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Roleplay Battle Hall Challenge - Limewire

Discussion in 'ASB' started by Athenodoros, Jul 18, 2011.

  1. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    No one should be posting here except for Limewire and his referee.


    Alright, Limewire, you get to pick each type as you beat them, so to start with you get all of the types:

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck.
  2. Limewire

    Limewire PRESS R TO WIN
    is a Contributor Alumnus

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    Limewire goes with [​IMG].

    LET'S DO THIS!
  3. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    Bird Catcher Freddy wants to battle!
    "We're flying high, defying gravity and they'll never bring us down!"

    RNG Roll for Pokemon: 3/5
    RNG Roll for Ability: 2/2

    "Don't ask how I can fly on a ghost-type Driflblim without it Unburdening itself of me"

    Driflblim (open)
    [​IMG]
    Drifblim (M)

    Nature: Modest

    Type:

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:

    HP: 125
    Atk: Rank 2 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 80

    Abilities:

    Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
    Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
    Flare Boost (DW): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

    Attacks:

    Constrict
    Minimize
    Astonish
    Gust
    Focus Energy
    Payback
    Hex
    Stockpile
    Swallow
    Spit Up
    Ominous Wind
    Baton Pass

    Thunderbolt
    Silver Wind
    Dream Eater

    Hypnosis
    Destiny Bond
    Disable

    Icy Wind
  4. Limewire

    Limewire PRESS R TO WIN
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    Alriiight.

    Thunderbolt ~ Ice Beam ~ Thunderbolt

    If Driftblim disables the first Thunderbolt, then use Hydro Pump instead.
  5. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    "They say you can clip a bird's wings with a jolt of electricity. I won't allow such insults to bird Pokemon!"

    Thunderbolt => Thunderbolt => Thunderbolt
    If he gets Paralysed, use Hex instead.
  6. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    HP: 125
    Energy: 100%

    Vs.

    [​IMG]
    HP: 90
    Energy: 100%

    -------------------------------------------------------

    Action One

    Starmie used Thunderbolt
    RNG Roll (Crit <= 1/16) = 10
    RNG Roll (Paralysis <= 10/100) = 6
    (10 + (4 - 2) * 1.5) * 1.5 = 20 Damage
    7 Energy

    Drifblim used Thunderbolt
    RNG Roll (Paralysis > 85/100) = 65
    RNG Roll (Crit <= 1/16) = 8
    RNG Roll (Paralysis <= 10/100) = 53
    (10 + (4 - 3) * 1.5) * 1.5 = 17 Damage
    7 Energy


    Action Two

    Starmie used Ice Beam
    RNG Roll (Crit <= 1/16) = 13
    RNG Roll (Freeze <= 10/100) = 77
    (10 + (4 - 2) * 1.5) * 1.5 = 20 Damage
    7 Energy

    Drifblim used Thunderbolt
    RNG Roll (Paralysis > 85/100) = 19
    RNG Roll (Crit <= 1/16) = 1
    RNG Roll (Paralysis <= 10/100) = 74
    (10 + 3 + (4 - 3) * 1.5) * 1.5 = 22 Damage
    7 + 4 = 11 Energy

    Action One

    Starmie used Thunderbolt
    RNG Roll (Crit <= 1/16) = 16
    (10 + (4 - 2) * 1.5) * 1.5 = 20 Damage
    7 Energy

    Drifblim used Thunderbolt
    RNG Roll (Paralysis > 85/100) = 17
    RNG Roll (Crit <= 1/16) = 9
    RNG Roll (Paralysis <= 10/100) = 83
    (10 + (4 - 3) * 1.5) * 1.5 = 17 Damage
    7 Energy
    -------------------------------------------------------

    [​IMG]

    HP: 65
    Energy: 67%
    Paralysis - 10%

    Vs.

    [​IMG]
    HP: 34
    Energy: 79%
  7. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    "Hahaha! That worked perfectly!"

