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Roleplay Battle Arcade Challenge: Lord Jesseus

Discussion in 'ASB' started by Ragnarokalex, Apr 13, 2012.

  1. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Lord Jesseus has Challenged the Battle Arcade with the following Rules/Pokemon:



    -----------------------------------------------------------------------------------
    [​IMG]
    Scientist Isaac would like to battle!

    "Let's finish this fight quickly so I can get back to work!"

    RNG Roll for Opponent: 117/125

    (117) Eelektrik (open)
    [​IMG]
    Eelektrik(F)

    Type:

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Thunder breaking Protect during Rain. Superior senses in power plant environments.

    Stats
    Quiet Nature (+SpA, -Spe, -10% Evasion)
    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 34(-)
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 17

    Ability:

    Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Ability:
    Levitate

    Attacks:
    Tackle
    Headbutt
    Thunder Wave
    Spark
    Charge Beam
    Bind
    Acid
    Discharge

    Hidden Power (Ice, 7)
    Rain Dance
    Frustration
    Thunderbolt
    Thunder
    Facade
    Acrobatics
    U-turn
    Flash Cannon
    Wild Charge


    Roulette Randomization
    Your roulette for this battle is as follows:
    23 18 14 2
    14 15 2 7
    22 24 20 16
    4 15 2 11


    2: Opponent’s Pokemon are burned for the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    7: Opponent’s Pokemon become cloaked by a Safeguard(4 rounds).
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
    18: Drizzle is applied to the battle.
    20: Snow Warning is applied to the battle.
    22: The roulette is slowed down for the rest of the challenge(N is halved)
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

    Please Select Four Events from the Roulette.
  2. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,967
    They have to be consecutive events right?
    22, 23, 24, 2
  3. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
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    3,996
    yes the choices must all be consecutive on the roulette, so ill have to ask you to choose again
  4. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,967
    Oh I see, you've listed the events twice in different orders for some useless and confusing reason. :/
    2, 7, 22, 24
  5. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    RNG Roulette Result: 1/4
    2: Opponent’s Pokemon are burned for the battle.

    [​IMG]
    "Alright Eelektrik, lets beat him...... with Science!"

    Thunder Wave - Thunderbolt - Thunderbolt
    IF Taunted A1, switch to Thunderbolt - Thunder - Thunderbolt
  6. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
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    3,967
    Protect~Shadow Ball~Torment
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    (Sorry, wouldve had this up earlier, but the storms yesterday knocked our internet out)


    [​IMG]
    90 HP
    100 EN
    Status: None
    Levitate

    [​IMG]
    100 HP
    100 EN
    Status: None
    Levitate

    Round 1:
    Iota uses Protect!
    Iota was protected!
    -7 Energy

    Eelektrik uses Thunderwave!
    The attack was protected!
    -7 Energy

    Burn deals 2 Damage to Eelektrik

    Round 2:
    Iota uses Shadow Ball!
    To Crit <625, 6236 no
    To Lower SpD <1000, 7578 no
    8+3+[5-3]*1.5=14 Damage
    -5 Energy

    Eelektrik uses Thunderbolt!
    To Crit <625, 5089 no
    To Paralyze <1000, 9863 no
    10+3+[4-3]*1.5=14.5 Damage
    -6 Energy

    Burn deals 2 Damage to Eelektrik

    Round 3:
    Iota uses Torment!
    Eelektrik was subjected to torment!
    -10 Energy

    Eelektrik uses Thunderbolt!
    but it failed...

    Burn deals 2 Damage to Eelektrik

    Iota: 14.5=15 Damage Dealt
    Eelektrik: 14+6=20 Damage Dealt

    [​IMG]
    75 HP
    78 EN
    Status: None
    Levitate

    [​IMG]
    80 HP
    87 EN
    Status: Burned, Tormented (5 actions)
    Levitate


    Your turn to issue actions Lord Jesseus!
  8. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,967
    Toxic~Hex~Venoshock
    If Thunder Wave: Taunt and Push Actions back
    edit: Also, Eelektrik should be burned due to the Roulette
  9. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Wild Charge - Thunder - Wild Charge

    [​IMG]
    75 HP
    78 EN
    Status: None
    Levitate

    [​IMG]
    80 HP
    87 EN
    Status: Burned, Tormented (5 actions)
    Levitate

    Round 1:
    Iota uses Toxic!
    Eelektrik was Badly Poisoned!
    -6 Energy

    Eelektrik uses Wild Charge!
    To Hit <9000, 1574 no
    To Crit <625, 7724 no
    8+3-3+[3-1]*1.5=11 Damage
    -7 Energy

