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Roleplay Battle Hall Challenge - Eternal Drifter

Discussion in 'ASB' started by Orcinus Duo, Aug 6, 2012.

  1. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Can you fight the wind? Can you beat back the mountain? Can you... defy the end?"

    Abyss:
    Action 1: Acid Spray
    Action 2: Flame Burst
    Action 3: Acid Spray
  2. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,744
    [​IMG]
    Stunky (F)
    HP: 87
    En: 82
    Ranks: 3/2/3/1
    Speed: 84
    SC/WC: 1/2
    Ability: Aftermath (+ Stench)
    Stats: N/A
    Status: N/A
    Other: Encore (0a), Leech Seed (5a)

    [​IMG]
    Sunkern (M)
    HP: 89
    En: 76
    Ranks: 1/2/3/2
    Speed: 30
    SC/WC: 1/1
    Ability: Early Bird
    Stats: N/A
    Status: BPSN (2 DPA)
    Other: N/A


    Action 1:
    Stunky used Acid Spray!
    RNG Roll (Crit) [<=625 Crit]: 1719/10000 (No)
    (4+3+(4.5-3))*1.5 = 12.75 damage
    Stat Change: -2 SpD (Sunkern)
    RNG Roll (Stench) [<=1000 Stench]: 9456/10000 (No)
    -4 energy
    Sunkern used Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 335/10000 (Crit)
    (7+3+(4.5-1.5)) = 13 damage
    -5 energy
    Post-action:
    -3 HP due to Leech Seed (Stunky)
    +3 HP due to Leech Seed (Sunkern)
    -2 HP due to PSN (Sunkern)

    Action 2:
    Stunky used Flame Burst!
    RNG Roll (Crit) [<=625 Crit]: 9077/10000 (No)
    (7+(4.5-3))*1.5+3.5 = 16.25 damage
    RNG Roll (Stench) [<=1000 Stench]: 5669/10000 (No)
    -6 energy
    Sunkern used Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 2649/10000 (No)
    (7+(4.5-1.5)) = 10 damage
    -9 energy
    Post-action:
    -3 HP due to Leech Seed (Stunky)
    +3 HP due to Leech Seed (Sunkern)
    -2 HP due to PSN (Sunkern)

    Action 3:
    Stunky used Acid Spray!
    RNG Roll (Crit) [<=625 Crit]: 3108/10000 (No)
    (4+3+(4.5-3))*1.5+3.5 = 16.25 damage
    Stat Change: -2 SpD (Sunkern)
    RNG Roll (Stench) [<=1000 Stench]: 4890/10000 (No)
    -4 energy
    Sunkern used Hidden Power!
    RNG Roll (Crit) [<=625 Crit]: 4081/10000 (No)
    (7+(4.5-1.5)) = 10 damage
    -13 energy
    Post-action:
    -3 HP due to Leech Seed (Stunky)
    +3 HP due to Leech Seed (Sunkern)
    -2 HP due to PSN (Sunkern)


    [​IMG]
    Stunky (F)
    HP: 45
    En: 68
    Ranks: 3/2/3/1
    Speed: 84
    SC/WC: 1/2
    Ability: Aftermath (+ Stench)
    Stats: N/A
    Status: N/A
    Other: Leech Seed (2a)

    [​IMG]
    Sunkern (M)
    HP: 47
    En: 49
    Ranks: 1/2/3/2
    Speed: 30
    SC/WC: 1/1
    Ability: Early Bird
    Stats: -3 SpD
    Status: BPSN (3 DPA)
    Other: N/A
  3. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Weakened... can my servant end him?"

    Abyss:
    Action 1: Flame Burst
    Action 2: Acid Spray
    Action 3: Flame Burst

    IF Leech Seed is ordered Action 3, Protect.
  4. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,744
    [​IMG]
    "Forgetting something?"

