Frosty
=_=
3v3 Babysitters Triples
All Abilities
Training Items
5 Chills
2 Recoveries
2 Subs
2 Day DQ
Switch = Tabacqui
Maximum Number of Fully Evolved Pokemon: 1
Minimum Number of Little Cup Pokemon: 1
Arena: The Ancestree
Team akela
d
Team Avnomke
e
Male
At a Glance:
Normal: 100/5/3/1-/3/98+ +11% accuracy 3/4 19
Mega: 100/8/4/1/4/87+ +9% accuracy 3/4 24
Swarm/Guts/Moxie/Skill Link (Mega Only)
EC/AC/MC
NA/0/0
Attacks: 22/83
Aerial Ace
Arm Thrust
Bide
Brick Break
Bullet Seed
Chip Away
Counter
Dig
Earthquake
Endure
Focus Punch
Fury Attack
Horn Attack
Leer
Night Slash
Protect
Pursuit
Revenge
Rock Blast
Shadow Claw
Tackle
Toxic
Male
At a Glance:
100/5+/3/2-/4/65 3/3 20
Shed Skin/Air Lock/Infiltrator
EC/AC/MC
NA/0/0
Attacks: 19/94
Arm Thrust
Bide
Counter
Destiny Bond
Earthquake
Glare
Mach Punch
Mean Look
Poison Jab
Rock Tomb
Sand Tomb
Shadow Punch
Shadow Sneak
Smack Down
Taunt
Toxic
Wide Guard
Wrap
Wring Out
Male
At a Glance:
100/4+/3/2/2/37- -10% evasion 1/1 15
Iron Fist/Mold Breaker/Scrappy
EC/AC/MC
0/0/0
Attacks: 18/75
Arm Thrust
Circle Throw
Comet Punch
Dig
Foul Play
Karate Chop
Leer
Me First
Payback
Quash
Quick Guard
Slash
Stone Edge
Storm Throw
Tackle
Torment
Toxic
Work Up
Order of Operations
akela sends out pokemon (automatic)
Avnomke sends out pokemon with training items and orders
akela specifies training items and orders
I Ref
All Abilities
Training Items
5 Chills
2 Recoveries
2 Subs
2 Day DQ
Switch = Tabacqui
Maximum Number of Fully Evolved Pokemon: 1
Minimum Number of Little Cup Pokemon: 1
Arena: The Ancestree
The Ancestree
Many moons ago, a small seed was planted. A family placed its essence and love into it. Today, the seed has grown into an enormous tree. Those in its vicinity gain the skills of their whole family. To use it as they see fit.
A Pokemon gains the abilities of all Pokemon in its evolutionary family, save for duplicate abilities.
Pokemon can have no more than a total of 6 abilities, including its starting abilities. Hidden Abilities for Evolutions or Prevolutions remain locked if your pokemon's Hidden Ability is not unlocked.
Banned Abilities: Stance Change, Zen Mode
Many moons ago, a small seed was planted. A family placed its essence and love into it. Today, the seed has grown into an enormous tree. Those in its vicinity gain the skills of their whole family. To use it as they see fit.
A Pokemon gains the abilities of all Pokemon in its evolutionary family, save for duplicate abilities.
Pokemon can have no more than a total of 6 abilities, including its starting abilities. Hidden Abilities for Evolutions or Prevolutions remain locked if your pokemon's Hidden Ability is not unlocked.
