Battle Hall Challenge - tavok

Brick Break - Earthquake - Brick Break
IF Dig AND not in combo, THEN Earthquake and push actions back.
IF Revenge, THEN Counter and push actions back.
 

HP: 120
EN: 100
Boost: ~
Status: ~
Other: ~

VS

HP: 90
EN: 100
Boost: ~
Status: ~
Other: ~


Pawniard: Sucker Punch ~ Torment ~ Sucker Punch
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Pawniard used Sucker Punch!
RNG Roll (To Crit) [<=625 Yes]: 2047/10000 (No)
(8 + 3 + 3) x 1.0 = 14 ~ 14 damage (Gambo)
-5 energy

Gambo used Brick Break!
RNG Roll (To Crit) [<=625 Yes]: 7364/10000 (No)
(10) x 2.25 = 22.5 ~ 22.5 damage (Pawniard)
-6 energy


Pawniard used Torment!
Gambo felt for the Torment!
-9 energy

Gambo used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 7930/10000 (No)
(10) x 1.5 = 15 ~ 37.5 damage (Pawniard)
-6 energy

Pawniard used Sucker Punch!
RNG Roll (To Crit) [<=625 Yes]: 4502/10000 (No)
(8 + 3 + 3) x 1.0 = 14 ~ 28 damage (Gambo)
-5 energy

Gambo used Brick Break!
RNG Roll (To Crit) [<=625 Yes]: 608/10000 (Yes)
A Critical Hit!
(10 + 3) x 2.25 = 29.25 ~ 66.75 damage (Pawniard)
-6 energy


HP: 92
EN: 82
Boost: ~
Status: Tormented (4a)
Other: ~

VS

HP: 23
EN: 81
Boost: ~
Status: ~
Other: ~
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Metal Burst, why didn't it have to have Metal Burst...

Pawniard: Revenge ~ Dig ~ Revenge
* If Gambo uses Counter then use Toxic (1), Leer (2) & Leer (3) depending on the number of times used
 


HP: 92
EN: 82
Boost: ~
Status: Tormented (4a)
Other: ~

VS

HP: 23
EN: 81
Boost: ~
Status: ~
Other: ~


Gambo used ExtemeSurf!
RNG Roll (To Crit) [<=625 Yes]: 5229/10000 (No)
(9 + 1.5) x 1.0 = 21.75 ~ 21.75 damage (Pawniard)
-28 energy

Pawniard used Revenge!
RNG Roll (To Crit) [<=625 Yes]: 3436/10000 (No)
(12 + 3) x 1.5 = 22.5 ~ 22.5 damage (Gambo)
-8 energy


Pawniard used Dig!
Pawniard hid underground!
-9 energy

Pawniard used Dig!
RNG Roll (To Crit) [<=625 Yes]: 8334/10000 (No)
(8 + 3) x 1.0 = 11 ~ 33.5 damage (Gambo)
-10 energy

Gambo used Surf!
But it failed!

Pawniard used Revenge!
RNG Roll (To Crit) [<=625 Yes]: 3436/10000 (No)
(6 + 3) x 1.5 = 13.5 ~ 47 damage (Gambo)
-8 energy



HP: 45
EN: 54
Boost: ~
Status: Tormented (1a)
Other: ~

VS

HP: 1
EN: 55
Boost: ~
Status: ~
Other: ~
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Aughhh* That was a lot closer that I can stand
 
Ugh, forgot torment. Well, at least I didn't lose (yet).

Earthquake - Brick Break - Earthquake
IF Sucker Punch in a combo, THEN Protect and push actions back.
 


HP: 45
EN: 54
Boost: ~
Status: Tormented (1a)
Other: ~

VS

HP: 1
EN: 55
Boost: ~
Status: ~
Other: ~

Pawniard: Endure!... Oh Seriously... *Facepalm* just Revenge...
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Gambo used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 1934/10000 (No)
(10) x 2.25 = 22.5 ~ 22.5 damage (Pawniard)
-6 energy


Pawniard Fainted!