    Bide ~ store energy ~ unleash energy

    -----------

    [​IMG]
    Stunky (F)
    HP: 45
    En: 68
    Ranks: 3/2/3/1
    Speed: 84
    SC/WC: 1/2
    Ability: Aftermath (+ Stench)
    Stats: N/A
    Status: N/A
    Other: Leech Seed (2a)

    [​IMG]
    Sunkern (M)
    HP: 47
    En: 49
    Ranks: 1/2/3/2
    Speed: 30
    SC/WC: 1/1
    Ability: Early Bird
    Stats: -3 SpD
    Status: BPSN (3 DPA)
    Other: N/A


    Action 1:
    Sunkern used Bide!
    Stunky used Flame Burst!
    RNG Roll (Crit) [<=625 Crit]: 1083/10000 (No)
    (7+(4.5-3))*1.5+5.25 = 18 damage
    -6 energy
    Post-action:
    -3 HP due to Leech Seed (Stunky)
    +3 HP due to Leech Seed (Sunkern)
    -3 HP due to PSN (Sunkern)

    Action 2:
    Sunkern is storing energy!
    Stunky used Acid!
    RNG Roll (Crit) [<=625 Crit]: 5876/10000 (No)
    (7+(4.5-3))*1.5+5.25 = 18 damage
    Stat Change: -2 SpD (Sunkern)
    -4 energy
    Post-action:
    -3 HP due to Leech Seed (Stunky)
    +3 HP due to Leech Seed (Sunkern)
    -3 HP due to PSN (Sunkern)

    Action 3:
    Sunkern unleashed energy!
    36*1.75 = 63 damage
    Stunky fainted!
    -37.5 energy
    Post-action:
    -3 HP due to PSN (Sunkern)

    [​IMG]
    Stunky (F)
    HP: KO
    En: KO
    Ranks: 3/2/3/1
    Speed: 84
    SC/WC: 1/2
    Ability: Aftermath (+ Stench)
    Stats: N/A
    Status: N/A
    Other: N/A

    [​IMG]
    Sunkern (M)
    HP: 2
    En: 11
    Ranks: 1/2/3/2
    Speed: 30
    SC/WC: 1/1
    Ability: Early Bird
    Stats: -4 SpD
    Status: BPSN (4 DPA)
    Other: N/A

    -----------

    [​IMG]
    "A win for nature."

    Rewards:
    Eternal Drifter: 4 CC
    - Stunky: 4 KOC
    Elevator Music: 8 UC

    You may rechallenge in exactly one week.
  5. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Note: Only Eternal Drifter (Itsumo) and TheWolfe should be posting in this thread unless there is a request for a subref.

    Eternal Drifter (Itsumo) will be using the following:

    [​IMG]
    Abyss - Stunky (F)
    Ability: Stench
    Rank: 1

    Show Hide

    [​IMG]
    Stunky (Abyss) (Female)
    Rash Nature
    Type: Poison/Dark
    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Ability:
    Stench: Type: Innate
    This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.

    HP: 100
    Attack: 3
    Defense: 2
    Special Attack: 3 (+)
    Special Defense: 1 (-)
    Speed: 84
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15

    Attacks: (18 Moves Known)
    Scratch
    Focus Energy
    Poison Gas
    Screech
    Fury Swipes
    Smokescreen
    Toxic
    Feint
    Slash
    Acid Spray
    Night Slash
    Memento
    Explosion

    Flame Burst
    Haze
    Pursuit

    Sucker Punch

    Protect
    Thief
    Payback


    Heaven or Hell, Let's Rock!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  6. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    (Thanks for taking this, TheWolfe)
    [​IMG][​IMG]
    "Go, my servant. [​IMG] shall be the first to fall..."
  7. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 1!

    [​IMG]
    VS. Makoto

    "Hope you're ready to get a crash course on the art of fighting!"

    Pokemon check: 2 (Chingling)
    Ability check: n/a (Levitate)

    [​IMG]
    Chingling (F)
    Ability: Levitate

    Show Hide
    Chingling (F)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Abilities:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Attacks:
    Wrap
    Growl
    Astonish
    Confusion
    Uproar
    Last Resort
    Entrainment

    Psychic
    Shadow Ball
    Charge Beam

    Disable
    Hypnosis
    Recover
  8. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "I hope you are ready for a despairing realization. Bring the bell down, Abyss!"

