Battle Hall Challenge - ZhengTann

M8Bk3ZM.png

Oh I beg to differ

Larvesta U-Turn -> Leech Life -> U-Turn+U-Turn
 
larvesta.gif

Swarm
66/52
3/2/3/2/52
Status: Torment (3a)



//VS//

zorua.gif

Illusion
62/54
4/2/2/2/65
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

ZORUA uses Foul Play
Crit: 4689 (625)
Damage: (10+3+4.5-3)=14.5
-6en

LARVESTA uses U-Turn
Crit: 1279 (625)
Damage: (7+3+4.5-3)*1.5=17.25
-4en

2ND ACTION

ZORUA uses Night Daze
Crit: 3 (625) CRITICAL HIT!!!
Damage: (9+3+3+3-3))=15
-6en

LARVESTA uses Leech Life
Hit: 5070 (7500)
Crit: 2343 (625)
Damage: (6+3+4.5-3)*1.5=15.75
Recover: 7.875
-8en

3RD ACTION

ZORUA uses Foul Play
Crit: 661 (625)
Damage: (10+3+4.5-3)=14.5
-6en

LARVESTA uses U-Turn
Hit: 5445 (7500)
Crit: 8717 (625)
Damage: (7*2.25+3+4.5-3)*1.5=30.375
-23.5en

TL;DR
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-22HP -36EN
570.png
-63HP -18EN
=======
larvesta.gif

Swarm
44/16
3/2/3/2/52
Status: OK!



//VS//

zorua.gif

Illusion
KO/54
4/2/2/2/65
Status: OK!

M8Bk3ZM.png

Back to bug huntin'!

Sorry dood, this hall ends on Battle 2. You may try again in a week!

ZhengTann 4CC
Gasper Vladi the Zorua +6KOC

I get 9UC

Thanks for Playing!
 
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"Welcome! We are back, live from the Battle Hall! Today we are welcoming an experienced challenger, none other than ZhengTann! He will be brining his trusty Zorua, packing the Illusion ability and challenging Rank 1. Let's see how far he can get!"

Gasper Vladi, "Daywalker-in-a-Box" - Zorua (M)
570.png

Gasper has terrible self control issues. He often transforms into anything he set his eyes on, not being able to conquer his fear of being unable to fit in. But then, his illusions are as awkward as he felt, resulting in many a mishap until Rias commanded him to stay in the basement underneath the monastery and train in solitude. Mirajane cared for his needs, being small enough that Gasper wouldn't cause any trouble even if he morphed into her likeness. Gasper has a fondness of computers, often helping Tanner out in those matters without him knowing it.

Nature: Adamant (+Atk, -SpAtk) - socially anxious

Type:
Dark type: Dark STAB; Gasper is so cute himself that he ignores Attract and Confusion status entirely when using his own Dark-type damaging and non-damaging attacks.

Abilities:
Ability 1: Illusion
Type: Passive
Gasper's power means he can feign the appearance of another member on Rias' peerage, until damaged by a direct attack, whereby the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. Gasper's own nature and moves are unchanged, though. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 65

Size Class: 1
Weight Class: 2
BRT: 15

EC: 1/6
MC: 0

Attacks:
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Feint Attack
Scary Face
Taunt
Agility
Embargo
Imprison
Night Daze
Foul Play
Torment
Punishment

Copycat
Captivate
Snatch
Extrasensory
Detect

Dig
Snarl
U-turn
Double Team

Bounce
Toxic
Aerial Ace
Counter
Sucker Punch
Dark Pulse
Payback
Knock Off
"ZhengTann! The time has come for you to choose your first type! Which one will you choose?"

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"I will not allow for dark magics in this sacred hall!"

