Battle Hall Challenge - Frosty

COMBO (Psychic + Psychic) - cooldown - COMBO (Hyper Beam + Hidden Power)
IF this works AND Regirock fainted THEN Flying next.
 
150px-VSHiker.png

"God I hope you miscalced."

Pre-Round stats:
579.png

Morpha @ Life Orb
HP: 66
EN: 78
3/3/6/3/26/ -10% Eva
Spr_5b_377.png

Regirock @ Focus Sash
HP: 64
EN: 84
5/9/2/4/43/ -10% Eva

Action 1
Stone Edge -> Morpha (6 EN)
RNG roll (to hit) 4718 = hit
RNG roll (to crit) 36 = crit
(10+3+3+(5-3)1.5) = 19 DMG

Super Psychic -> Regirock (34 EN)
RNG roll (to crit) 6549 = no crit
RNG roll (to lower SpD) 3129 = no lower
(27-1-2+3+3+(6-4)1.5) = 33 DMG

Action 2
Rock Slide -> Morpha (5 EN)
RNG roll (to crit) 8677 = no crit
(8+3+(5-3)1.5) = 14 DMG

Morpha must cool down!

Action 3
Stone Edge -> Morpha (6 EN)
RNG roll (to hit) 6792 = hit
RNG roll (to crit) 4449 = no crit
(10+3+(5-3)1.5) = 16 DMG

Hyper Power -> Regirock (21 EN)
RNG roll (to crit) 9255 = no crit
(21-1-2+3+(6-4)1.5)(1.5) = 36 DMG
Regirock fainted!

Post-Round stats:
579.png

Morpha @ Life Orb
HP: 17
EN: 23
3/3/6/3/26/ -10% Eva
Spr_5b_377.png

Regirock @ Focus Sash
HP: -5
EN: KO
5/9/2/4/43/ -10% Eva

150px-VSHiker.png

"Reuniclus needs nerf plz."

Battle #5
150px-VSFairy_Tale_Girl.png

Fairy Tale Girl Haley would like to battle!

RNG roll (for Pokemon) 1/5
468.png

Togekiss (F)

Type: Flying / Fairy

Nature: Bold
+Def, -Atk

Abilities: Hustle / Serene Grace / Super Luck [HA]

Item: Scope Lens

Stats:
HP: 100
Atk: 1 [-]
Def: 4 [+]
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks:
After You
Sky Attack
Extreme Speed
Aura Sphere
Air Slash
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Fairy Wind
Encore
Ancient Power
Follow Me
Bestow
Wish
Safeguard
Double-Edge

Extrasensory
Foresight
Future Sight
Mirror Move
Morning Sun
Psycho Shift
Secret Power
Substitute

Hidden Power Ground
Light Screen
Roost
Solar Beam
Shadow Ball
Reflect
Fire Blast
Dazzling Gleam
"Hehehe, my haxplane destroys all!"

RNG Roll (for ability) 1/3 = Hustle (FUCK)
"WAIT NO I WANT A DO OVER"
 
whoopsie

Psychic - Thunder - Psychic
IF
Light Screen is up THEN alternate Gyro Ball and Ice Punch
IF Light Screen and Reflect are up THEN alternate Psychic and Psyshock
 
579.png

Reuniclus[Morpha] (M)
Nature: Quiet (+1 SpA, -15% Speed, +10% Accuracy for oponent)

Type: Psychic

Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 26 (30/1.15)
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Abilities: Magic Guard


Attacks (62/77):
Acid Armor
After You
Calm Mind
Charm
Confuse Ray
Double Team
Drain Punch
Dream Eater
Embargo
Endeavor
Energy Ball
Explosion
Fire Punch
Flash Cannon
Focus Blast
Focus Punch
Frustration
Future Sight
Grass Knot
Gravity
Gyro Ball
Heal Block
Helping Hand
Hidden Power (Ground)
Hyper Beam
Ice Punch
Imprison
Knock Off
Light Screen
Magic Coat
Night Shade
Pain Split
Protect
Psychic
Psyshock
Psywave
Rain Dance
Recover
Reflect
Rest
Return
Rock Slide
Rock Tomb
Role Play
Rollout
Safeguard
Secret Power
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snatch
Substitute
Superpower
Telekinesis
Thunder
Thunder Wave
Thunderpunch
Toxic
Trick
Trick Room
Wonder Room

