Arcanite Vs. Mylo Xyloto: 2v2 Insanity

2v2 NFE Doubles
Training Items
All Abilities
ASB Arena
2 Subs
2 Day DQ
2 Recoveries/5 Chills (Added By ref, tell me if it's not ok with you guys)

Arcanite said:

Megumi 'Shades' Kitaniji (M) Krokorok

Musical Theme: 'Twister'

Nature:
Adamant: +1 Atk, -1 SpA

Type:


  • Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
  • Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities:



  • Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
  • Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
  • Anger Point: (DW) (Innate) (Not yet Active) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 74
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 6/9
MC: 4
DC: 3/5

Attacks: (18)
Assurance
Bite
Crunch
Earthquake
Embargo
Fire Fang
Leer
Mud Slap
Protect
Pursuit
Rage
Rock Slide
Sand Attack
Sand Tomb
Swagger
Taunt
Thunder Fang
Torment


Behemoth (M) Nidorino

Musical Theme: Final Fantasy IV - Battle Theme

Nature:
Rash: +1 SpA, -1 SpD

Type:


  • Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Abilities:



  • Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
  • Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
  • Hustle (DW): (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 8/9
MC: 5
DC: 5/5

Attacks: (18)
Dig
Disable
Double Kick
Drill Run
Endure
Focus Energy
Fury Attack
Head Smash
Helping Hand
Horn Attck
Leer
Natural Gift
Peck
Poison Jab
Poison Sting
Protect
Tackle
Toxic Spikes


Grotle (M) Land Turtle

Musical Theme: Final Fantasy 3 - Boss Theme

Nature:
Brave: (+1 Atk, -15% Speed, -10% Evasion)

Type:


  • Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:



  • Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
  • Shell Armour (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 31 (-) (36/1.15, truncated)
Size Class: 2
Weight Class: 4
Base Rank Total: 16

EC: 8/9
MC: 4
DC: 5/5

Attacks: (17)
Absorb
Bite
Crunch
Curse
Earth Power
Energy Ball
Giga Drain
Growth
Leaf Storm
Mega Drain
Natural Gift
Protect
Razor Leaf
Superpower
Swords Dance
Tackle
Withdraw
Mylo Xyloto said:
Pokemon Team:
Mylo Xyloto said:

Dewott [Dewott] (M)
Nature:Naive (+15% Speed, +8% Accuracy, -1 SpD)
Type:Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious

Abilities:
Torrent:(Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Shell Armor (DW):(Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits[/I]

Stats
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 69 (60*1.15) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 6/9
MC:
DC: 1/5

Attacks:
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Aqua Tail
Retaliate

Air Slash
Brine
Night Slash
Copycat
Detect

Swords Dance
Ice Beam
Surf
Hidden Power (Grass, 7)
X-Scissor
Dig



Shelgon [Gentleman]
Nature: Naive (+15% Speed, +6% Accuracy, -1 SpD)

Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Overcoat (DW):(Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 58 (+)
Size Class: 2
Weight Class: 5
Base Rank Total: 16

EC: 8/9
MC: 0
DC: 3/5

Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Heatbutt
Protect
Double Edge

Dragon Dance
Hydro Pump
Fire Fang
Dragon Pulse
Shadow Claw

Dragon Claw
Fire Blast
Rock Slide
Brick Break
Hidden Power (Grass, 7)

Draco Meteor
Outrage
"Hey everyone! Down at the ASB arena we've got two players in a doubles match! It's Mylo Xyloto vs. Arcanite! I'm your host, Sierra the Litwick!

Watch Gentleman the Shelgon carefully. With powerful coverage moves and a sturdy armor, it could give Mylo the win here!
However, even Shelgon must tread lightly with Megumi 'Shades' Kitanji the Krokorok. Intimidate and Moxie make this Pokémon a fearful opponent, coupled with a fearsome Rank 4 Attack!
Now, battlers, are you ready? Let's get this battle started!"

Mylo sends out mons with items
Arcanite sends out mons with items and orders
Mylo orders
Referee!
 

'Au Contraire!'
'Behemoth, Land Turtle, show him how it's done! Take an Exp. Share Each!'

'CRUSH!!!!!!!!!!!'
'They'll never get the air crystal!'

'Behemoth, commence with a poison jab at Shelgon, and continue with a Drill Run on Dewott. Conclude By digging underground, and striking Shelgon!'
'Land Turtle, begin by firing an Energy Ball at Dewott. Then, demonstrate your Earth Power by blasting Shelgon. Finish off with a Giga Drain on Dewott.'