Roll: 1/5 - Nohface
Roll: 1/1 - Levitate

Nohface.png

Nohface (M)

Type: Ghost/Steel

Nature: Adamant
+Atk, -SpA

Ability: Levitate

Stats:
HP: 100
Atk: 3 [+]
Def: 3
SpA: 0 [-]
SpD: 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Scratch
Iron Def
Lick
Odor Sleuth
Metal Burst
Feint Attack
Shadow Sneak
Curse

Meteor Mash
Phantom Force
Flail
Yawn
Psycho Shift

Taunt
Will-O-Wisp
Gyro Ball
Trick Room
Dig
ZhengTann to order
 
570.png

"I really need to roll a new first Boss at this point."
Taunt > Foul Play > Night Daze
IF Nohface is under the effects of Dodge, THEN replace that action with Feint Attack instead, pushing remaining queue back.
IF Nohface would use Will-o-Wisp in a combo, THEN replace that action with Detect instead, pushing remaining queue back.
 
Round One
ZhengTann [A]
zorua.png

Zorua @ Nothing
HP | EN: 90
| 100
Stats:
4/2/2/2/65
Ability: Illusion
Status: Fine

Battle Hall [A]
Nohface.png

Nohface @ Nothing
HP | EN: 100
| 100
Stats:
3/3/0/3/10
Ability: Levitate
Status: Fine

==========

Spr_DP_Reporter.png

"With ghost locked in as his first type, ZhengTann begins his run. His first opponent appears to be a tough one though. Zorua taunts it into a range, but catches a spirialing ghost cat head to the face in response. Zorua switches to the offensive, but Nohface bides its time, using the damage from Zorua's attacks as energy for its own. What will poor Zorua do now?"

REF NOTE: I'm fairly certain you can use Metal Burst while taunted, as it is classified in the NDA as a physical move and Taunt specifies that only damaging attacking moves can be used, and Metal Burst is an attack move. Metal Burst also goes through Taunt in-cartrigde.
Action One
Zorua used Taunt! [-10 EN]
Nohface: Taunted (6a)

Nohface used Gyro Ball! [-6 EN]
Crit [<=625] 1135; NO
Damage: [(11 + 3 + 4.5 - 3) x 1] = 15.5

Action Two
Zorua used Foul Play! [-6 EN]
Crit [<=625] 218; YES
Damage: [(10 + 3 + 3 + 4.5 - 4.5) x 1.5] = 24

Nohface used Metal Burst! [-14 EN]
Damage: 24 x 1.25 = 30

Action Three
Zorua used Night Daze! [-6 EN]
Hit [<=9500] 2358; YES
Crit [<=625] 3013; NO
Damage: [(9 + 3 + 3 - 4.5) x 1.5] = 15.75
Accuracy Drop [<=4000] 4883; NO

Nohface used Metal Burst! [-15.25 EN]
Damage: 15.75 x 1.5 = 19.6875

End of Round
Zorua: -65 HP, -22 EN
Nohface: -40 HP, -35 EN
==========

ZhengTann [A]
zorua.png

Zorua @ Nothing
HP | EN: 25
| 78
Stats:
4/2/2/2/65
Ability: Illusion
Status: Fine

Battle Hall [A]
Nohface.png

Nohface @ Nothing
HP | EN: 60
| 65
Stats:
3/3/0/3/10
Ability: Levitate
Status: Taunt (3a)
 
Last edited:
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"Good! The dark magics are almost gone! One final assault!"

Nohface.png

Gyro Ball > Meteor Mash > Gyro Ball
IF
Zorua is to use Dig AND not in a combo AND Zorua's previous action was not Dig (Suspend), THEN use Dig, pushing back actions.
IF Zorua is to use Bounce AND not in a combo, THEN use Dig, pushing back actions.
 
Round Two

ZhengTann [A]
zorua.gif

Zorua @ Nothing
HP: 25
EN: 78
Stats: 4/2/2/2/65
Ability: Illusion
Status: Fine

Battle Hall [A]
Nohface.png

Nohface @ Nothing
HP: 60
EN: 65
Stats: 3/3/0/3/10
Ability: Levitate
Status: Taunt (3a)

==========
Action One
Zorua used Torment! [-9 EN]
Nohface: Torment (6a)

Nohface used Gyro Ball! [-6 EN]
But it failed!

