Battle Hall Challenge - C$FP

Oooh, those healing attacks might be a little bit of a pain. But hey, you were made to beat anything, Fried, especially against a Fire type, even in the sun! This is tough, especially considering the fact that we will have to go first next round. But, looking at the calcs, I believe (assuming Fire Blast misses) we will be up 44 to 29, which isn't bad.

Thunderbolt, Mirror Coat, Thunderbolt
I'm not sure such a Substitution makes sense/is allowed, but IF Fire Blast misses, THEN use Muddy Water action 2. If this isn't allowed for whatever reason, ignore it.
 

Flora

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I'm fine with the substitution.

Larvesta (M)
HP: 66
EN: 73
SPE: 60
NATR: Modest
ABIL: Swarm
STAT: N/A
OTHR: N/A

Fried (M)
HP: 80
EN: 84
SPE: 95
NATR: Modest
ABIL: Magic Guard
STAT: N/A
OTHR: N/A

Arena: Sunny (3r)

Action 1:

Fried used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 390/1000 (No)
RNG Roll (To-PAR) [<=100 Yes]: 738/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-6 energy
Larvesta used Leech Life!
RNG Roll (To-Crit) [<=63 Yes]: 786/1000 (No)
(6+3+1.5) = 10.5 ~ 11 damage
Larvesta restored 6 HP!
-8 energy

Action 2:

Larvesta used Fire Blast!
RNG Roll (To-Hit) [<=850 Yes]: 803/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 232/1000 (No)
RNG Roll (To-BRN) [<=100 Yes]: 226/1000 (No)
(12+3+3+3) x .67 = 14 damage
-7 energy
Fried used Mirror Coat!
(14 x 1.5) = 21 damage
-13 energy

Action 3:

Fried used Thunderbolt!
RNG Roll (To-Crit) [<=63 Yes]: 923/1000 (No)
RNG Roll (To-PAR) [<=100 Yes]: 350/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-6 energy
Larvesta used Leech Life!
RNG Roll (To-Crit) [<=63 Yes]: 554/1000 (No)
(6+3+1.5) = 10.5 ~ 11 damage
Larvesta restored 6 HP!
-8 energy


Larvesta (M)
HP: 27
EN: 50
SPE: 60
NATR: Modest
ABIL: Swarm (Activated)
STAT: N/A
OTHR: N/A

Fried (M)
HP: 44
EN: 59
SPE: 95
NATR: Modest
ABIL: Magic Guard
STAT: N/A
OTHR: N/A

Arena: Sunny (2r)

Turn Order:

C$FP issues actions.
Blackbelt Ken issues actions.
REFEREE
 
Nice, a miscalculation on my part that is in my favor. I think this should be pretty simple unless it starts trying to stall us. Start with Muddy Water twice. That should hopefully knock it out, but use Thunderbolt for the last action. Mirror Coat on Fire Blast once and only once.

Muddy Water, Muddy Water, Thunderbolt
IF Larvesta uses Fire Blast, THEN use Mirror Coat
 

Flora

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"You underestimate my little Larvesta! Fight on!"

Leech Life - Morning Sun - Leech Life
 

Flora

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is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Larvesta (M)
HP: 27
EN: 50
SPE: 60
NATR: Modest
ABIL: Swarm (Activated)
STAT: N/A
OTHR: N/A

Fried (M)
HP: 44
EN: 59
SPE: 95
NATR: Modest
ABIL: Magic Guard
STAT: N/A
OTHR: N/A

Arena: Sunny (3r)

Action 1:

Fried used Muddy Water!
RNG Roll (To-Hit) [<=850 Yes]: 307/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 225/1000 (No)
RNG Roll (To-Lower Acc) [<=300 Yes]: 189/1000 (Yes)
(10-3+3+1.5) x 1.5 = 17.25 ~ 17 damage
-6 energy
Larvesta's accuracy was slightly lowered!
Larvesta used Leech Life!
RNG Roll (To-Hit) [<=750 Yes]: 271/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 534/1000 (No)
((6+2)+3+1.5) = 12.5 ~ 13 damage
Larvesta restored 7 HP!
-12 energy

Action 2:

Fried used Muddy Water!
RNG Roll (To-Hit) [<=850 Yes]: 310/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 61/1000 (Yes)
A critical hit!
RNG Roll (To-Lower Acc) [<=300 Yes]: 394/1000 (No)
(10-3+3+3+1.5) x 1.5 = 21.75 ~ 22 damage
-10 energy
Larvesta fainted!

