Completed Battle-by-post but instead of a competent ref it's me (Geodude vs Florina)

"Hello and welcome to an exciting match between some flowers and a rock with eyes and arms!"

3v3 1* Triples
2 Subs
0 Chills, 0 Recovers
Switch=KO
48 Hour DQ
Order decided by coinflip​

Team flowers with mouthwash

:bw/rotom:
Rotom [Tipo-Ŝanĝado - Type Changer (Esperanto)] (Genderless)
Stage 1/5
Types: Electric/Ghost or Water or Ice or Grass or Fire or Flying

STAB; immune to paralysis status.

STAB; cannot be prevented from switching via any means (e.g. Trapping Moves, Partial Trapping Moves, Shadow Tag, Arena Trap, Ingrain, etc.). Moves that trap their target will still have all other effects on a Ghost-type, such as the damage from partial trapping moves and the healing from Ingrain.

STAB; no additional effects

Abilities:
Levitate

Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, granting the Hovering status. Ground moves can still hit. Hovering:
The Pokemon is immune to Bulldoze, Earthquake, Fissure, and Magnitude.
Earth Power's BAP is reduced by 3.
Dig and Dive will miss unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type.

Nature: Serious (+Spe, -Spe)

Stats (base forme):
HP: 80
Atk:3
Def: 4
SpA: 4
SpD: 4
Spe: 91
Size Class: 1
Weight Class: 1

Stats (attachment forme):
HP: 80
Atk:3
Def: 5
SpA: 5
SpD: 5
Spe: 86
Size Class: 2 in Cut, 4 in Frost, 2 in Heat, 1 in Spin, 3 in Wash
Weight Class: 3 in Cut, 5 in Frost, 3 in Heat, 2 in Spin, 4 in Wash

Attacks:

Level Up

Astonish
Charge
Confuse Ray
Discharge
Double Team
Electro Ball
Hex
Ominous Wind
Shock Wave
Substitute
Thunder Shock
Thunder Wave
Trick
Uproar
Overheat (in Heat Forme)
Hydro Pump (in Wash Forme)
Blizzard (in Frost Forme)
Air Slash (in Spin Forme)
Leaf Storm (in Mow Forme)

Egg

TM/HM

Tutor

Other
:bw/helioptile:
Helioptile [Vetero Forto - Weather Strength (Esperanto)] (Female)
Stage 1/5
Types: Normal/Electric

STAB

STAB; immune to paralysis status.

Abilities:
Dry Skin / Sand Veil / Solar Power (H)

Dry Skin: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by one (1). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Solar Power: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Nature: Serious (+Spe, -Spe)

Stats:
HP: 70
Atk: 2
Def: 2
SpA: 3
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1

Attacks:

Level Up

Bulldoze
Charge
Electrify
Mud-Slap
Parabolic Charge
Pound
Quick Attack
Razor Wind
Tail Whip
Thunder
Thunderbolt
Thunder Shock
Thunder Wave
Volt Switch

Egg

TM/HM

Tutor

Other
:bw/monohm:
Mohohm [Blua Drako - Blue Dragon (Esperanto)] (Male)
Stage 1/5
Types: Electric/Dragon

STAB; immune to paralysis status.

STAB

Abilities:
Shield Dust / Static / Overcoat (H)

Shield Dust: This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Static: This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to moves tagged as #Powder. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Nature: Serious (+Spe, -Spe)

Stats:
HP: 70
Atk: 3
Def: 3
SpA: 3
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2

Attacks:

Level Up

Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Dragon Tail
Discharge
Slack Off
Thrash
Dragon Pulse
Ion Deluge
Hurricane
Weather Ball
Zap Cannon

Egg

TM/HM

Tutor

Other


VS​
Team rock with arms and eyes but 6 of them

Froakie (F)
Stage 1*
Type: Water

Abilities:
Torrent / Protean

Nature: Serious (no effect on stats)

