Battle Hall Challenge - Glacier Knight


Watch in awe!


Will-O-Wisp -> Focus-Blast -> Signal Beam




100 HP
100 EN
6/3/2/3/125


100 HP
100 EN
2/4/5/4/80


Action 1

Weavile used Night-Slash - 5 energy
To crit (8824) - No
(8 + 3 + 3 + 1,5 + 2)*1,5 = 26,25 damage


Gardevoir used Will-O-Wisp - 6 energy
To hit (2417) - Yes

Weavile was burned!

Action 2

Weavile used Shadow Claw - 4 energy
To crit (6822) - No
(7 - 3 + 1,5 + 2)*1,5 = 11,25 damage

Gardevoir used Focus Blast - 6 energy
To hit (8812) - No

Action 3

Weavile used X-Scissor - 5 energy
To crit (1128) - Yes
(8 + 3 + 1,5 + 2)*1,5 = 21,75 damage (crits ignore burn, IIRC)

Gardevoir used Signal Beam - 5 energy
To crit (8821) - No
To confuse (7712) - No
(8 + 3)*1,5 = 16,5 damage

-6 HP total to Weavile due to Burn
-6 HP total to Gardevoir due to shitty item




77 HP
86 EN
6/3/2/3/125


41 HP
82 EN
2/4/5/4/80




THE GREAT AND POWERFULL TRIXIE WILL NOT LOSE


FOCUS-BLAST*3


Next type?
 

77 HP
86 EN
6/3/2/3/125


41 HP
82 EN
2/4/5/4/80


Weavile used Night-Slash - 5 energy
To crit (8377) - No
(8 + 3 + 3 + 1,5 + 2 - 3)*1,5 = 21,75 damage

Gardevoir used Focus-Blast - 6 energy
To hit (1284) - Yes
To crit (8821) - No
(12 + 3)*2,25 = 33,75 damage

Weavile ended it with another Night Slash!



31 HP
72 EN
6/3/2/3/125


KO HP
KO EN
2/4/5/4/80



Impossible!






Bug
 

My dear... "Friend", I am quite happy to inform you it's not impossible. You are the first of many. Pony brethren shall fall, for Gavin and I must save the world!

Pinkie Pie.... I am on my way....

Grass is up next.
 


Heh.....type advantages.....


RNG: 4/5

Torterra (F)

Nature: Adamant

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 56
Size Class: 5
Weight Class: 7
Base Rank Total: 19

Abilities:

Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

Item: Yache Berry

Attacks:

Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Leech Seed
Synthesis
Crunch
Giga Drain
Leaf Storm
Wood Hammer
Earthquake

Stone Edge
Light Screen
Reflect

Superpower
Worry Seed
Seed Bomb

Iron Head
Outrage


Ability: 2/2

Shell Armor!
 

You will fall to Gavin's might. Be careful though, my frosty friend. It can still damage you....

Ice Punch x3
-if Reflect is used, use Taunt that action
-if SuperPower is used, use Agility (Evasive) that action (But not twice in a row)
 


You are dead


Iron-Head -> Superpower -> Iron Head




100 HP
100 EN
6/3/2/3/125


100 HP
100 EN
5/4/2/3

Weavile used Ice-Punch - 5 energy
To freeze (7854) - No
(8 + 3 + 1,5 + 1)*1,5 = 20,25 damage


Torterra used Iron Head - 6 energy
To crit (9841) - No
(8 + 3)*1,5 = 16,5 damage

Action 2

Weavile used Agilidodge - 8 energy

Torterra used Superpower - 10 energy
It missed!

Action 3

Torterra used Iron Head - 6 energy
To crit (9841) - No
(8 + 3)*1,5 = 16,5 damage

Weavile used Ice-Punch - 5 energy
To freeze (7911) - No
(8 + 3 + 1,5 + 1)*1,5 = 20,25 damage





67 HP
82 EN
6/3/2/3/125


59 HP
80 EN
5/4/2/3
1 more use for the berry!



...........