    Abyss:
    Action 1: Night Slash
    Action 2: Screech
    Action 3: Night Slash
  9. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Spunky

    [​IMG]

    "The masters of Rindo-kan never falter in the face of adversity!"

    Charge Beam ~ Disable Night Slash ~ Charge Beam

    Round 1! Fighters ready! ENGAGE!

    Action 1
    -Stunky used Night Slash!
    To critical (<=1250): 4652 (No)
    To flinch (<=1000): 1132 (No)
    Damage: 17.25
    Energy: -4

    -Chingling used Charge Beam!
    To hit (<=9000): 6458 (Yes)
    To critical (<=625): 1250 (No)
    To boost Special Attack (<=7000): 7934 (No)
    Damage: 9.5
    Energy: -6

    Action 2
    -Stunky used Screech!
    To hit (<=8500): 4070 (Yes)
    Chingling's Defense fell to -2!
    Energy: -6

    -Chingling used Disable!
    Stunky's Night Slash is disabled!
    Energy: -7

    Action 3
    -Stunky's Night Slash is disabled!

    -Chingling used Charge Beam!
    To hit (<=9000): 2885 (Yes)
    To critical (<=625): 1675 (No)
    To boost Special Attack (<=7000): 342 (Yes)
    Damage: 9.5
    Energy: -6
    Chingling's Special Attack rose to +1!

    Damage taken:
    Stunky: 9.5 from A1 + 9.5 from A3 = 19
    Chingling: 17.25 from A1 = 17.25 ~ 17

    Energy used:
    Stunky: 4 from A1 + 6 from A2 = 10
    Chingling: 6 from A1 + 7 from A2 + 6 from A3 = 19

    HP Left:
    Stunky: 100 - 19 = 81
    Chingling: 90 - 17 = 73

    Energy Left:
    Stunky: 100 - 10 = 90
    Chingling: 100 - 19 = 81

    Stat modifiers:
    Stunky: Nothing
    Chingling: -2 Def (Will rise to -1 at end of R2), +1 SpA (Will drop to 0 at end of R3)

    Rewards:
    Eternal Drifter: 2 CC
    Abyss the Stunky: 2 HC
    TheWolfe: 5 UC

    Itsumo
    O
    [​IMG]
    Abyss - Stunky (F)
    HP: 81
    EN: 90
    Ability: Stench
    Effects: Night Slash disabled (4a)
    Status: OK!

    VS.

    Makoto

    O
    [​IMG]
    Chingling (F)
    HP: 73
    EN: 81
    Ability: Levitate
    Effects: -2 Def, +1 SpA
    Status: OK!​

    [​IMG]

    "Chu-yah!"

    Charge Beam ~ Charge Beam ~ Charge Beam
    Sub: IF Stunky uses Sucker Punch, THEN use Recover on the first instance and Chill for all successive instances.
  10. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Ending blow!"

    Abyss:
    Action 1: Thief
    Action 2: Pursuit
    Action 3: Black Payback (Payback+Payback Combo)
  11. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Spunky

    Round 2! In the heat of battle! GO FOR IT!

    Action 1
    -Stunky used Thief!
    To critical (<=625): 9245 (No)
    To flinch (<=1000): 682 (Yes)
    Damage: 16.25
    Energy: -3

    -Chingling flinched!

    Action 2
    -Stunky used Pursuit!
    To critical (<=625): 730 (No)
    To flinch (<=1000): 8922 (No)
    Damage: 16.25
    Energy: -4

    -Chingling used Charge Beam!
    To hit (<=9000): 7908 (Yes)
    To critical (<=625): 6587 (No)
    To boost Special Attack (<=7000): 5220 (Yes)
    Damage: 11.25
    Energy: -6
    Chingling's Special Attack rose to +2!

    Action 3
    -Chingling used Charge Beam!
    To hit (<=9000): 8799 (Yes)
    To critical (<=625): 1775 (No)
    To boost Special Attack (<=7000): 4994 (Yes)
    Damage: 13
    Energy: -10
    Chingling's Special Attack rose to +3!

