's Heal Bell support ridding them of crippling status effects. Ampharos pairs well with Pokemon that can switch into and remove opposing Ground-types, like such as Quilladin, Tangela, and Leafeon. Frail teammates such as I would almost advocate 'like' here instead haha Kadabra, Floatzel, and Simipour appreciate being brought in for free by Ampharos's slow Volt Switch. In return, Floatzel and Simipour are able to threaten out Ground-types and Kadabra can function as a Roselia check for Ampharos. Flying-types such as Jumpluff and Dodrio can KO opposing Grass-types that resist Ampharos's STAB moves. Dodrio and Jumpluff also benefit from Ampharos's Heal Bell. With Sticky Web support from Leavanny, Ampharos can strike grounded targets like Politoed super effectively before being hit and serve as a switch-in to Flying-type attacks for Leavanny in return.

[STRATEGY COMMENTS]
Other Options
=============

Toxic is a viable alternative that allows Ampharos to wear down opposing Ground-types for its teammates without having to rely on hitting them with Hidden Power Ice. Ampharos is able shift its EV investment from HP to Speed, which allows it to outspeed everything up to Jolly Golem with a Modest nature; however, doing so significantly detracts from its bulk and makes it more difficult to use Heal Bell in some scenarios what would an example scenario be. Assault Vest increases Ampharos's already sizable Special Defense but disallows the use of Heal Bell, which is the primary reason for using it over other Electric-types. An offensive set with Agility, Life Orb, and a Timid nature allows Ampharos to outspeed common Choice Scarf users like Rotom-F after a boost and strike hard with a combination of Focus Blast, Hidden Power Ice, and Thunderbolt. Discharge is a viable alternative to Thunderbolt, as it has a higher chance to spread paralysis, especially when used in tandem with Static. A combination of Rest and Sleep Talk capitalizes on Ampharos's bulk, but this does not grant it the moveslots it needs to hit both Grass- and Ground-types super effectively if Heal Bell is kept. Choice Specs boosts Ampharos's Special Attack to high levels and allows it to 2HKO Stunfisk with Hidden Power Ice. Hidden Power Water lets Ampharos hit Camerupt and specially defensive Golem harder while still maintaining super effective coverage against Stunfisk. Seismic Toss allows Ampharos to deal significant damage to foes with a lower base HP stat, like such as Roselia. Once foes like Roselia and Stunfisk have been removed, Ampharos can use a combination of its other ability Plus and Magnetic Flux to boost its Defense and Special Defense by one level, and it is effective when used together with Toxic Spikes for stalling out the opposing team. While unorthodox, Fire Punch can be used to lure and surprise specially defensive Grass-types such as Roselia on the switch. When holding a Shuca Berry, Ampharos has the ability to lure Gabite, survive Earthquake, and OHKO it with Hidden Power Ice.

Checks and Counters
===================

**Grass-types**: Specially defensive Grass-types such as Roselia and Gogoat take minimal damage, even from Hidden Power Ice, and these two are able to beat Ampharos thanks to their access to reliable recovery in Synthesis and Milk Drink, respectively.

**Ground-types**: Specially defensive Ground-types such as Stunfisk, Camerupt, and Trapinch take negligible damage from Ampharos's Hidden Power Ice and are able to deal considerable damage to it in return with Earth Power or in Trapinch's case, Earthquake.

**Special Walls**: Clefairy is able to switch into Ampharos and use this opportunity to set Stealth Rock or boost its Special Attack and Special Defense with Calm Mind. Other Pokemon with naturally high Specially Defense, such as Grumpig, can check Ampharos as well.

**Faster Pokemon with Super Effective Coverage**: Offensive Ground-types like Gabite and Krokorok are able to outspeed and OHKO Ampharos with Earthquake; however, they should be wary of switching into Ampharos directly due to the possibility it may might be carrying Hidden Power Ice.

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