    Thunderbolt => Thunderbolt => Thunderbolt
    If he becomes Paralysed, use Hex instead.
  8. Limewire

    Limewire PRESS R TO WIN
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    Crap! This is the Battle Subway all over again! Shuriken, two Thunderbolts from this menace will knock you out, so we need to be careful. Start of with an Ice Beam, and then use Recover to avoid a KO (unless crit happens). If Drifblim gets a full paralysis in either the first or second action, use Ice Beam on the third action. If not, then use Recover.

    Ice Beam ~ Recover ~ Ice Beam/Recover
  9. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    HP: 65
    Energy: 67%
    Paralysis - 10%

    Vs.

    [​IMG]
    HP: 34
    Energy: 79%

    -------------------------------------------------------

    Action One

    Starmie used Ice Beam
    RNG Roll (Crit <= 1/16) = 9
    RNG Roll (Freeze <= 10/100) = 93
    (10 + (4 - 2) * 1.5) * 1.5 = 20 Damage
    7 Energy

    Drifblim used Thunderbolt
    RNG Roll (Paralysis > 90/100) = 95
    Drifblim's paralysis stage is lowered.


    Action Two

    Starmie used Recover
    20 HP Restored
    90 / 10 + 2 = 11 Energy

    Drifblim used Thunderbolt
    RNG Roll (Paralysis > 95/100) = 72
    RNG Roll (Crit <= 1/16) = 9
    RNG Roll (Paralysis <= 10/100) = 70
    (10 + (4 - 3) * 1.5) * 1.5 = 17 Damage
    7 Energy

    Action One

    Starmie used Ice Beam
    RNG Roll (Crit <= 1/16) = 16
    RNG Roll (Freeze <= 10/100) = 24
    (10 + (4 - 2) * 1.5) * 1.5 = 20 Damage
    7 Energy

    Drifblim used Thunderbolt
    RNG Roll (Paralysis > 95/100) = 44
    RNG Roll (Crit <= 1/16) = 1
    RNG Roll (Paralysis <= 10/100) = 56
    (10 + 3 + (4 - 3) * 1.5) * 1.5 = 22 Damage
    7 + 4 = 11 Energy
    -------------------------------------------------------

    [​IMG]
    HP: 25
    Energy: 49%

    Vs.

    [​IMG]
    HP: 15
    Energy: 54%
  10. Limewire

    Limewire PRESS R TO WIN
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    We need to rely on hax to win this.

    Recover ~ Ice Beam ~ Ice Beam

    If Driblim uses Destiny Bond, then replace the action after it with Chill. (eg. If Driblim does Thunderbolt ~ Destiny Bond ~ Thunderbolt then Shuriken will do Recover ~ Ice Beam ~ Chill)
  11. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    "Alright, let's swoop down for the kill!"

    Disable Ice Beam => Thunderbolt * 2
  12. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    HP: 25
    Energy: 49%

    Vs.

    [​IMG]
    HP: 15
    Energy: 54%

    -------------------------------------------------------

    Action One

    Starmie used Recover
    20 HP Restored
    90 / 10 + 2 = 11 Energy

    Drifblim used Disable
    Ice Beam is Disabled
    7 Energy


    Action Two

    Starmie did Nothing

    Drifblim used Thunderbolt
    RNG Roll (Crit <= 1/16) = 8
    RNG Roll (Paralysis <= 10/100) = 9
    Starmie is Paralysed - 15%
    (10 + (4 - 3) * 1.5) * 1.5 = 17 Damage
    7 Energy

    Action One

    Drifblim used Thunderbolt
    RNG Roll (Crit <= 1/16) = 4
    (10 + (4 - 3) * 1.5) * 1.5 = 17 Damage
    7 + 4 = 11 Energy

    Starmie did Nothing

    -------------------------------------------------------

    [​IMG]
    HP: 25
    Energy: 24%

    Vs.

    [​IMG]
    HP: 1
    Energy: 43%
    Ice Beam Disabled - Three More Actions
    Paralysis - 10%
  13. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    "Fly to the finish!"

    Thunderbolt * 2 => Chill
  14. Limewire

    Limewire PRESS R TO WIN
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    1 HP lol.

