Battle Hall Challenge - Matezoide


Simisage (M)
HP: 52
En: 78
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: N/A
Other: N/A


Octillery (F)
HP: 26
En: 77
Ranks: 4/3/5/3
Speed: 39
SC/WC: 2/3
Ability: Suction Cups
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Simisage used Attract!
RNG Roll (Attract) [1 (Slight)|2 (Severe)|3 (Intense)]: 1 (Slight)
Status Change: Slight Infatuation (Octillery)
-6 energy
Octillery used Gunk Shot!
RNG Roll (Atrract) [<=5000 Attract]: 9984/10000 (No)
RNG Roll (Hit) [<=7000 Hit]: 1006/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9607/10000 (No)
(12+2+(6-3))*1.5 = 25.5 damage
RNG Roll (Effect) [<=3000 Effect]: 7303/10000 (No)
-12 energy

Action 2:
Simisage used Leaf Storm!
RNG Roll (Crit) [<=625 Crit]: 4256/10000 (No)
(14+3+2+2+(7.5-4.5))*1.5 = 36 damage
Octillery fainted!
Stat Change: -2 SpA (Simisage)
-8 energy



Simisage (M)
HP: 26
En: 64
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc, -2 SpA
Status: N/A
Other: N/A


Octillery (F)
HP: KO
En: KO
Ranks: 4/3/5/3
Speed: 39
SC/WC: 2/3
Ability: Suction Cups
Item: Expert Belt
Stats: -10% Eva
Status: N/A
Other: N/A

-----------


"Oh my!"

Pick your next type:






 
Battle 2:


Hoopster Michael would like to battle!

RNG Roll for Pokemon: 1/5 (Colossoil)
RNG Roll for Ability: 1/3 (Rebound)


Colossoil (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10

Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW): (Passive)This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Item: Expert Belt

Attacks:
Drill Run
Leer
Peck
Tackle
Horn Attack
BubbleBeam
Bite
Rapid Spin
Body Slam
Pursuit
Bounce
Dig
Magnitude
Stockpile
Swallow
Spit Up

Earthquake
Stone Edge
Taunt

Sucker Punch
Thunder Fang
Encore

Superpower
Dive


"Can we win this game?"
 


This.....is going to be.....SO FUCKING AWESOME!


Grass Knot -> Giga Drain -> Grass Knot


If Encore AND you are not Taunted AND you are not paralysed, use Taunt that action and push-back. Only activate this sub once.
If Bounce outside of a combo, use Dig that action and push-back.
 

"No? We'll make it fast then."

Bounce+Bounce ~ Cooldown (Bounce) ~ Bounce+Bounce

-----------


Simisage (M)
HP: 100
En: 100
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: N/A
Other: N/A


Colossoil (M)
HP: 120
En: 100
Ranks: 5/3/2/3
Speed: 110
SC/WC: 5/10
Ability: Rebound
Item: Expert Belt
Stats: +14% Acc
Status: N/A
Other: N/A


Action 1:
Simisage used Grass Knot!
RNG Roll (Crit) [<=625 Crit]: 1774/10000 (No)
(16+3+2+(7.5-4.5))*1.5 = 36 damage
-8 energy
Colossoil sprang up!
Colossoil used Bounce!
RNG Roll (Hit) [<=8625 Hit]: 8368/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 6017/10000 (No)
(24.75+2+(7.5-3))*1.5 = 46.875 damage
RNG Roll (Effect) [<=6000 Effect]: 2201/10000 (Effect)
Status Change: 20% PAR (Simisage)
-50.166 energy

Action 2:
Simisage used Giga Drain!
RNG Roll (PAR) [<=2000 PAR]: 1997/10000 (PAR)
SImisage was fully paralyzed! [-5% PAR]

Action 3:
Simisage used Grass Knot!
RNG Roll (PAR) [<=500 PAR]: 5715/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 7563/10000 (No)
(16+3+2+(7.5-4.5))*1.5 = 36 damage
-8 energy
Colossoil sprang up!
Colossoil used Bounce!
RNG Roll (Hit) [<=8625 Hit]: 1812/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 4162/10000 (No)
(24.75+2+(7.5-3))*1.5 = 46.875 damage
RNG Roll (Effect) [<=6000 Effect]: 9993/10000 (No)
-78.166 energy
Colossoil fainted!