Stats:
HP: 70
Atk: Rank 3
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 71
Size Class: 1
Weight Class: 1

Attacks:

Level Up
Bounce
Bubble
Double Team
Fling
Growl
Hydro Pump
Lick
Pound
Quick Attack
Round
Smack Down
Smokescreen
Substitute
Water Pulse

Egg

TM/HM

Tutor

Other

Skorupi (M)
Stage 1*
Types: Poison/Bug

Abilities:
Battle Armor / Sniper / Keen Eye

Nature: Serious (no effect on stats)

Stats:
HP: 70
Atk: Rank 3
Def: Rank 4
SpA: Rank 2
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 2

Attacks:

Level Up
Acupressure
Bite
Bug Bite
Cross Poison
Crunch
Fell Stinger
Hone Claws
Knock Off
Leer
Night Slash
Pin Missile
Poison Fang
Poison Sting
Pursuit
Scary Face
Toxic
Toxic Spikes
Venoshock
X-Scissor

Egg

TM/HM

Tutor

Other

Impidimp (M)
Stage 1*
Types: Dark/Fairy

Abilities:
Prankster / Frisk / Pickpocket

Nature: Serious (no effect on stats)

Stats:
HP: 70
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 1

Attacks:

Level Up
Assurance
Bite
Confide
Dark Pulse
Fake Out
Fake Tears
Flatter
Foul Play
Nasty Plot
Play Rough
Sucker Punch
Swagger
Torment

Egg

TM/HM

Tutor

Other

Even = Geodude sends out first, Odd = Florina sends out first
[roll 1d20 = 7]

Order of operations:
Florina Liastacia sends out
Geodude6 sends out and orders
Florina Liastacia orders
Gemini Taurus refs
 

Geodude6

Look at my shiny CT!
Froakie: Hydro Pump Rotom x2

Skorupi: Poison Sting Monohm (Contact) x2

Impidimp: Play Rough Monohm x2
 
"Focus fire on the weakest link, we can go from there."

:monohm: Discharge > Thundershock (Froakie)

:helioptile: Thunderbolt (Froakie) > Volt Switch (Froakie)

:rotom: Thundershock (Froakie) > Electroball (Froakie)
 
ROUND 1

team florina liastacia
:70/100 (3/3/3/2/60)
:70/100 (2/2/3/2/70)
:80/100 (3/4/4/4/91)

vs

team geodude6
:70/100 (3/2/3/2/71)
:70/100 (3/4/2/3/65)
:70/100 (2/2/3/2/50)​

Action 1

Rotom used Thundershock on Froakie!
It's super effective!
Crit [<=1]: 23
Paralysis [<=1000]: 7463
Damage: (4+3+2)*1.5 = 13.5
2EN

Froakie used Hydro Pump on Rotom!
Hit [<=8000]: 8792
It missed!
7EN

Helioptile used Thunderbolt on Froakie!
It's super effective!
Crit [<=1]: 4
Paralysis [<=1000]: 2676
Damage: (9+3+1)*1.5 = 19.5
6EN

Skorupi used Poison Sting on Monohm!
Crit: Yes!
Poison: Shield Dust
Static [<=3000]: 2012 Yes!
Damage: (4+3+3+1) = 11
2EN

Monohm used Discharge!
It's super effective on Froakie!
It's not very effective on Rotom...
It's not very effective on Helioptile...
Crit [<=1]: 6, 14, 18, 23, 17
Paralysis [<=3000]: 8442, 4923
Damage (Helioptile): (8*.75+3+1)/1.5 = 6.67
Damage (Rotom): (8*.75+3-1)/1.5 = 7.167
Damage (Froakie): (8*.75+3+1)*1.5 = 15
Damage (Skorupi): (8*.75+3) = 9
Damage (Impudimp): (8*.75+3+1) = 10
5EN

Impidimp used Play Rough on Monohm!
Hit [<=9000]: 797
Crit [<=1]: 6
-Attack [<=1000]: 6954
Static [<=3000]: 8722
Damage: (9+3-1)*1.5 = 16.5
6EN

Action 2

Rotom used Electroball on Froakie!
It's super effective!
Crit [<=1]: 12
Damage: (7+3+2)*1.5 = 18
8EN

Froakie used Hydro Pump on Rotom!
Hit [<=8000]: 1014
Crit [<=1]: 22
Damage: (11+3-1) = 13
11EN

Helioptile used Volt Switch on Froakie!
Crit [<=1]: 11
Damage: (7+3+2)*1.5 = 18
4EN

Froakie fainted!

