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Roleplay Battle Hall Challenge - Espeon65

Discussion in 'ASB' started by rickheg, Oct 9, 2012.

  1. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Only Espeon65 and the current ref should be posting in this thread.

    Espeon65 will be challenging Rank 2 with an Embirch using Leaf Guard.
    Embirch (open)
    [​IMG]

    Embirch [Pyre] (M)
    Nature: Naughty (+1 Atk, -1 SpD)

    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    HP: 90
    Atk: Rank 3 (+1)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-1)
    Spe: 50
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC:0/5

    Moves:
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin

    Blaze Kick
    Inferno
    Seed Bomb

    Flamethrower
    SolarBeam
    Swords Dance


    Espeon65, please choose your first type;

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  2. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    I thought it would be longer before I got my challenge up, and my Embirch is in 2 battles right now. I think this means he can't challenge the battle hall right now, but correct me if I'm wrong. If I am wrong, I choose Bug. (Sorry I couldn't get the picture up, I'm on my kindle)
  3. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Nah, it's perfectly fine. That rule only pertains to TLR runs. Your pokemon could be in all 3 battles and still be here.

    [​IMG]

    Bug Catcher Roy would like to battle!

    RNG roll for pokemon; 1/5 = Wurmple
    RNG roll for ability; 1/2 = Shield Dust

    I don't understand why my pesticides won't work. Maybe a battle will make it go away!

    Wurmple (open)
    [​IMG]
    Wurmple (M)

    Nature: Adamant

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    Abilities:

    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:

    Tackle
    String Shot
    Poison Sting
    Bug Bite

    Snore


    Your move, trainer!
  4. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    Isn't Wurmple plain Bug-type, not Bug/Poison? Either way:

    Flamethrower~Flamethrower~Flamethrower
  5. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    I'm sorry, I just noticed I used a Rank 1 opponent, not a Rank 2. This is obviously important, so I need to ask that you re-order. Here is your Rank 2 opponent, using the same rolls;

    Dustox with Shield Dust (open)

    Dustox (M)

    Nature: Quiet

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 56 (-)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 15

    Abilities:
    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    CompoundEyes (DW): (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

    Attacks:

    Tackle
    String Shot
    Poison Sting
    Bug Bite
    Harden
    Confusion
    Gust
    Protect
    Moonlight
    Psybeam
    Whirlwind

    Shadow Ball
    Toxic
    Venoshock

    Quiver Dance
    Bug Buzz
    Light Screen
  6. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    Okay, I guess I'll go with

    Leech Seed~Flamethrower~Flamethrower
    IF Dustox uses Light Screen THEN change all remaining actions to Blaze Kick
  7. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    [​IMG]

    My Dustox has lots of neat tricks! Let me show you some!

    Toxic > Venoshock > Venoshock
    IF Toxic misses A1, use it again A2

    [​IMG]
    90 HP
    100 Energy
    2/3/3/3/56(-)

    [​IMG]
    90 HP
    100 Energy
    3/2/3/1/50

    ==
    Dustox used Toxic
    RNG roll to hit; 2815 = hit
    -6 Energy

    Embirch used Leech Seed
    -9 Energy

    -1 HP (Embirch)
    -3 HP (Dustox)
    +1 HP (Embirch) (max HP)

    Dustox used Venoshock
    RNG roll to crit; 2308 = no crit
    [13 + 3 + (3 - 1)*1.5]*1.5 = 28.5 Damage
    -7 Energy

    Embirch used Flamethrower
    RNG roll to crit; 3911 = no crit
    RNG roll for effect; 4537 = no burn
    [10 + 3 + (3 - 3)*1.5]*1.5 = 19.5 Damage
    -6 Energy

    -1 HP (Embirch)
    -3 HP (Dustox)
    +3 HP (Embirch)

    Dustox used Venoshock
    RNG roll to crit; 2316 = no crit
    [13 + 3 + (3 - 1)*1.5]*1.5 = 28.5 Damage
    -11 Energy

    Embirch used Flamethrower
    RNG roll to crit; 6725 = no crit
    RNG roll for effect; 8298 = no burn
    [10 + 3 + (3 - 3)*1.5]*1.5 = 19.5 Damage
    -10 Energy

    -1 HP (Embirch)
    -3 HP (Dustox)
    +3 HP (Embirch)

    ==

    [​IMG]
    42 HP
    76 Energy
    2/3/3/3/56(-)
    Leech Seed (3A)
    [​IMG]
    37 HP
    75 Energy
    3/2/3/1/50
    Toxic (2 DPA)

    [​IMG]

    Yeah! Let's finish this!