    -Stunky used Payback + Payback!
    To critical (<=625): 9325 (No)
    Damage: 39.5
    Energy: -31.5

    Chingling's Defense rose to -1!

    Damage taken:
    Stunky: 11.25 from A2 + 13 from A3 = 24.25 ~ 24
    Chingling: 16.25 from A1 + 16.25 from A2 + 39.5 from A3 = 72

    Energy used:
    Stunky: 3 from A1 + 4 from A2 + 31.5 from A3 = 38.5 ~ 39
    Chingling: 6 from A1 + 10 from A2 = 16

    HP Left:
    Stunky: 81 - 24 = 57
    Chingling: 73 - 72 = 1

    Energy Left:
    Stunky: 90 - 39 = 51
    Chingling: 81 - 16 = 65

    Stat modifiers:
    Stunky: Nothing
    Chingling: -1 Def (Will rise to -1 at end of R3), +3 SpA (Will drop to +2 at end of R3)

    Rewards:
    Eternal Drifter: 2 CC
    Abyss the Stunky: 2 HC
    TheWolfe: 5 UC

    Itsumo
    O
    [​IMG]
    Abyss - Stunky (F)
    HP: 57
    EN: 51
    Ability: Stench
    Effects: Night Slash disabled (1a), Cooling down (1a)
    Status: OK!

    VS.

    Makoto

    O
    [​IMG]
    Chingling (F)
    HP: 1
    EN: 65
    Ability: Levitate
    Effects: -1 Def, +3 SpA
    Status: OK!​
  12. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Your fate is sealed, fighter, even after this miscalculation. End him."

    Abyss:
    Action 1: (Cooldown) (Feint)
    Action 2: Night Slash
    Action 3: Thief
  13. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Spunky

    [​IMG]

    "No! This can't be how it ends...!"

    Uproar x3

    Round 3! Prepare to strike! NOW!

    Action 1
    -Stunky must recharge!

    -Chingling used Uproar!
    To critical (<=625): 8427 (No)
    Damage: 18.75
    Energy: -6

    Action 2
    -Stunky used Night Slash!
    To critical (<=1250): 5983 (No)
    To flinch (<=1000): 9231 (No)
    Damage: 19
    Energy: -4

    Damage taken:
    Stunky: 18.75 from A1 = 18.75 ~ 19
    Chingling: 19 from A1 = 19

    Energy used:
    Stunky: 4 from A1 = 4
    Chingling: 6 from A1 = 6

    HP Left:
    Stunky: 57 - 19 = 38
    Chingling: 1 - 19 = -18

    Energy Left:
    Stunky: 51 - 4 = 47
    Chingling: 65 - 6 = 59

    Stat modifiers:
    Stunky: Nothing
    Chingling: Nothing

    Rewards:
    Eternal Drifter: 2 CC
    Abyss the Stunky: 2 HC
    TheWolfe: 5 UC

    Itsumo
    O
    [​IMG]
    Abyss - Stunky (F)
    HP: 38
    EN: 47
    Ability: Stench
    Effects: Nothing
    Status: OK!

    VS.

    Makoto

    x
    [​IMG]
    Chingling (F)
    HP: 0
    EN: 59
    Ability: Levitate
    Effects: Nothing
    Status: FAINTED - Unable to battle

    [​IMG]

    "And...I wanted to let you know...that I'm a gi..."

    Congratulations! Your current streak is 1.

    Select your next type!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  14. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Well well well... let us try [​IMG] next. My servant has power to burn and poison him... Send forth the next fighter!"
  15. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 2!

    [​IMG]
    VS. Yang

    "Man, this weed is good stuff, yo! Huwha-? A battle?"