Simisage (M)
HP: 6
En: 84
Ranks: 4(5)/2/4(5)/3
Speed: 117 (29)
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: PAR (10%)
Other: N/A


Colossoil (M)
HP: KO
En: KO
Ranks: 5/3/2/3
Speed: 110
SC/WC: 5/10
Ability: Rebound
Item: Expert Belt
Stats: +14% Acc
Status: N/A
Other: Cooldown (1a)

-----------


"We have a lot of practicing to do."

Pick your next type:






 
Battle 3:


Gentleman Daniel would like to battle!

RNG Roll for Pokemon: 4/5 (Cradily)
RNG Roll for Ability: 1/2 (Suction Cups)


Cradily (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.*

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Abilities:
Suction Cups: (Passive) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Storm Drain (DW): (Passive) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Item: Focus Sash

Attacks:
Astonish
Constrict
Acid
Ingrain
Confuse Ray
Amnesia
AncientPower
Gastro Acid
Stockpile
Spit Up
Swallow
Energy Ball

Earthquake
Stone Edge
Sludge Wave

Mirror Coat
Endure
Recover

Giga Drain
Pain Split


"Fun fact: I'm older than my Pokemon."
 
Knock Off -> Low Kick -> Brick-Break

If Confuse Ray AND Cradily is not Taunted, use Taunt that action and push-back
If Sludge Wave outside of a combo, use Dig that action and push-back.
 

"Let's try this out."

Ingrain ~ Sludge Wave+Sludge Wave ~ Cooldown (Chill)

-----------


Simisage (M)
HP: 100
En: 100
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: N/A
Other: N/A


Cradily (M)
HP: 100
En: 100
Ranks: 3/4/4/4
Speed: 37
SC/WC: 3/4
Ability: Suction Cups
Item: Focus Sash
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Simisage used Knock Off!
RNG Roll (Crit) [<=625 Crit]: 7423/10000 (No)
(4-2+(7.5-6)) = 3.5 damage
Cradily's Focus Sash was knocked off
-3 energy
Cradily used Ingrain!
Other Change: Ingrain (Cradily)
-8 energy
Post-action:
+3.5 HP due to Ingrain (Cradily)

Action 2:
Simisage used Low Kick!
RNG Roll (Crit) [<=625 Crit]: 5450/10000 (No)
(8+(7.5-6))*1.5 = 14.25 damage
-5 energy
Cradily used Sludge Wave+Sludge Wave!
RNG Roll (Crit) [<=625 Crit]: 4622/10000 (No)
(22.5+(6-4.5))*1.5 = 36 damage
RNG Roll (Effect) [<=2000 Effect]: 919/10000 (Effect)
Status Change: PSN (Simisage)
-31.5 energy
Post-action:
+4 HP due to Ingrain (Cradily)
-2 HP due to PSN (Simisage)

Action 3:
Simisage used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 8220/10000 (No)
(8+(7.5-6))*1.5 = 14.25 damage
-6 energy
Post-action:
+4 HP due to Ingrain (Cradily)
-2 HP due to PSN (Simisage)



Simisage (M)
HP: 60
En: 85
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: PSN
Other: N/A


Cradily (M)
HP: 79
En: 60
Ranks: 3/4/4/4
Speed: 37
SC/WC: 3/4
Ability: Suction Cups
Item: Focus Sash
Stats: -10% Eva
Status: N/A
Other: Ingrain (3a)

-----------


"Now this!"

Stone Edge ~ AncientPower ~ Stone Edge
IF (Dig is used) THEN (use Earthquake)​
 

Simisage (M)
HP: 60
En: 85
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: PSN
Other: N/A


Cradily (M)
HP: 79
En: 60
Ranks: 3/4/4/4
Speed: 37
SC/WC: 3/4
Ability: Suction Cups
Item: Focus Sash
Stats: -10% Eva
Status: N/A
Other: Ingrain (3a)


Action 1:
Simisage used Focus Blast!
RNG Roll (Hit) [<=9600 Hit]: 6288/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 3498/10000 (No)
(12+(7.5-6))*1.5 = 20.25 damage
RNG Roll (Effect) [<=1000 Effect]: 4352/10000 (No)
-8 energy
Cradily used Stone Edge!
RNG Roll (Hit) [<=8000 Hit]: 3114/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 9587/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
-6 energy
Post-action:
+4 HP due to Ingrain (Cradily)
-2 HP due to PSN (Simisage)

