[AOT3 - Round 1] Group DYAE: deadfox081 vs Maxim

Before we start, make sure you know about da rules!

Rules for the battles are:
Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification.
One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. I will say this only once: don't test me
2 Month Time Limit: After two months I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule:
Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.

Team deadfox081!
534.png

Conkeldurr [Puncha] (M)
Nature: Adamant (+1 Atk, -1 SpA)

Type: Fighting

Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Abilities: Guts, Sheer Force, Iron Fist (Unlocked)

Attacks (63):
PHYSICAL
Bide
Brick Break
Bulldoze
Chip Away
Comet Punch
Counter
Dig
Drain Punch
Dynamicpunch
Earthquake
Facade
Fling
Fire Punch
Focus Punch
Force Palm
Frustration
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power Up Punch
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Smackdown
Stone Edge
Strength
Superpower
ThunderPunch
Wake-Up Slap

SPECIAL
Focus Blast
Grass Knot
Hidden Power [Electric]
Hyper Beam

OTHER
Block
Bulk Up
Detect
Double Team
Endure
Focus Energy
Foresight
Helping Hand
Leer
Protect
Rain Dance
Rest
Scary Face
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Toxic
Wide Guard
TomoM.png
Tomohawk [Woosh] (M)
Nature: Modest (+1 SpA, -1 Atk)

Type: Flying/Fighting

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 3
AC: 5/5

Abilities: Intimidate, Prankster, Justified (Unlocked)

Attacks (60):
PHYSICAL
Aerial Ace
Bounce
Brick Break
Bulldoze
Fling
Fly
Focus Punch
Fury Swipes
Return
Rock Smash
Rock Tomb
Scratch
Sky Attack
Sky Drop
Steel Wing
Superpower
Thief

SPECIAL
Air Cutter
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Rock]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Solarbeam
Uproar

OTHER
After You
Bulk Up
Confuse Ray
Double Team
Flash
Focus Energy
Harden
Healing Wish
Morning Sun
Quash
Protect
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Snore
Stealth Rock
Substitute
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn

RAID
Dispel
376.png

Metagross [Processor] (-)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)

Type: Steel/Psychic

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 60 (70/1.15)
Size Class: 4
Weight Class: 9 [Light Metal: 7]
Base Rank Total: 22
376-m.png

Mega Metagross [Processor] (-)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)

Type: Steel/Psychic

Stats:
HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 4
SpD: Rank 5 (+)
Spe: 95 (110/1.15)
Size Class: 4
Weight Class: 11 [Light Metal: 9]
Base Rank Total: 27

EC: 9/9
MC: 0
AC: 5/5

Abilities: Clear Body, Light Metal (Unlocked), Tough Claws (Mega)

Attacks (43):
PHYSICAL
Brick Break
Bulldoze
Bullet Punch
Dynamic Punch
Earthquake
Explosion
Hammer Arm
Giga Impact
Ice Punch
Iron Head
Metal Claw
Meteor Mash
Pursuit
Rock Slide
Self-Destruct
Take Down
ThunderPunch
Zen Headbutt

SPECIAL
Confusion
Flash Cannon
Grass Knot
Hidden Power [Fire]
Icy Wind
Psychic
Psyshock
Shadow Ball
Sludge Bomb

OTHER
Agility
Double Team
Endure
Gravity
Iron Defence
Light Screen
Magnet Rise
Mimic
Reflect
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Telekinesis
Toxic
184.png

Azumarill [Might] (M)
Nature: Adamant (+1 Atk, -1 SpA)

Type: Water/Fairy

Stats:
HP: 110
Atk: Rank 3 [6] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19]

EC: 9/9
MC: 0
AC: 5/5

Abilities: Thick Fat, Huge Power, Sap Sipper (Unlocked)

Attacks (46):
PHYSICAL
Aqua Jet
Aqua Tail
Body Slam
Bounce
Brick Break
Bulldoze
Dig
Dive
Double Edge
Focus Punch
Giga Impact
Ice Punch
Iron Tail
Knock Off
Play Rough
Rollout
Slam
Superpower
Tackle
Waterfall

SPECIAL
Bubble
Water Gun
Bubble Beam
Focus Blast
Hydro Pump
Ice Beam
Scald
Surf
Muddy Water
Whirlpool

OTHER
Aqua Ring
Charm
Defence Curl
Encore
Endure
Helping Hand
Mimic
Protect
Refresh
Sing
Sleep Talk
Splash
Substitute
Tail Whip
Toxic
Water Sport

Team Maxim!
143.png

Snorlax [Kimli] (M)
Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.)