Larvesta (M)
HP: KOed
EN: KOed
SPE: 60
NATR: Modest
ABIL: Swarm (Activated)
STAT: N/A
OTHR: N/A

Fried (M)
HP: 31
EN: 43
SPE: 95
NATR: Modest
ABIL: Magic Guard
STAT: N/A
OTHR: N/A

Arena: Sunny (1r)

------------------


"Looks like I've underestimated you! Good fight!"

Nicely done! Pick your next type now!






 
Whew, I thought half way through that battle, "Why, why didn't I choose bug? That it by far the safest possible type for most Pokemon." And thus,


Maybe this time we can win more than one battle this time!
 

Flora

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Battle 2


Gentleman Marco wants to battle!

"Don't take me lightly, pal."

RNG Roll for Pokemon: 2/5
RNG Roll for Pokemon: 4/5

"With Caterpie and Kricketot on my side, I cannot lose."

RNG Roll for Ability: 1/2
RNG Roll for Ability: 1/2

"Caterpie, take your Shield Dust to the defensive position! Kricketot, equip your Shed Skin!"

Nature: Adamant

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 45

Abilities:

Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:

Tackle
String Shot
Bug Bite

Snore



Nature: Brave

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Stats:

HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-)

Abilities:

Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


Attacks:

Growl
Bide
Struggle Bug
Bug Bite

Endeavor
Mud Slap
Uproar



Your actions, C$FP!
 
Let's see. I am a little bit nervous about Bide, but I am sure we can get past that. Heavy Head, start with a Head Smash at Kricketot. Then, use Rock Slide on both of them, and finish with another Head Smash at Kricketot. Obviously, if Kricketot starts storing for Bide at any point, then target the Head Smashes at Caterpie. Fried, just zap Thunderbolts at Kricketot, but aim at Caterpie if Kricketot starts storing for Bide.

Aron: Head Smash (Kricketot), Rock Slide (both), Head Smash (Kricketot)

Plicowatt: Thunderbolt (Kricktot) * 3

For both: IF Kricketot starts storing for Bide, THEN target all moves except for Rock Slide at Caterpie (Rock Slide hits both either way)
 

Flora

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"Hehehe..."

Caterpie:
Bug Bite x3 (Plicowatt)


Kricketot
Bug Nite x3 (Plicowatt)
 

Flora

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Caterpie (F) | Kricketot (F)
HP: 90 | 90
EN: 100 | 100
SPE: 45 | 21
NATR: Adamant | Brave (+10% acc to foes)
ABIL: Shield Dust | Shed Skin
STAT: N/A
OTHR: N/A

Fried (M) | Heavy Head (M)
HP: 80 | 90
EN: 100 | 100
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Fried used Thunderbolt on Kricketot!
RNG Roll (To-Crit) [<=63 Yes]: 19/1000 (Yes)
A critical hit!
RNG Roll (To-PAR) [<=100 Yes]: 729/1000 (No)
(10+3+3+1.5) = 17.5 ~ 18 damage
-6 energy
Caterpie used Bug Bite on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 230/1000 (No)
(6+3+3) = 12 damage
-3 energy
Heavy Head used Head Smash on Kricketot!
RNG Roll (To-Hit) [<=900 Yes]: 51/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 875/1000 (No)
(15+3+3) x 1.5 = 31.5 ~ 32 damage
-8 energy
Kricketot used Bug Bite on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 653/1000 (No)
(6+3+1.5) = 10.5 ~ 11 damage
-3 energy

Action 2:

Fried used Thunderbolt on Kricketot!
RNG Roll (To-Crit) [<=63 Yes]: 725/1000 (Yes)
RNG Roll (To-PAR) [<=100 Yes]: 373/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-10 energy
Caterpie used Bug Bite on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 230/1000 (No)
(6+3+3) = 12 damage
-7 energy
Heavy Head used Rock Slide!
Vs Caterpie:
RNG Roll (To-Hit) [<=900 Yes]: 585/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 104/1000 (No)
(6+3+3) x 1.5 = 18 damage
Vs Kricketot:
RNG Roll (To-Hit) [<=900 Yes]: 288/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 280/1000 (No)
RNG Roll (To-Flinch) [<=300 Yes]: 363/1000 (No)
(6+3+3) x 1.5 = 18 damage
-5 energy
Kricketot used Bug Bite on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 653/1000 (No)
(6+3+1.5) = 10.5 ~ 11 damage
-7 energy

