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Roleplay Battle Hall Challenge - Its_A_Random

Discussion in 'ASB' started by danmantincan, Jun 7, 2011.

  1. danmantincan

    danmantincan

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    Only the challenger and the ref may post in this thread.

    Its_A_Random has taken a Blind, yet Gluttonous, Panpour.

    Blind the Panpour (open)
    [​IMG]
    Panpour Blind (M)
    Nature: Hasty

    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 2
    SpD: Rank 2
    Spe: 73 (+)

    EC: 2/6
    MC: 0
    DC: 1/5

    Abilities:
    Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Attacks:
    Scratch
    Leer
    Lick
    Water Gun
    Fury Swipes
    Water Sport
    Bite
    Scald
    Taunt
    Brine
    Crunch

    Nasty Plot
    Low Kick
    Aqua Tail

    Ice Beam
    Grass Knot
    Acrobatics


    [​IMG]
    Worker Jason would like to battle!

    Order:
    Random chooses the type they wish to battle.
    Worker Jason sends out his Pokemon.
    Random sends out his Pokemonand issues his actions.
    Worker issues his actions.
    I ref.

    Its_A_Random, you may choose your opponent's first type. Your choices are;

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  2. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    I pick Ground! Lets do this, Blind!
  3. danmantincan

    danmantincan

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    [​IMG]
    "Time to pummel you into the ground!"

    RNG Roll for Mon: 2/5
    RNG Roll for Ability: 3/3

    "You gotta keep hydrated when working hard."
    Barboach (open)
    [​IMG]
    Barboach (M)

    Nature: Quiet

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 52 (-)

    Ability:
    Hydration (DW): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    Attacks:

    Mud Slap
    Mud Sport
    Water Sport
    Water Gun
    Mud Bomb
    Magnitude
    Amnesia
    Water Pulse

    Earthquake
    Ice Beam
    Waterfall

    Spark
    Hydro Pump
    Earth Power



    Random, send out your Pokemon and give actions.
  4. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    Go, Blind!

    You know what to do Blind, plot your scheme, & aim for the weak spot!
    Nasty Plot > Grass Knot > Grass Knot
  5. danmantincan

    danmantincan

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    [​IMG]
    "You can't beat someone that works as hard as me!"

    Amnesia~Spark~Earthquake
  6. danmantincan

    danmantincan

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    [​IMG]
    Barboach (M)
    HP: 90
    Energy: 100
    Stats: N/A
    Status: N/A
    Ability: Hydration
    Vs
    [​IMG]
    Panpour Blind (M)
    HP: 90
    Energy: 100
    Stats: N/A
    Status: N/A
    Ability: Gluttony


    Action 1:
    Blind used Nasty Plot [-7 Energy]
    +2 Special Attack

    Barboach used Amnesia [-7 Energy]
    +2 Special Defense

    Action 2:
    Blind used Grass Knot [-6 Energy]
    Roll for Crit: 2694/10000 [No Crit]
    [4+(2-2)x1.5]x2.25 = [9 Damage]

    Barboach used Spark [-5 Energy]
    Roll for Crit: 4625/10000 [No Crit]
    [7+(2-1)x1.5]x1.5 = [13 Damage]
    Roll for Paralysis: 4066/10000 [No Paralysis]

    Action 3:
    Blind used Grass Knot [-10 Energy]
    Roll for Crit: 4671/10000 [No Crit]
    4+(2-2)x1.5]x2.25 = [9 Damage]

    Barboach used Earthquake [-6 Energy]
    Roll for Crit: 6682/10000 [No Crit]
    10+3+(2-1)x1.5 = [15 Damage]


    [​IMG]
    Barboach (M)
    HP: 72
    Energy: 82
    Stats: +1 SpD
    Status: N/A
    Ability: Hydration
    Vs
    [​IMG]
    Panpour Blind (M)
    HP: 62
    Energy: 77
    Stats: +1 SpA
    Status: N/A
    Ability: Gluttony
  7. danmantincan

    danmantincan

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    [​IMG]
    "I'm shaking like the ground!"