Action Two
Zorua used Foul Play! [-6 EN]
Crit [<=625] 3992; NO
Damage: [(10 + 3 + 4.5 - 4.5) x 1.5] = 19.5

Nohface used Meteor Mash! [-6 EN]
Hit [<=9000] 8974; YES
Crit [<=625] 4153; NO
Effect [<=2000] 4080; NO
Damage: [(9 + 3 + 4.5 - 3) x 1] = 13.5

Action Three
Nohface used Gyro Ball! [-6 EN]
But it failed!

Zorua used Payback + Payback! [-30.5 EN]
Crit [<=625] 8631; NO
Damage: [(22.5 + 3 + 6 - 4.5) x 1.5] = 40.5
Nohface: Knocked Out

End of Round Summary
Zorua: -14 HP, -46 EN
Nohface: -60 HP, -18 EN
==========
ZhengTann [A]
zorua.gif

Zorua @ Nothing
HP: 11
EN: 32
Stats: 4/2/2/2/65
Ability: Illusion
Status: Fine

Battle Hall [X]
Nohface.png

Nohface @ Nothing
HP: KO
EN: KO
Stats: 3/3/0/3/10
Ability: Levitate
Status: Taunt (3a)

==========

ZhengTann, congratulations on beating battle #1! Please choose your next type from the remaining:

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Roll - 2/5: Pansear
Roll - 1/5: Gluttony
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Pansear (M)

Type: Fire

Nature: Naive
+Speed, -SpD, +13% Acc

Abilities: Gluttony / Blaze [HA]

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 2
SpD: 1 [-]
Spe: 74 [+]
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Scratch
Play Nice
Leer
Lick
Incinerate
Fury Swipes
Yawn
Bite
Flame Burst
Amnesia

Disarming Voice
Fire Punch
Heat Wave
Low Kick
Role Play

Solar Beam
Dig
Fire Blast
Acrobatics
Shadow Claw
ZhengTann to order.
 
570.png

"-Oh! This loophole looks new!"
Payback > Foul Play > Payback
IF Pansear would use a non-combo Damaging Evasive move, THEN replace that action with Dig instead, pushing remaining queue back.
IF Pansear would use Dodge AND Pansear did NOT use Dodge last action, THEN replace that action with Aerial Ace instead, pushing remaining queue back.
 
Battle Two, Round One
ZhengTann (A) [100% Team HP]
Zorua (M) @ Nothing
570.png

90 HP / 100 EN
Stats: 4/2/2/2/65
Type: Dark
Ability: Illusion
Status: --
vs.

Battle Hall (A) [100% Team HP]
Pansear (M) @ Nothing
513.png

90 HP / 100 EN
Stats: 2/2/2/1/74
Type: Fire
Ability: Gluttony
Status: +13% Accuracy​

Round One Calculations
* number indicates order at which the action is performed in the round
Zorua Actions: Payback [2] ~ Foul Play [4] ~ Payback [6]
Pansear Actions: Fire Blast [1] ~ Yawn [3] ~ Fire Blast [5]

Action One
Pansear used Fire Blast! [-7 EN]
Hit [<=9800] 7713; YES
Crit [<=625] 5103; NO
Effect [<=1000] 7272; NO
Damage: [(11 + 3 + 3 - 3) x 1] = 14

Zorua used Payback! [-6 EN]
Crit [<=625] 1022; NO
Damage: [(10 + 3 + 6 - 3) x 1] = 16

Action Two
Pansear used Yawn! [-7 EN]
Zorua: Drowzy

Zorua used Foul Play! [-6 EN]
Crit [<=625] 8481; NO
Damage: [(10 + 3 + 3 - 3) x 1] = 13

Action Three
Pansear used Fire Blast! [-7 EN]
Hit [<=9800] 183; YES
Crit [<=625] 4297; NO
Effect [<=1000] 303; YES
Damage: [(11 + 3 + 3 - 3) x 1] = 14
Zorua: Burned

Zorua used Payback! [-6 EN]
Crit [<=625] 3048; NO
Damage: [(10 + 3 + 6 - 3 - 3) x 1] = 13

