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Completed Another Flashy; Ragnarokalex vs Eternal Drifter

Discussion in 'ASB' started by akela, Apr 13, 2013.

  1. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305
    Battle Rules (open)

    1v1 FE Singles
    2 Subs
    1 Day DQ
    2 Recovers/5 Chills
    Switch = KO
    Items = Training
    Abilities = All
    ASB Arena


    Eternal_Drifter's Pokemon
    Butler the Audino@EXP Share (open)

    [​IMG][​IMG]
    Butler (Male Audino*)
    Calm Nature
    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Healer: Type: Innate
    This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
    Regenerator: Type: Innate
    When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
    (Dream World: Perma-Locked!) Klutz: Type: Can be Disabled
    The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

    HP: 110
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 4 (+)
    Spe: 50
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 16

    MC: 0
    DC: 5/5

    Attacks: (40/88 Moves Known)
    Pound*
    Growl*
    Helping Hand*
    Refresh*
    Doubleslap*
    Attract*
    Secret Power*
    Entrainment*
    Take Down
    Heal Pulse
    Simple Beam

    Amnesia
    Bestow
    Encore
    Heal Bell*
    Sweet Kiss*
    Wish*
    Yawn

    Covet
    Drain Punch
    Gravity
    Hyper Voice
    Pain Split
    Sleep Talk
    Snore

    Toxic*
    Ice Beam
    Light Screen
    Protect*
    Safeguard
    Thunderbolt
    Thunder
    Psychic
    Shadow Ball*
    Double Team
    Reflect
    Flamethrower
    Rest
    Thunder Wave
    Grass Knot

    RagnarokAlex's Pokemon
    Malspar the Infernape#Exp Share (open)

    [​IMG]
    *Thanks to Toast Tyrant for the sprite*
    Infernape (Malspar) Male
    Nature:
    Naughty
    Type:
    Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Blaze:
    Type: Innate
    When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Iron Fist (DW):
    Type: Innate
    The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 108
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 9/9
    DC: 5/5
    MC: 5


    Attacks: 44 Total
    Acrobatics
    Aerial Ace
    Blast Burn
    Brick Break
    Close Combat
    Counter
    Dig
    Earthquake
    Ember
    Encore
    Fake Out
    Feint
    Fire Blast
    Fire Punch
    Flame Charge
    Flame Wheel
    Flamethrower
    Flare Blitz
    Focus Punch
    Fury Swipes
    Grass Knot
    Helping Hand
    Leer
    Low Sweep
    Mach Punch
    Magic Coat
    Nasty Plot
    Overheat
    Protect
    Rest
    Scratch
    Shadow Claw
    Slack Off
    Sleep Talk
    Stealth Rock
    Stone Edge
    Substitute
    Sunny Day
    Swift
    Taunt
    Thunder Punch
    Torment
    Toxic
    Will o Wisp



    [​IMG]
    Audino
    110|100


    [​IMG]
    Infernape
    100|100

    RA orders
    ED orders
    I ref
  2. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    rawr

    Taunt - Close Combat - Brick break
    IF double Team clones are up when you would act, Earthquake that action and push down
    IF protective/Evasive, Feint that action and push down
  3. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    This is going to hurt...

    Butler:
    Action 1: Psychic
    Action 2: Thunderbolt
    Action 3: Psychic
  4. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305

    [​IMG]
    Audino
    110|100


    [​IMG]
    Infernape
    100|100

    Battle Calculations (open)

    Action 1
    Infernape's Taunt
    EN Check: 10

    Audino's Psychic
    Crit Check (625): 3610 (NO)
    Effect Chance (1000): 4138 (NO)
    Damage: (6 + 4 + 3 - 3) * 1.5 = 15
    EN Check: 5 + 4/2 = 7

    Action 2
    Infernape's Close Combat
    Crit Check (625): 1841 (NO)
    Damage: (12 + 3 + 7.5 - 4.5) * 1.5 = 27
    EN Check: 8 - 1 = 7

    Audino's Thunderbolt
    Crit Check (625): 9096 (NO)
    Effect Chance (1000): 9696 (NO)
    Damage: (10 + 3 - 3) + 1.75 = 11.75
    EN Check: 7

    Action 3
    Infernape's Brick Break
    Crit Check (625): 3312 (NO)
    Damage: (8 + 3 + 7.5 - 4.5) * 1.5 = 21
    EN Check: 6 - 1 = 5

    Audino's Psychic
    Crit Check (625): 3983 (NO)
    Effect Chance (1000): 5418 (NO)
    Damage: (6 + 4 + 3 - 3) * 1.5 + 1.75 = 16.75
    EN Check: 5 + 4/2 = 7


    Stat Calculations (open)

    Audino
    HP: 110 - (27 + 21) = 62
    EN: 100 - (7 + 7 + 7) = 79

    Infernape
    HP: 100 - (15 + 11.75 + 16.75) = 56
    EN: 100 - (10 + 7 + 5) = 78



    [​IMG]
    Audino
    62|79
    Status: Taunted for 1 more round


    [​IMG]
    Infernape
    56|78
    Status: -1 SPD for 1 more round
    -1 DEF for 1 more round

    ED orders
    RA orders
    I ref
  5. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG]
    You don't deserve healing!

    Butler:
    Action 1: Thunderbolt
    Action 2: Thunder
    Action 3: Psychic+Psychic Combo

    IF Protective/Evasive action, Pound and push actions back.
    If HP recovery action successful, change last action to Psychic.
  6. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Drain Punch - Close Combat+Close COmbat - Cooldown(Repeat Combo)
  7. akela

    akela

    Joined:
    Mar 22, 2012
    Messages:
    4,305

    [​IMG]
    Audino
    62|79
    Status: Taunted for 1 more round


    [​IMG]
    Infernape
    56|78
    Status: -1 SPD for 1 more round
    -1 DEF for 1 more round

    Battle Calculations (open)

    Action 1
    Infernape's Drain Punch
    Crit Check (625): 9713 (NO)
    Damage: (8 + 3 + 7.5 - 4.5) * 1.5 = 21
    Heal: 10.5
    EN ChecK: 12 - 1 = 11

    Audino's Thunderbolt
    Crit Check (625): 9322 (NO)
    Effect Chance (1000): 4916 (NO)
    Damage: (10 + 3 - 3) = 10
    EN Check: 7

    Action 2
    Audino's Thunder
    Accuracy Check (7000): 4104 (HIT)
    Crit Check (625): 2167 (NO)
    Effect Chance (3000): 5173 (NO)
    Damage: (12 + 3 - 3) = 12
    EN Check: 8

    Infernape's Closest Combat
    Crit Check (625): 609 (CRIT)
    Damage: (12 * 2.25 + 3 + 3 + 7.5 - 4.5) * 1.5 = 54
    EN Check: (8 + (8 + 4)) * 1.75 - 1 = 34


    Stat Calculations (open)

    Audino
    HP: 62 - (21 + 54) = -13
    EN: 79 - (7 + 8) = 64

    Infernape
    HP: 56 + 10.5 - (10 + 12) = 44.5 rounded to 44
    EN: 78 - (11 + 34) = 33



    [​IMG]
    Audino
    -13|64
    Status: KO


    [​IMG]
    Infernape
    44|33
    Status: 1 KOC

    RA wins

    Payout:
    ED: 1 CC
    -Audino: 4 MC
    RA: 1 CC
    -Infernape: 4 MC + 1 KOC
    akela: 2 UC

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