Type:
Normal


Abilities:
Immunity/Thick Fat/Gluttony (H)


Stats:

HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weight Class: 9
Base Rank Total: 23

EC:6/6
MC:0
AC:5/5

Attacks (101/122):
Level Up*:
Amnesia
Belly Drum
Block
Body Slam
Chip Away
Covet
Crunch
Defense Curl
Fling
Giga Impact
Harden
Headbutt
Heavy Slam
Last Resort
Lick
Metronome
Natural Gift
Odor Sleuth
Recycle
Rest
Rollout
Screech
Sleep Talk
Snatch
Snore
Stockpile
Swallow
Tackle
Yawn

Egg*:
After You
Belch
Charm
Counter
Curse
Double-Edge
Lick
Natural Gift
Pursuit
Selfdestruct
Whirlwind
Zen Headbutt

Tutor*:
Dynamicpunch
Endure
Fire Punch
Gunk Shot
Hyper Voice
Ice Punch
Icy Wind
Iron Head
Mega Kick
Mega Punch
Mimic
Mud-Slap
Outrage
Psych Up
Seed Bomb
Super Power
Thunderpunch
Uproar

TM:
Attract
Bide
Blizzard
Brick Break
Bubble Beam
Bulldoze
Confide
Double Team
Earthquake
Facade
Fire Blast
Flamethrower
Focus Blast
Focus Punch
Frustration
Hidden Power Flying
Hyper Beam
Ice Beam
Incinerate
Pay Day
Power Up Punch
Protect
Psychic
Psywave
Rage
Rain Dance
Reflect
Retaliate
Return
Rock Climb
Rock Slide
Seismic Toss
Shadow Ball
Substitute
Surf
Swagger
Thunder
Thunderbolt
Toxic
Water Pulse
Wild Charge
Zap Cannon

Event*:
Fissure
Lovely Kiss
Refresh
Splash
Sweet Kiss
0vT26A6.png
*Credit to Canis Majoris for the two sprites!
Gardevoir [Robin] (F)
Nature: Timid (+15% Speed, +10% Accuracy, -1 Atk)

1lMcYyi.png
Ability:
Pixilate


Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 5
Spe: 115 [100*1.15] (+15% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 25


Type:
Psychic /Fairy

Abilities:
Synchronize/Trace/Telepathy (H)/Pixilate (M)


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 [80*1.15] (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (68/101):
Level Up*:
Calm Mind
Captivate
Charm
Confusion
Double Team
Dream Eater
Future Sight
Growl
Heal Pulse
Healing Wish
Hypnosis
Imprison
Lucky Chant
Magical Leaf
Moonblast
Psychic
Teleport
Stored Power
Wish

Egg:
Confuse Ray
Destiny Bond
Disable
Encore
Mean Look
Memento
Misty Terrain
Skill Swap

Tutor:
Endure
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Magic Room
Pain Split
Shock Wave
Signal Beam
Snatch
Swift
Wonder Room

TM:
Charge Beam
Dazzling Gleam
Echoed Voice
Energy Ball
Flash
Focus Blast
Grass Knot
Hidden Power Fire
Hyper Beam
Light Screen
Protect
Psych Up
Psyshock
Rain Dance
Reflect
Rest
Safeguard
Shadow Ball
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Thunderbolt
Thunder Wave
Torment
Toxic
Will-o-Wisp
149.png

Dragonite [Jenga] (F)
Nature: Quiet (+Sp Atk, -Spe)

Type:
Dragon/Flying


Abilities:
Inner Focus/Multiscale (H)


Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks (48/120):
Level Up*:
Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Fire Punch
Hurricane
Hyper Beam
Leer
Outrage
Roost
Safeguard
Slam
Thunder Punch
Thunder Wave
Twister
Wing Attack
Wrap

Egg:
Aqua Jet
Dragon Breath
Dragon Pulse
ExtremeSpeed
Haze
Mist

Tutor:
Bind
Draco Meteor
Ice Punch
Icy Wind
Iron Head
Ominous Wind

TM:
Aerial Ace
Bide
Brick Break
Double Team
Dragon Claw
Flamethrower
Fly
Hidden Power Grass
Ice Beam
Light Screen
Mimic
Protect
Reflect
Rock Slide
Substitute
Surf
Thunderbolt

Special Moves:
Dispel
132.png

Ditto [Masquerade]
Nature: Bashful (No effect on stats)

Type:
Normal


Abilities:
Limber/Imposter (H)


Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12

AC: 5/5

Attacks (1/1):
Transform

MAXXED: 0 CC per Match

Do forgive me for my lack of flavor, I'm not really the kind of person who's gr8 at the whole flavor thing. save me texas is asking for flavor

Now to see who moves when!
Heads: Deadfox sends out first Tails: Maxim sends out first
ROLL (heads = 5000<, tails = 5000>): 2853!
Heads!

frontnormal-mcyclohm.png


deadfox081 sends out
Maxim sends out and orders
deadfox orders
I ref.