    Thunderbolt ~ Thunderbolt ~ Thunderbolt

    Maybe next time, eh?
  15. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    HP: 25
    Energy: 24%

    Vs.

    [​IMG]
    HP: 1
    Energy: 43%
    Ice Beam Disabled - Three More Actions
    Paralysis - 10%

    -------------------------------------------------------

    Action One

    Drifblim used Thunderbolt
    RNG Roll (Crit <= 1/16) = 4
    (10 + (4 - 3) * 1.5) * 1.5 = 17 Damage
    7 + 8 = 15 Energy
    Starmie Faints

    -------------------------------------------------------

    [​IMG]
    HP: 25
    Energy: 9%

    Vs.

    [​IMG]
    HP: KO
    Energy: KO
  16. Athenodoros

    Athenodoros Official Smogon Know-It-All

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    [​IMG]
    "I look forward to your next challenge!"

    Bad luck Limewire, and better luck next time. You still, however, get 1 TC/1 BP/2 HC for Starmie, so I hope it was worth it. We'll see you at your next challenge!
  17. danmantincan

    danmantincan

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    Only the referee and Limewire should be posting in this thread.
    Order:
    Limewire chooses the type they wish to battle.
    Battle Hall Trainer sends out his Pokemon.
    Limewire sends out his Pokemonand issues his actions.
    Battle Hall Trainer issues his actions.
    I ref.

    Limewire, you may choose your opponent's first type. Your choices are;

    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG][​IMG]
    [​IMG][​IMG]

    Good luck!
  18. Limewire

    Limewire PRESS R TO WIN
    is a Contributor Alumnus

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    Limewire squints carefully at the 17 flashing boxes. Flap, being a Normal-type, really doesn't have any advantages or disadvantages over any one type. He takes a quick peek at Flap's movepool. Despite having Coil and a higher Attack stat, the only good physical moves that the dunce knows are Rock Slide and Earthquake. Hmmmm. In the end, Limewire holds in his breath and chooses....

    [​IMG]
  19. danmantincan

    danmantincan

    Joined:
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    2,806
    [​IMG]
    Fire Breather Otis would like to battle!

    RNG Roll for Pokemon: 5/5
    RNG Roll for Ability: 3/3

    Camerupt (open)
    [​IMG]
    Camerupt (M)

    Nature: Quiet

    Type:

    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 34 (-)

    Abilities:

    Magma Armor: (Innate) This Pokemon has a heated armor that makes it incapable of being frozen.
    Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
    Anger Point (DW): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

    Attacks:

    Growl
    Tackle
    Magnitude
    Ember
    Focus Energy
    Flame Burst
    Take Down
    Amnesia
    Lava Plume
    Rock Slide
    Earth Power
    Earthquake

    Fire Blast
    Stone Edge
    Hidden Power [Electric] (7)

    Yawn
    Mud Bomb
    Body Slam

    Heat Wave


    "You shouldn't make us angry. You won't like us when we're angry."
  20. Limewire

    Limewire PRESS R TO WIN
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    Ooooh a Camerupt. I really should purchase one of these.

    Alright Flap, this camel can't harm us if it can't do anything, so:

    Yawn ~ Coil ~ Earthquake

    If Camerupt uses Yawn on action X, replace your move on action X with Magic Coat.
  21. danmantincan

    danmantincan

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    Oops, I just realized that I haven't posted actions yet. Oh well, I'll just post them here.
    [​IMG]
    "Let's burn a path to victory!"

    Fire Blast~Heat Wave~Fire Blast


    [​IMG]
    Dunsparce [Flap] (F)
    HP: 110
    Energy: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2
    Spe: 39 (-)
    Ability: Run Away
    [​IMG]
    Camerupt (M)
    HP: 100
    Energy: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 34 (-)
    Ability: Anger Point
    Action 1:
    Dunsparce used Yawn [-6 Energy]
    Camerupt became drowsy!