    Burn deals 2 Damage to Eelektrik
    Poison deals 1 Damage to Eelektrik

    Round 2:
    Iota uses Hex!
    To Crit <625, 5512 no
    10+3+[5-3]*1.5=16 Damage
    -6 Energy

    Eelektrik uses Thunder!
    To Hit <7000, 6973 yes
    To Crit <625, 2716 no
    To Paralyze <3000, 8951 no
    12+3+[4-3]*1.5=16.5 Damage
    -7 Energy

    Burn deals 2 Damage to Eelektrik
    Poison deals 1 Damage to Eelektrik

    Round 3:
    Iota uses Venoshock!
    To Crit <625, 7807 no
    13+3+[5-3]*1.5=19 Damage Dealt
    -7 Energy

    Eelektrik uses Wild Charge!
    To Hit <9000, 8649 yes
    To Crit <625, 9904 no
    8+3-3+[3-1]*1.5=11 Damage
    -7 Energy

    Burn deals 2 Damage to Eelektrik
    Poison deals 1 Damage to Eelektrik

    Iota: 11+16.5+11=38.5=39 Damage Taken
    Eelektrik: 16+19+6+3=44 Damage Taken

    [​IMG]
    36 HP
    59 EN
    Status: None
    Levitate

    [​IMG]
    36 HP
    66 EN
    Status: Burned, Tormented (2 actions), Badly Poisoned (2DPA)
    Levitate


    [​IMG]
    "You can't fight the power of Science! Now end it Eelektrik!"

    Thunderbolt - Acrobatics - Thunder
  10. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
    3,967
    Hex~Venoshock~Hex
    Keepin it simple
  11. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    [​IMG]
    36 HP
    59 EN
    Status: None
    Levitate

    [​IMG]
    36 HP
    66 EN
    Status: Burned, Tormented (2 actions), Badly Poisoned (2DPA)
    Levitate

    Round 1:
    Iota uses Hex!
    To Crit <625, 7816 no
    10+3+[5-3]*1.5=16 Damage
    -6 Energy

    Eelektrik uses Thunderbolt!
    To Crit <625, 7844 no
    To Paralyze <1000, 4644 no
    10+3+[4-3]*1.5=14.5 Damage
    -6 Energy

    Burn deals 2 Damage to Eelektrik
    Poison deals 2 Damage to Eelektrik

    Round 2:
    Iota uses Venoshock!
    To Crit <625, 9305 no
    13+3+[5-3]*1.5=19 Damage Dealt
    -7 Energy

    Eelektrik was KOed

    [​IMG]
    21 HP
    46 EN
    Status: None
    Levitate

    [​IMG]
    KO HP
    KO EN
    Status: none
    Levitate

    Congratulations on your victory! the next round will be posted shortly.
  12. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    [​IMG]
    Motorcyclist Butch would like to battle!

    "Me and my Pignite are as tough as they come!"

    RNG Roll for Opponent: 98/125

    (98) Pignite (open)

    [​IMG]
    Pignite(F)

    Types:

    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats
    Brave Nature(+Atk, -Spe)
    HP: 100
    Atk: Rank 4(+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 47(-)
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 15
    -10% Evasion

    Abilities:

    Blaze(Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Thick Fat(Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Ability:
    Thick Fat

    Attacks
    Tackle
    Tail Whip
    Ember
    Odor Sleuth
    Defense Curl
    Flame Charge
    Arm Thrust
    Smog
    Rollout
    Take Down
    Heat Crash

    Sunny Day
    Brick Break
    Flamethrower
    Overheat
    Stone Edge
    Wild Charge

    Endeavour
    Sleep Talk
    Superpower
    Yawn


    Roulette Randomization
    Your roulette for this battle is as follows:
    2 4 15 17
    24 23 15 2
    21 7 6 10
    1 15 23 23


    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    10: Challenger’s Pokemon are burned for the duration of the battle.
    15: Challenger’s Pokemon become cloaked by a Safeguard(4 rounds)
    17: Drought is applied to the battle.
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    23: No Event
    24: Challenger wins 1 free CC, then battles normally

    Please Select Four Events from the Roulette.
  13. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
    3,967
  14. Ragnarokalex

    Ragnarokalex

    Joined:
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    3,996
    RNG Roulette Result: 1/4
    24: Challenger wins 1 free CC, then battles normally

    [​IMG]
    "Lets rough him up!"

