Welcome to this battle deep within the bowels of Middle-Earth, where somebody is going to get rocked! Go go fight! Team Rock (Akela) Oo the Carracosta (Move your mouse to reveal the content) Oo the Carracosta (open) Oo the Carracosta (close) Carracosta [Oo] [F] ♪ Quiet Nature (+1 SpA, -15% Speed, -10% Evasion) Type: Water/Rock Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Egg Group: Water 1/Water 3 Abilities: Solid Rock (Innate): This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2). Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain. Stats: HP: 100 Atk: Rank 4 Def: Rank 5 SpA: Rank 4 (+) SpD: Rank 3 Spe: 28 [27.826] (-) Size Class: 3 Weight Class: 4 Base Rank Total: 20 EC: 6/6 MC: 0 DC: 5/5 Attacks: Physical Aqua Jet Aqua Tail Bite Body Slam Crunch Rollout Rock Slide Rock Smash Rock Throw Rock Tomb Smack Down Waterfall Special AncientPower Brine Hydro Pump Water Gun Water Pulse Other Bide Iron Defense Protect Rain Dance Rock Polish Shell Smash Wide Guard Withdraw Olmec the Nosepass (Move your mouse to reveal the content) Olmec the Nosepass (open) Olmec the Nosepass (close) Nosepass [Olmec] [M] ♪ Sassy Nature(+1 SpD, -15% Speed, -10% Evasion) Type: Rock Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Egg Group: Mineral Abilities: Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Magnet Pull (Can Be Activated): This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. Sand Force (Innate) (Locked): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage. Stats: HP: 90 Atk: Rank 2 Def: Rank 5 SpA: Rank 2 SpD: Rank 4 (+) Spe: 26 (-) Size Class: 2 Weight Class: 4 Base Rank Total: 16 EC: 0/6 MC: 0 DC: 0/5 Attacks: Physical Double-Edge Rock Blast Rock Throw Spark Tackle Special Thunderbolt Other Block Endure Harden Rest Rock Polish Stealth Rock Thunder Wave Toxic Team Counter-teaming Hipster (Matezoide) Ernie (Move your mouse to reveal the content) Ernie (open) Ernie (close) <Throh> [Ernie] (Male) Nature: Adamant (+ Attack, - Sp.Attack) Type: Fighting Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters. About: While meditating, Throh was approached by the team and instantly felt Steve's strength. During their battle, Ernie showed a lot of inteligence and cunning, used Steve's own strength against him and got an early lead, but Steve managed to recover and quickly turn the tables around. After being burned by his Fire Punch, Ernie activated his Guts ability and had little trouble beating down Steve, until his Anger Point activated and a single Close Combat was enough to fall the Judo Pokemon. He decided to join the team and train harder than ever, due to his old age, he also feels responsable to the others and greatly enjoys Tara's company, due to her maturity. Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. Inner Focus (Innate): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Mold Breaker (DW LOCKED, Innate): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.) HP: 120 Atk: Rank 5 (+) Def: Rank 3 SpA: Rank 1 (-) SpD: Rank 3 Spe: 45 Size Class: 3 Weight Class: 4 Base Rank Total: 19 EC: None MC: 0 DC: 4/5 Attacks Bind (*) Leer (*) Bide (*) Focus Energy (*) Seismic Toss (*) Vital Throw (*) Revenge (*) Storm Throw (*) Bulk-Up Superpower Body Slam Endure Wide Guard Reversal Earthquake (*) Rest (*) Facade (*) Payback Rock-Slide Sleep-Talk (*) Ice Punch (*) Thunder Punch (*) Fire Punch Aloysius (Move your mouse to reveal the content) Aloysius (open) Aloysius (close) <Voodoll> [Aloysius] (Male) Nature: Naive (+15% accuracy, -Sp.Defense) Type: Normal/Dark Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. About: A childhood friend of Chuck, Aloysius refused to follow the team when they met in the haunted house. Several weeks later, however, the house was destroyed to be replaced by a mall. Having no place to go, Aloysius wandered the forest before being found by the team, this time accepting to go with them. Despite his innitial lack of trust, Aloysius came to respect the others and showed to be more sociable than Chuck. He shares Rob's love for comic books. Abilities: Insomnia (Innate):This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently. Normalize (Can be Disabled): This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon's Normal-type attacks have four (4) more Base Attack Power. Cursed Body (DW LOCKED,Innate): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. HP: 90 Atk: Rank 2 Def: Rank 2 SpA: Rank 3 SpD: Rank 1 (-) Spe: 81 (+) Size Class: 2 Weight Class: 2 Base Rank Total: 14 EC: 4/6 MC: 1 DC: 3/5 Attacks Astonish (*) Copycat (*) Mimic (*) Pain Split (*) Spite (*) Grudge (*) Charge (*) Follow Me (*) Pin Missile (*) Substitute Psychic (*) Return (*) Thunder-Wave (*) Dark Pulse Rock Slide Ice Punch Torment Endure Shock-Wave Vaccumm Wave Snatch Dual Chop Foul Play Magic Coat Pain Split Toxic Taunt Double-Team Hidden Power 7 (Fire) Perish Song (*) Counter (*) Mach Punch (*) Focus Punch Imprison PEMDAS: 1. Akela sends out and attaches items 2. Matezoide sends out and orders 3. Akela fights back against the forces of Sauron fighting-types 4. Something else happens, I forgot what though???