    Magnitude~Earthquake~Shock Wave
  8. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    "Its_A_Random does not approve of this Barboach & its consistent Earthquakes! The cheeky monkey will always prevail in the end!"
    Scald > Acrobatics > Scald
  9. danmantincan

    danmantincan

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    Sorry, I meant Spark instead of Shock Wave in Barboach's actions for the round.
    [​IMG]
    Barboach (M)
    HP: 72
    Energy: 82
    Stats: +1 SpD
    Status: N/A
    Ability: Hydration
    Vs
    [​IMG]
    Panpour Blind (M)
    HP: 62
    Energy: 77
    Stats: +1 SpA
    Status: N/A
    Ability: Gluttony


    Action 1:
    Blind used Scald [-5 Energy]
    Roll for Crit: 5571/10000 [No Crit]
    8+3+(2-2)x1.5 = [11 Damage]
    Roll for Burn: 9143/10000 [No Burn]

    Barboach used Magnitude [-5 Energy]
    Rolll for Attack Power: 2170/10000 [6 Power]
    Roll for Crit: 7635/10000 [No Crit]
    6+3+(2-1)x1.5 = [11 Damage]

    Action 2:
    Blind used Acrobatics [-7 Energy]
    Roll for Crit: 6492/10000 [No Crit]
    11+(2-2)x1.5 = [11 Damage]

    Barboach used Earthquake [-6 Energy]
    Roll for Crit: 2258/10000 [No Crit]
    10+3+(2-1)x1.5 = [15 Damage]

    Action 3:
    Blind used Scald [-5 Energy]
    Roll for Crit: 3299/10000 [No Crit]
    8+3+(2-2)x1.5 = [11 Damage]
    Roll for Burn: 7646/10000 [No Burn]

    Barboach used Spark [-5 Energy]
    Roll for Crit: 9631/10000 [No Crit]
    [7+(2-1)x1.5]x1.5 = [13 Damage]
    Roll for Paralysis: 2223/10000 [20% Paralysis]

    [​IMG]
    Barboach (M)
    HP: 39
    Energy: 66
    Stats: N/A
    Status: N/A
    Ability: Hydration
    Vs
    [​IMG]
    Panpour Blind (M)
    HP: 23
    Energy: 60
    Stats: N/A
    Status: Paralysis (20%)
    Ability: Gluttony​

    Random
  10. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    "Its_A_Random is incredibly annoyed by this fish! I do not want a repeat of what happened last time in the Subway..."
    Brine > Brine > Brine
  11. danmantincan

    danmantincan

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    [​IMG]
    "Seismic activity will put a hold on work!"

    Earthquake~Magnitude~Earthquake
  12. danmantincan

    danmantincan

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    [​IMG]
    Barboach (M)
    HP: 39
    Energy: 66
    Stats: N/A
    Status: N/A
    Ability: Hydration
    Vs
    [​IMG]
    Panpour Blind (M)
    HP: 23
    Energy: 60
    Stats: N/A
    Status: Paralysis (20%)
    Ability: Gluttony

    Action 1:

    Barboach used Earthquake [-6 Energy]
    Roll for Crit: 311/10000 [Crit]
    10+3+3+(2-1)x1.5 = [18 Damage]

    Roll for Paralysis: 2596/10000 [No]
    Blind used Brine [-8 Energy]
    Roll for Crit: 954/10000 [No Crit]
    13+3+(2-2)x1.5 = [16 Damage]

    Action 2:
    Barboach used Magnitude [-5 Energy]
    Roll for Power: 9586/10000 [15 Power]
    Roll for Crit: 2298/10000 [No Crit]
    15+3+(2-1)x1.5 = [20 Damage]

    Blind fainted!