Action 2:
Simisage used Synthesis!
+20 HP
-14 energy
Cradily used AncientPower!
RNG Roll (Crit) [<=625 Crit]: 3773/10000 (No)
(6+3+(6-4.5)) = 10.5 damage
RNG Roll (Effect) [<=1000 Effect]: 7469/10000 (No)
-3 energy
Post-action:
+4 HP due to Ingrain (Cradily)
-2 HP due to PSN (Simisage)

Action 3:
Simisage used Focus Blast!
RNG Roll (Hit) [<=9600 Hit]: 3186/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 8619/10000 (No)
(12+(7.5-6))*1.5 = 20.25 damage
RNG Roll (Effect) [<=1000 Effect]: 9448/10000 (No)
-8 energy
Cradily used Stone Edge!
RNG Roll (Hit) [<=8000 Hit]: 8972/10000 (No)
Missed
-6 energy
Post-action:
+4 HP due to Ingrain (Cradily)
-2 HP due to PSN (Simisage)



Simisage (M)
HP: 49
En: 55
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: PSN
Other: N/A


Cradily (M)
HP: 50
En: 45
Ranks: 3/4/4/4
Speed: 37
SC/WC: 3/4
Ability: Suction Cups
Item: Focus Sash
Stats: -10% Eva
Status: N/A
Other: N/A
 
Focus Blast*3

If Sludge Wave in a combo, use Dig (Suspend) that action
If Mirror Coat, use Low Kick that action the first time, Superpower the second and Low Kick the third.


Had to hurry, but i...think this is....alright?
 

"This is a risky play, let's see if it pays out."

Stone Edge ~ Pain Split ~ Sludge Wave

-----------


Simisage (M)
HP: 49
En: 55
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: PSN
Other: N/A


Cradily (M)
HP: 50
En: 45
Ranks: 3/4/4/4
Speed: 37
SC/WC: 3/4
Ability: Suction Cups
Item: Focus Sash
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Simisage used Focus Blast!
RNG Roll (Hit) [<=9600 Hit]: 1151/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 9229/10000 (No)
(12+(7.5-6))*1.5 = 20.25 damage
RNG Roll (Effect) [<=1000 Effect]: 7864/10000 (No)
-12 energy
Cradily used Stone Edge!
RNG Roll (Hit) [<=8000 Hit]: 2310/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 7403/10000 (No)
(10+3+(4.5-3)) = 14.5 damage
-10 energy
Post-action:
-2 HP due to PSN (Simisage)

Action 2:
Simisage used Focus Blast!
RNG Roll (Hit) [<=9600 Hit]: 7174/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 1176/10000 (No)
(12+(7.5-6))*1.5 = 20.25 damage
RNG Roll (Effect) [<=1000 Effect]: 2048/10000 (No)
-16 energy
Cradily used Pain Split!
-11.5 HP (Simisage)
+11.5 HP (Cradily)
-13.666 energy
Post-action:
-2 HP due to PSN (Simisage)

Action 3:
Simisage used Focus Blast!
RNG Roll (Hit) [<=9600 Hit]: 320/10000 (Hit)
RNG Roll (Crit) [<=625 Crit]: 3964/10000 (No)
(12+(7.5-6))*1.5 = 20.25 damage
RNG Roll (Effect) [<=1000 Effect]: 4023/10000 (No)
-20 energy
Cradily used Sludge Wave!
RNG Roll (Crit) [<=625 Crit]: 6791/10000 (No)
(10+(6-4.5))*1.5 = 17.25 damage
-7 energy
Post-action:
-2 HP due to PSN (Simisage)
Simisage fainted!



Simisage (M)
HP: KO
En: KO
Ranks: 4(5)/2/4(5)/3
Speed: 117
SC/WC: 2/3
Ability: Overgrow
Item: Leaf Stone
Stats: +16% Acc
Status: PSN
Other: N/A


Cradily (M)
HP: 1
En: 14
Ranks: 3/4/4/4
Speed: 37
SC/WC: 3/4
Ability: Suction Cups
Item: Focus Sash
Stats: -10% Eva
Status: N/A
Other: N/A

-----------


"Ahh, we did it."

Rewards:
Matezoide: 6 CC
- Simisage: 6 KOC
Elevator Music: 9.5 UC

You may rechallenge in exactly one week.
 