150px-VSFairy_Tale_Girl.png

"Hax them anyways.... please?"
Shadow Ball -> Air Slash -> Shadow Ball

Pre-Round stats:
579.png

Morpha @ Life Orb
HP: 110
EN: 100
3/3/6/3/26/ -10% Eva
468.png

Togekiss @ Scope Lens
HP: 100
EN: 100
1/4/5/4/80

Action 1
Shadow Ball -> Morpha (6 EN)
RNG roll (to crit) 4345 = crit
RNG roll (to lower SpD) 2008 = no lower
(8+3+(5-3)1.5)(1.5) = 21 DMG

Psychic -> Togekiss (5.5 EN)
RNG roll (to crit) 2033 = no crit
RNG roll (to lower SpD) 2624 = no lower
(9+3+3+(6-4)1.5) = 18 DMG

Action 2
Air Slash -> Morpha (5 EN)
RNG roll (to crit) 1956 = crit
RNG roll (to flinch) 5563 = no flinch
(8+3+3+(5-3)1.5) = 17 DMG

Thunder -> Togekiss (8 EN)
RNG roll (to hit) 3014 = hit
RNG roll (to crit) 4155 = no crit
RNG roll (to para) 3772 = no para
(11+3+(6-4)1.5)(1.5) = 25.5 DMG

Action 3
Shadow Ball -> Morpha (6 EN)
RNG roll (to crit) 4485 = crit
RNG roll (to lower SpD) 2607 = no lower
(8+3+(5-3)1.5)(1.5) = 21 DMG

Psychic -> Togekiss (5.5 EN)
RNG roll (to crit) 2096 = no crit
RNG roll (to lower SpD) 6335 = no lower
(9+3+3+(6-4)1.5) = 18 DMG

Post-Round stats:
579.png

Morpha @ Life Orb
HP: 51
EN: 81
3/3/6/3/26/ -10% Eva
468.png

Togekiss @ Scope Lens
HP: 38
EN: 83
1/4/5/4/80

150px-VSFairy_Tale_Girl.png

"Damn that Life Orb... Fuck this match..."
Air Slash -> Shadow Ball -> Air Slash
If damaging Electric-type combo, change that action to Roost
If Recover, change that action to Roost
 
Gravity - COMBO (Hyper Beam + Flash Cannon) - cooldown
IF this works THEN Rock next

(Flash Cannon is described as a beam)
 
Uhhh can I not allow that combo on the basis of me not wanting to lose? No? Fuck.

Pre-Round stats:
579.png

Morpha @ Life Orb
HP: 51
EN: 81
3/3/6/3/26/ -10% Eva
468.png

Togekiss @ Scope Lens
HP: 38
EN: 83
1/4/5/4/80

Action 1
Air Slash -> Morpha (5 EN)
RNG roll (to crit) 8040 = no crit
RNG roll (to flinch) 95 = flinch
(8+3+(5-3)1.5) = 14 DMG

Morpha flinched!

Action 2
Shadow Ball -> Morpha (6 EN)
RNG roll (to crit) 8502 = crit
RNG roll (to lower SpD) 5523 = no lower
(8+(5-3)1.5)(1.5) = 16.5 DMG

Hyper Flash -> Togekiss (24 EN)
RNG roll (to hit) 3701 = hit
RNG roll (to crit) 8067 = no crit
RNG roll (to lower SpD) 5083 = no lower
(23+3+(6-4)1.5)(1.5) = 43.5 DMG

Post-Round stats:
579.png

Morpha @ Life Orb
HP: 20
EN: 57
3/3/6/3/26/ -10% Eva
468.png

Togekiss @ Scope Lens
HP: -6
EN: KO
1/4/5/4/80

150px-VSFairy_Tale_Girl.png

"DAMN YOOOOOUUUUUUU!"

Battle #6
150px-VSSky_Trainer_F.png

Sky Trainer Lauren would like to battle!