Behemoth: Poison Jab (Shelgon) > Drill Run (Dewott) > Dig (Shelgon)
Land Turtle: Energy Ball (Dewott) > Earth Power (Shelgon) > Giga Drain (Dewott)
 
"Faisons-le..."

Dewott: Dig (Nidorino) | Air slash (Grotle) | Dig (Nidorino)
Shelgon: Zen Headbutt (Nidorino) | Fire Blast + Ember (Grotle) | Cooldown (Zen Headbutt (Nidorino))
 
I'm actually kind of too bored to do this right now. Will ref tomorrow.

Mylo:

22
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 69 (60*1.15) (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
Ability: Torrent
Item: Lucky Egg
Status: Normal


Gentleman
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 58 (+)
Size Class: 2
Weight Class: 5
Base Rank Total: 16
Ability: Rock Head
Item: Exp. Share
Status: Normal


Arcanite:

Benemoth
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 15
Abilities: Rivalry, Hustle, Poison Point
Item: Exp. Share
Status: Normal


Land Turtle
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 31 (-) (36/1.15, truncated)
Size Class: 2
Weight Class: 4
Base Rank Total: 16
Abilities: Overgrow, Shell Armor
Item: Exp. Share
Status: Normal


Speed Order: Dewott, Nidorino, Shelgon, Grotle
Dewott dug under the ground!
Nidorino used Poison Jab!
Shelgon used Zen Headbutt!
Grotle used Energy Ball!
Dewott used Dig!
--
Dewott used Air Slash!
 
Both of you need to update your abilities


Dewott
HP: 100
EN: 100
3/2/3/1/69
Status:


Shelgon
HP: 100
EN: 100
3/4/2/1/58
Status:



Nidorino
HP: 100
EN: 100
4/3/2/3/31
Status:


Grotle
HP: 100
EN: 100
4/3/2/3
Status:
A1
Dewott went underground!

Nidorino used Poison Jab
Crit (<625): 6692 (No)
Effect (<3000): 5474 (No)
(10+3+4.5-6)= 9.5
-5 EN

Shelgon used Zen Headbutt
Hit (<9600): 3008 (Yes)
Crit (<625): 4589 (No)
(8+4.5-3)*1.5= 14.25
-6 EN
Poison Point (<3000): 8473 (No)

Grotle Used Energy Ball, but it missed
-5 EN

Dewott used Dig
Crit (<625): 442 (Yes)
(8+3+4.5-3)*1.5= 18.75
-10 EN
Poison Point (<3000): 8851 (No)

A2
Dewott used Air Slash
Crit (<625): 1822 (No)
Flinch (<3000): 1686 (Yes)
(8+4.5-4.5)*1.5= 12
-6 EN

Nidorino used Drill Run
Hit (<9500): 1422 (Yes)
Crit (<1250): 6500 (No)
(8+4.5-3)= 9.5
-6 EN

Grotle Flinched!

Shelgon used Ember + Fire Blast
Hit (<9850): 6539 (Yes)
Effect (<2000): 5175 (No)
(20+3-4.5)*1.5=27.75
-16.5 EN

A3
Dewott dug underground!

Nidorino dug underground!

Shelgon is cooling down

Grotle used Giga Drain, but it missed
-11 EN

Dewott used Dig, but it missed (IRC consensus)
-10 EN

Nidorino used Dig
Crit (<625): 2260 (No)
(8+4.5-6)= 6.5
-10 EN


Dewott
HP: 90
EN: 74
3/2/3/1/69
Status:


Shelgon
HP: 82
EN: 77
3/4/2/1/58
Status:



Nidorino
HP: 67
EN: 79
3/2/3/1/65
Status:


Grotle
HP: 60
EN: 84
4/3/2/3/31
Status:
 
Dewott: Swords Dance | X-Scissor (Grotle) | Dig (Nidorino)
IF Nidorino uses Dig A3 then use Aqua Tail (Nidorino) A3​
IF Grotle uses a successful protective/evasive move use Aqua Tail Nidorino​
Shelgon: Zen Headbutt (Nidorino) | Fire Blast + Ember (Grotle) | Cooldown (Zen Headbutt (Nidorino))
IF Nidorino uses Dig A1 before Shelgon can attack replace corresponding action with Fire Blast Grotle​
IF Grotle uses a successful protective/evasive move use Zen Headbutt Nidorino​
 

'Let's go.'
'Behemoth, We're taking Dewott down. Begin with a Poison Jab, then a head smash, and conclude by offering Land Turtle a Helping Hand!'
'Land Turtle, begin with an Energy Ball, and follow up with a Mega Drain. Finally, Fire off a Giga Drain Combo!'