    [​IMG]
    Barboach (M)
    HP: 23
    Energy: 55
    Stats: N/A
    Status: N/A
    Ability: Hydration
    Vs
    [​IMG]
    Panpour Blind (M)
    HP: 0
    Energy: 0
    Stats: N/A
    Status: KOed
    Ability: Gluttony​


    Rewards:
    4 BT for me
    1 TC, 1 BP and 2 HC (Which seem to work exactly like KO Counters) for Random

    There are some things being sorted out with the prizes right now. I'll VM you (Random) when things are sorted out and I've edited this post.
  13. Its_A_Random

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    [​IMG]
    "Its_A_Random uses his 1.6k Post to express his disappointment with his Panpour! I appear to have no luck with these Battle (Name) role-plays..." :(

    Also, I think it's 1 BT if you bomb out in the first round iirc, unless iiMKUltra & -Charmander- decided to change the payout system...
  14. Fire Blast

    Fire Blast

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    Its_A_Random will be using Caius the Duskull with Levitate:

    Caius the Duskull (open)
    [​IMG]
    Duskull Caius (M)
    Nature: Quiet (-10% Evasion)

    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Stats:
    HP: 80
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 21 (-)

    EC: 2/9
    MC: 0
    DC: N/A

    Abilities:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Attacks:
    Leer
    Night Shade
    Disable
    Foresight
    Astonish
    Confuse Ray
    Shadow Sneak
    Pursuit
    Will-O-Wisp
    Hex

    Dark Pulse
    Destiny Bond
    Pain Split

    Shadow Ball
    Ice Beam
    Charge Beam


    Its_A_Random, you may choose your first type. Your options are:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]
  15. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    "I pick Bug."
  16. Fire Blast

    Fire Blast

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    [​IMG]

    Rocket Grunt Phillip would like to battle
    "I'm going to take your pokemon!"

    RNG Roll: 1/5
    Pokemon: Wurmple
    Show Hide

    [​IMG]
    Wurmple (M)

    Nature: Adamant

    Type:

    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 20

    Abilities:

    Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Attacks:

    Tackle
    String Shot
    Poison Sting
    Bug Bite

    Snore


    RNG Roll: 2/2
    Ability: Run Away
    "You are going to want to run away!"
  17. Its_A_Random

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    [​IMG]
    "Remove this fool from play."
    Will-O-Wisp > Hex > Hex
    IF Will-O-Wisp misses, THEN keep using Will-O-Wisp until it hits before using Hex.
  18. Fire Blast

    Fire Blast

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    [​IMG]
    "Bite all fight!"

    Bug Bite x3
  19. Fire Blast

    Fire Blast

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    [​IMG]
    Health: 80
    Energy: 100
    Status: -
    Stats: -
    Ability: Levitate

    vs.

    [​IMG]
    Health: 90
    Energy: 100
    Status: -
    Stats: -
    Ability: Run Away
    __________________________________________________ _________________

    Action One

    Wurmple used Bug Bite
    Crit: 7/16 (No)
    -6 HP
    -3 Energy

    Duskull used Will-O-Wisp!
    Miss: 83/100 (Yes)
    -7 Energy

    Action Two

    Wurmple used Bug Bite
    Crit: 1/16 (Yes)
    -8 HP
    -7 Energy

    Duskull used Will-O-Wisp!
    Miss: 31/100 (Yes)
    -11 Energy

    Burn, -2 HP

    Action Three

    Wurmple used Bug Bite
    Crit: 15/16 (No)
    -4 HP
    -11 Energy

    Duskull used Hex!
    Crit: 7/16 (No)
    -15 HP
    -6 Energy

    Burn, -2 HP
    __________________________________________________ __________________________

    [​IMG]
    Health: 62
    Energy: 76
    Status: -
    Stats: -
    Ability: Levitate

    vs.

    [​IMG]
    Health: 71
    Energy: 79
    Status: Burn
    Stats: -
    Ability: Run Away

    ------------------------------
    [​IMG]
    "He needs to eat some toxins!"