HP: 45
EN: 54
Boost: ~
Status: ~
Other: ~

VS

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


I really have to train this thing more...
Ok go on, you don't want to leave the next person hanging for long








 
Battle 5


Nope, there are 17 types and you beat 4 already (Fairies don't exist, don't be silly)
You seem to be going strong pal! But so are we!

RNG Roll (Pokemon) [1-5]: 5/5 (Jigglypuff)
RNG Roll (Ability) [1-3]: 1/3 (Cute Charm)

What, you' surprised!?


Jigglypuff (F)
Nature:
Bold (+1 Def, -1 Atk)
Type:
Normal:
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Fairy: Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 1
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:
Cute Charm:
(Passive) This Pokemon’s natural cuteness causes Pokemon of the opposite gender in the same egg group to be attracted to it 30% of the time after striking with a contact move.

Attacks:
Charm
Sing
Defense Curl
Play Nice
Pound
Disable
Sweet Kiss
Round
Rollout
Copycat
DoubleSlap
Rest
Body Slam

Light Screen
Reflect
Protect

Wish
Gravity
Perish Song
 
Wait, half of them did not appear last time I checked .-. Bad, bad, bad Internet ¬¬ You are grounded.

AAAANYWAY, just the girl I did not want to fight.

Brick Break - Body Slam - Brick Break
IF Disable (Brick Break) on an action other than A1, THEN replace all instances of Brick Break with Earthquake.
IF you are asleep when you would move, THEN Sleep Talk (Brick Break / Body Slam / Chip Away / Earthquake).
 

HP: 120
EN: 100
Boost: ~
Status: ~
Other: ~

VS

HP: 110
EN: 100
Boost: ~
Status: ~
Other: ~


Jigglypuff: Perish Song ~ Reflect ~ Disable (Brick Break)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Gambo used Earthquake!
RNG Roll (To Crit) [<=625 Yes]: 1714/10000 (No)
(5 + 1.5) x 1.0 = 6.5 ~ 16 damage (Jigglypuff)
-6 energy


Gambo used Brick Break!
RNG Roll (To Crit) [<=625 Yes]: 1714/10000 (No)
RNG Roll (Cute Charm) [<=3000 Yes]: 1891/10000 (No)
RNG Roll (Cute Charm) [3/4/5]: 6148/10000 (4)
(10 + 1.5) x 1.0 = 11.5 ~ 11.5 damage (Jigglypuff)
-6 energy


Jigglypuff used Perish Song!
All pokemon hearing the song will faint in three turns!
-14 energy

Jigglypuff used Reflect!
Jigglypuff created a defensive barrier! (6a)
Jigglypuff's team defense rose!
-10 energy

Gambo used Body Slam!
RNG Roll (To Crit) [<=625 Yes]: 1891/10000 (No)
RNG Roll (To Paralyze) [<=3000 Yes]: 6148/10000 (No)
RNG Roll (Cute Charm) [<=3000 Yes]: 1620/10000 (Yes)
RNG Roll (Cute Charm) [3/4/5]: 5075/10000 (4)
(4.5 + 3 + 1.5) x 1.0 = 9.5 ~ 21 damage (Jigglypuff)
Gambo is intensely infatuated!
-5 energy


Jigglypuff used Disable!
But it failed!
-6 energy

Gambo used Earthquake!
RNG Roll (Infatuation) [<=5000 Yes]: 9078/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 9257/10000 (No)
(5 + 1.5) x 1.0 = 6.5 ~ 27.5 damage (Jigglypuff)
-6 energy


HP: 120
EN: 82
Boost: ~
Status: Infatuated (4a)
Other: Perish Song (2r)

VS

HP: 83
EN: 70
Boost: ~
Status: ~
Other: Perish Song (2r), Reflect (4a)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Tic. Tock. Tick. Tock...