Banned Abilities: Stance Change, Zen Mode
Team akela
d
Tyrantrum [Susan] [F]
Adamant Nature (+1 ATK, -1 SPA)
Types: Rock/Dragon
Egg Group: Monster/Dragon
Abilities: Strong Jaw, Rock Head, Sturdy (Arena Effect)
Stats:
HP: 100
ATK: Rank 6 (+)
DEF: Rank 5
SPA: Rank 2 (-)
SPD: Rank 2
Speed: 71
Base Rank Total: 21
Size Class: 5
Weight Class: 6
EC: 6/6
MC: 0
AC: 5/5
Attacks: [53/65]
Level Up [17/17]
Ancient Power
Bide
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Earthquake
Giga Impact
Head Smash
Horn Drill
Roar
Stealth Rock
Stomp
Tackle
Tail Whip
Thrash
Egg [6/6]
Curse
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Tutor [1/12]
Draco Meteor
TM/HM [29/30]
Aerial Ace
Attract
Brick Break
Bulldoze
Confide
Dark Pulse
Dig
Double Team
Facade
Frustration
Hidden Power Steel
Hone Claws
Hyper Beam
Protect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Sleep Talk
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Toxic
Moves Remaining
ORAS Tutor [11] {22}: Block, Dragon Pulse, Earth Power, Hyper Voice, Iron Defense, Iron Head, Iron Tail, Outrage, Snore, Superpower, Zen Headbutt
ORAS TM/HM [1] {2}: Secret Power
Adamant Nature (+1 ATK, -1 SPA)
Types: Rock/Dragon
Egg Group: Monster/Dragon
Abilities: Strong Jaw, Rock Head, Sturdy (Arena Effect)
Stats:
HP: 100
ATK: Rank 6 (+)
DEF: Rank 5
SPA: Rank 2 (-)
SPD: Rank 2
Speed: 71
Base Rank Total: 21
Size Class: 5
Weight Class: 6
EC: 6/6
MC: 0
AC: 5/5
Attacks: [53/65]
Level Up [17/17]
Ancient Power
Bide
Bite
Charm
Crunch
Dragon Claw
Dragon Tail
Earthquake
Giga Impact
Head Smash
Horn Drill
Roar
Stealth Rock
Stomp
Tackle
Tail Whip
Thrash
Egg [6/6]
Curse
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Tutor [1/12]
Draco Meteor
TM/HM [29/30]
Aerial Ace
Attract
Brick Break
Bulldoze
Confide
Dark Pulse
Dig
Double Team
Facade
Frustration
Hidden Power Steel
Hone Claws
Hyper Beam
Protect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Sleep Talk
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Toxic
Moves Remaining
ORAS Tutor [11] {22}: Block, Dragon Pulse, Earth Power, Hyper Voice, Iron Defense, Iron Head, Iron Tail, Outrage, Snore, Superpower, Zen Headbutt
ORAS TM/HM [1] {2}: Secret Power
Rhydon [Hyde] [M]
Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
Types: Ground/Rock
Egg Group: Monster/Field
Abilities: Lightningrod, Rock Head, Reckless, Solid Rock (Arena Effect)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks: [124/124]
Level Up [16/16]
Bulldoze
Chip Away
Drill Run
Earthquake
Fury Attack
Hammer Arm
Horn Attack
Horn Drill
Leer
Megahorn
Rock Blast
Scary Face
Stomp
Stone Edge
Tail Whip
Take Down
Egg [19/19]
Counter
Crunch
Crush Claw
Curse
Dragon Rush
Fire Fang
Guard Split
Ice Fang
Iron Tail
Magnitude
Metal Burst
Pursuit
Reversal
Rock Climb
Rock Slide
Rototiller
Skull Bash
Thrash
Thunder Fang
Tutor [15/15]
Ancient Power
Aqua Tail
Block
Double-Edge
Earth Power
Endeavor
Endure
Fire Punch
Ice Punch
Icy Wind
Outrage
Spite
Superpower
Thunder Punch
Uproar
TM/HM [73/73]
Attract
Avalanche
Bide
Blizzard
Body Slam
Brick Break
Bubble Beam
Captivate
Confide
Cut
Dig
Double Team
Dragon Pulse
Dragon Tail
Dynamic Punch
Facade
Fire Blast
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Hidden Power Flying
Hyper Beam
Ice Beam
Incinerate
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Pay Day
Payback
Poison Jab
Power-Up Punch
Protect
Return
Rage
Rain Dance
Rest
Roar
Rock Polish
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snore
Stealth Rock
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Thief
Thunder
Thunderbolt
Toxic
Water Gun
Whirlpool
Zap Cannon
Event [1/1]
Helping Hand
Sassy Nature (+1 SpD, -15% Speed, -10% Evasion)
Types: Ground/Rock
Egg Group: Monster/Field
Abilities: Lightningrod, Rock Head, Reckless, Solid Rock (Arena Effect)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 5
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 34 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks: [124/124]
Level Up [16/16]
Bulldoze
Chip Away
Drill Run
Earthquake
Fury Attack
Hammer Arm
Horn Attack
Horn Drill
Leer
Megahorn
Rock Blast
Scary Face
Stomp
Stone Edge
Tail Whip
Take Down
Egg [19/19]
Counter
Crunch
Crush Claw
Curse
Dragon Rush
Fire Fang
Guard Split
Ice Fang
Iron Tail
Magnitude
Metal Burst
Pursuit
Reversal
Rock Climb
Rock Slide
Rototiller
Skull Bash
Thrash
Thunder Fang
Tutor [15/15]
Ancient Power
Aqua Tail
Block
Double-Edge
Earth Power
Endeavor
Endure
Fire Punch
Ice Punch
Icy Wind
Outrage
Spite
Superpower
Thunder Punch
Uproar
TM/HM [73/73]
