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Master Belch (Muk) (M)
Nature: Quiet
Type: Poison
Poison (close)
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Stench:
Type: Passive
This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move
Sticky Hold:
Type: Passive
This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Pokemon with this ability: Shroomish, Breloom, Gliscor.
Poison Touch: (DW Unlocked)
Type: Toggle
By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-15% spe, -10% evasion flat)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 01
DC: 5/5
Attacks (30/90):
Poison Gas (*)
Pound (*)
Harden (*)
Mud-Slap (*)
Disable (*)
Sludge (*)
Minimize (*)
Mud Bomb (*)
Sludge Bomb
Acid Armor
Gunk Shot
Sludge Wave (*)
Thunderbolt (*)
Flamethrower (*)
Dig (*)
Protect (*)
Brick Break
Payback
Rock Slide
Infestation
Acid Spray (*)
Haze (*)
Imprison (*)
Shadow Sneak (*)
Stockpile (*)
Bide
Giga Drain
Endure
Ice Punch
Pain Split
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Atlas (Aggron) (M)
Nature: Brave
Type:
Steel/Rock
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities:
Sturdy:
Type: Passive
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head:
Type: Passive
This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (DW UNLOCKED):
Type: Passive
The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.
Filter (Mega):
Type: Passive
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super effective attack by two (2).
Stats:
HP: 100
Atk: Rank 5 (+1)
Def: Rank 8
SpA: Rank 2
SpD: Rank 2
Spe: 43 (43 rounded) (-15% spe, -10 evasion)
Size Class: 4
Weight Class: 8 [10 Heavy Metal]
Base Rank Total: 21
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Atlas (Aggron) (M)
Nature: Brave
Type: Steel
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Stats:
HP: 100
Atk: Rank 6 (+1)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 43 (43 rounded) (-15% spe, -10 evasion)
Size Class: 4
Weight Class: 8 [11 Heavy Metal]
Base Rank Total: 25
EC: 9/9
MC: 0
DC: 5/5
KOC: 0
Moves (40/113):
Tackle (*)
Harden (*)
Mud-Slap (*)
Headbutt (*)
Metal Claw (*)
Iron Defense (*)
Roar (*)
Take Down (*)
Iron Head (*)
Iron Tail
Heavy Slam
Double Edge
Metal Burst
Body Slam (*)
Endeavor (*)
Head Smash (*)
Stealth Rock (*)
Superpower (*)
Toxic (*)
Taunt
Earthquake (*)
Double Team
Dig
Sandstorm
Rock Tomb
Protect (*)
Rest
Shadow Claw
Stone Edge
Bulldoze
Rock Slide (*)
Sleep Talk
Substitute (*)
Aqua Tail
Counter
Endure
Fire Punch
Ice Punch
Magnet Rise
Thunder Punch
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Lucario (Dominic) (M)
Nature: Naive
Type: Fighting/Steel
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Steadfast:
Type: Passive
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed and natural Speed stage by one (1) to make up the difference.
Pokemon with this ability: Machop, Machoke, Machamp, Scyther, Tyrogue, Hitmontop, Riolu, Lucario, Gallade.
Inner Focus:
Type: Passive
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pokemon with this ability: Zubat, Golbat, Abra, Kadabra, Alakazam, Drowzee, Hypno, Farfetch'd, Hitmonchan, Kangaskhan Dragonite, Crobat, Umbreon, Girafarig, Sneasel, Snorunt, Glalie, Riolu, Lucario, Throh, Sawk, Darumaka, Mienfoo, Mienshao, Pawniard, Bisharp.
Justified (HA Locked):
Type: Passive
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack and natural Attack stage will increase by one (1). Self-targeted attacks do not increase the natural Attack stage.
Pokemon with this ability: Growlithe, Arcanine, Absol, Lucario, Gallade, Cobalion, Terrakion, Virizion, Keldeo, Tomohawk.