Jigglypuff: Light Screen ~ Chill ~ Wish
* If Gambo uses Snatch then use Double Slap and push actions
* If Gambo uses Brick Break then use Protect, the first time, & Disable (Brick Break) the second
 
Last edited:

HP: 120
EN: 82
Boost: ~
Status: Infatuated (4a)
Other: Perish Song (2r)

VS

HP: 83
EN: 70
Boost: ~
Status: ~
Other: Perish Song (2r), Reflect (4a)


Jigglypuff used Light Screen!
Jigglypuff created a light barrier! (6a)
Jigglypuff's team Special Defense rose!
-10 energy


Gambo used BodySmash!
RNG Roll (Infatuation) [<=5000 Yes]: 3752/10000 (Yes)
Gambo is immobilized by love!
Gambo's infatuation felt! (2)

Jigglypuff used Chill!
Jigglypuff chilled on the ground!
Jigglypuff recovered some energy!
+12 energy


Gambo used Body Slam!
RNG Roll (Infatuation) [<=5000 Yes]: 8127/10000 (No)
RNG Roll (To Crit) [<=625 Yes]: 638/10000 (No)
RNG Roll (To Paralyze) [<=3000 Yes]: 5275/10000 (No)
(4.5 + 3 + 1.5) x 1.0 = 9.5 ~ 9.5 damage (Jigglypuff)
-5 energy

Jigglypuff used Protect!
Jigglypuff protected itself!
-5 energy

Gambo used Brick Break!
RNG Roll (Infatuation) [<=5000 Yes]: 4457/10000 (No)
Gambo is immobilized by love!
Gambo snapped out of love!


HP: 120
EN: 73
Boost: ~
Status: ~
Other: Perish Song (1r)

VS

HP: 74
EN: 67
Boost: ~
Status: ~
Other: Perish Song (1r), Reflect (1a), Light Screen (3a)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


That's the power of love!
 

HP: 120
EN: 82
Boost: ~
Status: Infatuated (4a)
Other: Perish Song (2r)

VS

HP: 83
EN: 70
Boost: ~
Status: ~
Other: Perish Song (2r), Reflect (4a)


Jigglypuff used Rest!
Jigglypuff felt asleep and recovered health!
-14 energy


Gambo used Brick Break!
RNG Roll (To Crit) [<=625 Yes]: 840/10000 (No)
RNG Roll (Cute Charm) [<=3000 Yes]: 7114/10000 (No)
(4 + 1.5) x 1.0 = 5.5 ~ 5.5 damage (Jigglypuff)
Gambo shattered Jigglypuff's screens!
-6 energy

Jigglypuff recovered some health due to rest! (+12 Hp)

Jigglypuff is fast asleep!


Gambo used Chip Away!
RNG Roll (To Crit) [<=625 Yes]: 9347/10000 (No)
RNG Roll (Cute Charm) [<=3000 Yes]: 8867/10000 (No)
(7 + 3 + 1.5) x 1.0 = 11.5 ~ 5 damage (Jigglypuff)
-4 energy

Jigglypuff recovered some health due to rest! (+12 Hp)

Jigglypuff is fast asleep!

Gambo used Struggle!
RNG Roll (To Crit) [<=625 Yes]: 9347/10000 (No)
RNG Roll (Cute Charm) [<=3000 Yes]: 8867/10000 (No)

(4 + 1.5) x 1.0 = 6.5 ~ -.5 damage (Jigglypuff)
Gambo was hurt by recoil!
-1.625 Hp (Gambo)
-5 energy

Jigglypuff recovered some health due to rest! (+12 Hp)

Jigglipuff's count felt to 0!
Jigglypuff fainted!

Gambo's count felt to 0!
Gambo fainted!



HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~

VS

HP: KO
EN: KO
Boost: ~
Status: ~
Other: ~
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .​


Sometimes in order to win you have to call a draw
Great run, I hope to see you back soon!

