1. Welcome to Smogon Forums! Please take a minute to read the rules.
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!

OU Baton Pass team (first competitive online team)

Discussion in 'Past Gen Teams' started by baseballman11, May 10, 2012.

  1. baseballman11

    baseballman11

    Joined:
    May 9, 2012
    Messages:
    1
    This team is meant to boost either my physical or special sweeper to an easy sweep so here it goes.

    lead
    Jolteon-Focus Sash
    Ability: volt absorb
    Nature: timid
    EV's: 252spd/4SpecD/252SpecA

    Moves:
    -baton pass
    -agility
    -thunderbolt
    -thunder

    Jolteon is the lead of my team because he is fast and get up several agilities depending on the other persons lead. He is used so the rest of my party can easily out speed my opponent throughout the rest of the match.

    wall/sub
    vaporeon-leftovers
    Nature: calm
    Ability: water absorb
    EV's: 252HP/252def/4spd

    Moves:
    -baton pass
    -substitute
    -aqua ring
    -ice beam

    Vaporeon comes in to set up a quick sub so i can move onto my next pokemon to boost my attack without having to be worried about a OHKO. The ice beam is so i can defend against taunt and still have a useful move. Also i have EV's in def because it is a very low stat for vaporeon. Finally I have aqua ring because that is very useful to be passed around


    Attack booster/lead into special Sweeper
    Ambipom-focus band
    Ability-technician
    Nature: Jolly
    EV's: 252spd/252HP/4SpecD

    Moves:
    -Baton Pass
    -Nasty Plot
    -astonish
    -Low Kick

    This uses nasty plot to raise special attack a lot making my heatran a very strong force to be reckoned with. The only reason I have astonish is for the super effective against gengar and the occasional flinch
    Atk booster/ lead into physical sweeper

    Absol-scope lens
    ability: super luck
    Nature: adamant
    EV's: 252
    Atk/252Spd/4HP

    moves:
    -baton pass
    -sucker punch
    -psycho cut
    -swords dance

    Absol boosts my atk for tyranitar. also it can easily hold its own in battle because after a few sword dances and incredibly high crit rate it can do severe damage to any team
    Special Sweeper
    Heatran
    -choice specs
    Ability: flash fire
    Nature: modest
    EV's: 252specA/252spd/4hp

    moves:
    -flamethrower
    -earth power
    -dragon pulse
    -iron head

    Heatran is meant to come out with a +4-6 spec atk and +4 spd making it nearly impossible to strike first minus first priority moves that most are ineffective. With all the boosts plus Specs Heatran has great sweeping capabilities and can be nigh on impossible to survive.

    Physical sweeper
    tyranitar-life orb
    Nature: adamant
    Ability:sand stream
    EV's: 252atk/252specD/4HP

    moves:
    -giga impact
    -crunch
    -stone edge
    -earthquake

    Tyranitar can take out many different types with his high atk and has versatile moves so he can hit many types. With stab stone edge with plus a couple stages in atk it makes it a very hard pokemon to survive

    Overall
    This is a pretty basic baton pass team with good potential. In my testing I haven't done to well though. If someone could help a little bit it would be much appreciated. Please rate and give suggestions. Thank You
  2. FinalLegendZero

    FinalLegendZero

    Joined:
    Oct 14, 2010
    Messages:
    45
    This team is riddled with problems, not the least of which being that Work Up, Multiscale, and Hurricane don't exist in 4th Gen.

    In addition, your descriptions are quite lacking, and forum rules also require that a team be played with and tested by its creator before posting (and since this team cannot exist as-is in 4th Gen, this is impossible).

    Sorry, but this needs to be completely overhauled, or it's going to be locked.

Users Viewing Thread (Users: 0, Guests: 0)