RNG roll (for Pokemon) 3/5
Spr_5b_142.png

Aerodactyl (M)

Type: Rock / Flying

Nature: Jolly
+Speed, -SpA, +26% Acc

Abilities: Rock Head / Pressure / Unnerve [HA]

Item: Old Amber

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 150 [+]
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Attacks:

Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancient Power
Crunch

Assurance
Dragon Breath
Foresight
Pursuit
Roost
Steel Wing
Tailwind
Wide Guard

Taunt
Protect
Earthquake
Double Team
Torment
Stone Edge
Substitute
Fly
"We've soared too high once..."

RNG roll (for ability) 2/3 = Pressure
"But never again!"
 
...

An aerodactyl without rock slide? What the fuck?

Gyro Ball - Psychic - Gyro Ball
IF
aerodactyl is on the semi-vulnerable state of Fly THEN Thunder and push back
IF aerodactyl has double team clones THEN Rock Slide
 
150px-VSSky_Trainer_F.png

"GYRO BALL TOO STRONGTH PLZ NERF"
Agility (Evasive) -> Crunch -> Agility (evasive)

Pre-Round stats:
579.png

Morpha @ Life Orb
HP: 110
EN: 100
3/3/6/3/26/ -10% Eva
Spr_5b_142.png

Aerodactyl @ Old Amber
HP: 100
EN: 100
5/3/1/3/150/ +26% Acc

Action 1
Aero used Agility! (7 EN)

Gyro Ball -> Aero (11 EN)
Miss

Action 2
Crunch -> Morpha (6 EN)
RNG roll (to crit) 7124 = no crit
RNG roll (to lower Def) 3660 = no lower
(8+(5-3)1.5)(1.5) = 16.5 DMG

Psychic -> Aero (10 EN)
RNG roll (to crit) 2294 = no crit
RNG roll (to lower SpD) 8216 = no lower
(10+3+3+(6-3)1.5) = 20.5 DMG

Action 3
Aero used Agility! (7 EN)

Gyro Ball -> Aero (11 EN)
Miss

Post-Round stats:
579.png

Morpha @ Life Orb
HP: 93
EN: 68
3/3/6/3/26/ -10% Eva
Spr_5b_142.png

Aerodactyl @ Old Amber
HP: 79
EN: 80
5/3/1/3/150/ +26% Acc

150px-VSSky_Trainer_F.png

"Uuummm...."
Crunch -> Stone Edge -> Crunch
If Gyro Ball, change that action to Torment. Only activate once.
If Thunder, change that action to Roost. Do not activate consecutively.

Hyper Beam combo in three... two... one...
 
perhaps when 90% acc stop being unreliable

Flash Cannon - Psychic - COMBO (Flash Cannon+Flash Cannon)
IF
this works then....uh...Grass? I really need to check if the moves are worth getting now
 
Pre-Round stats:
579.png

Morpha @ Life Orb
HP: 93
EN: 68
3/3/6/3/26/ -10% Eva
Spr_5b_142.png

Aerodactyl @ Old Amber
HP: 79
EN: 80
5/3/1/3/150/ +26% Acc

Action 1
Crunch -> Morpha (6 EN)
RNG roll (to crit) 9987 = no crit
RNG roll (to lower Def) 8639 = no lower
(8+(5-3)1.5)(1.5) = 16.5 DMG

Flash Cannon -> Aero (10 EN)
RNG roll (to crit) 2996 = no crit
RNG roll (to lower SpD) 2714 = no lower
(8+3+(6-3)1.5)(1.5) = 23.25 DMG

Action 2
Stone Edge -> Morpha (6 EN)
RNG roll (to crit) 8214 = no crit
(10+3+(5-3)1.5) = 16 DMG

Psychic -> Aero (10 EN)
RNG roll (to crit) 2409 = no crit
RNG roll (to lower SpD) 5475 = no lower
(10+3+3+(6-3)1.5) = 20.5 DMG

Action 3
Crunch -> Morpha (6 EN)
RNG roll (to crit) 6520 = no crit
RNG roll (to lower Def) 3975 = no lower
(8+(5-3)1.5)(1.5) = 16.5 DMG

Super Flash Cannon -> Aero (32 EN)
RNG roll (to crit) 1664 = no crit
(18+3+(6-3)1.5)(1.5) = 38.25 DMG
Aero fainted!

