Avnomke and Birkal FIGHT NIGHT

1v1 FE Flash
lgi

Birkal:
560.png



Bakom | Scrafty (M)
Bakom is an exotic style of Peruvian street fighting that values hidden weapons and deception. It utilizes tactics from jujutsu, and aims to attack with power in order to disrupt an opponent's equilibrium. Confrontations typically end in death. Scrafty learned his name by scoring a ORKO in its first battle versus IssacCross.
[Nature]


Brave (+1 Atk | -15% Speed | -10% Evasion)
[Type]


Fighting | Dark
[Abilities]


Shed Skin
Moxie
Intimidate (✓)
[Stats]


HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 50 (-)
S&W: 2 | 3
Total: 18
[Tokens]


EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]


[48 | 81]
Amnesia
Brick Break
Bulk Up
Chip Away
Counter
Crunch
Detect
Dig
Double Team
Dragon Dance
Dragon Tail
Drain Punch
Dual Chop
Facade
Fake Out
Feint Attack
Fire Punch
Focus Punch
Foul Play
Headbutt
Head Smash
High Jump Kick
Ice Punch
Iron Head
Iron Tail
Knock Off
Leer
Low Kick
Low Sweep
Payback
Poison Jab
Power-Up Punch
Protect
Quick Guard
Rest
Retaliate
Roar
Rock Climb
Rock Slide
Sand-Attack
Scary Face
Smack Down
Snatch
Spite
Stone Edge
Substitute
Super Fang
Swagger
Taunt
Thief
Thunder Punch
Torment
Toxic
Zen Headbutt
[Unknown Moves]


[Gen 6]
Attract
Confide
Dark Pulse
Dragon Claw
Dual Chop
Fling
Focus Blast
Foul Play
Frustration
Giga Impact
Grass Knot
Hidden Power
Hyper Beam
Incinerate
Rain Dance
Return
Rock Smash
Rock Tomb
Round
Sludge Bomb
Snarl
Strength
Sunny Day
Work Up

[Gen 5]
Dragon Pulse
Iron Defense
Outrage
Sleep Talk
Snore


[64 MC]
TomoF.png



Tinku | Tomohawk (F)
Tinku derives from ancient traditions in the Andes; the word literally means "encounter" in the Quechua dialect. The form of this art is rhythmic, artistically adorned, and violent. Females rarely perform in Tinku; but Tomohawk is an exception. She earned her name through changing the ebb and flow of the Fighting Gym Qualifier against deadfox081.
[Nature]


Modest (+1 SpA | -Atk)
[Type]


Flying | Fighting
[Abilities]


Intimidate
Prankster
Justified (✓)
[Stats]


HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
S&W: 2 | 3
Total: 19
[Tokens]


EC: 6 | 6
AC: 5 | 5
MC: 1
[Learned Moves]


[61 | 86]
Aerial Ace
After You
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Brick Break
Bulldoze
Confuse Ray
Double Team
Earth Power
Facade
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Rock Slide
Rock Smash
Roost
Safeguard
Scratch
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Steel Wing
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Thief
Toxic
Whirlwind
Work Up
Yawn
[Unknown Moves]



[Level Up]
Submission
Superpower


[Gen 6]
Acrobatics
Attract
Bulk Up
Confide
Earthquake
Echoed Voice
False Swipe
Fling
Frustration
Giga Impact
Power-Up Punch
Retaliate
Return
Rock Tomb
Round
Strength


[Gen 5]
Air Cutter
Bounce
Covet
Drain Punch
Sky Attack
Snore
Uproar


[55 MC]
392.png

Infernape (M)

Nature:
Naive (+15% Speed | +18% Accuracy | -1 SpD)

Typing:
Fire | Fighting

Abilities:
Blaze | Iron Fist (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 125 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 | 9
MC: 0
DW: 5 | 5

Attacks:
49 | 100

Acrobatics
Aerial Ace
Assist
Attract
Blast Burn

Blaze Kick
Brick Break
Bulk Up

Bulldoze
Calm Mind
Captivate
Close Combat
Counter
Covet
Cut

Dig
Double Kick
Double Team
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Feint
Fire Blast
Fire Pledge
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Headbutt
Heat Wave
Helping Hand
Hidden Power Psychic (7)
Hone Claws
Hyper Beam
Incinerate

Iron Tail
Leer
Low Kick
Low Sweep
Mach Punch
Mud-Slap
Nasty Plot
Natural Gift
Overheat
Poison Jab
Protect
Punishment
Quick Guard
Rest
Retaliate
Return
Roar
Rock Climb

Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Secret Power

Shadow Claw
Slack Off
Sleep Talk
Snore

Solar Beam
Stealth Rock
Stone Edge
Strength
Submission

Substitute
Sunny Day
Swagger
Swift
Swords Dance

Taunt
ThunderPunch
Torment
Toxic
Uproar
U-turn
Vacuum Wave
Will-O-Wisp
Work Up

Avnomke:
475.png

Gallade M Timmy
Stats: 100/5/3/4+/4/69- -10% evasion 3/4 21

psychic.png
fighting.png


Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

MC/EC/AC
0/9/5

Attacks:
Aerial Ace
Ally Switch
Attract
Body Slam

Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm

Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling

Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt

Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain

Mud-Slap
Natural Gift
Nightmare

Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle

Reflect
Rest
Retaliate
Return

Rock Slide
Rock Smash
Rock Tomb
Round

Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk

Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift

Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
Wonder Room
Work Up

X-Scissor
Zen Headbutt

Raid: Dispel

Birkal sends out
Avnomke orders first
Birkal orders second

GO
 
Synchronoise ~ Future Sight ~ Synchronoise
If Tomohawk uses Fly, then use Future Sight the first time, and Trick Room the second, pushing back each time.

EDIT: Exp. Shares are useful, I'm going to equip one.
 
Last edited:
Pre-Round:
TomoF.png

Tinku @ Exp. Share
HP: 110
EN: 100
1/3/5/3/85
475.png

Timmy
HP: 100
EN: 100
5/3/4/4/69/ -10% evasion

Intimidate
-1 Atk Timmy

Action 1
Hurricane -> Timmy (7 EN)
RNG roll (to hit) 4693 = hit
RNG roll (to crit) 9818 = no crit
RNG roll (to confuse) 6062 = no confuse
(11+3+(5-4)1.5)(1.5) = 23.25 DMG

Synchronoise -> Tinku (7 EN)
RNG roll (to crit) 2820 = no crit
(12+3+(4-3)1.5)(1.5) = 24.75 DMG

Action 2
Hurricane -> Timmy (11 EN)
RNG roll (to hit) 1339 = hit
RNG roll (to crit) 3850 = no crit
RNG roll (to confuse) 3521 = no confuse
(11+3+(5-4)1.5)(1.5) = 23.25 DMG

Future Sight -> Tinku (7 EN)

Action 3
Hurricane -> Timmy (15 EN)
RNG roll (to hit) 8011 = miss
lol

Synchronoise -> Tinku (7 EN)
RNG roll (to crit) 2202 = no crit
(12+3+(4-3)1.5)(1.5) = 24.75 DMG

Post-Round:
TomoF.png

Tinku @ Exp. Share
HP: 60
EN: 67
1/3/5/3/85
Future Sight incoming
475.png

Timmy
HP: 53
EN: 79
5/3/4/4/69/ -10% evasion
-1 Atk

Birkal
 
Pre-Round:
TomoF.png

Tinku @ Exp. Share
HP: 60
EN: 67
1/3/5/3/85
Future Sight incoming
475.png

Timmy
HP: 53
EN: 79
5/3/4/4/69/ -10% evasion
-1 Atk

Action 1
Air Slash -> Timmy (5 EN)
RNG roll (to crit) 4432 = no crit
RNG roll (to flinch) 4956 = no flinch
(8+3+(5-4)1.5)(1.5) = 18.75 DMG

Confusion -> Tinku (2 EN)
RNG roll (to crit) 2040 = no crit
RNG roll (to confuse) 5640 = no confuse
(5+3+(4-3)1.5)(1.5) = 14.25 DMG

Future Sight
RNG roll (to crit) 343 = crit
(12+3+3+(4-3)1.5)(1.5) = 29.25 DMG

Action 2
Sneaky Cut -> Tinku (13.5 EN)
RNG roll (to crit) 9798 = no crit
(9+3+(5-3)1.5)(1.5)-2 = 20.5 DMG
Tinku fainted!

Post-Round:
TomoF.png

Tinku @ Exp. Share
HP: -4
EN: KO
1/3/5/3/85
Future Sight incoming
475.png

Timmy
HP: 34
EN: 63
5/3/4/4/69/ -10% evasion
-1 Atk

Birkal gets 1 CC
Tinku the Tomohawk gets 4 MC

Avnomke gets 1 CC
Timmy the Gallade gets 4 MC and 1 KOC

I get 3 UC
 
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