Good luck, and have fun!
 
Flavor coming when I'm not on a phone.

Snorlax w/ Leftovers

Fire Blast~Flamethrower~Fire Blast

If damaging fighting type move, then Counter and push back
[DO ONCE] If Grass Knot, then use Block and push back
If Light Screen is up and Reflect is not up, then alternate Crunch~Fire Punch for all remaining actions.
 
Spr_DP_Gentleman.png

"This kind of a strategy never tends to work well for us, but there's always a first time."

Mega Evolve Iron Head - Stealth Rock - Iron Head
 
i swear i did not forget about this on purpose
376-m.png

Metagross Mega
Types
: Steel/Psychic
Abilities: Clear body/Light Metal/Tough Claws
HP: 100/100
EN: 100
6/6/4/5/95/4/9
Status:
Others: -10% evasion
143.png

Snorlax @ Leftovers
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony
HP: 130/130
EN: 100
4/3/4/26/4/9
Status:
Others:​
Let's begin Round 1!
M = Metagross, S = Snorlax
NOTE: I will not be writing the +HP from lefties, but it'll be added to HP at post-round

M used Iron Head!
EFFECT?: 2069 YES
CRIT?: 5615 NO
((8 + 3 + 9 + 2 - 4.5) * 1) = 17.5
-5 EN

S flinched!

A2

M used Stealth Rock!
-12 EN

S used Flamethrower!
EFFECT?: 8216 NO
CRIT?: 8768 NO
((9 + 6 - 7.5) * 1.5) = 11.25
-7 EN

A3

M used Iron Head!
EFFECT?: 4876 NO
CRIT?: 7323 NO
((8 + 3 + 9 + 2 - 4.5) * 1) = 17.5
-5 EN

S used Fire Blast!
HIT?: 1455 YES
EFFECT?: 6730 NO
CRIT?: 541 YES
((11 + 3 + 6 - 7.5) * 1.5) = 18.75
-8 EN

mayb flavor later​
376-m.png

Metagross Mega
Types
: Steel/Psychic
Abilities: Clear body/Light Metal/Tough Claws
HP: 70/100
EN: 78
6/6/4/5/95/4/9
Status:
Others: -10% evasion
143.png

Snorlax @ Leftovers
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony
HP: 104/130
EN: 95
4/3/4/4/26/4/9
Status:
Others:​
FIELD
Stealth Rocks on Maxim's Side

deadfox081 orders
Maxim orders
I ref.​
 
Last edited:
Spr_DP_Gentleman.png

"Well that worked out just about as well as to be reasonably expected. Now for phase two."

534.png

Puncha the Conkeldurr @ Expert Belt

Counterswitch?
 
Conkeldurr: Low Kick - Drain Punch - Low Kick
IF Counter THEN Focus Blast and push actions back
IF Bide THEN begin action string Substitute (15 HP) - Focus Punch - Focus Punch
IF Reflect is up when you act THEN Brick Break
 
Okay, I'm sorry for this being really late. Feel free to replace me after I do this round.
376-m.png

Metagross Mega
HP
: 70/100
EN: 78
534.png

Conkeldurr @ Expert Belt
Type: Fighting
Abilities: Guts/Sheer Force/Iron Fist
HP: 110/110
EN: 100
6/3/1/3/45/3/4
143.png

Snorlax @ Leftovers
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony
HP: 104/130
EN: 85
4/3/4/4/26/4/9
Status:
Others:​

C used Low Kick!
((15 + 3 + 9 + 2 - 4.5) * 1.5) = 36.75
-7.5 EN
S protected!
-21.7 EN

A2

C used Drain Punch!
CRIT?: 4637 NO
((8 + 3 + 9 + 2 + 2 - 4.5) * 1.5) = 29.25
+14.625 HP
-11 EN

S used Whirlwind!
SWITCH TO?(1, 2 =metagross, 3 = Tomohawk, 4 = Azumarill): 4
-6 EN

A3
C used Low Kick!
((15 + 3 + 9 + 2 - 4.5) * 1.5) = 36.75
-7.5 EN
S protected!
-21.7 EN