Post-Round stats:
579.png

Morpha @ Life Orb
HP: 44
EN: 16
3/3/6/3/26/ -10% Eva
Spr_5b_142.png

Aerodactyl @ Old Amber
HP: -3
EN: KO
5/3/1/3/150/ +26% Acc

150px-VSSky_Trainer_F.png

"DANG IT ALL TO HECK!!"

Battle #7
150px-VSAroma_Lady.png

Aroma Lady Karen would like to battle!

RNG roll (for Pokemon) 2/5
NecturnaFront_zps56fe0a35.png

Necturna (F)

Types: Grass / Ghost

Nature: Jolly
+Speed, -SpA, +10% Acc

Abilities: Forewarn / Telepathy [HA]

Item: Rare Candy

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 2 [-]
SpD: 5
Spe: 94 [+]
Size Class: 3
Weight Class: 5
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Pain Split
Forest's Curse

Curse
Gravity
Future Sight
Ingrain
Leaf Blade
Leaf Storm
Natural Gift
Soak

Protect
Double Team
Torment
Shadow Claw
Payback
Stone Edge
Infestation
Substitute
"Some people say that Necturna doesn't smell nice."

RNG roll (for ability) 2/2 = Telepathy
"I just have to disagree with them!"
 
oh well

Knock Off - Shadow Ball - Shadow Ball
IF
soak AND Necturna is to use soak on the following action THEN Shadow Ball
IF
soak AND soak wasn't used on the action prior THEN Protect
 
Who the absolute fuck gave Necty that isn't holding a Berry Natural Gift over Giga Drain...

150px-VSAroma_Lady.png

"Oh Soak, always eating up subs~"
Substitute (20) -> Shadow Claw -> Torment

Pre-Round stats:
579.png

Morpha @ Life Orb
HP: 110
EN: 100
3/3/6/3/26/ -10% Eva
NecturnaFront_zps56fe0a35.png

Necturna @ Rare Candy
HP: 100
EN: 100
5/4/2/6/94/ +10% Acc

Action 1
Necty used Substitute! (20 HP, 18 EN)

Knock Off -> Necty (7 EN)
RNG roll (to crit) 1149 = no crit
(10+3+(3-4)1.5)(1.5) = 17.25 DMG
Sub took the hit!

Action 2
Shadow Claw -> Morpha (4 EN)
RNG roll (to crit) 168 = crit
(7+3+3+1+(5-3)1.5)(1.5) = 25.5 DMG

Shadow Ball -> Necty (6 EN)
RNG roll (to crit) 5291 = no crit
(8+3+(6-6)1.5)(1.5) = 16.5 DMG
Sub faded!

Action 3
Torment -> Morpha (10 EN)
Morpha was Tormented!

Morpha can't use Shadow Ball due to Torment!

Post-Round stats:
579.png

Morpha @ Life Orb
HP: 84
EN: 87
3/3/6/3/26/ -10% Eva
Torment (5a)
NecturnaFront_zps56fe0a35.png

Necturna @ Rare Candy
HP: 80
EN: 68
5/4/2/6/94/ +10% Acc

150px-VSAroma_Lady.png

"Now's our time to strike!"
Shadow Claw -> Leaf Blade -> Shadow Claw
If P/E move, change that action to Chill the first time and Ingrain the second, changing the following action to Shadow Claw each time. Do not activate consecutively.
If damaging Psychic-type combo, change that action to Substitute (15) and change the following action to Shadow Claw
 
there is no way in hell Necturna has weight class 5. Should be fixed.

This was enough fun. Emphasis on enough.

Explosion.
 
That is correct, and df has been notified.

Obviously Explosion doesn't KO a Ghost-type, Magic Guard doesn't save it.

