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Cobalt: "Fine, I'll fight this luchador. Just don't give me any weird subs or anything, okay?"
Extrasensory ~ Extrasensory ~ Extrasensory
IF Hawlucha is on Cooldown AND Hawlucha is currently taunted THEN Extrasensory.
IF (Hawlucha AND Zoroark are NOT currently taunted) AND (Hawlucha is NOT going to use Fling for the rest of the round) THEN begin string Taunt ~ Counter ~ Counter.
"What!?! I messed up?! Ugh, just attack it then... HYAAAAAAAAAAAAAAAAAAAAAH!"
Hawlucha
[ Bounce | Flying Press | Bounce ] [If Zoroark uses Counter, use the move Tackle the first instance, Poison Jab the second instance, and Tackle the third instance.]
[If you are unable to successfully use Bounce, use Karate Chop that action instead.]
Cobalt: "Trainer, you forgot to sub for paralysis~ I still could've pulled of a Bounce."
(Honestly I'm more worried about the Speed drop though)
Counter ~ Night Daze ~ Night Daze
IF Hawlucha is under D/E a2 OR a3 THEN Double Team the first instance and Copycat the second, pushing actions back each time.
ONCE IF damaging Fighting-Type move a2 OR a3 THEN Agility (Evasive), pushing actions back.
90 HP
100 EN
Status: None
4/2/5/1/121+
S/W: 3/4
Illusion
Berserk Gene Team Hall:
100 HP
100 EN
Status: None
2/4/5/4/80
S/W: 3/3
Telepathy
Mental Herb
Round 1: Cobalt sprang up!
Gardevoir uses Reflect!
it was protected by a shield of light!
-9 Energy
Cobalt uses Bounce!
To Crit <625, 5081 no
To Paralyze <3000, 3639 no
9/2=4.5 Damage to Gardevoir
-10 energy Round 2:
Cobalt dug underground! Cobalt uses Dig!
To Crit <625, 2026 no
8/2=4 Damage to Gardevoir
-10 Energy
Gardevoir uses Mega Moonblast!
To crit <625, 6696 no
Lower SpA <3000, 3300 no
(10*2.25)+6+3*1.5=47.25 Damage to Zoruark
-31 Energy
Round 3: Cobalt sprang up!
Gardevoir cooled down!
Cobalt uses Bounce!
To Crit <625, 1302 no
To Paralyze <3000, 2806 yes
9/2=4.5 Damage to Gardevoir
Gardevoir was paralyzed!
-10 energy
Cobalt: 47 Damage Taken
10+10+10=30 Energy Used
Gardevoir: 4+4.5+4.5=13 damage taken
9+31=40 Energy used
Team Nightblitz:
43 HP
70 EN
Status: None
4/2/5/1/121+
S/W: 3/4
Illusion
Berserk Gene Team Hall:
87 HP
60 EN
Status: Paralyzed 15%, Reflect (3 Actions)
2/4/5/4/80 40
S/W: 3/3
Telepathy
Mental Herb
"The gears of fate turn on!"
Dazzling Gleam - Moonblast - Dazzling Gleam
IF D/E move, Wish on the first instance, Chill on the second, and Moonblast+Moonblast on the third, pushing down each time
IF taunt, protect that action and push down, but only once
43 HP
70 EN
Status: None
4/2/5/1/121+
S/W: 3/4
Illusion
Berserk Gene Team Hall:
87 HP
60 EN
Status: Paralyzed 15%, Reflect (3 Actions)
2/4/5/4/80 40
S/W: 3/3
Telepathy
Mental Herb
Round 1:
Cobalt uses Night Daze!
To Crit <625, 1336 no
Lower Acc <4000, 1725 yes
9+3+1.5=13.5 Damage to Gardevoir
-6 Energy
Gardevoir uses Dazzling Gleam!
Fully Para <1500, 354 yes
Gardevoir was Fully Paralyzed!
15% -> 5%
Round 2: Cobalt uses Dark Pulse!
To Crit <625, 3896 no
To Flinch <1000, 3694 no
8+3+1.5=12.5 Damage to Gardevoir
-5 Energy
Gardevoir uses Moonblast!
Fully para <500, 7791 no
To Hit <7500, 500 yes
To Crit <625, 9160 no
Lower SpA <3000, 8114 no
10+3+6*1.5=28.5 Damage to Cobalt
-6 Energy
Round 3: Cobalt uses Night Daze!
To Crit <625, 3886 no
Lower Acc <4000, 8463 no
9+3+1.5=13.5 Damage to Gardevoir
-6 Energy
Gardevoir uses Dazzling Gleam!
Fully Para <1500, 4441 no
To Hit <7500, 223 yes
To Crit <625, 3131 no
8+3+6*1.5=25.5 Damage to Cobalt
-5 Energy Cobalt was KOed!
Cobalt: 28.5+25.5=54 Damage Taken
6+5+6=17 Energy Used
Gardevoir: 13.5+12.5+13.5=40 damage taken
5+6=11 Energy used
Team Nightblitz:
-11 HP
53 EN
Status: None
4/2/5/1/121+
S/W: 3/4
Illusion
Berserk Gene Team Hall:
47 HP
49 EN
Status: None
2/4/5/4/80 40
S/W: 3/3
Telepathy
Mental Herb
Apologies nightblitz42, but your Battle Hall challenge has come to an end!
Nightblitz: 2 CC
Cobalt: 3 KOC
I receive 6 UC (Also sorry I took forever for the last round here, I forgot it existed @.@)
Attacks (29/95):
Level Up (15/??)
Tackle
Scratch
Foresight
Defense Curl
Quick Attack
Fury Swipes
Helping Hand
Follow Me
Slam
Sucker Punch
Rest
Amnesia
Baton Pass
Me First
Hyper Voice
Egg (5/??)
Double-Edge
Focus Energy
Last Resort
Reversal
Substitute
Shadow Claw ~ Knock Off ~ Shadow Claw
IF damaging Fighting-type combination THEN Protect, pushing back.
ONCE IF Iron Defense THEN Focus Energy, pushing back.