Roleplay Battle Hall Challenge - Eternal Drifter


"We don't run from destiny though."

Heal Pulse+Heal Pulse ~ Cooldown (Chill) ~ Heal Pulse+Heal Pulse

-----------


Skuntank (F)
HP: 110
En: 100
Ranks: 3/3/4/2
Speed: 84
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: N/A
Other: N/A


Kirlia (F)
HP: 90
En: 100
Ranks: 1/2/4/2
Speed: 50
SC/WC: 1/2
Ability: Telepathy
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Skuntank used Snarl!
RNG Roll (Hit) [<=9500 Hit]: 9556/10000 (No)
Missed
-4 energy
Kirlia used Heal Pulse+Heal Pulse!
Failed
-55 energy

Action 2:
Skuntank used Acid Spray!
RNG Roll (Crit) [<=625 Crit]: 7527/10000 (No)
(4+3+(6-3)) = 10 damage
Stat Change: -2 SpD (Kirlia)
-4 energy

Action 3:
Skuntank used Snarl!
RNG Roll (Hit) [<=9500 Hit]: 7674/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 7235/10000 (No)
(6+3+(6-3))*1.5+4 = 22 damage
RNG Roll (Stench) [<=1000 Stench]: 1139/10000 (No)
Stat Change: -1 SpA (Kirlia)
-4 energy
Kirlia used Heal Pulse+Heal Pulse!
Kirlia fainted!
-83 energy



Skuntank (F)
HP: 110
En: 88
Ranks: 3/3/4/2
Speed: 84
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: N/A
Other: N/A


Kirlia (F)
HP: KO
En: KO
Ranks: 1/2/4/2
Speed: 50
SC/WC: 1/2
Ability: Telepathy
Stats: -2 SpD, -1 SpA
Status: N/A
Other: N/A

-----------


"Don't try to fight destiny."

Pick your next type:






 
Battle 2:


Pokémon Ranger Jess would like to battle!

RNG Roll for Pokemon: 4/5 (Jumpluff)
RNG Roll for Ability: 3/3 (Infiltrator)


Jumpluff (F)
Nature: Timid (+15% Spe, +19% Acc, -1 Atk)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 127 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

Abilities:
Chlorophyll: (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Passive) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Infiltrator (DW): (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

Attacks:
Splash
Synthesis
Tail Whip
Tackle
PoisonPowder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain
Acrobatics
Rage Powder
Cotton Spore
U-turn
Worry Seed
Giga Drain
Bounce

SolarBeam
Substitute
Protect

Encore
Cotton Guard
Amnesia

Seed Bomb


"Don't you dare destroy nature!"
 
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"This is going to be a boring battle..."

Sleep Powder ~ Stun Spore ~ Leech Seed

-----------


Skuntank (F)
HP: 110
En: 100
Ranks: 3/3/4/2
Speed: 84
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: N/A
Other: N/A


Jumpluff (F)
HP: 100
En: 100
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: N/A
Other: N/A


Action 1:
Jumpluff used Sleep Powder!
RNG Roll (Hit) [<=9400 Hit]: 5038/10000 (Hit)
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 3 (Intense)
Status Change: Intense SLP (Skuntank)
-6 energy
Skuntank is fast asleep!

Action 2:
Jumpluff used Stun Spore!
RNG Roll (Hit) [<=9400 Hit]: 5794/10000 (Hit)
Status Change: 25% PAR (Skuntank)
-6 energy
Skuntank is fast asleep!

Action 3:
Jumpluff used Leech Seed!
Other Change: Leech Seed (Skuntank)
-9 energy
Skuntank used Sludge Bomb!
RNG Roll (PAR) [<=2500 PAR]: 3657/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 3373/10000 (No)
(9+3+(6-4.5))*1.5 = 20.25 damage
RNG Roll (Effect) [<=3000 Effect]: 249/10000 (Effect)
Status Change: PSN (Jumpluff)
-6 energy
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)



Skuntank (F)
HP: 107
En: 94
Ranks: 3/3/4/2
Speed: 84 (21)
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: PAR (20%)
Other: Leech Seed (5a)


Jumpluff (F)
HP: 81
En: 79
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: PSN
Other: N/A

-----------


"Aww crud."