Behemoth: Poison Jab [Dewott] > Head Smash [Dewott] > Helping Hand [Land Turtle]
IF Dewott faints, THEN use Poison Jab on Shelgon.
Land Turtle: Energy Ball [Dewott] > Mega Drain [Dewott] > Giga Drain + Giga Drain combo [Dewott]
IF Dewott faints, THEN use Earth power on Shelgon.
 

Dewott
HP: 90
EN: 74
3/2/3/1/69
Status:


Shelgon
HP: 82
EN: 77
3/4/2/1/58
Status:



Nidorino
HP: 67
EN: 79
3/2/3/1/65
Status:


Grotle
HP: 60
EN: 84
4/3/2/3/31
Status:
A1
Dewott used Swords Dance
+2 Atk
-7 EN

Nidorino used Poison Jab
Crit (<625): 6628 (No)
Effect (<3000): 1563 (Yes)
(10+3+4.5-3)= 14.5
Dewott was Poisoned
-5 EN

Shelgon used Zen Headbutt
Hit (<9600): 4962 (Yes)
Crit (<625): 893 (No)
(8+4.5-3)*1.5= 14.25
-6 EN
Poison Point (<3000): 1168 (Yes)
Shelgon was poisoned

Grotle used Energy Ball
Crit (<625): 3878 (No)
Effect (<1000): 6620 (No)
(8+3+3-1.5)*1.5= 18.75
-5 EN

Dewott -2 HP
Shelgon -2 HP

A2
Dewott used X-Scissor
Crit (<625): 5029 (No)
(8+4.5-4.5)*1.5+4=16
-6 EN

Nidorino used Head Smash
Hit (<8000): 7338 (Yes)
Crit (<625): 1128 (No)
(14+4.5-3)= 15.5
-9.8 EN

Grotle used Mega Drain
Crit (<625): 8185 (No)
(6+3+3-1.5)*1.5= 15.75
Grotle +7.875 HP
-8 EN

Shelgon used Ember Blast
Hit (<9850): 6654 (Yes)
Effect (<2000): 2741 (No)
(20+3-4.5)*1.5=27.75
-16.5 EN

Dewott -2 HP
Shelgon -2 HP
A3
Nidorino used Heling hand
-28.5 EN

Dewott dug a hole

Shelgon is cooling down

Dewott used Dig!
Crit (<625): 4021 (No)
(8+4.5-3)*1.5+4= 18.25
-10 EN

Grotle used super drain!
Crit (<625): 1064 (No)
(36+3+3-1.5)*1.5=69
-49 EN
Grotle + 34.5 HP

Shelgon -2 HP


Dewott
HP: KO
EN: KO
3/2/3/1/69
Status: KO


Shelgon
HP: 76
EN: 54
3/4/2/1/58
Status: Poisoned



Nidorino
HP: 25
EN: 36
3/2/3/1/65
Status:


Grotle
HP: 59
EN: 22
4/3/2/3/31
Status:
 

'Unless I'm mistaken, the Giga Drain Combo should have restored a sizable amount of Grotle's HP. Obviously if this is not the case, I will order. However, It is only fair that if this is corrected that Mylo gets the opportunity to alter his actions.'
'Also it was my turn to order first anyway!'
 
musta messed something up. part of it was that I forgot recoil on headsmash. forgive me with all the mistakes. I get easily overwhelmed reffing anything above singles
 

'Good, but Grotle's a little low on energy now. Nothing that can't be easily remedied!'
'Behemoth, your almost finished, so Disable Fire Blast to make things easier for Grotle, then Unleash a Poison Drill Jab!'
'Grotle, take a break after your Giga Drain Combo, rack some damage up with Earth power, then Chill.'


Behemoth: Disable (Fire Blast) > Drill Run + Poison Jab Combo
Land Turtle: Cooldown > Earth Power > Chill
BOTH: IF Protect, THEN Chill, and push actions down (Excluding Land Turtle's a1)
 

Dewott
HP: KO
EN: KO
3/2/3/1/69
Status: KO


Shelgon
HP: 76
EN: 54
3/4/2/1/58
Status: Poisoned



Nidorino
HP: 25
EN: 36
3/2/3/1/65
Status:


Grotle
HP: 59
EN: 22
4/3/2/3/31
Status:
A1
Shelgon used Protect
-7 EN

Nidorino Chilled
+12 EN

Grotle Cooled Down

Nidorino -2 HP
A2
Nidorino used Disable
Fire Blast was disabled
-7 EN

Grotle used Earth Power
Crit (<625): 9031 (No)
Effect (<1000): 6198 (No)
(7+3-1.5)*1.5= 12.75
-6 EN

Shelgon used Big Zen Headbutt
Hit (<8700): 8748 (No)