    Quiver Dance > Venoshock > Venoshock
    IF Combo involving Flamethrower is used A2, replace that action with Venoshock+Venoshock

    Your move, please!
  8. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    Embirch's Sp. Defense is 1, so it should be [13 + 3 + (3 - 1.5) x 1.5) x 1.5, bringing the grand total to 27.375, rounded down to 27. So, both of the Venoshocks should be only 27 damage. I know, a little petty, but I'm fighting for every HP point I can get! That being said:

    Flamethrower+Flamethrower~Cooldown(Flamethrower)~Flamethrower+Flamethrower

    A Flamethrower combo wasn't use A2, remember...
  9. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Yeah, no where does it say that Rank 1 gets an additional 0.5 boost before the 1.5 multiplier. Please show me where, and I'll change it. But otherwise, I'm sticking with what I have. Also, rounding happens at the end of the round, not each action.

    [​IMG]
    42 HP
    76 Energy
    2/3/3/3/56(-)
    Leech Seed (3A)
    [​IMG]
    37 HP
    75 Energy
    3/2/3/1/50
    Toxic (2 DPA)

    ==
    Dustox used Quiver Dance
    -8 Energy

    Embirch used Flamethrower+Flamethrower Combo
    RNG roll to crit; 8066 = no crit
    RNG roll for effect; 5702 = no burn
    [22.5 + 3 + (3 - 3)*1.5]*1.5 - 1.75 = 36.5 Damage
    -56 Energy

    -2 HP (Embirch)
    -3 HP (Dustox)
    +3 HP (Embirch)

    Dustox used Venoshock
    RNG roll to crit; 428 = crit
    [13 + 3 + 3 + (3 - 1)*1.5]*1.5 + 1.75 = 34.75 Damage
    -7 Energy

    Embirch used Cooldown

    -2 HP (Embirch)
    -3 HP (Dustox)
    +3 HP (Embirch)

    Dustox was KO'ed

    [​IMG]
    0 HP
    61 Energy
    2/3/3/3/56(-)
    Leech Seed (1A), +1 SpA, SpD, Spe
    [​IMG]
    4 HP
    19 Energy
    3/2/3/1/50
    Toxic (3 DPA)

    [​IMG]

    Aww, man! What happened?

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG]

    Pleasepick your next type
  10. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    I don't see anything but specifically for Battle Hall, so I'm probanly wrong, but defends rank is usually (defense rank) x1.5 not x 1. But I don't t really care since I won, so let's go for Ice!
  11. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Okay, I see the confusion. For stats Rank 5 and lower, the boost is *1.5 for both attack and defense. So I take the difference before multiplying. It was (3 SpA - 1 SpD)*1.5, which is the same as 3*1.5 - 1*1.5, which I'm guessing you do. Mine is an older way of expressing it.

    Anywho...

    [​IMG]
    Skiier Mark would like to battle!

    RNG roll for pokemon; 1/5 = Sneasel
    RNG roll for ability; 3/3 Pickpocket

    I have nothing interesting to say!

    Sneasel (open)
    Sneasel (M)

    Nature: Adamant

    Type:

    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 115
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 17

    Abilities:

    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
    Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

    Attacks:

    Scratch
    Leer
    Taunt
    Quick Attack
    Screech
    Faint Attack
    Fury Swipes
    Agility
    Icy Wind

    Double Team
    Focus Punch
    Torment

    Ice Punch
    Fake Out
    Counter


    Your move, please!
  12. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    Inferno~Flamethrower~Flamethrower

    If he uses Fake Out A1, use Inferno again A2 and push back.
  13. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    bump for rickheg
  14. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    [​IMG]

    What's the rush? The mountain isn't going anywhere.

    Double Team (4 clones) > Focus Punch > Ice Punch

    [​IMG]
    90 HP
    100 Energy
    4/2/1/2/115

    [​IMG]
    90 HP
    100 Energy
    3/2/3/1/50

    ==
    Sneasel used Double Team (4 Clones)
    -16 Energy

    Embirch used Inferno
    RNG roll to hit anything; 9988 = miss even the clones
    -6 Energy

    Sneasel began to focus

    Embirch used Flamethrower
    RNG roll to hit; 9135 = clone
    -6 Energy

    Sneasel used Focus Punch
    RNG roll to crit; 1016 = no crit
    [15 + (4 - 2)*1.5] = 18 Damage
    -10 Energy

    Sneasel used Ice Punch
    RNG roll to crit; 382 = crit
    RNG roll for effect; 301 = freeze
    RNG roll for duration; 2568 = 1-turn
    [8 + 3 + 3 + (4 - 2)*1.5] = 17 Damage
    -5 Energy

    Embirch used Flamethrower
    frozen
    ==

    [​IMG]
    90 HP
    78 Energy
    4/2/1/2/115
    Double Team (3 Clones)

    [​IMG]
    55 HP
    87 Energy
    3/2/3/1/50
    Frozen (0A)

    [​IMG]

    Alright! Generic Skier comment here!