Action 3:

Fried used Thunderbolt on Kricketot!
RNG Roll (To-Crit) [<=63 Yes]: 211/1000 (Yes)
RNG Roll (To-PAR) [<=100 Yes]: 342/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-14 energy
Kricketot fainted!
Caterpie used Bug Bite on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 230/1000 (No)
(6+3+3) = 12 damage
-11 energy
Heavy Head doesn't have a target!


Caterpie (F) | Kricketot (F)
HP: 72 | KOed
EN: 79 | KOed
SPE: 45 | 21
NATR: Adamant | Brave (+10% acc to foes)
ABIL: Shield Dust | Shed Skin
STAT: N/A
OTHR: N/A

Fried (M) | Heavy Head (M)
HP: 22 | 90
EN: 70 | 87
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Gentleman Marco issues actions.
C$FP issues actions.
REFEREE

-------------------


"This is truly one exciting match!"

Bug Bite x3 (Fried)
Move to Heavy Head if Fried faints
 
Good job guys, it looks like this will break my Battle Hall record! My previous record being 1 win, but I pretty much just got unlucky those times.

Fried: Counter, Detect, Thunderbolt

Heavy Head: Head Smash, Rock Slide, Head Smash
 

Flora

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is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Caterpie (F) | Kricketot (F)
HP: 72 | KOed
EN: 79 | KOed
SPE: 45 | 21
NATR: Adamant | Brave (+10% acc to foes)
ABIL: Shield Dust | Shed Skin
STAT: N/A
OTHR: N/A

Fried (M) | Heavy Head (M)
HP: 22 | 90
EN: 70 | 87
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Caterpie used Bug Bite on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 654/1000 (No)
(6+3+3) = 12 damage
-15 energy
Heavy Head used Head Smash!
RNG Roll (To-Hit) [<=800 Yes]: 707/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 463/1000 (No)
(15+3+1.5) x 1.5 = 29.25 ~ 29 damage
-8 energy
Fried used Counter!
(12x1.5) = 18 damage
-12 energy

Action 2:

Fried used Detect!
Caterpie used Bug Bite on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 654/1000 (No)
(6+3+3) = 12 damage
-19 energy
Fried protected himself!
-11 energy
Heavy Head used Rock Slide!
RNG Roll (To-Hit) [<=900 Yes]: 736/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 315/1000 (No)
(8+3+1.5) x 1.5 = 18.75 ~ 19 damage
-5 energy

Action 3:

Fried used Thunderbolt on Caterpie!
RNG Roll (To-Crit) [<=63 Yes]: 602/1000 (Yes)
RNG Roll (To-PAR) [<=100 Yes]: 816/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-6 energy
Caterpie fainted!


Caterpie (F) | Kricketot (F)
HP: KOed | KOed
EN: KOed | KOed
SPE: 45 | 21
NATR: Adamant | Brave (+10% acc to foes)
ABIL: Shield Dust | Shed Skin
STAT: N/A
OTHR: N/A

Fried (M) | Heavy Head (M)
HP: 10 | 90
EN: 41 | 74
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

-------------------


"As expected, you're much better than Bugs!"

Your next type?






 

Flora

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is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Battle 3


Lady Cinderella wants to battle!

"I'm free like a bird!"

RNG Roll for Pokemon: 3/5
RNG Roll for Pokemon: 2/5

"Hoothoot! Pidgey! Be my flight attendant please!"

RNG Roll for Ability: 3/3
RNG Roll for Ability: 3/3

"Tinted Lens, Hoothoot! You'll see every weakness in the enemy! Pidgey, get ready for some Big Pecking!"

Hoothoot (F)

Nature: Naive

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 58 (+)

Abilities:

Insomnia: (Innate)This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tinted Lens (DW): When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).

Attacks:

Tackle
Growl
Foresight
Hypnosis
Peck
Uproar
Reflect
Take Down

Dream Eater
Roost
Frustration

Sky Attack
FeatherDance
Supersonic



Nature: Jolly

Type:

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:

Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Tangled Feet: (Innate) When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion.
Big Pecks (DW): (Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.


Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 74 (+)

Attacks:

Tackle
Gust
Sand Attack
Quick Attack
Whirlwind
Wing Attack
Twister
FeatherDance

Return
Protect
U-turn

Brave Bird
Steel Wing
Faint Attack




Your actions, C$FP!
 
Eenie meenie minee moe... Hoothoot shall be the first to die! Fried, spam Thunderbolt upon Hoothoot! Meanwhile, Heavy Head, spam Rock Slide on the both of them!

Fried: Thunderbolt*3 (Hoothoot)

Heavy Head: Rock Slide*3 (both)

IF Hoothoot uses Hypnosis on either of you, replace that action with closing your eyes.
IF Hoothoot is KOed, aim your attack at Pidgey, and Heavy Head should use Head Smash in this case.
 

Flora

Yep, that tasted purple!
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"... I hate my life."

Hoothoot:
Reflect
- Frustration x2 (Fried)

Pidgey:
Return x3 (Fried)
 

Flora

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is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Hoothoot (F) | Pidgey (M)
HP: 90 | 90
EN: 100 | 100
SPE: 58 | 74
NATR: Naive | Jolly
ABIL: Tinted Lens | Big Pecks
STAT: N/A
OTHR: N/A

Fried (M) | Heavy Head (M)
HP: 80 | 90
EN: 100 | 100
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Fried used Thunderbolt on Hoothoot!
RNG Roll (To-Crit) [<=63 Yes]: 518/1000 (Yes)
RNG Roll (To-PAR) [<=100 Yes]: 209/1000 (No)
(10+3+3) x 1.5 = 24 damage
-6 energy
Pidgey used Return on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 786/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-6 energy
Hoothoot used Reflect!
A barrier was created!
-8 energy
Heavy Head used Rock Slide!
Vs Hoothoot:
RNG Roll (To-Hit) [<=900 Yes]: 448/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 105/1000 (No)
(6+3+1.5-5) x 1.5 = 8.75 ~ 9 damage
Vs Pidgey:
RNG Roll (To-Hit) [<=900 Yes]: 717/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 513/1000 (No)
(6+3+1.5-5) x 1.5 = 8.75 ~ 9 damage
-5 energy

Action 2:

Fried used Thunderbolt on Hoothoot!
RNG Roll (To-Crit) [<=63 Yes]: 433/1000 (Yes)
RNG Roll (To-PAR) [<=100 Yes]: 490/1000 (No)
(10+3+3) x 1.5 = 24 damage
-10 energy
Pidgey used Return on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 320/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-10 energy
Hoothoot used Frustration on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 320/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-6 energy
Heavy Head used Rock Slide!
Vs Hoothoot:
RNG Roll (To-Hit) [<=900 Yes]: 763/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 397/1000 (No)
(6+3+1.5-5) x 1.5 = 8.75 ~ 9 damage
Vs Pidgey:
RNG Roll (To-Hit) [<=900 Yes]: 952/1000 (No)
The attack missed!
-9 energy

Action 3:

Fried used Thunderbolt on Hoothoot!
RNG Roll (To-Crit) [<=63 Yes]: 15/1000 (Yes)
A critical hit!
RNG Roll (To-PAR) [<=100 Yes]: 988/1000 (No)
(10+3+3+3) x 1.5 = 28.5 ~ 29 damage
-14 energy
Hoothoot fainted!
Pidgey used Return on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 438/1000 (No)
(10+3+1.5) = 14.5 ~ 15 damage
-14 energy
Heavy Head used Rock Slide!
RNG Roll (To-Hit) [<=900 Yes]: 150/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 329/1000 (No)
(8+3+1.5-5) x 1.5 = 11.25 ~ 11 damage
-13 energy


Hoothoot (F) | Pidgey (M)
HP: KOed | 72
EN: KOed | 70
SPE: 58 | 74
NATR: Naive | Jolly
ABIL: Tinted Lens | Big Pecks
STAT: N/A
OTHR: Reflect (3a)

Fried (M) | Heavy Head (M)
HP: 20 | 90
EN: 70 | 73
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Lady Cinderella issues actions.
C$FP issues actions.
REFEREE

-------------------


"I wish I could be a mermaid! Being a lady sucks!"