Challenge #16

Matezoide is using Crawdaunt with Adaptability in Rank 4.

<Crawdaunt> [Rob] (Male)
Nature: Brave (+Attack, -15% Speed, -10% Evasion)
Type: Water/Dark

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

About: Rob was the first pokemon ever caught by Matt ,using it's Double-Team and Trump-Card techniches, he slowy gained an advantage against Steve and was about to easily defeat him, until being caught off-guard by an extremely powerfull Reversal combo, weakning him enough to be captured. Being prety much powerless against the lobster pokemon, Steve grew determined to become stronger.
Similary to the others, he cares deeply about his friends, and is willing to risk his life for them if necessary.....he is also a huge nerd, his favorite super-heroes being Superman, Spider-Man and Aquaman.
After a battle with Itsumo and his minions, Rob was left in the brink of death, which led his teammates to seek revenge on Itsumo. After several weeks, Rob fully recovered from the damage to his spine and is back to action, still determined to save Chuck.

Abilities:
Hyper Cutter (Passive):
This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.


Shell Armor (Passive): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.


Adaptability (DW UNLOCKED, Passive): The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Stats

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 47 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18


EC: 6/6
MC: 0
DC: 5/5



Moves: - MAXED - 5 CC Bonus
Bubble(*)
Harden(*)
Vice-Grip(*)
Leer(*)
BubbleBeam(*)
Protect(*)
Knock Off(*)
Crunch
Swords-Dance
Crabhammer
Taunt
Guillotine
Swift
Night Slash

Aerial Ace
Attract
Avalanche
Blizzard
Brick-Break(*)
Captivate
Counter
Cut
Dark Pulse
Dig
Dive
Double-Team(*)
Endeavor
Endure
Facade
False Swipe
Fling
Frustation
Fury Cutter
Giga Impact
Hail
Hidden Power (Fire, 7)
Hone-Claws
Hyper Beam
Ice-Beam
Icy Wind
Iron Defense
Metal Claw
Mimic
Mud Slap
Natural Gift
Payback
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Scald
Secret Power
Sleep-Talk
Sludge Bomb
Sludge Wave
Snarl
Snore
Spite
Substitute
Superpower
Surf
Swagger
Toxic
Water Pulse
Water Sport
Waterfall(*)
Whirlpool
X-Scissor


Dragon Dance (*)
Mudsport(*)
Trump Card(*)
Double-Edge
Body-Slam
AncientPower
Chip Away


Pick your first type:






 
Battle 1:


Veteran Joe would like to battle!

RNG Roll for Pokemon: 1/5 (Regirock)
RNG Roll for Ability: 2/2 (Sturdy)


Regirock (U)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Rock: Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 6
Base Rank Total: 23

Abilities:
Clear Body: (Passive) This Pokemon’s body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Sturdy (DW): (Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Item: Leftovers

Attacks:
Explosion
Stomp
Rock Throw
Curse
Superpower
AncientPower
Iron Defense
Charge Beam
Zap Cannon
Stone Edge
Lock-On
Hammer Arm

Earthquake
Sandstorm
Rest

Drain Punch
Ice Punch


"I hope you don't expect this to be easy!"
 

I dont, but Cradily would be probably worse.


Scald -> Surf -> Scald


If damaging fighting type combo AND you are slower, use Dive that action
If Explosion, use Protect that action
 
Last edited:

"We'll take this slowly."

Sandstorm ~ Hammer Arm ~ Drain Punch
IF (burned a1) THEN (use Rest a2)​

-----------


Crawdaunt (M)
HP: 100
En: 100
Ranks: 6/3/3/2
Speed: 47
SC/WC: 2/3
Ability: Adaptability
Stats: -10% Eva
Status: N/A
Other: N/A


Regirock (N)
HP: 100
En: 100
Ranks: 5/8/1/4
Speed: 50
SC/WC: 3/6
Ability: Sturdy
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Regirock used Sandstorm!
Arena Change: Sand (4r)
-9 energy
Crawdaunt used Scald!
RNG Roll (Crit) [<=625 Crit]: 4900/10000 (No)
(8+3+2-1+(4.5-6)-2))*1.5 = 12.75 damage
RNG Roll (Effect) [<=3000 Effect]: 736/10000 (Effect)
Status Change: BRN (Regirock)
-5 energy
Post-action:
-2 HP due to Sandstorm (Crawdaunt)
-2 HP due to BRN (Regirock)

