Anime-Style Simulator Challenge Thread: Willow Wisps

Spr_DP_Psychic_F.png

Taking your time to discover the best options... this is what we must do...

708.png

Slow and steady will win us the battle..


Energy Ball | Ingrain | Energy Ball
[If Onix is underground when you would attack, use the move Bulldoze that action. Push the queue back.]
[If you are taunted when you would use the move Ingrain, use the move Seed Bomb that action.]
 
154.png
"Let's see if luck is on our side!"

Onix Rock Blast -> Dig -> Rock Blast
IF You hit yourself action 1 THEN Taunt A3
 
FIELD
Stealth Rock
[Willow]
<-----​
onix.gif
#Hard Stone
Rock Head/Sturdy/Weak Armor
81/84
3/7/1/2/70
Status: Leeched (3a), Confused (1counter)​
phantump.gif
#Amulet Coin
Natural Cure/Harvest
49/64
3/2/3/2/33
Status: Imprison (Rock Slide | Bulldoze | Tackle) (4a)
393.png
#Exp Share
Torrent
25/44
3/2/3/1/40
Status: OK!
629.png
#Lucky Egg
Big Pecks/Overcoat
59/18
2/3/1/4/60
Status: OK!

Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

ONIX uses Rock Blast
Confuse: 2 NO
!roll 6=5
4hits
Crit: 6341, 4727, 8585, 5055 (625)
Damage: (12[BAP]+3[STAB]+4.5[Atk]-3[Def])+(4[HS])=20.5
-6en

PHANTUMP uses Energy Ball
Crit: 1350 (625
Effect: 5649 (1000)
Damage: (9[BAP]+3[STAB]+4.5[SpA]-3[SpD]-1[Stur])*2.25=28.125
-6en

ONIX is leeched -3hp
PHANTUMP +3hp

2ND ACTION

ONIX snapped out of confusion
uses Dig
weee~
-4en

PHANTUMP uses Bulldoze
Crit: 7348 (625)
Damage: (12[BAP]+4.5[Atk]-10[Def]-1[Stur])*1.5=8
-5en

ONIX uses Dig
CRit: 4745 (625)
Damage: (8[BAP]+3[STAB]+4.5[Atk]-3[Def])/1.5=8.333
-5en

ONIX is leeched -3hp
PHANTUMP +3hp

3RD ACTION

ONIX uses Rock Blast
!roll 6=3
3hits
Crit: 6458, 1688, 2324 (625)
Damage: (9[BAP]+3[STAB]+4.5[Atk]-3[Def])+(4[HS])=17.5
-6en

PHANTUMP uses Ingrain
-9en

ONIX is leeched -3hp
PHANTUMP +12hp

TL;DR
095.png
-42HP -17EN
708.png
-28HP -20EN
=======

FIELD
Stealth Rock
[Willow]
<-----​
onix.gif
#Hard Stone
Rock Head/Sturdy/Weak Armor
39/67
3/7/1/2/70[40]
Status: -1 Spe​
phantump.gif
#Amulet Coin
Natural Cure/Harvest
21/44
3/2/3/2/33
Status: Imprison (Rock Slide | Bulldoze | Tackle) (1a), Ingrain (3a)
393.png
#Exp Share
Torrent
25/44
3/2/3/1/40
Status: OK!
629.png
#Lucky Egg
Big Pecks/Overcoat
59/18
2/3/1/4/60
Status: OK!

Brock Orders
Willow Wisps Orders
I Toon!
 
154.png
"Argh we needed more luck, oh well good game!"

Onix Stone Edge -> Rock Tomb -> Stone Edge
IF Damaging grass move combo THEN Protect
 
Spr_DP_Psychic_F.png

Can we end this...? Quite possibly. I believe in you, Lillian.

708.png

Say goodbye to your soul, behemoth...

Energy Ball | Energy Ball | Energy Ball
 
Spr_DP_Psychic_F.png

Can we end this...? Quite possibly. I believe in you, Lillian.

708.png

Say goodbye to your soul, behemoth...

Energy Ball | Energy Ball | Energy Ball
 
FIELD
Stealth Rock
[Willow]
<-----​
onix.gif
#Hard Stone
Rock Head/Sturdy/Weak Armor
39/67
3/7/1/2/70[40]
Status: -1 Spe​
phantump.gif
#Amulet Coin
Natural Cure/Harvest
21/44
3/2/3/2/33
Status: Imprison (Rock Slide | Bulldoze | Tackle) (1a), Ingrain (3a)
393.png
#Exp Share
Torrent
25/44
3/2/3/1/40
Status: OK!
629.png
#Lucky Egg
Big Pecks/Overcoat
59/18
2/3/1/4/60
Status: OK!

Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

ONIX uses Stone Edge
Hit: 762 (9000)
Crit: 9088 (625)
Damage: (10[BAP]+3[STAB]+4.5[Atk]-3[Def])+(4[HS])=18.5
-6en

PHANTUMP uses Energy Ball
Crit: 2858 (625)
Effect: 2891 (1000)
Damage: (9[BAP]+3[STAB]+4.5[SpA]-3[SpD]-1[Stur])*2.25=28.125
-6en

PHANTUMP +4hp

2ND ACTION

ONIX uses Rock Tomb
Crit: 4875 (625)
Damage: (6[BAP]+3[STAB]+2[Arena]+4.5[Atk]-3[Def])+(4[HS])=16.5
-3en

TL;DR
095.png
-28HP -9EN
708.png
-31HP -6EN
=======

67.png

Brock finally KOs one of Willow's Pokemon, but in doing so he had to put Onix in a very critcal range, this isn't looking to good for our Gym Leader....

FIELD
Stealth Rock
[Willow]
<-----​
onix.gif
#Hard Stone
Rock Head/Sturdy/Weak Armor
11/58
3/7/1/2/70
Status: OK!​
phantump.gif
#Amulet Coin
Natural Cure/Harvest
KO/38
3/2/3/2/33
Status: Imprison (Rock Slide | Bulldoze | Tackle) (1a), Ingrain (3a)
393.png
#Exp Share
Torrent
25/44
3/2/3/1/40
Status: OK!
629.png
#Lucky Egg
Big Pecks/Overcoat
59/18
2/3/1/4/60
Status: OK!

Willow Wisps Send out a Pokemon and Orders
Brock Orders
I Toon
 
393.png

I GET TO K.O IT haha

Scald | Bubblebeam | Scald
[If Onix uses Dig and it is suspended, use the move Aqua Ring the first instance Onix is underground, the move Agility (Boost) the second instance, Chill on the third instance, and the move Protect on the resurfacing action.]
[If Onix uses Dig and it is unsuspended, use the combination Bubblebeam + Bubblebeam that action and change all remaining actions to scald.]
 
FIELD
Stealth Rock
[Willow]
<-----​
onix.gif
#Hard Stone
Rock Head/Sturdy/Weak Armor
11/58
3/7/1/2/70
Status: OK!​
piplup.gif
#Exp Share
Torrent
25/44
3/2/3/1/40
Status: OK!
629.png
#Lucky Egg
Big Pecks/Overcoat
59/18
2/3/1/4/60
Status: OK!

Battle Calcs! said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

PIPLUP steps on Stealth Rocks -12hp

1ST ACTION

ONIX uses Rock Tomb
Hit: 9599 (9500) (
200.gif
)
-7en

PIPLUP uses Scald
Crit: 7566 (625)
Effect: 5418 (3000)
Damage: (8[BAP]+3[STAB]+4.5[SpA]-3[SpD]-1[Stur])*2.25=25.875
-5en

TL;DR
095.png
-26HP -7EN
393.png
-12HP -5EN
=======

67.png

Willow sends out her Piplup to clean up this battle...but Vance is crushed by some sneaky rocks. This is starting to look rough for Willow.

Onix drops some rocks and pins down Vance....or tried to pins down Vance as they totally missed the Piplup completely! Vance finishes the Onix by spewing out hot boiling water ontoo the Rock Snake!

Onix is unable to battle which puts Brock out of Pokemon to fight with. Willow is the winner!

FIELD
Stealth Rock
[Willow]
<-----​
onix.gif
#Hard Stone
Rock Head/Sturdy/Weak Armor
KO/51
3/7/1/2/70
Status: OK!​
piplup.gif
#Exp Share
Torrent
13/44
3/2/3/1/40
Status: OK!
629.png
#Lucky Egg
Big Pecks/Overcoat
59/18
2/3/1/4/60
Status: OK!

rewards once Brock stops crying (aka after i eat :<)
 
Last edited:
154.png
"Great battle Willow! You definitely proved yourself worthy of my Boulder Badge. Good Luck on your journey!!!"