Frosty 's Battle Hall challenge has ended

Frosty gets 14 CC
Morpha the Reuniclus gets 21 KOC

I get 3+(3x7) = 24 UC

You may rechallenge in 1 week (May 11)
 
*Welcome to the slaughter house

Ike4.png
"Hello there Frosty! So you want to challenge the Battle Hall with your Greninja?" +_#

Frosty challenges Battle Hall [Rank 4] with Garo Master the Greninja, having Protean as his Ability and holding a Rare Candy.
greninja.png

Garo Master the Greninja(M)
Type:
Water/Dark
Abilities: Torrent/Protean (U)
Nature: Naive (-1SpD, +Spe, +23% acc)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 6
AC: 5/5

Attacks:
Level Up

Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Substitute
Bounce
Double Team
Hydro Pump
Spikes
Feint Attack
Water Shuriken
Extrasensory
Haze
Mat Block
Night Slash
Shadow Sneak

Egg
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

TM/HM
Toxic
Protect
Surf
Ice Beam
Blizzard
Hidden Power (Fairy)
Taunt
Dig
Rock Tomb
Aerial Ace
Rest
Scald
Acrobatics
Rock Slide
Grass Knot
U-Turn
Waterfall
Dive
Power Up Punch
Hydro Cannon
Hyper Beam
Smack Down
Sleep Talk
Dark Pulse

XYTutor
Icy Wind
Role Play
Snatch
Water Pulse
Gunk Shot
Ice Punch
Low Kick

Shadow Mend
Ike4.png
"So which type would you like to clobber first, O' Precise Frosty?"

Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Have Fun!
 
Pokemon = 2636 (2 - Darmanitan)
Roll for ability = 1574 (1 - Sheer Force)

------------​

Explorer Haku would like to battle!

Spr_RS_Ruin_Maniac.png
"Do you know where is the closest Fire Type Gym?"
555-standard.png

Darmanitan (M)

Type (Standard Form): Fire
Type (Zen Form): Fire / Psychic

Nature: Jolly
+Speed, -SpA, +14% Acc (Standard Form), +5% Acc (Zen Form)

Abilities: Sheer Force / Zen Mode [HA]

Item: Life Orb

Stats (Standard Form):
HP: 110
Atk: 5
Def: 2
SpA: 1 [-]
SpD: 2
Spe: 110 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Stats (Zen Form):
HP: 100
Atk: 2
Def: 4
SpA: 4 [-]
SpD: 4
Spe: 64 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Swagger
Uproar
Facade
Fire Punch
Work Up
Thrash
Belly Drum
Flare Blitz
Hammer Arm
Taunt
Superpower

Encore
Endure
Flame Wheel
Focus Energy
Focus Punch
Sleep Talk
Snatch
Yawn

Smack Down
Earthquake
Dig
Brick Break
Rock Tomb
Torment
Rock Slide
U-Turn
Frosty issues orders.
 
Spr_RS_Ruin_Maniac.png
"I am an explorer, who was trapped in Black Sulphur Caldera by this pokemon."
"It took all my strength to capture him. Observe his Sheer Force."

Belly Drum ~ Flare Blitz ~ COMBO (Flare Blitz + Flare Blitz)

-----------​
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Water / Dark
100
87
Rare Candy
3/3/5/2/141/3/3
Protean (Water Type)
No Stat Changes
+23% Accuracy​
Explorer Haku:
555-standard.png

Darmanitan (M)
Fire
-4
70
Life Orb
5/2/1/2/110 /3/4
Sheer Force
+14% Accuracy
+6 Atk (Perm), Enraged (6a), KO'd
Field Effects: None!

Battle 1: Round 1: And the Destruction Begins!

Frosty destroyed the Darmanitan in two actions, without even landing a scratch on the Garo Master.

Spr_RS_Ruin_Maniac.png
"o_0"

Speed Order: Greninja, Darmanitan

Rolls: 1082, 6903, 3788, 38, 6574, 1238, 2082, 7049, 2967, 1567, 6328, 53

Action 1:

Turn Order: Greninja, Darmanitan

Greninja uses Hydro Pump!
Critical Hit Check (625): 1082 (No)
Damage: (11 + 3 + 7.5 - 3 + 2)*1.5 = 30.75
EN Used: 7

Darmanitan uses Belly Drum!
Darmanitan's attack is maximized!
Enraged for six actions!
EN Used: 30

Action 2:

Turn Order: Greninja, Darmanitan

Greninja uses Surf!
Critical Hit Check (625): 6903 (No)
Damage: (9 + 3 + 7.5 - 3 + 2)*1.5 = 27.75
EN Used: 6

Darmanitan is KO'd!
Explorer Max cries in a corner
Hall challenger Frosty wins and advances to the next round

Ref

[Battle 2]
Frosty: 4 CC
Garo Master: 6 KOC

Gale: 3 [Base] + 6 [Battle 1,2] = 9 UC
----------​


Ike4.png
"That was the quickest KO I have seen in the battle hall till date."
"Congratulations Frosty! You have beaten the Fire Type."
"Which type would you like to strike out now?"