    Sunny Day - Overheat - Heat Crash
    IF taunted A1, replace Sunny Day with Heat Crash
  15. Lord Jesseus

    Lord Jesseus

    Joined:
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    3,967
    Note: Pick up Psychic
    Toxic~Venoshock~Counter
  16. Ragnarokalex

    Ragnarokalex

    Joined:
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    Messages:
    3,996
    [​IMG]
    90 HP
    100 EN
    Status: None
    Levitate

    [​IMG]
    100 HP
    100 EN
    Status:
    Thick Fat



    Round 1:
    Iota uses Toxic!

    Pignite was badly poisoned!
    -6 Energy
    Pignite used Sunny Day!
    The Sunlight turned Harsh!
    -9 Energy

    Poison deals 1 Damage to Pignite


    Round 2:
    Iota uses Venoshock!
    To Crit <625, 9305 no
    13+3+[5-2]*1.5=20.5 Damage Dealt
    -7 Energy

    Pignite uses Overheat!
    To Hit <9000, 5474 yes
    To Crit <625, 7830 no
    14+3+3+[3-3]=20 Damage Dealt
    -9 Energy

    Poison deals 1 Damage to Pignite

    Round 3:
    Pignite uses Heat Crash!
    To Crit <625, 572 yes
    6+3+3+3+[4-1]*1.5=19.5 Damage
    -7 Energy
    Iota uses Counter!
    19.5*1.5=29.25 Damage dealt
    -16 Energy

    Poison Deals 1 Damage to Pignite

    Pignite: 3+29.25+20.5=52.75=53 Damage Taken
    Iota: 19.5+20+=39.5=40 Damage Taken



    [​IMG]
    50 HP
    71 EN
    Status: None
    Levitate

    [​IMG]
    47 HP
    75 EN
    Status: Badly Poisoned (2 DPA)
    Thick Fat


    Your turn to order Lord Jesseus!
  17. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,967
    Well, of all the times a crit could have occured...
    Hex~Venoshock+Venoshock~Cooldown (Venoshock)
    Pretty sure nothing in your movepool stops this going down...
  18. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
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    3,996
    [​IMG]
    "Well of all the times to crit......"

    Overheat+Overheat - Cooldown - Heat Crash+Flame Charge


    [​IMG]
    50 HP
    71 EN
    Status: None
    Levitate

    [​IMG]
    47 HP
    75 EN
    Status: Badly Poisoned (2 DPA)
    Thick Fat


    Round 1:
    Iota uses Hex!
    To Crit <625, 5274 no
    10+3+[5-2]*1.5=17.5 Damage
    -6 Energy
    Pignite used Final Flame!
    To Hit <9000, 4102 yes
    To Crit <625, 8518 no
    (14*2.25)+3+3+[3-3]*1.5-3.5=34 Damage
    -9 Energy

    Poison deals 2 Damage to Pignite


    Round 2:
    Iota uses ToxiShock!
    To Crit <625, 3504 no
    (13*2.25)+3+[5-2]*1.5=36.75
    -36 Energy

    Pignite was KOed




    [​IMG]
    16 HP
    29 EN
    Status: None
    Levitate

    [​IMG]
    KO HP
    KO EN
    Status: Badly Poisoned (2 DPA)
    Thick Fat


    Congratulations, the next round will be posted shortly!
  19. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    [​IMG]
    Ace Trainer Edward would like to battle!
    "My Misdreavus and I have endured many trials on our way to the top!"

    RNG Roll for Opponent: 39/125

    (39) Misdreavus (open)

    [​IMG]
    Misdreavus(F)

    Types:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Modest Nature(+SpA, -Atk)
    Stats
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 85
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    Abilities:

    Levitate(Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Ability:
    Levitate

    Attacks:
    Growl
    Psywave
    Spite
    Astonish
    Confuse Ray
    Mean Look
    Hex
    Psybeam
    Pain Split

    Hidden Power Fighting 7
    Protect
    Thunderbolt
    Psychic
    Shadow Ball
    Will-O-Wisp

    Destiny Bond
    Imprison
    Memento
    Ominous Wind


    Roulette Randomization
    Your roulette for this battle is as follows:
    23 12 1 16
    14 1 6 2
    21 9 11 14
    3 17 23 4