THAT'S A WRAP
Willow Wisps +3CC +10UC
Piplup +1ec/3mc/1ac/1koc
Vullaby +1ec/2mc/1ac/1lec
Phantump +1ec/2mc/1ac/1koc

I get 12UC​
 
Santalune Forest Gauntlet
Difficulty
: Easy
Team Restrictions: Players can bring three Pokémon with them. Players can only bring Pokémon whose EC is not full.
Item Restrictions: Can bring up to 10 CC worth of non-held items, can bring up to one "rare items", can only bring three held items.
Other Restrictions: Players must fight the three trainers in the following order: Youngster Joey, Lass Anna, Lass Lise. Beating all three in a row will count as a win for this simulation. All three Trainer's Data are in the below hide tags.
XY_Youngster.png


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Joey orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

scatterbug.png

Scatterbug (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Bug
ABILITIES: Shield Dust / Compound Eyes

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
String Shot
Stun Spore
Tackle

Poison Powder
Rage Powder
fletchling.png

Fletchling (M)
NATURE
: Naughty (+1 Atk, -1 SpD)

TYPE: Normal / Flying
ABILITIES: Big Pecks

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Agility
Flail
Growl
Peck
Quick Attack
Razor Wind
Roost
Tackle

Quick Guard
Snatch
Tailwind

Heat Wave
Snore

Acrobatics
Fly
Protect
Substitute
U-Turn
XY_Lass.png


Battle Info
Format
: 3v1 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Anna orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

pikachu-f.png

Pikachu (F)
NATURE
: Rash (+1 SpA, -1 SpD)

TYPE: Electric
ABILITIES: Static

STATS
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 0/5

ATTACKS
Charm
Double Team
Electro Ball
Feint
Growl
Nasty Plot
Nuzzle
Play Nice
Quick Attack
Slam
Sweet Kiss
Tail Whip
Thunder Shock
Thunder Wave

Bide
Disarming Voice
Encore
Endure
Reversal

Covet
Electroweb
Knock Off
Magnet Rise
Signal Beam

Brick Break
Dig
Grass Knot
Protect
Substitute
XY_Lass.png


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Lass Lise orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

weedle.png

Weedle (F)
NATURE
: Brave (+1 Atk, -15% Spe, -10% Eva)

TYPE: Bug / Poison
ABILITIES: Shield Dust

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 1
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
Poison Sting
String Shot

Electroweb
bunnelby.png

Bunnelby (F)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Normal
ABILITIES: Pickup / Cheek Pouch

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 57
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5

ATTACKS
Agility
Double Kick
Leer
Mud Shot
Mud-Slap
Odour Sleuth
Quick Attack
Tackle
Take Down

Defence Curl
Rollout
Spikes

Bounce
Endeavour
Iron Head
Last Resort
Super Fang

Earthquake
Protect
Rock Slide
Substitute
Wild Charge

=-=-=-=-=-=-=-=-=-=-=

Willow Wisp's Team

394.png

I am heaven sent; don't you dare forget!

Vance [Male Prinplup]

Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities: Torrent | Defiant [Hidden Ability]

Torrent: When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

Defiant: The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. This boost may not reset towards its natural stage the round this ability is triggered.

Nature: Naughty

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 4 | 3 | 3 | 2 | 50 | 2 | 2 | 17

EC: 6/9
MC: 0
AC: 5/5

Moves (29)
Pound
Growl
Bubble
Water Sport
Peck
Bubblebeam
Bide
Fury Attack
Drill Peck
Brine
Whirlpool

Agility
Aqua Ring
Flail
Icy Wind
Hydro Pump
Mud Sport
Mud-Slap

Protect
Rain Dance
Brick Break
Ice Beam
Dig
Scald
Facade
Surf
Toxic
Waterfall
Dive
533.png

It's not easy making a name for yourself..
Where do you draw the line?

Jeremy-Oscar [Male Gurdurr]

Type: Fighting

Fight: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities: Guts | Sheer Force | Iron Fist [Unlocked]

Guts: This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Sheer Force: By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Iron Fist: The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Nature: Adamant

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 5 | 3 | 1 | 2 | 40 | 2 | 3 | 16
EC: 5/9
MC: 0
AC: 5/5

Moves (33)

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Rock Slide
Hammer Arm
Focus Punch
Stone Edge

Counter
Endure
Mach Punch
Foresight
Force Palm
Drain Punch
Ice Punch
Thunder Punch
Fire Punch
Knock Off

Protect
Brick Break
Rock Tomb
Dig
Payback
Taunt
Facade
Low Sweep
Rock Smash
Smack Down
375.png


yOU cAn't. WAke UP.
THis. Is nOt a DReAm.
YOu ARE. paRt. oF THe mACHinE.
you Are NOT a hUmAN. BEing.

i tHINk. ThErE's a FLaW iN my. coDE.


Epsilon [Genderless Metang]

Type: Steel | Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities: Clear Body | Light Metal [Hidden Ability Unlocked]

Clear Body: This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal: Weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).