Sleep Powder ~ Acrobatics ~ Sleep Powder
IF (a protective/evasive move is used) THEN (use Chill on the first instance, and Amnesia on all future instances, pushing actions back)​
 

Skuntank (F)
HP: 107
En: 94
Ranks: 3/3/4/2
Speed: 84 (21)
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: PAR (20%)
Other: Leech Seed (5a)


Jumpluff (F)
HP: 81
En: 79
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: PSN
Other: N/A


Action 1:
Jumpluff used Sleep Powder!
RNG Roll (Hit) [<=9400 Hit]: 5418/10000 (Hit)
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 1 (Light)
Status Change: Light SLP (Skuntank)
-6 energy
Skuntank is fast asleep!
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)

Action 2:
Jumpluff used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 3623/10000 (No)
(11+3+(1.5-4.5)) = 11 damage
-6 energy
Skuntank used Venoshock!
RNG Roll (PAR) [<=2000 PAR]: 4304/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 5520/10000 (No)
(13+3+(6-4.5))*1.5 = 26.25 damage
-7 energy
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)

Action 3:
Jumpluff used Sleep Powder!
RNG Roll (Hit) [<=9400 Hit]: 4238/10000 (No)
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 3 (Intense)
Status Change: Intense SLP (Skuntank)
-6 energy
Skuntank is fast asleep!
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)



Skuntank (F)
HP: 87
En: 87
Ranks: 3/3/4/2
Speed: 84 (21)
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: PAR (15%), SLP (1a)
Other: Leech Seed (2a)


Jumpluff (F)
HP: 57
En: 61
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: PSN
Other: N/A
 
Last edited:

"So boring!!!"

Acrobatics ~ Bounce ~ Leech Seed

-----------


Skuntank (F)
HP: 87
En: 87
Ranks: 3/3/4/2
Speed: 84 (21)
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: PAR (15%), SLP (1a)
Other: Leech Seed (2a)


Jumpluff (F)
HP: 57
En: 61
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: PSN
Other: N/A


Action 1:
Jumpluff used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 2204/10000 (No)
(11+3+(1.5-4.5)) = 11 damage
-6 energy
Skuntank is fast asleep!
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)

Action 2:
Jumpluff sprang up!
Skuntank used Venoshock!
RNG Roll (PAR) [<=1500 PAR]: 1982/10000 (No)
Missed
-7 energy
Jumpluff used Bounce!
RNG Roll (Crit) [<=625 Crit]: 4934/10000 (No)
(8+3+(1.5-4.5)) = 8 damage
RNG Roll (Effect) [<=3000 Effect]: 9893/10000 (No)
-8.333 energy
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)

Action 3:
Jumpluff used Leech Seed!
Other Change: Leech Seed (Skuntank)
-9 energy
Skuntank used Sludge Bomb!
RNG Roll (PAR) [<=1500 PAR]: 919/10000 (PAR)
Skuntank was fully paralyzed! [-5% PAR]
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)



Skuntank (F)
HP: 59
En: 80
Ranks: 3/3/4/2
Speed: 84 (21)
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: PAR (5%)
Other: Leech Seed (5a)


Jumpluff (F)
HP: 60
En: 37
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: PSN
Other: N/A

-----------


"Ughh..."