Attract
Avalanche
Bide
Blizzard
Body Slam
Brick Break
Bubble Beam
Captivate
Confide
Cut
Dig
Double Team
Dragon Pulse
Dragon Tail
Dynamic Punch
Facade
Fire Blast
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Giga Impact
Headbutt
Hidden Power Flying
Hyper Beam
Ice Beam
Incinerate
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Pay Day
Payback
Poison Jab
Power-Up Punch
Protect
Return
Rage
Rain Dance
Rest
Roar
Rock Polish
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Claw
Shock Wave
Sleep Talk
Smack Down
Snore
Stealth Rock
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Thief
Thunder
Thunderbolt
Toxic
Water Gun
Whirlpool
Zap Cannon
Event [1/1]
Helping Hand
Onix [Sigmund] [M]
Jolly Nature (+15% Speed, +15% Accuracy, -1 SpA)
Types: Rock/Ground
Egg Group: Mineral
Abilities: Rock Head, Sturdy, Weak Armor, Sheer Force (Arena Effect)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 81 (+) [+15 ACC]
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5
Attacks: [40/80]
Level Up [21/21]
Bind
Curse
Dig
Double-Edge
Dragon Breath
Harden
Iron Tail
Mud Sport
Rage
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Stone Edge
Tackle
Egg [5/8]
Flail
Heavy Slam
Rock Blast
Rock Climb
Rollout
Tutor [1/12]
Endure
TM/HM [13/36]
Bide
Bulldoze
Captivate
Dragon Tail
Earthquake
Fissure
Natural Gift
Payback
Protect
Secret Power
Skull Bash
Take Down
Toxic
Event [0/3]
Remaining Moves
Egg [3] {9}: Block, Defense Curl, Rototiller
Previous Generation Tutor [11] {33}: Ancient Power, Body Slam, Dragon Pulse, Earth Power, Headbutt, Iron Head, Mimic, Mud-Slap, Self-Destruct, Snore, Twister
Current Generation TM/HM [23] {46}: Attract, Confide, Double Team, Explosion, Facade, Flash Cannon, Frustration, Gyro Ball, Hidden Power ???, Nature Power, Psych Up, Rest, Return, Roar, Rock Smash, Round, Sleep Talk, Strength, Substitute, Sunny Day, Swagger, Taunt, Torment
Event [3] {9}: Constrict, Sharpen, Wrap
Jolly Nature (+15% Speed, +15% Accuracy, -1 SpA)
Types: Rock/Ground
Egg Group: Mineral
Abilities: Rock Head, Sturdy, Weak Armor, Sheer Force (Arena Effect)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 7
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 81 (+) [+15 ACC]
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5
Attacks: [40/80]
Level Up [21/21]
Bind
Curse
Dig
Double-Edge
Dragon Breath
Harden
Iron Tail
Mud Sport
Rage
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Sand Tomb
Sandstorm
Screech
Slam
Smack Down
Stealth Rock
Stone Edge
Tackle
Egg [5/8]
Flail
Heavy Slam
Rock Blast
Rock Climb
Rollout
Tutor [1/12]
Endure
TM/HM [13/36]
Bide
Bulldoze
Captivate
Dragon Tail
Earthquake
Fissure
Natural Gift
Payback
Protect
Secret Power
Skull Bash
Take Down
Toxic
Event [0/3]
Remaining Moves
Egg [3] {9}: Block, Defense Curl, Rototiller
Previous Generation Tutor [11] {33}: Ancient Power, Body Slam, Dragon Pulse, Earth Power, Headbutt, Iron Head, Mimic, Mud-Slap, Self-Destruct, Snore, Twister
Current Generation TM/HM [23] {46}: Attract, Confide, Double Team, Explosion, Facade, Flash Cannon, Frustration, Gyro Ball, Hidden Power ???, Nature Power, Psych Up, Rest, Return, Roar, Rock Smash, Round, Sleep Talk, Strength, Substitute, Sunny Day, Swagger, Taunt, Torment
Event [3] {9}: Constrict, Sharpen, Wrap
Team Avnomke
e
At a Glance:
Normal: 100/5/3/1-/3/98+ +11% accuracy 3/4 19
Mega: 100/8/4/1/4/87+ +9% accuracy 3/4 24
Swarm/Guts/
Jolly Nature: -Special Attack, +Speed, +11% Accuracy
Max HP: 100
Attack: 5
Defense: 3
Special Attack: 1 (-)
Special Defense: 3
Speed: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Types:
Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (Locked):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Max HP: 100
Attack: 5
Defense: 3
Special Attack: 1 (-)
Special Defense: 3
Speed: 98 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Types:
Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (Locked):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Jolly Nature: -Special Attack, +Speed, +9% Accuracy
Max HP: 100
Attack: 8
Defense: 4
Special Attack: 1 (-)
Special Defense: 4
Speed: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Types:
Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (Locked):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Skill Link:
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Max HP: 100
Attack: 8
Defense: 4
Special Attack: 1 (-)
Special Defense: 4
Speed: 87 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Types:
Bug:
