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Another Generic Sun Team!

Discussion in 'BW OU Teams' started by FaheyKeyes, Mar 9, 2013.

  1. FaheyKeyes

    FaheyKeyes

    Joined:
    Mar 9, 2013
    Messages:
    2
    Well, Here it is. The team's record is something like 19-3, so it seems to be pretty decent!

    Venusaur @ Life Orb
    Trait: Chlorophyll
    EVs: 252 Spd / 252 SAtk
    Modest Nature
    - Giga Drain
    - Sleep Powder
    - Growth
    - Hidden Power [Fire]

    The main sweeper of the team. Use sleep powder to force a switch and get a growth in, after that you are pretty much un-stoppable with giga drain, other than the pesky steel type or fire type. The steel type use hpFire, fire switch out to landorus.

    Ninetales @ Leftovers
    Trait: Drought
    EVs: 252 SDef / 252 HP / 4 SAtk
    Calm Nature
    - Will-O-Wisp
    - Substitute
    - SolarBeam
    - Nasty Plot

    The Glue for the sun team, a DroughtTales. Usually, Switch in first turn, then switch out to espeon. This thing can be a decent support/attacker, if it really comes down to it, but i think its better to keep it healthy rather than attack.

    Espeon @ Expert Belt
    Trait: Magic Bounce
    EVs: 252 SAtk / 252 Spd
    Modest Nature
    - Psychic
    - Hidden Power [Fire]
    - Grass Knot
    - Hyper Beam

    A fake Choice espeon. Will wreck tryantiar with grass knot, ferrothorn and the like with hpFire, psychic for anything weak to it, and hyper beams for s&g's. Try to bounce the rocks back, they go and attack. I try to use the same attack, to fake specs, till he sends in something that resists it.

    Landorus-Therian (M) @ Life Orb
    Trait: Intimidate
    EVs: 252 Atk / 252 HP / 4 SDef
    Adamant Nature
    - Earthquake
    - U-turn
    - Superpower
    - Outrage

    Anti-Fire types and Dragons. Earthquake takes out most fire types without a Balloon, outrage can take salamance sometimes, and u-turn is for the pesky psychic type that tries to ruin your day.

    Volcarona @ Leftovers
    Trait: Flame Body
    EVs: 216 Def / 240 HP / 52 Spd
    Bold Nature
    IVs: 30 Atk / 30 Def
    - Quiver Dance
    - Fiery Dance
    - Roost
    - Bug Buzz

    Bulkydance. If It sets up, it is not going anywhere. Ever. Also, the fiery dance sometimes raising SA means you only need to get two quivers up, and the rest of the sa boost will come from fiery dance.

    Blissey (F) @ Leftovers
    Trait: Natural Cure
    EVs: 252 Def / 252 HP / 4 SDef
    Bold Nature
    - Softboiled
    - Toxic
    - Heal Bell
    - Counter

    A basic blissey. I was toying around with giving it a sash then using counter against some physical attackers, but that doesnt work a lot of the time. What else can i say? the wall.

    Threats-
    Other weather teams-
    Espeon can get tranyitar our pretty early, but i have troubles with pollitoad.

    Salamance, Things like it.

    Yeah, if i get salamance enough moxies, im done

    Other water types-
    I have a major anti-water gap in my team.

    Thanks for taking the time to read this, and please be nice
  2. Governess

    Governess A Beautiful Blossom Waiting to Bloom
    is a Researcher Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Nov 30, 2012
    Messages:
    916
    Ok, welcome to Smogon! I have a few things.

    **Make sure you add more descriptions to your Pokemon, or they will get locked. I see a lot of issues with this team, so I'll rate anyways, but make sure you add more things, explain your set more.**

    -Hyper Beam < Shadow Ball, and Signal Beam > Grass Knot on Espeon. Hyper Beam has no place in this metagame; never use it in any serious team. Signal bean helps against dark Pokemom Espeon can't handle with its STAB.

    -Please, switch Blissey's Defesive EV's into Special Defensive EV's. With all the investment in the world, Def EV's won't help Blissey. Also, if you want to ensure an attack, Seismic Toss > Counter.

    -You're missing the 4 EV's for Venusaur and Espeon. For Venusaur, I'd suggest HP EV's, and for Espeon, I'd use 4 Def EV's, against priority attacks, such as Bullet Punch and Extreme Speed.

    -Finally, I'd make Landorus-T a Choice Scarfer, just so you can outspeed non-Scarf Starmie, Keldeo (though, when is it ever not scarfed..) and more. Here is the set I'd recommend:

    [​IMG]

    Landorus-Therian (M) @ Choice Scarf
    Trait: Intimidate
    EVs: 252 Atk / 252 Spd / 4 HP
    Adamant Nature
    - Earthquake
    - U-turn
    - Stone Edge
    - Superpower / Hidden Power [Ice]

    That set will help you revenge kill most of the non scarfed metagame, with it's Intimidate ability to guarantee denting/1HKO'ing one of the opponents Pokemon. And you don't have a Scarfer, so this would work perfectly for it.

    Summary (open)

    -Espeon:
    -Psychic
    -Hidden Power [Fire]
    -Shadow Ball
    -Signal Beam

    -Blissey: 4 Def / 252 HP / 252 Sp.Def
    -Venusaur: Add 4 HP EV's; Espeon: Add 4 Def EV's.

    -Landorus Set I mentioned above.


    Hopefully you'll keep working with Smogon! :)

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