Tavok: 10 CC
Gambo: 10 HC

Gerard: (5) x 2.5 + 2 = 14 UC
 

Someoneelse

Why am I here?
Only users: Someoneelse and tavok should be posting in this thread.

tavok will be using Ryu the Chimchar with Blaze:

So cuuuuuuuuute.
Ryu (Chimchar (M))
Nature: Hasty (+Spe, -Def)

Type:

- Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

- Blaze (Passive): When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

- Iron Fist (Passive) (LOCKED): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:

HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 71 (+) (+17% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5
KOC: 0



Moves:

Level Up (8):

- Scratch
- Leer
- Ember
- Taunt
- Fury Swipes
- Flame Wheel
- Nasty Plot
- Torment

Egg Moves (5):

- Counter
- Encore
- Fake Out
- Focus Punch
- Thunderpunch

TMs/HMs (5):

- Toxic
- Protect
- Dig
- Fire Blast
- Will-O-Wisp

Move Tutor: (0)

None


tavok, you may choose your first type. Your options are:








Good luck!
 

Someoneelse

Why am I here?
PKMN Trainer Invisible would like to battle!




"The creator of this is extremely creative."

RNG (Pokemon): 4/5 (Kricketot)
RNG (Ability): 2/2 (Run Away)



Kricketot (F)
Nature:
Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Bug:
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 21 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

Abilities:
Shed Skin:
(Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Run Away (DW): (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Growl
Bide
Struggle Bug
Bug Bite

Endeavor
Mud-Slap
Uproar


Challenger orders first.
 
Alright...

Fire Blast - Flame Wheel - Fire Blast
IF Bide is used A1, THEN Protect A3.
IF Mud Slap, THEN Dig the first instance, Fake Out the second and Dig the third.
 

Someoneelse

Why am I here?




"My orders are very creative."
Uproar > Uproar > Uproar

Pre-Round


Field: Nothing

tavok
Chimchar (M)

HP: 90
EN: 100
Ranks: 2/1/2/2/71
Size / Weight: 1 / 1
Ability: Blaze
Other: +17% Accuracy

Pokemon Trainer Invisible
Kricketot (F)

HP: 90
EN: 100
Ranks: 2/2/1/2/21
Size / Weight: 1 / 1
Ability: Run Away
Other: -10% Evasion

Round One

Action One

Chimchar: Fire Blast (-7EN)
Crit: <=625
=2107 (N)
Kricketot: [11+3+3-3]*1.5
=21HP
Burn: <=1000
=9898 (N)

Kricketot: Uproar (-6EN)
Crit: <=625
=9616 (N)
Chimchar: [9+1.5-3]
=7.5HP

Action Two

Chimchar: Flame Wheel (-3EN)
Crit: <=625
=863 (N)
Kricketot: [6+3+3-3]*1.5
=13.5HP
Burn: <=1000
=7332 (N)

Kricketot: Uproar (-6EN)
Crit: <=625
=8556 (N)
Chimchar: [9+1.5-3]
=7.5HP

Action Three

Chimchar: Fire Blast (-7EN)
Crit: <=625
=8137 (N)
Kricketot: [11+3+3-3]*1.5
=21HP
Burn: <=1000
=8695 (N)

Kricketot: Uproar (-6EN)
Crit: <=625
=7001 (N)
Chimchar: [9+1.5-3]
=7.5HP

Summary:
Chimchar: -23HP, -17EN
Kricketot: -56HP, -18EN


Post-Round

Field: Nothing

tavok
Chimchar (M)

HP: 67
EN: 83
Ranks: 2/1/2/2/71
Size / Weight: 1 / 1
Ability: Blaze
Other: +17% Accuracy

Pokemon Trainer Invisible
Kricketot (F)

HP: 34
EN: 82
Ranks: 2/2/1/2/21
Size / Weight: 1 / 1
Ability: Run Away
Other: -10% Evasion





"My Kricketot is very creative."
Endeavour > Mud-Slap > Mud-Slap
 

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