Monohm used Thundershock on Froakie!
Froakie is already fainted!
2EN

Impidimp used Play Rough on Monohm!
Hit [<=9000]: 8372
Crit [<=1]: 2
-Attack [<=1000]: 7723
Static [<=3000]: 4012
Damage: (9+3-1)*1.5 = 16.5
10EN

Full Paralysis [<=2000] = 213
Skorupi was fully Paralyzed!
-10%

Skorupi's paralysis decayed 5%


"Welcome one and all to a grand match between two BBP battlers!"

"Florina's team starts out with a volley of various electrical attacks, doing a good amount of damage to Geodude's team. Surprisingly, Skorupi's Poison Sting on Monohm is what resulted in it's paralysis, rather than the electricity all around it!"

"Some more attacks are exchanged resulting in a KOed Froakie! Unfortunately, Monohm was prepared to blast the frog even further and misses it entirely!"

"After some bad luck for Geodude, their team appears to be down, but anything can still happen!"

team florina liastacia
:26/93 (3/3/3/2/60)
:63/90 (2/2/3/2/70)
:67/90 (3/4/4/4/91)

vs

team geodude6
:KO/KO (3/2/3/2/71)
:61/98 (3/4/2/3/65) (Paralyzed 5%)
:60/84 (2/2/3/2/50)​


everyone points out my inevitable mistakes
Florina Liastacia orders
Geodude6 orders
Gemini Taurus refs!​
 
"The imp, next, before it turns invisible."

:monohm: Weather Ball (Impidimp) > Thundershock (Impidimp)
IF KO THEN target Skorupi
IF P/E Impidimp THEN target Skorupi
IF tormented THEN Hurricane (Impidimp) A2

:helioptile: Thunderbolt (Impidimp) > Volt Switch (Impidimp)
IF KO THEN target Skorupi
IF P/E Impidimp THEN target Skorupi
IF tormented THEN initiate string Razor Wind (Impidimp, Skorupi) > Thundershock (Impidimp)

:rotom: Thundershock (Impidimp) > Electroball (Impidimp)
IF KO THEN target Skorupi
IF P/E Impidimp THEN target Skorupi
IF tormented THEN initiate string Discharge > Shock Wave (Impidimp)
 

Geodude6

Look at my shiny CT!
Skorupi: Pin Missile Monohm x2
IF Monohm is KOed THEN target Helioptile

Impidimp: Play Rough Monohm x2
IF Monohm is KOed THEN target Helioptile
 
ROUND 2

team florina liastacia
:26/93 (3/3/3/2/60)
:63/90 (2/2/3/2/70)
:67/90 (3/4/4/4/91)

vs

team geodude6
:KO/KO (3/2/3/2/71)
:61/98 (3/4/2/3/65) (Paralyzed 5%)
:60/84 (2/2/3/2/50)​

Action 1

Rotom used Thundershock on Impidimp!
Crit [<=1]: 1
It's a critical hit!
Paralysis [<=1000]: 2315
Damage: (4+3+2+3) = 12
2EN

Helioptile used Thunderbolt on Impidimp!
Crit [<=1]: 7
Paralysis [<=1000]: 8710
Damage: (9+3+1) = 13
6EN

Monohm used Weather Ball on Impidimp!
Crit [<=1]: 6
Damage: (5+1) = 6
7EN

Impidimp used Play Rough on Monohm!
It's super effective!
Hit [<=9000]: 5616
Crit [<=1]: 1
It's a critical hit!
-Attack [<=1000]: 1216
Static [<=3000]: 9905
Damage: (9+3-1+3)*1.5 = 21
14EN

Full Paralysis [<=500] = 106
Skorupi was fully Paralyzed!
-10%

Skorupi is no longer Paralyzed!