Adaptability:
Type: Passive
The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Pokemon with this ability: Eevee, PorygonZ, Corphish, Crawdaunt, Feebas, Basculin, Mega-Lucario.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+15% Speed, +13% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Mega Stats:
Hp: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+15% speed, +20% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 6/6
MC: 0
DC: 5/5
KOC: 1
Moves (45/???):
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight (*)
Quick Attack (*)
Detect
Metal Claw
Endure (*)
Counter (*)
Feint (*)
Power-Up-Punch
Swords Dance
Force Palm (*)
Me First
Bone Rush
Metal Sound
Copycat (*)
Reversal (*)
Screech (*)
Quick Guard
Heal Pulse
Final Gambit
Agility (*)
Blaze Kick (*)
Bullet Punch (*)
Crunch (*)
Hi Jump Kick (*)
Roar
Toxic
Iron Tail
Earthquake (*)
Dig
Psychic
Rock Tomb
Double Team (*)
Focus Blast (*)
Shadow Claw (*)
Rock Slide (*)
Flash Cannon
Focus Punch
Drain Punch
Helping Hand
Ice Punch
Magnet Rise
Role Play
Thunder Punch
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Steelix (Kalros) (M)
Nature: Adamant
Type: Steel/Ground
Abilities: Rock Head, Sturdy, Sheer Force (HA), Sand Force (Mega)
HP: 100
Attack: 4 (+)
Defense: 9
Special Attack: 1 (-)
Special Defense: 3
Speed: 30
Size Class: 7
Weight Class: 8
Mega:
HP: 100
Attack: 6 (+)
Defense: 10
Special Attack: 1 (-)
Special Defense: 3
Speed: 30
Size Class: 7
Weight Class: 10
EC: 6/6
MC: 0
AC: 5/5
Attacks: 50/85
Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
Dragon Breath
Sandstorm
Slam
Rock Slide
Dig
Autotomize
Iron Tail
Thunder Fang
Ice Fang
Fire Fang
Crunch
Double-Edge
Stone Edge
Defense Curl
Rollout
Block
Heavy Slam
Rock Climb
Explosion
Aqua Tail
Earth Power
Iron Head
Magnet Rise
Taunt
Earthquake
Torment
Roar
Protect
Gyro Ball
Giga Impact
Bulldoze
Dragon Tail
Substitute
Rest
Sleep Talk
Double Team
Sunny Day
Endure
Missing:
Ancient Power (3)
Attract (2)
Body Slam (3)
Captivate (3)
Confide (2)
Constrict (3)
Cut (2)
Dark Pulse (3)
Dragon Pulse (3)
Facade (2)
Flail (3)
Flash Cannon (2)
Frustration (2)
Headbutt (3)
Hidden Power (2)
Hyper Beam (2)
Mimic (3)
Mud-Slap (3)
Natural Gift (3)
Payback (2)
Psych Up (2)
Return (2)
Rock Blast (3)
Rock Smash (2)
Rototiller (3)
Round (2)
Secret Power (2)
Selfdestruct (3)
Sharpen (3)
Snore (2)
Strength (2)
Swagger (2)
Toxic (2)
Twister (3)
Wrap (3)
87 MC to full.![]()
Miltank (amoomoo) (F)
Nature: Adamant
Type: Normal
Abilities: Thick Fat, Scrappy, Sap Sipper (HA)
MC: 0
AC: 0/5
Stats:
HP: 100
Attack: 4 (+)
Defense: 4
Special Attack: 1 (-)
Special Defense: 3
Speed: 100
Size Class: 3
Weight Class: 4
Moves:
Tackle
Growl
Defense Curl
Stomp
Milk Drink
Bide
Rollout
Body Slam
Double-Edge
Endure
Hammer Arm
Heart Stamp
Helping Hand
Earthquake
Giga Impact
Rock Slide
Brick Break
Protect![]()
Kitsunoh (Kitty Pryde) [Female]
Nature: Jolly
Type: Steel/Ghost
Abilities: Frisk, Limber, Cursed Body (HA)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
EC: 6/6
MC: 0
DC: 5/5
Attacks: Max, 101 moves
Aerial Ace
Attract
Bulldoze
Captivate
Confide
Copycat
Curse
Cut
Dark Pulse
Defog
Dig
Double Team
Dream Eater
Earthquake
Embargo
Endeavor
Endure
Facade
Faint Attack
Fake Out
False Swipe
Feather Dance
Fire Punch
Flail
Flash
Flash Cannon
Fling
Foul Play
Frustration
Fury Cutter
Gyro Ball
Headbutt
Hex
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Imprison
Iron Defense
Iron Head
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Memento
Metal Burst
Metal Claw
Metal Sound
Meteor Mash
Natural Gift
Odor Sleuth
Ominous Wind
Pain Split
Payback
Perish Song
Phantom Force
Protect
Psych Up
Psychic
Psycho Shift
Rain Dance
Rest
Retaliate
Return
Revenge
Roar
Rock Slide
Rock Smash
Role Play
Round
Safeguard
Scratch
Secret Power
Shadow Ball
Shadow Claw
Shadow Sneak
Shadow Strike
Sleep Talk
Snatch
Snore
Spite
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Superpower
Swagger
Tail Whip
Taunt
Thief
Thunder Punch
Torment
Toxic
Trick
Trick Room
U-Turn
Will-O-Wisp
Yawn
Espy equips and sends out
Goid equips, sends out, and orders