Faint Attack (Fried) - Return (Fried) - Steel Wing (Heavy Head)
If Fried uses Detect, use Steel Wing (Heavy Head) and push the actions down
 
Sorry Cinderella, but it looks like you are going down!

Fried: Ice Beam, Thunderbolt, Ice Beam

Aron: Head Smash, Rock Slide, Head Smash
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Hoothoot (F) | Pidgey (M)
HP: KOed | 72
EN: KOed | 70
SPE: 58 | 74
NATR: Naive | Jolly
ABIL: Tinted Lens | Big Pecks
STAT: N/A
OTHR: Reflect (3a)

Fried (M) | Heavy Head (M)
HP: 20 | 90
EN: 70 | 73
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Fried used Ice Beam!
RNG Roll (To-Crit) [<=63 Yes]: 201/1000 (No)
RNG Roll (To-FRZ) [<=100 Yes]: 44/1000 (Yes)
(10+3) x 1.5 = 19.5 ~ 20 damage
Pidgey's wings became frozen!
-7 energy
Pidgey can't use Faint Attack!
Heavy Head used Head Smash!
RNG Roll (To-Hit) [<=900 Yes]: 831/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 696/1000 (No)
(15+3+1.5-5) x 1.5 = 14.5 ~ 15 damage
-8 energy

Action 2:

Fried used Thunderbolt on Hoothoot!
RNG Roll (To-Crit) [<=63 Yes]: 433/1000 (No)
RNG Roll (To-PAR) [<=100 Yes]: 490/1000 (No)
(10+3+3) x 1.5 = 24 damage
-6 energy
Pidgey used Return on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 438/1000 (No)
(8+3+1.5) = 12.5 ~ 13 damage
-6 energy
Heavy Head used Rock Slide!
RNG Roll (To-Hit) [<=900 Yes]: 822/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 274/1000 (No)
(8+3+1.5-5) x 1.5 = 7.5 ~ 8 damage
-5 energy

Action 3:

Fried used Ice Beam!
RNG Roll (To-Crit) [<=63 Yes]: 91/1000 (No)
RNG Roll (To-PAR) [<=100 Yes]: 715/1000 (Yes)
(10+3) x 1.5 = 19.5 ~ 20 damage
-7 energy
Pidgey fainted!

Hoothoot (F) | Pidgey (M)
HP: KOed | KOed
EN: KOed | KOed
SPE: 58 | 74
NATR: Naive | Jolly
ABIL: Tinted Lens | Big Pecks
STAT: N/A
OTHR: Reflect (3a)

Fried (M) | Heavy Head (M)
HP: 7 | 90
EN: 50 | 60
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

-------------------


"Maybe I need a new book... :("

What shall your next type be?






 
Woo, more new recordness! We should probably use the last Head Smash weak type, Ice. I swear, if Swinub stops me again... >: |

 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Battle 4


Galactic Grunt Gaga wants to battle!

"I'm a pretty famous criminal! How's that possible?"

RNG Roll for Pokemon: 4/5
RNG Roll for Pokemon: 1/5

"Some of my precious stolen Pokemon are Cubchoo and Smoochum. Wanna see them?"

RNG Roll for Ability: 1/2
RNG Roll for Ability: 1/3

"You! Be Oblivious to our Snow Cloak! You will miss all!"

Nature: Rash

Type:

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40

Abilities:


Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:

Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure

Ice Beam
Shadow Claw
Grass Knot

Night Slash
Focus Punch
Ice Punch



Nature: Modest

Type:

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65

Abilities:

Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
Hydration (DW): (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Attacks:

Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears

Ice Beam
Dream Eater
Psyshock

Miracle Eye
Nasty Plot
Fake Out



Your actions, C$FP!
 
I will destroy your stolen Pokemon and then take them for myself! >: } Let's see... I just don't know who to go for first. Ehh, Smoochum.

Fried: Thunderbolt, Scald, Thunderbolt, all at Smoochum

Heavy Head: Head Smash (Smoochum), Rock Slide (both), Head Smash (Smoochum)

btw, I am signing off right now, so feel go ahead and focus on other things you are doing if you want.
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

"You left a big, big opening, little punk!"