Acrobatics ~ Sleep Powder ~ Acrobatics
IF (a protective/evasive move is used) THEN (Chill)
IF (Sucker Punch is used) THEN (use Stun Spore on the first instance, and Chill all future instances)​
 

Skuntank (F)
HP: 59
En: 80
Ranks: 3/3/4/2
Speed: 84 (21)
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: PAR (5%)
Other: Leech Seed (5a)


Jumpluff (F)
HP: 60
En: 37
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: PSN
Other: N/A


Action 1:
Jumpluff used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 7277/10000 (No)
(11+3+(1.5-4.5)) = 11 damage
-6 energy
Skuntank used Venoshock!
RNG Roll (PAR) [<=500 PAR]: 1485/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 4172/10000 (No)
(13+3+(6-4.5))*1.5 = 26.25 damage
-7 energy
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)

Action 2:
Jumpluff used Sleep Powder!
RNG Roll (Hit) [<=9400 Hit]: 4381/10000 (No)
RNG Roll (SLP length) [1 (Light)|2 (Deep)|3 (Intense)]: 2 (Deep)
Status Change: Deep SLP (Skuntank)
-6 energy
Skuntank is fast asleep!
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)

Action 3:
Jumpluff used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 6220/10000 (No)
(11+3+(1.5-4.5)) = 11 damage
-6 energy
Skuntank used Venoshock!
RNG Roll (PAR) [<=500 PAR]: 495/10000 (PAR)
Skuntank was fully paralyzed! [-5% PAR]
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)



Skuntank (F)
HP: 28
En: 73
Ranks: 3/3/4/2
Speed: 84
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: N/A
Other: Leech Seed (2a)


Jumpluff (F)
HP: 37
En: 19
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: PSN
Other: N/A
 

"Do you know how bad that is for the environment?"

Amnesia ~ Acrobatics ~ Acrobatics

-----------


Skuntank (F)
HP: 28
En: 73
Ranks: 3/3/4/2
Speed: 84
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: N/A
Other: Leech Seed (2a)


Jumpluff (F)
HP: 37
En: 19
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc
Status: PSN
Other: N/A


Action 1:
Jumpluff used Amnesia!
Stat Change: +2 SpD (Jumpluff)
-7 energy
Skuntank used Sludge Bomb+Sludge Bomb!
RNG Roll (Crit) [<=625 Crit]: 8700/10000 (No)
(20.25+3+(6-4.5))*1.5-4 = 33.125 damage
-30.5 energy
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)

Action 2:
Jumpluff used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 9138/10000 (No)
(11+3+(1.5-4.5)) = 11 damage
-6 energy
Post-action:
-3 HP due to Leech Seed (Skuntank)
+3 HP due to Leech Seed (Jumpluff)
-2 HP due to PSN (Jumpluff)

Action 3:
Jumpluff used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 1559/10000 (No)
(11+3+(1.5-4.5)) = 11 damage
Skuntank fainted!
-10 energy
Jumpluff fainted!



Skuntank (F)
HP: KO
En: KO
Ranks: 3/3/4/2
Speed: 84
SC/WC: 2/3
Ability: Stench
Stats: N/A
Status: N/A
Other: N/A


Jumpluff (F)
HP: KO
En: KO
Ranks: 1/3/2/3
Speed: 127
SC/WC: 1/1
Ability: Infiltrator
Stats: +19% Acc, +1 SpD
Status: PSN
Other: N/A

-------------


"These kind of messes take forever to clean up..."

Rewards:
Eternal Drifter: 4 CC
- Skuntank: 4 KOC
Elevator Music: 7 UC

You may rechallenge in exactly one week.
 

zarator

^_^
is a Forum Moderatoris a Community Contributoris a Contributor Alumnus
Moderator
Only users: Zarator and Eternal Drifter should be posting in this thread.

Eternal Drifter will be using Bisharp (rank 4) with Pressure:
Tetsu (Male Bisharp)
Adamant Nature
Type: Dark/Steel
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
(Dream World: Unlocked!) Pressure: Type: Passive
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Attacks: (36/74 Moves Known)
Metal Burst
Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Slash
Assurance
Metal Sound
Embargo
Iron Defense
Night Slash
Iron Head
Swords Dance
Guillotine
Headbutt
Psycho Cut
Pursuit
Revenge
Sucker Punch
Dual Chop
Low Kick
Spite
Stealth Rock
Hone Claws
Toxic
Protect
Brick Break
Sandstorm
Aerial Ace
Thief
False Swipe
Retaliate
Thunder Wave


Eternal Drifter, you may choose your first type. Your options are:








Good luck!
 

zarator

^_^
is a Forum Moderatoris a Community Contributoris a Contributor Alumnus
Moderator
Pokemon RNG roll: 3/5
Ability RNG roll: 1/2



"All equipment packed in. A Pokémon Ranger must always be prepared!"