Nature: Serious

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
90 | 3 | 4 | 2 | 3 | 50 | 2 | 6 [5 with Light Metal] | 16

EC: 4/9
MC: 0
AC: 5/5

Moves (25):

Take Down
Magnet Rise
Metal Claw
Confusion
Pursuit
Scary Face
Bullet Punch
Miracle Eye
Agility
Psychic
Meteor Mash

Headbutt
Zen Headbutt
Iron Defense
Iron Head
Hold Back

Protect
Substitute
Earthquake
Rock Tomb
Hone Claws
Brick Break
Light Screen
Bulldoze
Endure

x3 Super Potion
1x Revive

=-=-=-=-=-=-=-=-=-=-=

Outside of Santalune Forest, a boy comes up to you!

Spr_B2W2_Preschooler_M.png


Oh! Miss... I need help! I live in Santalune City and I got lost! Can you take me back to my house?

Of course, you can't refuse... and so, Preschooler Jonathan joins you as you trek through Santalune Forest.
 
Last edited:
Youngster Joey appears and challenges you to a battle!


XY_Youngster.png


Battle Info
Format
: 3v2 Singles
# Allowed Subs: 2
# Allowed Mega Evolutions: 0
Switch = OK
All Abilities
Items = ON
Youngster Joey orders first R1.


Arena: Santalune Forest

A spitting image of Viridian Forest, Santalune Forest is the resident forest dungeon of the Kalos Region. Nothing special here apart from no water source; just a typical forest.
  • Arena Type: Grass (Nature Power: Energy Ball)
  • Restrictions: No external water source.

scatterbug.png

Scatterbug (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Bug
ABILITIES: Shield Dust / Compound Eyes

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/5
MC: 0
AC: 0/5

ATTACKS
Bug Bite
String Shot
Stun Spore
Tackle

Poison Powder
Rage Powder
fletchling.png

Fletchling (M)
NATURE
: Naughty (+1 Atk, -1 SpD)

TYPE: Normal / Flying
ABILITIES: Big Pecks

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

ATTACKS
Agility
Flail
Growl
Peck
Quick Attack
Razor Wind
Roost
Tackle

Quick Guard
Snatch
Tailwind

Heat Wave
Snore

Acrobatics
Fly
Protect
Substitute
U-Turn



VSYoungster.png


Ha! You fell right into my trap! You must beat me to continue!

Willow Wisps , send out your first Pokemon.
 
Spr_DP_Psychic_F.png

Stay close, little Jonathan. We will get you home soon. But first, to deal with this trainer..

It is a good thing to be prepared. It is a comforting thing to be over prepared.

375.png

Battle. Confirmed. INITIATE.

(Equipping Amulet Coin)
 
Spr_DP_Psychic_F.png

You're a fairly rude boy. Where are your parents?

375.png

BEGIN. FIGHT.

Light Screen | Meteor Mash | Meteor Mash
[If Metang is burned when it would use the move Meteor Mash, use the move Iron Defense instead.]
 
metang.gif
@ Amulet Coin
Clear Body / Light Metal
90 HP | 100 EN
3/4/2/3/50
STATUS: OK

--------------------VS.--------------------

fletchling.gif

Big Pecks
90 HP | 100 EN
3/2/2/1/62
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Fletchling uses Heat Wave! (No crit or burn)
HIT: YES (5998<9000)
CRIT: NO (7709>625)
EFFECT: NO (2250>1000)
(10 - 1.5) x 1.5 = 12.75 DMG
-7 EN


Metang uses Light Screen!
Metang sets up a psychic barrier!
-9 EN

A2

Fletchling uses Heat Wave! (No crit or burn)
HIT: YES (7579<9000)
CRIT: NO (1783>625)
EFFECT: NO (3411>1000)
(5 - 1.5) x 1.5 = 5.25 DMG
-11 EN


Metang uses Meteor Mash! (No crit or buff)
HIT: YES (8579<9000)
CRIT: NO (6852>625)
EFFECT: NO (5176>2000)
9 + 3 + 1.5 = 13.5 DMG
-6 EN


A3

Fletchling uses Heat Wave! (No crit or burn)
HIT: YES (3029<9000)
CRIT: NO (2866>625)
EFFECT: NO (9327>1000)
(5 - 1.5) x 1.5 = 5.25 DMG
-15 EN


Metang uses Meteor Mash! (No crit or buff)
HIT: YES (1429<9000)
CRIT: NO (7483>625)
EFFECT: NO (9494>2000)
9 + 3 + 1.5 = 13.5 DMG
-10 EN


Metang: -23 HP, -25 EN
Fletchling: -27 HP, -33 EN

metang.gif
@ Amulet Coin
Clear Body / Light Metal
67 HP | 75 EN
3/4/2/3/50
STATUS: Light Screen (4a)

--------------------VS.--------------------

fletchling.gif

Big Pecks
63 HP | 67 EN
3/2/2/1/62
STATUS: OK

Willow Wisps , you're up to order.
 