    Camerupt used Fire Blast [-7 Energy]
    Roll for Hit: 3973/10000 [Hit]
    Roll for Crit: 9402/10000 [No Crit]
    12+3+(5-2)x1.5 = [20 Damage]
    Roll for Burn: 1820/10000 [No]

    Action 2:
    Dunsparce used Coil [-9 Energy]
    Dunsparce's Attack, Defense and Accuracy raised!

    Camerupt used Heat Wave [-6 Energy]
    Roll for Crit: 7624/10000 [No Crit]
    10+3+(5-2)x1.5 = [18 Damage]
    Roll for Burn: 2196/10000 [No]

    Camerupt fell asleep!
    Roll for Sleep: 2/3 [1 Turn]

    Action 3:
    Dunsparce used Earthquake [-7 Energy]
    Roll for Crit: 7470/10000 [No Crit]
    [10+(4-3)x1.5]x1.5+1x1.75 = [19 Damage]
    Camerupt woke up!

    Camerupt used Fire Blast [-7 Energy]
    Roll for Hit: 7862/10000 [Hit]
    Roll for Crit: 3017/10000 [No Crit]
    12+3+(5-2)x1.5 = [20 Damage]
    Roll for Burn: 2356/10000 [No]
    [​IMG]
    Dunsparce [Flap] (F)
    HP: 52
    Energy: 78
    Stats: 4/3/3/2/39
    +1 Att, +1 Def, +1 Acc
    Ability: Run Away
    [​IMG]
    Camerupt (M)
    HP: 81
    Energy: 80
    Stats: 4/3/5/3/34

    Ability: Anger Point
  22. danmantincan

    danmantincan

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    [​IMG]
    "Burn, baby burn!"

    Lava Plume~Fire Blast~Heat Wave
  23. Limewire

    Limewire PRESS R TO WIN
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    Earthquake ~ Yawn ~ Pain Split

    edit: woot 600th post
  24. danmantincan

    danmantincan

    Joined:
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    Messages:
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    [​IMG]
    Dunsparce [Flap] (F)
    HP: 52
    Energy: 78
    Stats: 4/3/3/2/39
    +1 Att, +1 Def, +1 Acc
    Ability: Run Away
    [​IMG]
    Camerupt (M)
    HP: 81
    Energy: 80
    Stats: 4/3/5/3/34

    Ability: Anger Point
    Action 1:
    Dunsparce used Earthquake [-11 Energy]
    Roll for Crit: 1050/10000 [No Crit]
    [10+(4-3)x1.5]x1.5+1x1.75 = [19 Damage]

    Camerupt used Lava Plume [-5 Energy]
    Roll for Crit: 9113/10000 [No Crit]
    8+3+(5-2)x1.5 = [16 Damage]
    Roll for Burn: 805/10000 [Yes]

    Dunsparce is hurt by burn [-2 HP]

    Action 2:
    Dunsparce used Yawn [-6 Energy]
    Camerupt became drowsy!

    Camerupt used Fire Blast [-7 Energy]
    Roll for Hit: 5425/10000 [Hit]
    Roll for Crit: 3334/10000 [No Crit]
    12+3+(5-2)x1.5 = [20 Damage]

    Dunsparce is hurt by burn [-2 HP]

    Action 3:
    Dunsparce used Pain Split [-22 Energy]
    (12+62)/2 = [37 HP]

    Camerupt used Heat Wave [-6 Energy]
    Roll for Crit: 7126/10000 [No Crit]
    10+3+(5-2)x1.5 = [18 Damage]

    Camerupt fell asleep!
    Roll for Sleep: 2/3 [1 Turn]

    Dunsparce is hurt by burn [-2 HP]
    [​IMG]
    Dunsparce [Flap] (F)
    HP: 17
    Energy: 39
    Stats: 4/3/3/2/39
    Status: Burned
    Ability: Run Away
    [​IMG]
    Camerupt (M)
    HP: 37
    Energy: 62
    Stats: 4/3/5/3/34
    Status: Sleep (1)
    Ability: Anger Point
  25. Limewire

    Limewire PRESS R TO WIN
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    Wow Flap you wasted a lot of energy.

    Roost
    ~ Earthquake ~ Earthquake

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