Torterra (F)
Nature:
Adamant (+1 Atk, -1 SpA)
Type:
Grass:
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.*
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 56
Size Class: 5
Weight Class: 7
Base Rank Total: 19

Abilities:
Overgrow:
(Passive) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Attacks:
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Leech Seed
Synthesis
Crunch
Giga Drain
Leaf Storm
Wood Hammer
Earthquake

Stone Edge
Light Screen
Reflect

Superpower
Worry Seed
Seed Bomb

Iron Head
Outrage
 
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Let the battle begin!

Tetsu, Iron Demon:
Action 1: Aerial Ace
Action 2: Low Kick
Action 3: Aerial Ace

IF Leech Seed, Protect, pushing actions back. Do not use this substitution consecutively.
 

zarator

^_^
is a Forum Moderatoris a Community Contributoris a Contributor Alumnus
Moderator


"No reason to hold back!"

Earthquake - Superpower - Superpower+Superpower (combo)

----------


Bisharp (M)
HP:
100
En: 100
Ranks: 6/4/1/3
Speed: 70
SC/WC: 3/4
Ability: Pressure
Status: N/A
Other: N/A


Torterra (F)
HP:
100
En: 100
Ranks: 5/4/2/3
Speed: 56
SC/WC: 5/7
Ability: Overgrow
Status: N/A
Other: N/A

Action1:
Bisharp used Aerial Ace!
Crit roll (1-625): 390/10000 = Yes
(6+2.5+3)*1.5 = 17.25 damage
-4 energy
Torterra used Earthquake!
Crit roll (1-625): 1706/10000 = No
(10+3+1.5)*1.5 = 21.75 damage
-8 energy

Action2:
Bisharp used Low Kick!
Crit roll (1-625): 3927/10000 = No
13+2.5 = 15.5 damage
-8 energy
Torterra used Superpower!
Crit roll (1-625): 519/10000 = Yes
(12+1.5+3)*2.25 = 37.125 damage
Torterra's Attack lowered by 1 stage
Torterra's Defense lowered by 1 stage
-10 energy

Action3:
Bisharp used Aerial Ace!
Crit roll (1-625): 1359/10000 = No
(6+2.5)*1.5+2 = 14.75 damage
-4 energy
Torterra used Superpower+Superpower (combo)!
Crit roll (1-625): 3982/10000
(12*2.25+1.5)*2.25-2 = 62.125 damage
Torterra's Attack lowered by 2 stages
Torterra's Defense lowered by 2 stages
-51 energy

Bisharp fainted!



Bisharp (M)
HP:
0
En: 84
Ranks: 6/4/1/3
Speed: 70
SC/WC: 3/4
Ability: Pressure
Status: N/A
Other: N/A


Torterra (F)
HP:
52
En: 31
Ranks: 5/4/2/3
Speed: 56
SC/WC: 5/7
Ability: Overgrow
Status: N/A
Other: -3 Attack, -3 Defense

----------



"Preparation is crucial in extreme situations!"

Rewards:
Eternal Drifter: 2 CC, 2 KOC
Zarator: 4 UC

You may rechallenge since Aug 30th.
 

Someoneelse

Why am I here?
Only users: Someoneelse and Eternal Drifter should be posting in this thread.