    Pokemon check: 2 (Pansage)
    Ability check: 2 (Overgrow)

    [​IMG]
    Pansage (M)
    Ability: Overgrow

    Show Hide
    Pansage (M)
    Nature: Modest (+1 SpA, -1 Atk)
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 64
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    Abilities:
    Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Overgrow (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Attacks:
    Scratch
    Leer
    Lick
    Vine Whip
    Fury Swipes
    Leech Seed
    Bite
    Seed Bomb
    Torment

    Sunny Day
    SolarBeam
    Hidden Power [Fire] (7)

    Nasty Plot
    Role Play
    GrassWhistle
  16. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Hurry! Strike before the warlord can get his senses!"

    Abyss:
    Action 1: Toxic
    Action 2: Acid Spray
    Action 3: Flame Burst

    IF Leech Seed is issued, Protect and push actions back. Only play this substitution ONCE.
  17. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Crowded Street

    [​IMG]

    "Senses? Whazat?"

    Nasty Plot ~ Solarbeam ~ Solarbeam
    Sub: IF flinched, THEN push actions down.

    Round 1! Fighters ready! ENGAGE!

    Action 1
    -Stunky used Toxic!
    To hit (<=9000): 2870 (Yes)
    Pansage is badly poisoned!
    Energy: -6

    -Pansage used Nasty Plot!
    Pansage's Special Attack rose to +2!
    Energy: -7

    Pansage is hurt by poison! (-1 HP)

    Action 2
    -Pansage is gathering sunlight!
    Energy: -3.5

    -Stunky used Acid Spray!
    To critical (<=625): 2250 (No)
    To flinch (<=1000): 3178 (No)
    Damage: 12.75
    Energy: -4
    Pansage's Special Defense fell to -2!

    -Pansage used Solarbeam!
    To critical (<=625): 8209 (No)
    Damage: 15.56
    Energy: -3.5

    Pansage is hurt by poison! (-1 HP)

    Action 3
    -Pansage is gathering sunlight!
    Energy: -5.5

    -Stunky used Flame Burst!
    To critical (<=625): 6697 (No)
    To flinch (<=1000): 6025 (No)
    Damage: 16.25
    Energy: -6

    -Pansage used Solarbeam!
    To critical (<=625): 9227 (No)
    Damage: 15.56
    Energy: -5.5

    Pansage is hurt by poison! (-1 HP)
    Pansage's Special Attack fell to +1!

    Damage taken:
    Stunky: 15.56 from A2 + 15.56 from A3 = 31.12 ~ 31
    Pansage: 1 from A1 + 13.75 from A2 + 17.25 from A3 = 32

    Energy used:
    Stunky: 6 from A1 + 4 from A2 + 6 from A3 = 16
    Chingling: 7 from A1 + 7 from A2 + 11 from A3 = 25

    HP Left:
    Stunky: 100 - 31 = 69
    Pansage: 90 - 32 = 58

    Energy Left:
    Stunky: 100 - 16 = 84
    Pansage: 100 - 25 = 75

    Stat modifiers:
    Stunky: Nothing
    Pansage: +1 SpA (Will drop to 0 at end of R2), -2 SpD (Will rise to -1 at end of R2)

    Rewards:
    Eternal Drifter: 4 CC
    Abyss the Stunky: 4 HC
    TheWolfe: 8 UC

    Itsumo
    O
    [​IMG]
    Abyss - Stunky (F)
    HP: 69
    EN: 84
    Ability: Stench
    Effects: Nothing
    Status: OK!

    VS.

    Yang
    O
    [​IMG]
    Pansage (M)
    HP: 58
    EN: 75
    Ability: Levitate
    Effects: +1 SpA, -2 SpD
    Status: BADLY POISONED - 2 damage per action, increases over time

    [​IMG]

    "Hay Yoon! Haf yoo seen mai underwear?!"

    Leech Seed ~ Solarbeam ~ Solarbeam
    Sub: IF Stunky uses a successful protective/evasive move, THEN use Nasty Plot and push actions down.
    Sub: IF flinched, THEN push actions down.
  18. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "...Just how much of the plant did the warlord get a hold of?"

    Abyss:
    Action 1: Fury Swipes
    Action 2: Acid Spray
    Action 3: Flame Burst
  19. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Crowded Street

    Round 2! In the heat of battle! GO FOR IT!