Zorua is burned!
Zorua: -2 HP

End of Round Summary
Zorua: -30 HP, -18 EN
Pansear: -42 HP, -21 EN
ZhengTann (A) [67% Team HP]
Zorua (M) @ Nothing
570.png

60 HP / 82 EN
Stats: 4/2/2/2/65
Type: Dark
Ability: Illusion
Status: Drowsy, Burned
vs.

Battle Hall (A) [53% Team HP]
Pansear (M) @ Nothing
513.png

48 HP / 79 EN
Stats: 2/2/2/1/74
Type: Fire
Ability: Gluttony
Status: +13% Accuracy​

Battle Hall to order.
ZhengTann to order in retaliation.​
 
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513.png

"He's crippled, so let's attack!"

Dig ~ Heat Wave ~ Dig
IF Zorua is to use Dig, and not suspended, and is awake, and you are to use Dig, THEN use Fire Blast that action instead.
IF Zorua is to use a damaging Dark-type combo, and is awake, THEN initiate action sequence Dig [Suspend] ~ Dig [Attack].​
 
Battle Two, Round Two
ZhengTann (A) [67% Team HP]
Zorua (M) @ Nothing
570.png

60 HP / 82 EN
Stats: 4/2/2/2/65
Type: Dark
Ability: Illusion
Status: Drowsy, Burned
vs.

Battle Hall (A) [53% Team HP]
Pansear (M) @ Nothing
513.png

48 HP / 79 EN
Stats: 2/2/2/1/74
Type: Fire
Ability: Gluttony
Status: +13% Accuracy
Round Two Calculations
* number indicates order at which the action is performed in the round
Zorua Actions: Counter [3] ~ Asleep [5] ~ Counter [8]
Pansear Actions: Dig [1, 2] ~ Heat Wave [4] ~ Dig [6, 7]

Action One
Pansear dug underground! [-6 EN]

Pansear used Dig! [-4 EN]
Crit [<=625] 8575; NO
Damage: [(8 + 3 - 3) x 1] = 8

Zorua used Counter! [-10 EN]
Damage: 8 x 1.5 = 12

Zorua fell asleep!
Duration [1-2: 1a | 3: 2a] 1: 1 Action
Zorua: Asleep (1a)

Zorua is burned!
Zorua: -2 HP

Action Two
Pansear used Heat Wave! [-6 EN]
Crit [<=625] 9174; NO
Damage: [(10 + 3 + 3 - 3) x 1] = 13

Zorua is fast asleep!
Zorua is burned!
Zorua: -2 HP

Action Three
Pansear dug underground! [-6 EN]

Pansear used Dig! [-4 EN]
Crit [<=625] 4298; NO
Damage: [(8 + 3 - 3) x 1] = 8

Zorua woke up!
Zorua used Counter! [-10 EN]
Damage: 8 x 1.5 = 12

Zorua is burned!
Zorua: -2 HP

End of Round Summary
Zorua: -35 HP, -20 EN
Pansear: -24 HP, -26 EN

ZhengTann (A) [67% Team HP]
Zorua (M) @ Nothing
570.png

25 HP / 62 EN
Stats: 4/2/2/2/65
Type: Dark
Ability: Illusion
Status: Burned
vs.

Battle Hall (A) [53% Team HP]
Pansear (M) @ Nothing
513.png

24 HP / 53 EN
Stats: 2/2/2/1/74
Type: Fire
Ability: Gluttony
Status: +13% Accuracy
ZhengTann orders.
I order in retaliation.​
 
I guess I forgot about Payback. Eurgh. Well, this has been Vladi.
570.png

"Well, even if it does shut me out, at least I have new information. The client would want this."
Payback > Payback > Payback
IF Pansear would use a non-suspended non-combo Dig, THEN replace that action with Dig instead.
IF Pansear would use a Fire-type damaging move A2 OR A3, THEN replace that action with Sucker Punch + Sucker Punch {Jack-in-a-Box Worm!!} instead.
 