376-m.png

Metagross Mega
HP
: 70/100
EN: 78
534.png

Conkeldurr @ Expert Belt
HP: 110/110
EN: 74
184.png

Azumarill @ ?
Types: Water/Fairy
Abilities: Thick Fat/Huge Power/Sap Sipper
HP: 110/110
EN: 100
3[6]/3/1/3/50/2/3
143.png

Snorlax @ Leftovers
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony
HP: 84/130
EN: 35
4/3/4/4/26/4/9
Status:
Others:​
FIELD
Stealth Rocks on Maxim's Side
deadfox081 equips
Maxim orders
Deadfox orders
I (or maybe someone else idk.) ref.​
 
Last edited:
You need to roll the Whirlwind force out again. There's a 50% chance the mon brought out is Metagross then a 25% chance for each of Azumarill and Tomohawk

EDIT: Snorlax's energy is also incorrect. It should have been 85 at the conclusion of the last round not 95 and it should have 36 left now. Please also add Iron Fist to the Drain Punch calculation
 
Iron Fist is still not included in the Drain Punch calculation. Snorlax's energy is also still wrong. But I will send out now regardless.

Spr_DP_Gentleman.png

"Well Might, I suppose you were coming out at some stage anyway."

184.png

Might the Azumarill @ Expert Belt
 
che1YKb.gif

*Sigh* "I already know where this is going."

Thunderbolt~Thunder~Thunderbolt
[Do Once] If Damaging Evasive move, then use Earthquake + Fissure combo that action, then use Chill after the cooldown.
If Encore then ignore it and use Thunderbolt (<- Not a serious sub)
 
Spr_DP_Gentleman.png

"I think the best option here is just to let it tire itself out. That's just too much HP to bother with."

Azumarill: Aqua Ring - Protect - Dive
 
Sorry! I'll ref this round and getting a subref is fine with me! am bad ref.
I've got no valid excuses as to why i didn't ref this, I'm just really forgetful and bad.

Deadfox
376-m.png

Metagross Mega
HP
: 70/100
EN: 78
534.png

Conkeldurr @ Expert Belt
HP: 110/110
EN: 74
184.png

Azumarill W/ Expert Belt
Types: Water/Fairy
Abilities: Thick Fat/Huge Power/Sap Sipper
HP: 110/110
EN: 100
3[6]/3/1/3/50/2/3
Maxim
143.png

Snorlax W/ Leftovers
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony
HP: 84/130
EN: 35
4/3/4/4/26/4/9
Status:
Others:​

R3!
A used Aqua Ring!
-8 EN

S used Thunderbolt!
EFFECT?: 4971 NO
CRIT?: 298 YES
((9 + 3 + 6 - 4.5) * 1.5) = 20.25
-6 EN

+4 HP to A
+3 HP to S

A2

A used Protect!
-14.5 EN

S used Thunder!
HIT?: 1371 YES
EFFECT?: 1765 YES
((11 + 6 - 4.5) * 1.5) = 18.75
-8 EN

+4 HP to A
+3 HP to S

A3
A dived!
-6 EN

S used Earthquake + Fissure Combo!
But there was no target...
-31.5 EN
S Fainted!

A used Dive!
But there was no target...
-4 EN
+4 HP to A
Deadfox
376-m.png

Metagross Mega
HP
: 70/100
EN: 78
534.png

Conkeldurr @ Expert Belt
HP: 110/110
EN: 74
184.png

Azumarill W/ Expert Belt
Types: Water/Fairy
Abilities: Thick Fat/Huge Power/Sap Sipper
HP: 102/110
EN: 67
3[6]/3/1/3/50/2/3
Aqua Ring (3A)
Status:
Others:
Maxim
143.png

Snorlax W/ Leftovers
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony
HP: 77/130
EN: -11(KO)
4/3/4/4/26/4/9
Status:
Others:​

FIELD
Stealth Rocks on Maxim's Side

If I don't get replaced, I swear I won't be as slow :v But ye, feel free to replace me, this is rly my fault!
Maxim sends out and equips
deadfox081 orders
Maxim orders
A ref refs.​
 
Wait, you mean to tell me I was so paranoid about Encore that I completely didn't bother thinking about EN KO?

I'm officially the dumbest ASB player...

0vT26A6.png
w/Gardevoirite
 
Spr_DP_Gentleman.png

"Okay Processor, just keep the pressure up."

Metagross: Iron Head - Meteor Mash - Iron Head
IF Iron Head is disabled AND you are to use it THEN Meteor Mash
IF you are burned THEN Iron Defence [ONCE]
IF Pain Split THEN Agility (Evasive) [ONCE]
 
Ascher you really need to step up and say if you're reffing this match or not. If you are then you're overdue, if you're not then we will properly seek a subref
 
Back
Top