    1: Opponent’s Pokemon are poisoned for the battle.
    2: Opponent’s Pokemon are burned for the battle.
    3: Opponent’s Pokemon are paralyzed(15%) at the start of the battle.
    4: Opponent’s Pokemon are put to sleep(1 action) at the start of the battle
    6: Opponent’s Pokemon each receive an item(chosen by the ref from a pool based on streak length) for the battle.
    9: Challenger’s Pokemon are poisoned for the duration of the battle.
    11: Challenger’s Pokemon are paralyzed(15%) at the start of the battle.
    12: Challenger’s Pokemon are put to sleep(1 action) at the start of the battle.
    14: Challenger’s Pokemon each receive an item(challenger picks from a pool based on streak length) for the rest of the challenge.
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).
    17: Drought is applied to the battle.
    21: The roulette is sped up for the rest of the challenge(N is doubled).
    23: No Event

    Please Select Four Events from the Roulette.
  20. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,967
    ooh another ghost
    1-16-14-1
  21. Ragnarokalex

    Ragnarokalex

    Joined:
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    3,996
    RNG Roulette Result: 2/4
    16: Challenger’s Pokemon become cloaked by a Mist(2 rounds).

    [​IMG]
    "Let's see how you stand up to my experience!"

    Confuse Ray - Shadow Ball - Psychic
    IF taunted A1, switch that action to Shadow ball+Shadow Ball Combo
  22. Lord Jesseus

    Lord Jesseus

    Joined:
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    Messages:
    3,967
    Substitute 20 ~ Shadow Ball ~ Shadow Ball
  23. Ragnarokalex

    Ragnarokalex

    Joined:
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    Messages:
    3,996
    [​IMG]
    90 HP
    100 EN
    Status: None
    Levitate

    [​IMG]
    90 HP
    100 EN
    Status: none
    Levitate


    Round 1:
    Iota uses Substitute!
    20 HP Sub made
    -18 Energy

    Misdreavus uses Confuse Ray!
    But it failed
    -6 Energy

    Round 2:
    Iota uses Shadow Ball!
    To Crit <625, 5632 no
    Lower SpD <1000, 6830 no
    (8+3+[5-3]*1.5)*1.5=21 Damage
    -5 Energy

    Misdreavus uses Shadow Ball!
    To Crit <625, 6160 no
    (8+3+[4-3]*1.5)*1.5=18.75 Damage
    The substitute took the hit!
    -5 Energy

    Round 3:
    Iota uses Shadow Ball!
    To Crit <625, 5420 no
    (8+3+[5-3]*1.5)*1.5=21 Damage
    -9 Energy

    Midreavus uses Psychic!
    To Crit <625, 9358 no
    The Sub was destroyed
    -7 Energy

    Gengar: 20 Damage Taken
    Misdreavus: 21+21=42 Damage Taken


    [​IMG]
    70 HP
    100 EN
    Status: None
    Levitate

    [​IMG]
    48 HP
    100 EN
    Status: none
    Levitate

    Your turn to issue orders Jesseus
  24. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,967
    Taunt~Shadow Ball~Protect
    If Protect is used A1, Chill and push actions back.
  25. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    [​IMG]
    "So you want us to see red then? We can oblige that!"

    Shadow Ball - Shadow Ball+Shadow Ball - Cooldown

    [​IMG]
    70 HP
    68 EN
    Status: None
    Levitate

    [​IMG]
    48 HP
    82 EN
    Status: none
    Levitate


    Round 1:
    Iota uses Taunt!
    Misdreavus fell for the taunt!
    -10 Energy

    Misdreavus uses Shadow Ball!
    To Crit <625, 2585 no
    Lower SpD <1000, 4058 no
    (8+3+[4-3]*1.5)*1.5=18.75 Damage
    -5 Energy

    Round 2:
    Iota uses Shadow Ball!
    To Crit <625, 8228 no
    Lower SpD <1000, 9904 no
    (8+3+[5-3]*1.5)*1.5=21 Damage
    -5 Energy

    Misdreavus uses Mega Shadow Ball!
    To Crit <625, 225 yes
    Lower SpD <1000, 2324 no
    ({8*2.25}+3+3+[4-3]*1.5)*1.5=38.61 Damage
    -44 Energy

    Round 3:
    Iota uses Protect!
    But it failed!
    -7 Energy

    Midreavus Rests

    Gengar: 18.75+38.61=57.36=57 Damage Taken
    Misdreavus: 21 Damage Taken


    [​IMG]
    13 HP
    46 EN
    Status: None
    Levitate

    [​IMG]
    27 HP
    33 EN
    Status: Taunted (3 Actions)
    Levitate

    [​IMG]
    "Now end it!"

    Psychic - Shadow Ball - Psychic
    IF Pain split is used, switch that action to a Psychic+Psybeam Combo

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