Action 2:
Regirock used Rest!
Other Change: Rest (Regirock)
Status Change: SLP (Regirock)
-15 energy
Crawdaunt used Surf!
RNG Roll (Crit) [<=625 Crit]: 7417/10000 (No)
(10+3+2-1+(4.5-6)-2)*1.5 = 15.75 damage
-6 energy
Post-action:
-2 HP due to Sandstorm (Crawdaunt)
+12 HP due Rest (Regirock)

Action 3:
Regirock is fast asleep!
Crawdaunt used Scald!
RNG Roll (Crit) [<=625 Crit]: 1996/10000 (No)
(8+3+2-1+(4.5-6)-2))*1.5 = 12.75 damage
RNG Roll (Effect) [<=3000 Effect]: 2363/10000 (Effect)
Status Change: BRN (Regirock)
-5 energy
Post-action:
-2 HP due to Sandstorm (Crawdaunt)
+12 HP due to Rest (Regirock)



Crawdaunt (M)
HP: 94
En: 84
Ranks: 6/3/3/2
Speed: 47
SC/WC: 2/3
Ability: Adaptability
Stats: -10% Eva
Status: N/A
Other: N/A


Regirock (N)
HP: 81
En: 76
Ranks: 5/8/1/4
Speed: 50
SC/WC: 3/6
Ability: Sturdy
Stats: N/A
Status: SLP (1a)
Other: Rest (1a)

Arena: Sandstorm (3r)

-----------


"Have you got what it takes to beat us?"

Hammer Arm ~ Drain Punch ~ Hammer Arm
IF (Counter is used) THEN (use Zap Cannon)
IF (a damaging evasive move is used) AND (you are slower) THEN (Chill)​
 

Crawdaunt (M)
HP: 94
En: 84
Ranks: 6/3/3/2
Speed: 47
SC/WC: 2/3
Ability: Adaptability
Stats: -10% Eva
Status: N/A
Other: N/A


Regirock (N)
HP: 81
En: 76
Ranks: 5/8/1/4
Speed: 50
SC/WC: 3/6
Ability: Sturdy
Stats: N/A
Status: SLP (1a)
Other: Rest (1a)

Arena: Sandstorm (3r)


Action 1:
Regirock is fast asleep!
Crawdaunt used Rain Dance!
Arena Change: Rain (4r)
-9 energy
Post-action:
+12 HP due to Rest (Regirock)

Action 2:
Regirock used Drain Punch!
RNG Roll (Crit) [<=625 Crit]: 5793/10000 (No)
(8+(7.5-4.5))*1.5 = 16.5 damage
+7 HP (Regirock)
-12 energy
Crawdaunt used Surf!
RNG Roll (Crit) [<=625 Crit]: 4100/10000 (No)
(10+3+2-1+(4.5-6)+3)*1.5 = 23.25 damage
-6 energy

Action 3:
Regirock used Hammer Arm!
RNG Roll (Crit) [<=625 Crit]: 6963/10000 (No)
(10+(7.5-4.5))*1.5 = 19.5 damage
Stat Change: -1 Spe (Regirock)
-7 energy
Crawdaunt used Scald!
RNG Roll (Crit) [<=625 Crit]: 6542/10000 (No)
(8+3+2-1+(4.5-6)+3)*1.5 = 20.25 damage
RNG Roll (Effect) [<=3000 Effect]: 8226/10000 (No)
-5 energy



Crawdaunt (M)
HP: 58
En: 64
Ranks: 6/3/3/2
Speed: 47
SC/WC: 2/3
Ability: Adaptability
Stats: -10% Eva
Status: N/A
Other: N/A


Regirock (N)
HP: 56
En: 57
Ranks: 5/8/1/4
Speed: 50 (28)
SC/WC: 3/6
Ability: Sturdy
Stats: -1 Spe
Status: N/A
Other: N/A

Arena: Rain (3r)
 
Last edited:

Ok, gotta take it easy.....

Surf -> Dive -> Surf


If damaging fighting type combo, use Endure that action.
If Explosion, use Endure that action.
 

"Now, time to get crushed!"