Your options are:

normal.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Have Fun!
 
Pokemon = 373 (1 - Colossoil)
Roll for ability = 8166 (3 - Pressure)

------------​

Magma Grunt Clear Water would like to battle!

Spr_RS_Team_Magma_Grunt_F.png
"Fff ... ffa ... Frosty? You are not the Fearsome Fire Gym Leader are you?"
Colossoil_Front.png

Colossoil (M)

Type: Dark / Ground

Nature: Jolly
+Speed, -SpA, +14% Acc

Abilities: Rebound / Guts / Pressure [HA]

Item: Rare Candy

Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 110 [+]
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Drill Run
Leer
Peck
Tackle
Rototiller
Bubble Beam
Horn Attack
Bite
Rapid Spin
Body Slam
Pursuit
Bounce

Encore
Fake Out
Fire Fang
Foul Play
Sand Tomb
Sucker Punch
Thunder Fang
Water Spout

Taunt
Protect
Smack Down
Earthquake
Dig
Rock Slide
Dragon Tail
Substitute
Frosty issues orders.
 
Grass Knot - Low Kick - Grass Knot
IF
Damaging-evasive AND not suspended AND not in a combo AND Colossoil is faster THEN Dive.
IF bounce THEN Hydro Pump
 
Spr_RS_Team_Magma_Grunt_F.png
"Water in the soil! Run for your lives."

COMBO (Bounce + Body Slam) ~ Cool down ~ Fire Fang

IF Greninja is Paralyzed when you would act on action 3, THEN use Earthquake that action instead.

-----------​
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Water / Dark
55
69
Rare Candy
3/3/5/2/141 35/3/3
Protean (Grass Type)
+23% Accuracy
Para (15%)​
Magma Grunt Clear Water:
Colossoil_Front.png

Colossoil (M)
Dark / Ground
21
63
Rare Candy
6/3/2/3/110 /3/4
Pressure
No Stat Changes
+14% Accuracy
Field Effects: None!

Battle 1: Round 1: And the Destruction Continues!

Frosty almost wrecked the Colossoil of Magma Grunt Clear Water, and the Garo Master seems all set to finish the battle next round.

Spr_RS_Team_Magma_Grunt_F.png
"Arrrggh!"

Speed Order: Greninja, Colossoil

Rolls: 1668, 5407, 9634, 822, 5532, 3366, 4383, 2354, 9286, 6133, 6975, 4666

Action 1:

Turn Order: Greninja, Colossoil (-3)

Greninja uses Hydro Pump!
Critical Hit Check (625): 1668 (No)
Damage: (11 + 3 + 7.5 - 4.5 + 2)*1.5 = 28.5
EN Used: 7 + 2

Colossoil uses COMBO (Bounce + Body Slam)!
Accuracy Check (9250): 5407 (Hit)
Critical Hit Check (625): 9634 (No)
BAP: CEIL[7 + (4) + 7 + (4)] = 22
Damage: (22 + 9 - 4.5)*1 = 26.5
Effect Chance (6000): 822 (Yes)
EN Used: (5 + 3.3 + 9 + 3.3)*1.5 = 30.9

Action 2:

Turn Order: Colossoil, Greninja

Colossoil cools down!

Para Check (2000): 5532 (No)
Greninja uses Low Kick!
Critical Hit Check (625): 3366 (No)
Damage: (15 + 3 + 7.5 - 4.5 + 2)*1.5 = 34.5
EN Used: 8.5 + 2

Action 3:

Turn Order: Colossoil, Greninja

Colossoil uses Earthquake!
Critical Hit Check (625): 4383 (No)
Damage: (10 + 3 + 9 - 4.5 + 1)*1 = 18.5
EN Used: 6

Para Check (2000): 2354 (No)
Greninja uses Grass Knot!
Critical Hit Check (625): 9286 (No)
Damage: (16 + 3 + 7.5 - 4.5 + 2)*1.5 = 36
EN Used: 9 + 2
Magma Grunt Clear Water Orders
Hall challenger Frosty Orders

Ref

[Battle 2]
Frosty: 4 CC
Garo Master: 6 KOC

Gale: 3 [Base] + 6 [Battle 1,2] = 9 UC
-------​
Spr_RS_Team_Magma_Grunt_F.png
"Huh? Attack now?"