    Poison Sting x3
  20. Its_A_Random

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    [​IMG]
    "You should use Rattata instead!"
    Disable Poison Sting > Hex > Hex
  21. Fire Blast

    Fire Blast

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    [​IMG]
    Health: 62
    Energy: 76
    Status: -
    Stats: -
    Ability: Levitate

    vs.

    [​IMG]
    Health: 71
    Energy: 79
    Status: Burn
    Stats: -
    Ability: Run Away
    __________________________________________________ _________________

    Action One

    Wurmple used Poison Sting!
    Crit: 11/16 (No)
    Effect: 7/10 (No)
    -4 HP
    -2 Energy

    Duskull used Disable!
    -6 Energy

    Burn, -2 HP

    Action Two

    Wurmple used Poison Sting!
    Attack failed.
    -6 Energy

    Duskull used Hex!
    Crit: 3/16 (No)
    -15 HP
    -6 Energy

    Burn, -2 HP

    Action Three

    Wurmple used Poison Sting!
    Attack failed.
    -10 Energy

    Duskull used Hex!
    Crit: 12/16 (No)
    -15 HP
    -10 Energy

    Burn, -2 HP
    __________________________________________________ __________________________

    [​IMG]
    Health: 58
    Energy: 54
    Status: -
    Stats: -
    Ability: Levitate

    vs.

    [​IMG]
    Health: 35
    Energy: 61
    Status: Burn
    Stats: -
    Ability: Run Away
  22. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    "All kneel before the Shadow Monarch!"
    Shadow Ball > Hex > Hex
  23. Fire Blast

    Fire Blast

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    [​IMG]
    "No thank you."

    Bug Bite x3

    ------------------------
    [​IMG]
    Health: 58
    Energy: 54
    Status: -
    Stats: -
    Ability: Levitate

    vs.

    [​IMG]
    Health: 35
    Energy: 61
    Status: Burn
    Stats: -
    Ability: Run Away
    __________________________________________________ _________________

    Action One

    Wurmple used Bug Bite
    Crit: 11/16 (No)
    -4 HP
    -3 Energy

    Duskull used Shadow Ball!
    Crit: 2/16 (No)
    Effect: 3/16 (No)
    -13 HP
    -5 Energy

    Burn, -2 HP

    Action Two

    Wurmple used Bug Bite
    Crit: 3/16 (No)
    -4 HP
    -7 Energy

    Duskull used Hex!
    Crit: 1/16 (Yes)
    -18 HP
    -6 Energy

    Burn, -2 HP
    __________________________________________________ __________________________

    [​IMG]
    Health: 50
    Energy: 43
    Status: -
    Stats: -
    Ability: Levitate

    vs.

    [​IMG]
    Health: 0
    Energy: 51
    Status: Burn
    Stats: -
    Ability: Run Away
    __________________________________________________ __________________________

    [​IMG]
    "Don't tell my boss!"

    Its_A_Random, while your pokemon is being healed, you can choose your next type and send out your pokemon.

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG]
  24. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    "Giovanni will sack you now...Nevertheless, let's banish the WATER type."
  25. Fire Blast

    Fire Blast

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    [​IMG]
    Swimmer Violet would like to battle
    "I like to swim with him!"

    RNG Roll: 5/5
    Pokemon: Tympole
    Show Hide

    [​IMG]
    Tympole (F)

    Nature: Quirky

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 64

    Abilities:

    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast is slick, rainy conditions, doubling (x2) its speed in the rain.
    Adaptability: (Innate) The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).
    Water Absorb (DW): (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only receives 25% of the damage that attack would do to itself.

    Attacks:

    Bubble
    Growl
    Supersonic
    Round
    BubbleBeam
    Mud Shot
    Aqua Ring
    Uproar

    Toxic
    Rest
    Scald

    Water Pulse
    Earth Power
    Sleep Talk


    RNG Roll: 2/3
    Ability: Adaptability
    "We can adapt to the water real quick!"

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