Hammer Arm ~ Sandstorm ~ Superpower+Superpower

-----------


Crawdaunt (M)
HP: 58
En: 64
Ranks: 6/3/3/2
Speed: 47
SC/WC: 2/3
Ability: Adaptability
Stats: -10% Eva
Status: N/A
Other: N/A


Regirock (N)
HP: 56
En: 57
Ranks: 5/8/1/4
Speed: 50 (28)
SC/WC: 3/6
Ability: Sturdy
Stats: -1 Spe
Status: N/A
Other: N/A

Arena: Rain (3r)


Action 1:
Crawdaunt used Surf!
RNG Roll (Crit) [<=625 Crit]: 4521/10000 (No)
(10+3+2-1+(4.5-6)+3)*1.5 = 23.25 damage
-6 energy
Regirock used Hammer Arm!
RNG Roll (Crit) [<=625 Crit]: 6920/10000 (No)
(10+(7.5-4.5))*1.5 = 19.5 damage
Stat Change: -1 Spe (Regirock)
-11 energy

Action 2:
Crawdaunt hid underwater!
Regirock used Sandstorm!
Arena Change: Sandstorm (4r)
-9 energy
Crawdaunt used Dive!
RNG Roll (Crit) [<=625 Crit]: 5206/10000 (No)
(8+3+2-1+(8.5-10.5))*1.5 = 15 damage
-9 energy
Post-action:
-2 HP due to Sandstorm (Crawdaunt)

Action 3:
Crawdaunt used Endure!
-15 energy
Regirock used Superpower+Superpower!
RNG Roll (Crit) [<=625 Crit]: 5347/10000 (No)
(27+(7.5-4.5))*1.5 = 45 damage ~ 35.5 damage
Stat Change: -2 Atk/Def (Regirock)
-35 energy
Post-action:
-2 HP due to Sandstorm (Crawdaunt)
Crawdaunt fainted!



Crawdaunt (M)
HP: KO
En: KO
Ranks: 6/3/3/2
Speed: 47
SC/WC: 2/3
Ability: Adaptability
Stats: -10% Eva
Status: N/A
Other: N/A


Regirock (N)
HP: 18
En: 2
Ranks: 5/8/1/4
Speed: 50 (20)
SC/WC: 3/6
Ability: Sturdy
Stats: -2 Atk, -2 Def, -2 Spe
Status: N/A
Other: Cooldown (1a)

Arena: Sandstorm (3r)

-----------


"Looks like we won this one."

Rewards:
Matezoide: 2 CC
- Crawdaunt: 2 KOC
Elevator Music: 4.5 UC

You may rechallenge in exactly one week.
 
Matezoide is challenging Rank 4 with Aloysuis the Voodoom holding Rare Candy


<Voodoom> [Aloysius] (Male)
Nature: Naive (+19% accuracy, -Sp.Defense)

Type: Fighting/Dark

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

About: A childhood friend of Chuck, Aloysius refused to follow the team when they met in the haunted house. Several weeks later, however, the house was destroyed to be replaced by a mall. Having no place to go, Aloysius wandered the forest before being found by the team, this time accepting to go with them.
Despite his innitial lack of trust, Aloysius came to respect the others and showed to be more sociable than Chuck. He shares Rob's love for comic books.


Abilities:

Volt Absorb (Passive): This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.

Lightning Rod (Passive): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.

Motor Drive (DW UNLOCKED, Passive) This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. This boost is maintained at the end of each round.


Stats

HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 127
Size Class: 4
Weight Class: 4
Base Rank Total: 20


EC: 6/6
MC: 0
DC: 5/5

Attacks

Astonish (*)
Copycat (*)
Mimic (*)
Pain Split (*)
Spite (*)
Grudge (*)
Charge (*)
Follow Me (*)
Pin Missile (*)
Substitute
Night Slash
Wrap
Revenge
Close-Combat
Aura Sphere
Beat Up
Accupressure

Dark Pulse
Double-Team
Dual Chop
Earthquake
Endure
Focus Blast
Foul Play
Hidden Power 7 (Fire)
Hyper Beam
Ice Punch
Magic Coat
Pain Split
Protect
Psychic (*)
Return (*)
Rock Slide
Shock-Wave
Snatch
Stone Edge
Taunt
Thunder-Wave (*)
Torment
Toxic
Vaccumm Wave
Wild Charge

Perish Song (*)
Counter (*)
Mach Punch (*)
Focus Punch
Imprison


Please choose your first type:
Normal Fire Fighting
Water Flying Grass
Poison Electric Ground
Psychic Rock Ice
Bug Dragon Ghost
Dark Steel
 

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