Cubchoo:
Focus Punch (Heavy Head) - Focus Punch (Heavy Head) - Focus Punch (Heavy Head)


Smoochum:
Psyshock (Fried) - Fake Out (Heavy Head) - Psyshock (Fried)
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus

Cubchoo (M) | Smoochum (F)
HP: 90 | 90
EN: 100 | 100
SPE: 40 | 65
NATR: Rash | Modest
ABIL: Snow Cloak | Oblivious
STAT: N/A
OTHR: N/A

Fried (M) | Heavy Head (M)
HP: 80 | 90
EN: 100 | 100
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Cubchoo is tightening his focus!
Fried used Thunderbolt on Smoochun!
RNG Roll (To-Crit) [<=63 Yes]: 874/1000 (No)
RNG Roll (To-PAR) [<=100 Yes]: 933/1000 (No)
(10+3+0) = 13 damage
-6 energy
Smoochum used Psyshock on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 894/1000 (No)
(8+3+4.5) = 15.5 ~ 16 damage
-5 energy
Heavy Head used Head Smash on Smoochum!
RNG Roll (To-Hit) [<=800 Yes]: 588/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 570/1000 (No)
(15+3+3) x 1.5 = 31.5 ~ 32 damage
-8 energy
Cubchoo used Focus Punch on Heavy Head!
RNG Roll (To-Crit) [<=63 Yes]: 793/1000 (No)
(15+0) x 2.25 = 33.75 ~ 34 damage
-9 energy

Action 2:

Cubchoo is tightening his focus!
Smoochum used Fake Out on Heavy Head!
RNG Roll (To-Crit) [<=63 Yes]: 267/1000 (No)
(4-4.5) x .4489 = -.22 ~ 1 damage
-4 energy
Fried used Scald on Smoochum!
RNG Roll (To-Crit) [<=63 Yes]: 95/1000 (No)
RNG Roll (To-BRN) [<=300 Yes]: 225/1000 (Yes)
(8+3+0) = 11 damage
Smoochum became burnt!
-5 energy
Heavy Head flinched!
Cubchoo used Focus Punch on Heavy Head!
RNG Roll (To-Crit) [<=63 Yes]: 230/1000 (No)
(15+0) x 2.25 = 33.75 ~ 34 damage
-13 energy

Post-action:
-2 HP (Smoochum)

Action 3:

Cubchoo is tightening his focus!
Fried used Thunderbolt on Smoochun!
RNG Roll (To-Crit) [<=63 Yes]: 414/1000 (No)
RNG Roll (To-PAR) [<=100 Yes]: 384/1000 (No)
(10+3+0) = 13 damage
-6 energy
Smoochum used Psyshock on Fried!
RNG Roll (To-Crit) [<=63 Yes]: 157/1000 (No)
(8+3+4.5) = 15.5 ~ 16 damage
-5 energy
Heavy Head used Head Smash on Smoochum!
RNG Roll (To-Hit) [<=800 Yes]: 452/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 624/1000 (No)
(15+3+3) x 1.5 = 31.5 ~ 32 damage
-8 energy
Smoochum fainted!
Cubchoo used Focus Punch on Heavy Head!
RNG Roll (To-Crit) [<=63 Yes]: 796/1000 (No)
(15+0) x 2.25 = 33.75 ~ 34 damage
-17 energy
Heavy Head fainted!


Cubchoo (M) | Smoochum (F)
HP: 90 | KOed
EN: 61 | KOed
SPE: 40 | 65
NATR: Rash | Modest
ABIL: Snow Cloak | Oblivious
STAT: N/A
OTHR: N/A

Fried (M) | Heavy Head (M)
HP: 48 | KOed
EN: 83 | KOed
SPE: 95 | 30
NATR: Modest | Careful
ABIL: Magic Guard | Rock Head
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Galactic Grunt Gaga issues actions.
C$FP issues actions.
REFEREE

-------------------


"Hahaha! I'm just too good! I might get a promotion here!"

Shadow Claw - Night Slash - Shadow Claw
If Counter is used, replace current action with Ice Beam
 
Damn, this is a tough one. That was a pretty bad mistake not noticing that move. But hax can potentially get us through it! We just need some mud in his eyes!

spam Muddy Water until Cubchoo loses accuraccy, then spam Thunderbolt hoping for paralysis
 

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