    Action 1
    -Stunky used Fury Swipes!
    To hit (<=8000): 6898 (Yes)
    Number of hits (1-3; 4-6; 7; 8): 6 (3 hits)
    To critical (<=625): 8715, 7313, 1061 (None)
    To flinch (<=3000): 1945 (Yes)
    Damage: 7.5
    Energy: -4

    -Pansage flinched!

    Pansage is hurt by poison! (-2 HP)

    Action 2
    -Stunky used Acid Spray!
    To critical (<=625): 5732 (No)
    To flinch (<=1000): 305 (Yes)
    Damage: 16.25
    Energy: -4
    Pansage's Special Defense fell to -4!

    -Pansage flinched!

    Pansage is hurt by poison! (-2 HP)

    Action 3
    -Stunky used Flame Burst!
    To critical (<=625): 552 (Yes)
    To flinch (<=1000): 2057 (No)
    Damage: 24.25
    Energy: -6

    -Pansage used Leech Seed!
    To hit (<=9000): 1368 (Yes)
    Stunky is seeded!
    Energy: -9

    Pansage is hurt by poison! (-2 HP)
    Leech Seed sapped Stunky's health and healed Pansage! (-3.3 HP/+3.3 HP)
    Pansage's Special Attack fell to 0!
    Pansage's Special Defense rose to -3!

    Damage taken:
    Stunky: 3.3 from A3 = 3.3 ~ 3
    Pansage: 9.5 from A1 + 18.25 from A2 + 22.95 from A3 = 50.7 ~ 51

    Energy used:
    Stunky: 4 from A1 + 4 from A2 + 6 from A3 = 14
    Pansage: 9 from A3 = 9

    HP Left:
    Stunky: 69 - 3 = 66
    Pansage: 58 - 51 = 7

    Energy Left:
    Stunky: 84 - 14 = 70
    Pansage: 75 - 9 = 66

    Stat modifiers:
    Stunky: Nothing
    Pansage: -3 SpD (Will rise to -2 at end of R2)

    Rewards:
    Eternal Drifter: 4 CC
    Abyss the Stunky: 4 HC
    TheWolfe: 8 UC

    Itsumo
    O
    [​IMG]
    Abyss - Stunky (F)
    HP: 66
    EN: 70
    Ability: Stench
    Effects: Seeded (5a)
    Status: OK!

    VS.

    Yang
    O
    [​IMG]
    Pansage (M)
    HP: 7
    EN: 66
    Ability: Overgrow
    Effects: -3 SpD, Leech Seed (5a)
    Status: BADLY POISONED - 3 damage per action, increases over time
  20. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Bad luck for your servant, warlord. Good luck for mine. Thank you for making it amusing, at least. End him, my servant!"

    Abyss:
    Action 1: Acid Spray
    Action 2: Flame Burst
    Action 3: Acid Spray

    If Tormented, use Night Slash, Slash, and Fury Swipes following the successful Torment.
  21. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Crowded Street

    [​IMG]

    "Maaan, I am so scrooed."

    Solarbeam x3

    Round 3! Prepare to strike! NOW!

    Action 1
    -Pansage is gathering sunlight!
    Energy: -3.5

    -Stunky used Acid Spray!
    To critical (<=625): 5318 (No)
    To flinch (<=1000): 8544 (No)
    Damage: 18
    Energy: -4

    Pansage fainted!

    Damage taken:
    Stunky: 0
    Pansage: 18 from A1 = 18

    Energy used:
    Stunky: 4 from A1 = 4
    Pansage: 0

    HP Left:
    Stunky: 66
    Pansage: 7 - 18 = -11

    Energy Left:
    Stunky: 70 - 4 = 66
    Pansage: 66

    Stat modifiers:
    Stunky: Nothing
    Pansage: Nothing

    Rewards:
    Eternal Drifter: 4 CC
    Abyss the Stunky: 4 HC
    TheWolfe: 8 UC

    Itsumo
    O
    [​IMG]
    Abyss - Stunky (F)
    HP: 66
    EN: 66
    Ability: Stench
    Effects: Seeded (4a)
    Status: OK!