Reflect -> Iron Head -> Superpower


If Taunt when you would use Reflect, use Superpower combo
If Endure, use Leech Seed that action and push-back.
 




67 HP
82 EN
6/3/2/3/125


59 HP
80 EN
5/4/2/3
1 more use for the berry!

Weavile used Ice-Punch - 5 energy
To freeze (7911) - No
(8 + 3 + 1,5 + 1)*1,5 = 20,25 damage

Torterra used Reflect - 10 energy

Action 2

Weavile used Brick-Break
(4 + 1,5 + 1) = 6,5 damage

Bye bye Reflect

Torterra used Iron-Head
(8 + 3)*1,5 = 16,5 damage

Action 3

Torterra used Superpower
(12 + 3)*2,25 = 33,75 damage

Weavile used Mega Ice-Punch
(18 + 1,5 + 1)*2,25 = 46,125 damage

Torterra fainted!



17 HP
Something EN
6/3/2/3/125


KO HP
KO EN
5/4/2/3








Bug
 

Two down, many more to go. Excellent work Gavin, please keep it up. Our mission must be achieved! These Ponies.... they are not as they seem. We have clear minds, but everyone else has the wool over their eyes!

Let's tackle another Pony. Going for Dragon.
 
......



......................
















SNOWFLAKE


WANTS

TO

BATTLE



YEAH!!!!!!!!!!!!!!!!!



Salamence (M)

Nature: Mild

Type:

Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 22

Abilities:
Intimidate: (Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Item: Expert Belt

Attacks:

Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Protect
Dragonbreath
Zen Headbutt
Scary Face
Crunch
Dragon Claw
Fire Fang
Thunder Fang
Fly

Earthquake
Roost
Stone Edge

Hydro Pump
Shadow Claw
Endure

Draco Meteor
Aqua Tail


Ability: 1/2

Intimidate!
 
OOC: Cant win this, at least i can mess with Weavile's HP





YEEEEEEEEEEEAAAAAAAAAAAAAHHHHHHHHHHHHHHH!


Fire-Fang -> Draco Meteor combo -> Cooldown

100 HP
100 EN
6/3/2/3/125



100 HP
100 EN
5/2/5/3/100



Action 1

Weavile used Ice-Punch - 5 energy
To crit (8841) - No
To freeze (4177) - No
(8 + 3 + 4,5 + 2)*2,25 = 39,375 damage

Salamence used Fire-Fang
To crit (112) - Yes
To burn (958) - Yes
(7 + 3 + 3)*1,5 = 19,5 damage

Action 2

Salamence used Draco Meteor combo
To crit (481) - Yes
(31,5 + 3 + 3) = 37,5 damage

Weavile uses ice-punch twice. Salamence fainted!
Also, -6 HP to Weavile due to burn



37 HP
100 EN
6/3/2/3/125



KO HP
KO EN
5/2/5/3/100





Grats on abusing the type advantage, you coward....hehehe....you cant win this.











Bug


Next?
 


RAINBOW




DASH




WANTS TO



BATTLE!




Yanmega (M)

Nature: Modest

Type:

Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18

Abilities:

Speed Boost: (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
Frisk (DW): (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

Item: Choice Specs

Attacks:

Tackle
Foresight
Quick Attack
Double Team
SonicBoom
Hypnosis
Detect
Supersonic
Uproar
Pursuit
Wing Attack
Supersonic
AncientPower
Screech
U-Turn
Air Slash
Night Slash
Bug Bite
Feint

Giga Drain
Shadow Ball
Psychic

Signal Beam
Silver Wind
Whirlwind

Air Cutter
Mud-Slap


Ability: 1/3
Speed Boost!
 

ah, sending one of your higher-ups into battle, eh Pinkie Pie? Someone is getting a little bit nervous huh? Gavin, this foe can best you in speed with that ability, so hit hard!