    Torment > Ice Punch > Ice Punch
    IF Blaze Kick A3, use Counter
  15. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    Fire Spin (all clones)~Leech Seed~Flamethrower
  16. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    Fire Spin is not a multi-target move. Your Embirch does not know any at this time.

    [​IMG]
    90 HP
    78 Energy
    4/2/1/2/115
    Double Team (3 Clones)

    [​IMG]
    55 HP
    87 Energy
    3/2/3/1/50
    Frozen (0A)

    ==
    Sneasel used Torment
    -9 Energy

    Embirch used Fire Spin
    RNG roll to hit anything; 1724 = hit
    RNG roll to hit; 9506 = clone
    -4 Energy

    Sneasel used Ice Punch
    RNG roll to crit; 5838 = no crit
    RNG roll for effect; 6044 = no freeze
    [8 + 3 + (4 - 2)*1.5] = 14 Damage
    -5 Energy

    Embirch used Leech Seed
    RNG roll to hit anything; 3071 = hit
    RNG roll to hit; 3720 = clone
    -9 Energy

    Sneasel used Ice Punch
    RNG roll to crit; 3468 = no crit
    RNG roll for effect; 4468 = no freeze
    [8 + 3 + (4 - 2)*1.5] = 14 Damage
    -9 Energy

    Embirch used Flamethrower
    The move failed due to Torment
    ==

    [​IMG]
    90 HP
    55 Energy
    4/2/1/2/115
    Double Team (1 Clone)

    [​IMG]
    27 HP
    74 Energy
    3/2/3/1/50
    Tormented (3 A)

    Your orders, please!
  17. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    Swords Dance~Blaze Kick~Blaze Kick
  18. rickheg

    rickheg

    Joined:
    Aug 31, 2009
    Messages:
    2,533
    [​IMG]

    You pizza'ed when you should have french fried. And now you're gonna have a bad time.

    Fake Out > Counter > Ice Punch

    [​IMG]
    90 HP
    55 Energy
    4/2/1/2/115
    Double Team (1 Clone)

    [​IMG]
    27 HP
    74 Energy
    3/2/3/1/50
    Tormented (3 A)

    ==
    Sneasel used Fake Out
    RNG roll to crit; 5370 = no crit
    [4 + (4 - 2)*1.5] = 7 Damage
    -4 Energy

    Embirch used Swords Dance
    flinched!

    Embirch used Blaze Kick
    RNG roll to hit anything; 6344 = hit
    RNG roll to hit; 4928 = hit
    RNG roll to crit; 8877 = no crit
    RNG roll for effect; 3258 = no burn
    [9 + 3 + (3 - 2)*1.5]*1.5 = 20.25 Damage
    -6 Energy

    Sneasel used Counter
    20.25*1.5 = 30.375 Damage
    -[6 + (20.25/2)] = -16.125 Energy

    Embirch was KO'ed!


    [​IMG]
    70 HP
    35 Energy
    4/2/1/2/115

    [​IMG]
    0 HP
    68 Energy
    3/2/3/1/50
    Tormented (1 A)

    [​IMG]

    See? Gotta learn when to pizza, and when to french fry.

    Espeon65, your Battle Hall challenge ends here! You may re-challenge the Battle Hall in one week from this post.

    Prizes;
    Embirch; 4 HC (These are basically KOC)
    Espeon65; 4 CC

    rickheg; 3*2 + 2 = 8 UC
  19. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,526
    Challenge #2

    Espeon65 is challenging Rank 1 with Pauly the Piplup using Torrent
    Pauly the Piplup (open)


    [​IMG]
    Piplup [Pauly] (M)
    Nature: Quiet (+1 SpA, -15% Spe)

    Type: Water
    Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Torrent (Innate): When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Defiant (Innate) (DW;Locked): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 32 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 1/9
    MC: 0
    DC: 0/5

    Pound
    Growl
    Bubble
    Water Sport
    Peck
    Bide
    Fury Attack
    BubbleBeam

    Hydro Pump
    Icy Wind
    Mud Slap

    Ice Beam
    Double Team
    Surf


    Please choose your first type:
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  20. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    I think we'll take our chances with [​IMG]

    EDIT: Not changing, but please please please no Barboach w/ Spark!
  21. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,526
    Battle #1
    [​IMG]
    Hiker would like to battle!

    RNG roll (for Pokemon) 3/5
    Sandshrew (open)

    [​IMG]
    Sandshrew (F)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 40
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    Abilities:
    Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
    Sand Rush (DW): (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

    Attacks:
    Scratch
    Defense Curl
    Sand-Attack
    Poison Sting
    Rollout
    Slash
    Rapid Spin
    Swift
    Fury Cutter
    Magnitude
    Fury Swipes
    Sand Tomb

    Earthquake
    Brick Break
    Rock Slide

    Counter
    Night Slash
    Endure

    "Ho ho ho! A little kid against my mighty Sandshrew?"