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Swarm:
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts:
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (Locked):
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Skill Link:
This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Normal:
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/214.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 5
[B]Defense:[/B] 3
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 98
[B]Stats:[/B] 5/3/1/3/98
[B]Other:[/B] +11% accuracy
Mega:
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/214-mega.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 8
[B]Defense:[/B] 3
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 87
[B]Stats:[/B] 8/3/1/3/87
[B]Other:[/B] +9% accuracy
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/214.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 5
[B]Defense:[/B] 3
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 98
[B]Stats:[/B] 5/3/1/3/98
[B]Other:[/B] +11% accuracy
Mega:
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/214-mega.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 8
[B]Defense:[/B] 3
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 3
[B]Speed:[/B] 87
[B]Stats:[/B] 8/3/1/3/87
[B]Other:[/B] +9% accuracy
NA/0/0
Attacks: 22/83
Aerial Ace
Arm Thrust
Bide
Brick Break
Bullet Seed
Chip Away
Counter
Dig
Earthquake
Endure
Focus Punch
Fury Attack
Horn Attack
Leer
Night Slash
Protect
Pursuit
Revenge
Rock Blast
Shadow Claw
Tackle
Toxic
At a Glance:
100/5+/3/2-/4/65 3/3 20
Shed Skin/Air Lock/
Adamant Nature: -Special Attack, +Attack
Max HP: 100
Attack: 5 (+)
Defense: 3
Special Attack: 2 (-)
Special Defense: 4
Speed: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Types:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock:
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (Locked):
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Max HP: 100
Attack: 5 (+)
Defense: 3
Special Attack: 2 (-)
Special Defense: 4
Speed: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Types:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Shed Skin:
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock:
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (Locked):
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
[img]http://i1135.photobucket.com/albums/m625/Its_A_Random/Revenankh_Front.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 2
[b]Special Defense:[/b] 4
[b]Speed:[/b] 65
[b]Stats:[/b] 5/3/2/4/65
[b]Other:[/b] None
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 2
[b]Special Defense:[/b] 4
[b]Speed:[/b] 65
[b]Stats:[/b] 5/3/2/4/65
[b]Other:[/b] None
NA/0/0
Attacks: 19/94
Arm Thrust
Bide
Counter
Destiny Bond
Earthquake
Glare
Mach Punch
Mean Look
Poison Jab
Rock Tomb
Sand Tomb
Shadow Punch
Shadow Sneak
Smack Down
Taunt
Toxic
Wide Guard
Wrap
Wring Out
At a Glance:
100/4+/3/2/2/37- -10% evasion 1/1 15
Iron Fist/Mold Breaker/
Brave Nature: -Speed, -10% Evasion, +Attack
Max HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 2
Special Defense: 2
Speed: 37 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Type:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Iron Fist:
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Mold Breaker:
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
Scrappy:
This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
Max HP: 100
Attack: 4 (+)
Defense: 3
Special Attack: 2
Special Defense: 2
Speed: 37 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
Type:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Iron Fist:
The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Mold Breaker:
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV
Scrappy:
This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/674.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 3
[B]Special Attack:[/B] 2
[B]Special Defense:[/B] 2
[B]Speed:[/B] 37
[B]Stats:[/B] 4/3/2/2/37
[B]Other:[/B] -10% Evasion
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 3
[B]Special Attack:[/B] 2
[B]Special Defense:[/B] 2
[B]Speed:[/B] 37
[B]Stats:[/B] 4/3/2/2/37
[B]Other:[/B] -10% Evasion
0/0/0
Attacks: 18/75
Arm Thrust
Circle Throw
Comet Punch
Dig
Foul Play
Karate Chop
Leer
Me First
Payback
Quash
Quick Guard
Slash
Stone Edge
Storm Throw
Tackle
Torment
Toxic
Work Up
Order of Operations
akela sends out pokemon (automatic)
Avnomke sends out pokemon with training items and orders
akela specifies training items and orders
I Ref