Battle Two, Round Three
ZhengTann (A) [67% Team HP]
Zorua (M) @ Nothing
570.png

25 HP / 62 EN
Stats: 4/2/2/2/65
Type: Dark
Ability: Illusion
Status: Burned
vs.

Battle Hall (A) [53% Team HP]
Pansear (M) @ Nothing
513.png

24 HP / 53 EN
Stats: 2/2/2/1/74
Type: Fire
Ability: Gluttony
Status: +13% Accuracy
Round Three Calculations
* number indicates order at which the action is performed in the round
Zorua Actions: Payback [1]
Pansear Actions: Fire Blast + Fire Blast [2]

Action One
Zorua used Payback! [-6 EN]
Crit [<=625] 1671; NO
Damage: [(5 + 3 + 6 - 3 - 3) x 1] = 8

Pansear used Fire Blast + Fire Blast! [-34 EN]
Hit [<=8525] 2552; YES
Crit [<=625] 6003; NO
Damage: [(24.75 + 3 + 3 - 3) x 1] = 27.75
Zorua: Knocked Out
ZhengTann (A) [67% Team HP]
Zorua (M) @ Nothing
570.png

KO / 62 EN
Stats: 4/2/2/2/65
Type: Dark
Ability: Illusion
Status: Knocked Out​
vs.

Battle Hall (A) [53% Team HP]
Pansear (M) @ Nothing
513.png

16 HP / 19 EN
Stats: 2/2/2/1/74
Type: Fire
Ability: Gluttony
Status: +13% Accuracy​

Sorry, ZhengTann, but your Battle Hall challenge has come to an end.

Rewards
ZhengTann: 4 CC
- Zorua: 6 KOC

Me: 15 UC
(someone let me know if this in correct)​
 
ZhengTann

Zorua w/ Illusion (Rank 1)
Gasper Vladi, "Daywalker-in-a-Box" - Zorua (M)
570.png

Gasper has terrible self control issues. He often transforms into anything he set his eyes on, not being able to conquer his fear of being unable to fit in. But then, his illusions are as awkward as he felt, resulting in many a mishap until Rias commanded him to stay in the basement underneath the monastery and train in solitude. Mirajane cared for his needs, being small enough that Gasper wouldn't cause any trouble even if he morphed into her likeness. Gasper has a fondness of computers, often helping Tanner out in those matters without him knowing it.

Nature: Adamant (+Atk, -SpAtk) - socially anxious

Type:
Dark type: Dark STAB; Gasper is so cute himself that he ignores Attract and Confusion status entirely when using his own Dark-type damaging and non-damaging attacks.

Abilities:
Ability 1: Illusion
Type: Passive
Gasper's power means he can feign the appearance of another member on Rias' peerage, until damaged by a direct attack, whereby the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. Gasper's own nature and moves are unchanged, though. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 65

Size Class: 1
Weight Class: 2
BRT: 15

EC: 1/6
MC: 0

Attacks:
Scratch
Leer
Pursuit
Fake Tears
Fury Swipes
Feint Attack
Scary Face
Taunt
Agility
Embargo
Imprison
Night Daze
Foul Play
Torment
Punishment

Copycat
Captivate
Snatch
Extrasensory
Detect

Dig
Snarl
U-turn
Double Team

Bounce
Toxic
Aerial Ace
Counter
Sucker Punch
Dark Pulse
Payback
Knock Off
Cut
Facade
Substitute

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[3:28 PM] BOTASBot: Rolled 1 dice (1-30): 12
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Shuppet (M)

Type: Ghost

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Insomnia/Frisk/Cursed Body [HA]

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 4 [+]
SpD: 2
Spe: 39 [-]
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Knock Off
Screech
Night Shade
Curse
Spite
Will-O-Wisp
Feint Attack

Confuse Ray
Destiny Bond
Gunk Shot
Phantom Force
Shadow Sneak

Thunderbolt
Psychic
Dazzling Gleam
Trick Room
Torment
ZhengTann
 
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