Spr_DP_Psychic_F.png

Excellent job, Epsilon. Push for more damage please.

375.png

AFFIRMATIVE.

Rock Tomb | Iron Head | Meteor Mash
[If Fletchling uses a Protective Evasive move, use Agility [Boost] the first and third instances. Use the move Substitute 15HP on the second instance. Push the action queue back.]
[If Fletchling uses a Damaging Evasive move and is faster, use the move Agility [Boost]. Change all remaining actions to Iron Head.]
 
metang.gif
@ Amulet Coin
Clear Body / Light Metal
67 HP | 75 EN
3/4/2/3/50
STATUS: Light Screen (4a)

--------------------VS.--------------------

fletchling.gif

Big Pecks
63 HP | 67 EN
3/2/2/1/62
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Fletchling uses Substitute!
-15 HP
-12 EN


Metang uses Rock Tomb! (No crit)
HIT: YES (8593<9500)
CRIT: NO (1888>625)
(6 + 1.5) x 1.5 = 11.25 DMG (Substitute)
-4 EN


A2

Fletchling uses Roost!
+20 HP
-10 EN


Metang uses Iron Head!
The substitute is blown to pieces!
-5 EN

A3

Fletchling uses Acrobatics! (No crit)
CRIT: NO (5844>625)
(11 + 3 - 1.5) x 0.67 = 8.33 DMG
-6 EN


Metang uses Meteor Mash! (Attack buffed)
HIT: YES (7742<9000)
CRIT: NO (6925>625)
EFFECT: YES (1977<2000)
9 + 3 + 1.5 = 13.5 DMG
-6 EN


Metang: -8 HP, -15 EN
Fletchling: -9 HP, -28 EN

metang.gif
@ Amulet Coin
Clear Body / Light Metal
59 HP | 60 EN
3/4/2/3/50
STATUS: Light Screen (1a)

--------------------VS.--------------------

fletchling.gif

Big Pecks
54 HP | 39 EN
3/2/2/1/62
STATUS: OK
 
VSYoungster.png


Your robot is too stubborn! This is unfair!

fletchling.gif


Acrobatics -- Heat Wave -- Heat Wave

If damaging Rock or Psychic type move outside of a combination, then Fly.
 
Spr_DP_Psychic_F.png

We've trained harder than you, it's not unfair. You could always go home and cry to your mother about it.

375.png

STABILIZING.. COMPLETE. ATTACK.

Agility [Boost] | Zen Headbutt | Zen Headbutt
 
metang.gif
@ Amulet Coin
Clear Body / Light Metal
59 HP | 60 EN
3/4/2/3/50
STATUS: Light Screen (1a)

--------------------VS.--------------------

fletchling.gif

Big Pecks
54 HP | 39 EN
3/2/2/1/62
STATUS: OK

(All effects must be LESS THAN in order to activate. For HIT, has to be LESS THAN to hit. All rolls are out of 10,000.)

A1

Fletchling uses Acrobatics! (No crit)
CRIT: NO (1352>625)
(11 + 3 - 1.5) x 0.67 = 8.33 DMG
-10 EN


Metang uses Agility!
Power up the thrusters!
-6 EN

A2

Metang uses Zen Headbutt! (No crit or flinch)
HIT: YES (3986<9000)
CRIT: NO (3411>625)
EFFECT: NO (4482>2000)
8 + 3 + 1.5 = 12.5 DMG
-5 EN


Fletchling uses Fly! (No crit)
HIT: YES (545<9500)
CRIT: NO (5820>625)
(9 + 3 - 1.5) x 0.67 = 7 DMG
-10 EN


A3

Metang uses Zen Headbutt! (Fletchling flinched)
HIT: YES (4060<9000)
CRIT: NO (9031>625)
EFFECT: YES (1230<2000)
8 + 3 + 1.5 = 12.5 DMG
-9 EN


Fletcling flinched!

Metang: -15 HP, -20 EN
Fletchling: -25 HP, -20 EN

metang.gif
@ Amulet Coin
Clear Body / Light Metal
44 HP | 40 EN
3/4/2/3/125
STATUS: +2 Speed

--------------------VS.--------------------

fletchling.gif

Big Pecks
29 HP | 19 EN
3/2/2/1/62
STATUS: OK

Willow Wisps , you're up to order.
 
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