    VS.

    Yang
    x
    [​IMG]
    Pansage (M)
    HP: 0
    EN: 66
    Ability: Overgrow
    Effects: Nothing
    Status: FAINTED - Unable to battle

    [​IMG]

    "Ugh, damn. This has to be the worst migraine ever. What just happened just now?"

    Congratulations! Your current streak is 2.

    Select your next type!

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  22. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Now then... who are we going to [​IMG] next?"
  23. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    BATTLE 3!

    [​IMG]
    VS. Sean

    "My killer bug collection is gonna chew you up and spit you out!"

    Pokemon check: 1 (Wurmple)
    Ability check: 1 (Shield Dust)

    [​IMG]
    Wurmple (M)
    Ability: Shield Dust

    Show Hide
    Wurmple (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type:
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 10

    Abilities:
    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:
    Tackle
    String Shot
    Poison Sting
    Bug Bite

    Electroweb
    Snore
  24. Eternal Drifter

    Eternal Drifter

    Joined:
    Apr 11, 2012
    Messages:
    1,604
    [​IMG][​IMG]
    "Really? How about my servant crushes your bug before giving it back to you?"

    Abyss:
    Action 1: Toxic
    Action 2: Acid Spray
    Action 3: Flame Burst
  25. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Music: Street Fighter 3 - Longshoreman

    [​IMG]

    "Uh, I prefer my plan better."

    Bug Bite ~ Electroweb ~ Bug Bite

    Round 1! Fighters ready! ENGAGE!

    Action 1
    -Stunky used Toxic!
    To hit (<=9000): 9588 (No)
    Stunky's attack missed!
    Energy: -6

    -Wurmple used Bug Bite!
    To critical (<=625): 9104 (No)
    Damage: 10.5
    Energy: -3

    Action 2
    -Stunky used Acid Spray!
    To critical (<=625): 8452 (No)
    Damage: 8.5
    Energy: -4

    -Wurmple used Electroweb!
    To hit (<=9500): 7645 (Yes)
    To critical (<=625): 2847 (No)
    Damage: 4.5
    Energy: -5
    Stunky's Speed fell to -1! (48)

    Action 3
    -Stunky used Flame Burst!
    To critical (<=625): 1776 (No)
    Damage: 12.75
    Energy: -6

    -Wurmple used Bug Bite!
    To critical (<=625): 9104 (No)
    Damage: 10.5
    Energy: -3

    Damage taken:
    Stunky: 10.5 from A1 + 4.5 from A2 + 10.5 from A3 = 25.5 ~ 26
    Wurmple: 8.5 from A2 + 12.75 from A3 = 21.25 ~ 21

    Energy used:
    Stunky: 6 from A1 + 4 from A2 + 6 from A3 = 16
    Wurmple: 3 from A1 + 5 from A2 + 3 from A3 = 11

    HP Left:
    Stunky: 100 - 26 = 74
    Wurmple: 90 - 21 = 69

    Energy Left:
    Stunky: 100 - 16 = 84
    Wurmple: 100 - 11 = 89

    Stat modifiers:
    Stunky: -1 Spd (Will rise to 0 at end of R2)
    Wurmple: Nothing

    Rewards:
    Eternal Drifter: 6 CC
    Abyss the Stunky: 6 HC
    TheWolfe: 11 UC

    Itsumo
    O
    [​IMG]
    Abyss - Stunky (F)
    HP: 74
    EN: 84
    Ability: Stench
    Effects: -1 Spd (48)
    Status: OK!

    VS.

    Sean
    O
    [​IMG]
    Wurmple (M)
    HP: 69
    EN: 89
    Ability: Shield Dust
    Effects: Nothing
    Status: OK!​

    [​IMG]

    "Like my bugs? I've infused them with Hado-power!"

    Bug Bite ~ Bug Bite ~ Bug Bite
    Sub: IF Stunky uses a successful protective/evasive move, THEN Chill.
    Sub: IF Stunky uses Sucker Punch, THEN use String Shot on the first instance, and Chill on further instances.

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