Ice Punch x3
-if damaging bug-type move, use Avalanche that action

 
You.....honestly believe Pinkie Pie is the big boss around here?

[youtube]9zSHz7Thvbc[/youtube]

I just wanted to check your fighting ability, you are going to fall soon anyway, so you might as well have some confidence after beating me.....before you are crushed.


Signal Beam*3



100 HP
100 EN
6/3/2/3/125


100 HP
100 EN
2/3/8/2/95


Weavile used Avalanche - 7 energy
To crit (1004) - Yes
(12 + 3 + 3 + 3 + 1)*1,5 = 33 damage

Yanmega used Signal Beam - 5 energy
To confuse (3521) - No
To crit (9642) - No
(8 + 3 + 3 + 3)*1,5 = 25,5 damage

Yanmega used Signal Beam - 7 energy
To confuse (9904) - No
To crit (5612) - No
(8 + 3 + 3 + 3)*1,5 = 25,5 damage


Weavile used Avalanche - 7 energy
To crit (6668) - No
(12 + 3 + 3 + 1)*1,5 = 28,5 damage

Yanmega used Signal Beam - 9 energy
To confuse (5231) - No
To crit (842) - No
(8 + 3 + 3 + 3)*1,5 = 25,5 damage


Weavile used Avalanche - 7 energy
To crit (1742) - Yes
(12 + 3 + 3 + 1)*1,5 = 28,5 damage




24 HP
100 EN
6/3/2/3/125


10 HP
78 EN
2/3/8/2/95
Faster than Weavile now


*Yawn*


Signal-Beam*3


Next type?
 

....there is another ring-leader? surely it can't be... Never you mind. We'll worry about that later. Gavin, finish off this Rainbow Pony!

Fake Out~Ice Shard~Ice Shard
 

Things are getting serious now... we can't let up or fall down! Have to stay lucky and push forward.... Let's go gavin, we have to solve the mystery of the pony assault and save ASB!

Taking the Ground Type next. Let's hope luck is still with us...
 


Rarity wants to battle!



Rhydon (F)

Nature: Careful

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 40
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Abilities:

Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Item: Passho Berry

Attacks:

Horn Attack
Stomp
Tail Whip
Fury Attack
Scary Face
Rock Blast
Take Down
Bulldoze
Horn Drill
Chip Away
Hammer Arm
Drill Run
Stone Edge
Earthquake

Smack Down
ThunderPunch
Fire Punch

Ice Fang
Crunch
Counter

Aqua Tail
Outrage


Ability: 3/3

Reckless (So useful)



A lady shouldnt have to fight a ruffian such as yourself, but i suppose it cant be avoided.
 

oof, another higher-up and a Tough pokemon to battle. But Gavin, you can do it! Just dish out damage, and evade accordingly!

Ice Punch x3
-If Stone Edge, use Evasive Agility that action, but not twice in a row
-If Counter, use Reflect the first time, Hail the Second, and Swords Dance the third
 


I feel generous today, so i will give you a chance to win this.


Hammer-Arm -> Hammer-Arm -> Hammer-Arm combo



100 HP
100 EN
6/3/2/3/125


110 HP
100 EN
5/4/1/3/40

Weavile used Ice-Punch - 5 energy
To crit (8412) - No
To freeze (1122) - No
(8 + 3 + 1,5 + 1)*1,5 = 20,25 damage



Rhydon used Hammer Arm - 7 energy
To hit (1727) - Yes
To crit (8841) - No
(10 + 3)*2,25 = 29,25 damage


Weavile used Ice-Punch - 9 energy
To crit (4731) - No
To freeze (7483) - No
(8 + 3 + 1,5 + 1)*1,5 = 20,25 damage


Rhydon used Hammer Arm - 11 energy
To hit (1727) - Yes
To crit (8841) - No
(10 + 3)*2,25 = 29,25 damage


Weavile used Ice-Punch - 13 energy
To crit (2224) - No
To freeze (6631) - No
(8 + 3 + 1,5 + 1)*1,5 = 20,25 damage


Rhydon used Hammer Arm combo - 59,5 energy
To hit (3741) - Yes
To crit (1149) - No
(22,5 + 3)*2,25 = 57,375 damage

Weavile fainted!