Shelgon -2 HP
A3
Shelgon cooled down

Grotle Chilled
+12 EN

Nidorino used Poison Drill!
Hit (<9750): 5876 (Yes)
Crit (<625): 90 (Yes)
(16+3+4.5-6)=17.5
-18 EN

Shelgon -2 HP


Dewott
HP: KO
EN: KO
3/2/3/1/69
Status: KO


Shelgon
HP: 40
EN: 47
3/4/2/1/58
Status: Poisoned, Fire Blast Disabled



Nidorino
HP: 25
EN: 23
3/2/3/1/65
Status:


Grotle
HP: 59
EN: 28
4/3/2/3/31
Status:
 
Shelgon: Dragon Dance | Outrage+Outrage | Cooldown (Outrage+Outrage)
IF Grotle uses a successful Protective/Evasive move A2, use Zen Headbutt (Nidorino)
IF above sub is activated and Nidorino uses a successful Protective/evasive move change actions to Protect | Chill​
 

'In all honesty Behemoth, I didn't expect you to make it through that!'
'Begin with an Endure, then Drill Run, and Poison Jab.'
'Land Turtle, show him your Earth Power, then chill, and finally, Earth Power again!'


Behemoth: Endure > Drill Run > Poison Jab
Land Turtle: Earth Power > Chill > Earth Power

(Like the new avatar Mylo!)
 

Dewott
HP: KO
EN: KO
3/2/3/1/69
Status: KO


Shelgon
HP: 40
EN: 47
3/4/2/1/58
Status: Poisoned, Fire Blast Disabled



Nidorino
HP: 25
EN: 23
3/2/3/1/65
Status:


Grotle
HP: 59
EN: 28
4/3/2/3/31
Status:
Nidorino used Endure
-15 EN

Shelgon used Dragon Dance
-6 EN

Grotle used Earth Power
Crit (<625): 4134 (No)
Effect (<1000): 1558 (No)
(9+3+3-1.5)= 13.5
-6 EN

Shelgon -2 HP

A2

Nidorino used Drill run
Hit (<9500): 9274 (Yes)
Crit (<1250): 1428 (No)
(8+4.5-6)=6.5
-7 EN

Grotle Chilled!
+12 EN

Shelgon used OUTRAGE!!!!!!!!!!!!!
Crit (<625): 8505
Target: 2/2 (Grotle)
(27+3+4.5-4.5)+2=32
-34 EN

Shelgon -2 HP

A3

Shelgon cooled down

Nidorino used Poison Jab
Crit (<625): 7849 (No)
(8+3+4.5-6)= 9.5
-5 EN
Nidorino was exhausted by lack of energy! Nidorino Fainted!

Grotle used Earth Power
Crit (<625): 43 (No)
Effect (<1000): 7241 (No)
(9+3+3+3-1.5)= 16.5
-6 EN

Shelgon -2 HP


Dewott
HP: KO
EN: KO
3/2/3/1/69
Status: KO


Shelgon
HP: 8
EN: 13
3/4/2/1/58
Status: Poisoned, Fire Blast Disabled



Nidorino
HP: KO
EN: KO
3/2/3/1/65
Status: KO


Grotle
HP: 27
EN: 28
4/3/2/3/31
Status:
 
Let's finish this!


Dewott
HP: KO
EN: KO
3/2/3/1/69
Status: KO


Shelgon
HP: 8
EN: 13
3/4/2/1/58
Status: Poisoned, Fire Blast Disabled



Nidorino
HP: KO
EN: KO
3/2/3/1/65
Status: KO


Grotle
HP: 27
EN: 28
4/3/2/3/31
Status:
A1
Shelgon used Outrage
Crit (<625): 5434 (No)
(12+3+5.5-5.5)=15
-7 EN

Grotle used Earth Power
Crit (<625): 9237 (No)
Effect (<1000): 7720 (No)
(9+3+3-1.5)= 13.5
-10 EN


Dewott
HP: KO
EN: KO
3/2/3/1/69
Status: KO


Shelgon
HP: KO
EN: KO
3/4/2/1/58
Status: KO



Nidorino
HP: KO
EN: KO
3/2/3/1/65
Status: KO


Grotle
HP: 13
EN: 18
4/3/2/3/31
Status:

Prizes:

Me- 4 UC

Arcanite- 1 CC
Nidorino- 1 EC, 3 MC, 1 DC
Grotle- 1 EC, 3 MC, 1 DC, 2 KOC

Mylo_Xyloto- 1 CC
Dewott- 1 EC, 2 MC, 1 DC, 1 EC/DC
Shelgon- 1 EC, 3 MC, 1 DC, 1 KOC
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top