Action 2

Rotom used Electroball on Impidimp!
It's super effective!
Crit [<=1]: 12
Damage: (9+3+2) = 14
8EN


Helioptile used Volt Switch on Impidimp!
Crit [<=1]: 8
Damage: (7+3+2) = 12
4EN

Skorupi used Pin Missile on Monohm!
Hit [<=9500]: 9504
It missed!
6EN

Monohm used Thundershock on Impidimp!
Crit [<=1]: 19
Damage: (4+3+1) = 8
2EN

Impidimp fainted!


"Good lord another volley of bad luck for Geodude has Impidimp down and out for the count! A fully paralyzed Skorupi and then a miss, the odds of that are so low I don't even want to calculate them!

Perhaps the luck can sway back the other way and Skorupi can pull something out of its back pocket but we will see!"

team florina liastacia
:5/84 (3/3/3/2/60)
:63/80 (2/2/3/2/70)
:67/80 (3/4/4/4/91)


vs

team geodude6
:KO/KO (3/2/3/2/71)
:61/91 (3/4/2/3/65)
:KO/KO (2/2/3/2/50)​


 
:monohm: Thundershock > Weather Ball + Weather Ball
:helioptile: Thunderbolt > Volt Switch + Volt Switch
:rotom: Thundershock > Electroball + Electroball
 
Last edited:
ROUND 3

team florina liastacia
:5/84 (3/3/3/2/60)
:63/80 (2/2/3/2/70)
:67/80 (3/4/4/4/91)


vs

team geodude6
:KO/KO (3/2/3/2/71)
:61/91 (3/4/2/3/65)
:KO/KO (2/2/3/2/50)​
Action 1

Rotom used Thundershock on Skorupi!
Crit [<=1]: 5
Paralysis [<=1000]: 9492
Damage: (4+3+1) = 8
2EN

Helioptile used Thunderbolt on Skorupi!
Crit [<=1]: 1
It's a critical hit!
Paralysis [<=1000]: 4152
Damage: (9+3+3) = 15
6EN

Skorupi used Poison Sting on Monohm!
Crit: Yes!
Poison: Shield Dust
Static [<=3000]: 9516
Damage: (4+3+3) = 10
2EN

Monohm was KOed!

Action 2

Skorupi used Poison Sting on Helioptile!
Crit: Yes!
Poison [<=3000]: 3994
Damage: (4+3+3+1) = 11
6EN

Rotom used super mega ball of electricity on Skorupi (!
It's super effective!
Crit [<=1]: 21
Damage: (8*2.25+3+1) = 22
35EN

Helioptile used Volt Switch on Impidimp!
Crit [<=1]: 20
Damage: (7*2.25+3) = 18.75
14EN

Skorupi was KOed!

Florina Liastacia is the Winner!


"With a quick sting Skorupi can knock out the Monohm that had been causing it much trouble earlier via paralysis!

Unfortunately it was not enough to win the game as a volley of extremely powerful electric attacks were launched its way knocking it out and making Florina our winner!"

team florina liastacia
:KO/KO (3/3/3/2/60)
:52/60 (2/2/3/2/70)
:67/43 (3/4/4/4/91)


vs

team geodude6
:KO/KO (3/2/3/2/71)
:KO/KO (3/4/2/3/65)
:KO/KO (2/2/3/2/50)​



Good game to all!
Geodude6 receives 3RC, 3TC and pays 2JC
Florina Liastacia receives 3RC, 3TC and pays 2JC
Gemini Taurus receives 3RC and 6JC​
 

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