    RNG roll (for ability) 1/2 = Sand Veil
    "How can you defeat what you can't even hit?"
  22. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    (I really need to get a custom player character and stick with it...)
    [​IMG]
    "We can do this, Pauly! We need to use good strategy and put our super-effective moves to good use!

    Icy Wind~Surf~Hydro Pump

    IF Sandshrew uses Earthquake A1 AND A2, change actions to Bide~Hold~Release
  23. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,526
    [​IMG]
    "Now hide in your Sandstorm... Wait, you don't have Sandstorm?! WELL WHY THE HELL NOT?!"
    Sand-Attack -> Earthquake -> Sand-Attack

    Pre-Round stats:
    [​IMG]
    Pauly
    HP: 90
    EN: 100
    2/2/4/2/32/ -10% Eva
    [​IMG]
    Sandshrew
    HP: 90
    EN: 100
    4/3/0/2/40

    Show Hide

    Action 1
    Sand-Attack -> Pauly (3 EN)
    Pauly's Acc fell!

    Icy Wind -> Sandshrew (5 EN)
    RNG roll (to hit, <=7125 hit) 5629 = hit
    RNG roll (to crit) 7046 = no crit
    (6+(4-2)1.5)(1.5) = 13.5 DMG
    Sandshrew's Speed fell!

    Action 2
    Surf -> Sandshrew (6 EN)
    RNG roll (to hit, <=7500 hit) 68 = hit
    RNG roll (to crit) 1188 = no crit
    (10+3+(4-2)1.5)(1.5) = 24 DMG

    Earthquake -> Pauly (6 EN)
    RNG roll (to crit) 1517 = no crit
    (10+3+(4-2)1.5) = 16 DMG

    Action 3
    Hydro Pump -> Sandshrew (7 EN)
    RNG roll (to hit, <=6000 hit) 9111 = miss
    The attack missed!

    Sand-Attack -> Pauly (4 EN)
    Pauly's Acc fell!


    Post-Round stats:
    [​IMG]
    Pauly
    HP: 74
    EN: 82
    2/2/4/2/32/ -10% Eva
    -2 Acc
    [​IMG]
    Sandshrew
    HP: 52
    EN: 87
    4/3/0/2/40
    -1 Spe

    [​IMG]
    "Hmm... that didn't go as well as expected, but let's hope that we'll get better luck next round!"
    Earthquake -> Earthquake -> Sand-Attack
    If Bide, change remaining actions to Sand-Attack -> Sand-Attack -> Earthquake
  24. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    [​IMG]
    "Lowering accuracy, are you? Two can play at that game!"

    Double Team (4 clones)~Surf+Surf~Cooldown (Ice Beam)
  25. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,526
    [​IMG]
    "Ho, ho! Looks like you have a lot to learn kid! You should know that multi-target attacks ignore Double Team completely!"

    Pre-Round stats:
    [​IMG]
    Pauly
    HP: 74
    EN: 82
    2/2/4/2/32/ -10% Eva
    -2 Acc
    [​IMG]
    Sandshrew
    HP: 52
    EN: 87
    4/3/0/2/40
    -1 Spe

    Show Hide

    Action 1
    Pauly used Double Team! (16 EN)
    Pauly made 4 clones!

    Earthquake -> Pauly (6 EN)
    RNG roll (to crit) 2701 = no crit
    (10+3+(4-2)1.5) = 16 DMG
    The clones dissipated!

    Action 2
    Earthquake -> Pauly (10 EN)
    RNG roll (to crit) 3181 = no crit
    (10+3+(4-2)1.5) = 16 DMG

    Super Surf -> Sandshrew ((7+11)1.75 -1 = 26 EN)
    RNG roll (To hit, <=5000 hit) 2576 = hit (FFFFFUUUUUUUU)
    RNG roll (to crit) 2633 = no crit
    ((10x2.25)+3+(4-2)1.5)(1.5) = 42.75 DMG

    Action 3
    Pauly must cool down!

    Sand-Attack -> Pauly (5 EN)
    Pauly's Acc fell!


    Post-Round stats:
    [​IMG]
    Pauly
    HP: 42
    EN: 40
    2/2/4/2/32/ -10% Eva
    -2 Acc
    [​IMG]
    Sandshrew
    HP: 9
    EN: 71
    4/3/0/2/40

    [​IMG]
    "B-b-b-but... you were supposed to miss... an-a-an-and then waste all that EN for nothing... DAAAAAAAAAMMMMMNNNN YOOOOOOOUUUUUU RNG!"

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