Rock Slide ~ Rock Slide ~ Rock Slide

IF Greninja uses Damaging Fighting Type attack, AND not in a combo, THEN Bounce that action instead.
IF Greninja uses P/E move and you have more than 15 HP, THEN use Substitute (15 HP) that action instead.
 
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Water / Dark
42
46
Rare Candy
3/3/5/2/141 35/3/3
Protean (Water Type)
+23% Accuracy
Para (5%)​
Magma Grunt Clear Water:
Colossoil_Front.png

Colossoil (M)
Dark / Ground
0
57
Rare Candy
6/3/2/3/110 /3/4
Pressure
No Stat Changes
+14% Accuracy, KO'd
Field Effects: None!

Battle 1: Round 2: Shurikeno Aquatico!

Frosty swiftly got rid of the Colossoil before he could do any substantial damage, And Garo Master prevails despite a Full Paralysis.

Spr_RS_Team_Magma_Grunt_F.png
"Bbaahh!"

Speed Order: Greninja, Colossoil

Rolls: 621, 4298, 8181, 1188, 2907, 993, 9252, 6187, 6425, 1271, 166, 6802

Action 1:

Turn Order: Greninja(+2), Colossoil

Para Check (1500): 621 (Yes)
Greninja is fully paralyzed!

Colossoil uses Rock Slide!
Critical Hit Check (625): 4298 (No)
Damage: (8 + 9 - 4.5)*1 = 12.5
EN Used: 6

Action 2:

Turn Order: Greninja(+2), Colossoil

Para Check (500): 8181 (No)
Greninja uses Shurikeno Aquatico!
Hits: 1188 (2 Hits)
Critical Hit Check (625, 625): 1188, 2907 (No)
BAP: 4.5
Damage: (9 + 3 + 4.5 - 4.5 + 2)*1.5 = 21
EN Used: 21 + 2

Colossoil fainted!
Magma Grunt Clear Water drops to the floor crying
Hall challenger Frosty wins and advances to the next battle.

Ref

[Battle 3]
Frosty: 6 CC
Garo Master: 9 KOC

Gale: 3 [Base] + 9 [Battle 1,2,3] = 12 UC
----------​


Ike4.png
"That was some quick thinking and a great strategy."
"Congratulations Frosty! You have beaten the Ground Type."
"Which type would you like to Ninja beat now?"

Your options are:

normal.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Have Fun!

Challenger Chooses Rock Type!

Pokemon = 931 (1 - Regirock)
Roll for ability = 5991 (2 - Sturdy)

------------​

Gym Leader Akela would like to battle!
akelaintermittent_zpsdbdfc7d0.png

"You have denied me my own Regirock one too many times Frosty."
"However in this realm, I do not seek a Regirock."
"But fight with one!"
"Let the battle Begin!"
Spr_5b_377.png

Regirock (-)

Type: Rock

Nature: Brave
+Atk, -Speed, -10% Eva

Abilities: Clear Body / Sturdy [HA]

Item: Focus Sash

Stats:
HP: 100
Atk: 5 [+]
Def: 9
SpA: 2
SpD: 4
Spe: 43 [-]
Size Class: 3
Weight Class: 6
Base Rank Total: 24

EC: N/A
MC: 0
AC: 5/5

Attacks:
Hammer Arm
Zap Cannon
Lock-On
Explosion
Stomp
Rock Throw
Curse
Superpower
Ancient Power

Protect
Smack Down
Thunderbolt
Earthquake
Dig
Brick Break
Double Team
Sandstorm
Rock Tomb
Rest
Giga Impact
Stone Edge
Thunder Wave
Rock Slide
Sleep Talk
Substitute
Frosty issues orders.
 
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