Battle Hall Challenge - Ice-eyes

Subreffing this.

Hiker Robert would like to fight!



RNG roll for pokemon; 5/5 = Kabuto
RNG roll for ability; 1/3 = Swift Swim

I discovered this guy exploring a mountain-top cave!


Kabuto (M)

Nature: Quiet

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 47 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.

Attacks:

Scratch
Harden
Absorb
Leer
Mud Shot
Sand-Attack
Endure

Ice Beam
Rock Slide
Sandstorm

Confuse Ray
Giga Drain
Dig


Your orders, please!
 


Ha! Our hiking taught us how to deal with guys like you!

Dig > Sandstorm > Dig


90 HP
100 Energy
3/3/3/2/47(-)


120 HP
100 Energy
4/2/2/3/4(-)

==
Munchlax took in sunlight
Kabuto burrowed underground
Munchlax used SolarBeam
-8 Energy

Kabuto used Dig
RNG roll to crit; 2229 = no crit
[8 + (3 - 2)*1.5] = 9.5 Damage
-10 Energy

Kabuto used Sandstorm
-9 Energy

Munchlax used Earthquake
RNG roll to crit; 580 = crit
[10 + 3 + (4 - 3)*1.5]*1.5 = 21.75 Damage
-7 Energy

-2 HP (Munchlax)

Munchlax took in sunlight
Kabuto burrowed underground
Munchlax used SolarBeam
-8 Energy

Kabuto used Dig
RNG roll to crit; 237 = crit
[8 + 3 + (3 - 2)*1.5] = 12.5 Damage
-10 Energy

-2 HP (Munchlax)

==


68 HP
71 Energy
3/3/3/2/47(-)


94 HP
77 Energy
4/2/2/3/4(-)

Sandstorm for 3 Rounds



Hmm...that's a tough nut to crack!

Rock Slide > Confuse Ray > Rock Slide

IF Counter A1, replace that action with Sand Attack
 

68 HP
71 Energy
3/3/3/2/47(-)


94 HP
77 Energy
4/2/2/3/4(-)

Sandstorm for 3 Rounds

==
Munchlax took in sunlight
Kabuto used Rock Slide
RNG roll to crit; 3566 = no crit
RNG roll for effect; 9102 = no flinch
[8 + 3 + (3 - 2)*1.5] = 12.5 Damage
-5 Energy

Munchlax used SolarBeam
RNG roll to crit; 5416 = no crit
[12 - 6 + (2 - 2)*1.5]*2.25 = 13.5 Damage
-12 Energy

-2 HP (Munchlax)

Munchlax tightened its focus
Kabuto used Confuse Ray

RNG roll for duration; 2054 = 2-Turn Confusion
-5 Energy

Munchlax used Focus Punch
RNG roll for confusion; 5607 = hit self
[4 + (4 - 2)*1.5] = 7 Damage
-3 Energy

-2 HP (Munchlax)

Munchlax took in sunlight
Kabuto used Rock Slide
RNG roll to crit; 2944 = no crit
RNG roll for effect; 9263 = no flinch
[8 + 3 + (3 - 2)*1.5] = 12.5 Damage
-5 Energy

Munchlax used SolarBeam
RNG roll to crit; 2962 = no crit
[12 - 6 + (2 - 2)*1.5]*2.25 = 13.5 Damage
-12 Energy

-2 HP (Munchlax)

==


41 HP
56 Energy
3/3/3/2/47(-)


56 HP
54 Energy
4/2/2/3/4(-)

Sandstorm for 2 Rounds

Your orders, please!
 
Alright, calling DQ on Ice-eyes

elevator_music; 6 UC for 3 battles

rickheg; 2+2 = 4 UC for one battle and finishing

Ice-eyes gets nothing
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top