Eternal Drifter will be sacrificing Goat the Mareep with Static:

Goat (Male Mareep)
Timid Nature
Type: Electric
Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Ability:
Static:
Type: Passive
This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 41 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Accuracy Bonus: 6%

Attacks: (25 Moves Known)
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Power Gem
Discharge
Signal Beam
Thunder

Agility
Body Slam
Flatter
Odor Sleuth
Sand Attack

Toxic
Protect
Safeguard
Frustration
Thunderbolt
Shock Wave
Flash

Eternal Drifter, you may choose your first type. Your options are:






Good luck!
 


Rise above the altar... defy those that would cause harm...
above the heads of those who would rather use one to their own dark ends...


IAR EDIT: Please do not use very bright, vision-hurting colours like Yellow, please... -.-'
 
Last edited by a moderator:

Someoneelse

Why am I here?
RNG: Pokemon:
5/5: Combee

A stray Combee would like to die fight!


Combee (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Honey Gather: (Passive) This Pokemon emits a scent of sweet honey that lowers all foes' Evasion by one (1) Stage.
Hustle (DW): (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Attacks:
Gust
Sweet Scent
Bug Bite

Air Cutter
Ominous Wind
Mud-Slap


RNG: Ability:
1/2: Honey Gather

"kill me now pls"
 
Mud-Slap > Mud-Slap > Bug Bite

Pre-Round


Field: Nothing

Eternal Drifter
Mareep (M)

HP: 90
EN: 100
Ranks: 1/2/3/2/41
Size / Weight: 1 / 1
Ability: Static
Other: +6% Accuracy

Combee
Combee (F)

HP: 90
EN: 100
Ranks: 1/2/3/2/70
Size / Weight: 1 / 1
Ability: Honey Gather
Other: None

Round One

Action One

Combee: Mud-Slap (-3EN)
Crit: <=625
=8643 (N)
Mareep: [4+4.5-3]*1.5
=8.25HP
Accuracy: -1

Mareep: Power Gem (-5EN)
Hit: <=7500
=7917 (N)
Mareep's attack missed.

Action Two

Combee: Mud-Slap (-8EN)
Crit: <=625
=8451 (N)
Mareep: [4+4.5-3]*1.5
=8.25
Accuracy: -2

Mareep: Thunderbolt (-6EN)
Hit: <=6000
=1625 (Y)
Crit: <=625
=1434 (N)
Combee: [10+3+4.5-3]*1.5
=21.75HP
Paralysis: <=1000
=6795 (N)

Action Three

Combee: Bug Bite (-4EN)
Crit: <=625
=4013
Mareep: [6+3+1.5-3]
=7.5HP
Paralysis: <=3000
=7835 (N)

Mareep: Power Gem (-5EN)
Hit: <=6000
=1243 (Y)
Crit: <=625
=5902 (N)
Combee: [7+4.5-3]*2.25
=19.125HP

Summary:
Mareep: -24HP, -16EN
Combee: -41HP, -16EN


Post-Round

Field: Nothing

Eternal Drifter
Mareep (M)

HP: 66
EN: 84
Ranks: 1/2/3/2/41
Size / Weight: 1 / 1
Ability: Static
Other: +6% Accuracy

Combee
Combee (F)

HP: 49
EN: 84
Ranks: 1/2/3/2/70
Size / Weight: 1 / 1
Ability: Honey Gather
Other: None

Mud-Slap > Mud-Slap > Bug Bite
 

I can't see... let me-

KRACK-KOOM!

Ouch... what was-

YOU DARE STEP OUTSIDE THE ROLE SET FOR YOU?

What do you-

YOU DARE TAKE THE VOICE OF ANOTHER?

But-

SILENCE! YOUR SPEAKING OUT OF YOUR COLOR HAS INCURED MY WRATH! YOU HAVE ONE CHANCE TO RETURN TO YOUR ROLE! IF YOU DO NOT, YOU WILL NOT BE SACRIFICED; YOU CAN RETURN FROM THAT. YOU WILL CEASE TO EXIST!

DO I MAKE MYSELF CLEAR?

Yes...

Goat:
Action 1: Odor Sleuth
Action 2: Power Gem
Action 3: Thunderbolt