KO HP
KO EN
6/3/2/3/125


49 HP
22 EN
5/4/1/3/40




Did you HONESTLY expect to win this war?




As Weavile fell to the mighty Rhydon, the ponies closed in to Glacier.

It was the end, as Earth's last hope fell.


Sorry Glacier, the challenge is over

Weavile: 10 HC
Glacier: 10 CC and Bragging rights for doing better than Waterwarrior

Matezoide: 17 UC
 
Note: This is a continuation of Glacier's last Hall.


It was a dark day for ASB.


The ponies had managed to conquer everything. Humans are nothing but slaves now.
Glacier Knight was the first to realise what a threat they were, and alone, stood up to the horde.
Despite his best efforts, Glacier too fell.


But nothing is lost!


Glacier was able to escape, however, at the cost of his Weavile, Gavin.

The resistance was formed of several ASB'ers that managed to survive their attack, but, as each day passed, their chances of victory became smaller.

One day, Glacier devised a plan:

He, Rick and Waterwarrior would lead the war against the ponies's 3 armies: Pegasus, Earth Pony and Unicorn. While they fought in a suicidal effort, a small team would sneak into their base and free the captured ASB'ers/Pokemons.

Viva La Revolution.




........



He remembers like it was yesterday.


HAMMER ARM!



He remembers the sound of Gavin's bones breaking.....


The pain in his eyes.....



The laughter of the ponies as they beated down Gavin without mercy.....



And , most of all, he remembers Gavin's sacrifice.....


Despite his broken bones.....his crushed organs.....he never stopped fighting, not even for a second.




GLACIER! RUN!





What about you?!



I WILL BE FINE! JUST GO!



Relucantly, the trainer left and managed to escape......he always knew Gavin's intent of dying standing up to them......




That was almost 2 years ago.


Today, Glacier stands up, holding the line for a suicidal plan. He had heard from his spies that the others were being held captive. Even if their numbers were small, catching the ponies off guard from inside their base was far too valuable.


A Charizard descends from the sky, letting everyone knows the ponies will reach soon.



Sir, they are coming.....Sir?




Sorry, i was just.....day-dreaming.....whats the situation?



Rick and Waterwarrior have already started, they are managing to hold them off.



Good.....what about the infiltration team?



They are inside the base, but communication is being blocked by their magic.




Then theres nothing we can do.....other than fight. Are you ready, Reginald?



You already know the answer, boss!




Ok, Maybe I need to take a break from training ice pokemon... Time to give one of my originals some TLC!

Name: Glacier likes Chicken Nuggets
Thread: This here be a link
Rank: 4
Item: Expert Belt
Pokemon: Krilowatt
Ability: Magic Guard


Krillowatt [Reginald] (male)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)

Info on Reginald: Reginald doesn't brag or boast about his power, but everyone knows his true abilities. An amazing counterer, he can take damage and dish it out two fold, and quickly find the cracks in the opponent's armor, which afterwards he uses his wide array of moves to crush them. He is quite capable, and has a bright future.

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.


Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW Ability is now Unlocked): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.


Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC:6/6
MC: 4
DC:5/5

Attacks:
Bubble
Charge
Tackle
Thundershock
Detect
Ice Shard
Confuse Ray
Aqua Jet
Imprison
Discharge
Thunder
Bubble Beam
Muddy Water
Shock Wave
Volt Switch
Heart Swap
Hydro Pump
Copy Cat

Counter
Mirror Coat
Metronome (:D)
Signal Beam
Earth Power
Me First

Thunderbolt
Ice Beam
Scald
Safeguard
Toxic
Protect
Substitute
Thunder Wave
Facade
Double Team

34 Moves
Good luck!







 

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